Set sound to null and remove unused sprite in spells
Set the 'sound' property to null for hell_ballade and mana_ballade spell actions to explicitly disable sound. Removed an unused Sprite component from water_creation.yml to clean up the configuration.
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@@ -21,6 +21,7 @@
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- type: CP14ActionDangerous
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- type: Action
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useDelay: 15
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sound: null
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icon:
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sprite: _CP14/Actions/Spells/fire.rsi
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state: fire_music
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@@ -17,6 +17,7 @@
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- type: CP14ActionDoAfterVisuals
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proto: CP14RuneMagicBallade
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- type: Action
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sound: null
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useDelay: 15
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icon:
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sprite: _CP14/Actions/Spells/meta.rsi
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@@ -4,9 +4,6 @@
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name: Water creation
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description: Creating a clot of water that is held in a floating balloon shape for some time
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components:
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- type: Sprite
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sprite: _CP14/Actions/Spells/water.rsi
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state: water_creation
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- type: CP14ActionManaCost
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manaCost: 10
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- type: CP14ActionFreeHandsRequired
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