@@ -51,7 +51,7 @@ namespace Content.IntegrationTests.Tests
|
||||
|
||||
//CrystallEdge maps
|
||||
"Village",
|
||||
"Island",
|
||||
"Comoss",
|
||||
//CrystallEdge Map replacement end
|
||||
};
|
||||
|
||||
|
||||
@@ -448,6 +448,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
|
||||
if (flammable.FireStacks > 0)
|
||||
{
|
||||
/* CP14 Airtight walls should burn too!
|
||||
var air = _atmosphereSystem.GetContainingMixture(uid);
|
||||
|
||||
// If we're in an oxygenless environment, put the fire out.
|
||||
@@ -456,7 +457,7 @@ namespace Content.Server.Atmos.EntitySystems
|
||||
Extinguish(uid, flammable);
|
||||
continue;
|
||||
}
|
||||
|
||||
*/
|
||||
var source = EnsureComp<IgnitionSourceComponent>(uid);
|
||||
_ignitionSourceSystem.SetIgnited((uid, source));
|
||||
|
||||
|
||||
76814
Resources/Maps/_CP14/comoss.yml
Normal file
76814
Resources/Maps/_CP14/comoss.yml
Normal file
File diff suppressed because it is too large
Load Diff
@@ -103,4 +103,17 @@
|
||||
- id: CP14SilverCoin
|
||||
- id: CP14SilverCoin
|
||||
rolls: !type:ConstantNumberSelector
|
||||
value: 5
|
||||
value: 5
|
||||
|
||||
- type: entity
|
||||
parent: CP14WoodenCloset
|
||||
id: CP14WoodenClosetBlacksmithFilled
|
||||
suffix: Blacksmith, Filled
|
||||
#components:
|
||||
#- type: StorageFill
|
||||
# contents:
|
||||
# - id: CP14KeyRingCommandant
|
||||
# - id: HandLabeler #TODO custom cp14 labeler
|
||||
# - id: CP14StampDenied
|
||||
# - id: CP14StampApproved
|
||||
# - id: CP14StampCommandant
|
||||
@@ -81,7 +81,15 @@
|
||||
- id: CP14ClothingPantsSouthernMagician
|
||||
- id: CP14ClothingShirtMercenary
|
||||
- id: CP14ClothingShirtYellowWizard
|
||||
|
||||
- id: CP14Cloth10
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: CP14DyeYellow
|
||||
- id: CP14DyeGreen
|
||||
- id: CP14DyeRed
|
||||
- id: CP14DyePurple
|
||||
- id: CP14DyeBlack
|
||||
- id: CP14DyeBlue
|
||||
|
||||
- type: entityTable
|
||||
id: CP14RandomVials
|
||||
|
||||
@@ -52,4 +52,24 @@
|
||||
- id: CP14ClothingEyesMonocle
|
||||
prob: 0.2
|
||||
- id: CP14ClothingEyesGlasses
|
||||
prob: 0.3
|
||||
prob: 0.3
|
||||
|
||||
- type: entity
|
||||
parent: CP14WoodenCabinet
|
||||
id: CP14WoodenCabinetBlacksmith
|
||||
suffix: Blacksmith, Filled
|
||||
#components:
|
||||
#- type: StorageFill
|
||||
# contents:
|
||||
# - id: CP14ClothingCloakCommandantJacket
|
||||
# prob: 1
|
||||
# - id: CP14ClothingHeadBowlerGolden
|
||||
# prob: 0.5
|
||||
# - id: CP14ClothingPantsAristocratic
|
||||
# prob: 0.5
|
||||
# - id: CP14ClothingShirtBanker
|
||||
# prob: 0.5
|
||||
# - id: CP14ClothingEyesMonocle
|
||||
# prob: 0.2
|
||||
# - id: CP14ClothingEyesGlasses
|
||||
# prob: 0.3
|
||||
@@ -67,7 +67,7 @@
|
||||
noRot: true
|
||||
sprite: _CP14/Structures/Furniture/lamppost.rsi
|
||||
drawdepth: Mobs
|
||||
offset: 0,1.1
|
||||
offset: 0,0.9
|
||||
- type: PointLight
|
||||
energy: 5
|
||||
radius: 8
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: gameMapPool
|
||||
id: DefaultMapPool
|
||||
maps:
|
||||
- Village
|
||||
- Comoss
|
||||
|
||||
- type: gameMapPool
|
||||
id: DeathMatchMapPool
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
CP14Alchemist: [ 2, 4 ]
|
||||
CP14Blacksmith: [ 1, 1 ]
|
||||
CP14Innkeeper: [ 3, 4 ]
|
||||
#CP14Captain: [1, 1]
|
||||
CP14Commandant: [1, 1]
|
||||
CP14Banker: [3, 4]
|
||||
#CP14GuardCommander: [1, 1]
|
||||
@@ -43,18 +42,24 @@
|
||||
path: /Maps/_CP14/tavern_cave.yml
|
||||
|
||||
- type: gameMap
|
||||
id: Island
|
||||
mapName: Island
|
||||
mapPath: /Maps/_CP14/island.yml
|
||||
id: Comoss
|
||||
mapName: "Comoss island"
|
||||
mapPath: /Maps/_CP14/comoss.yml
|
||||
maxRandomOffset: 0
|
||||
randomRotation: false
|
||||
minPlayers: 0
|
||||
stations:
|
||||
Island:
|
||||
Comoss:
|
||||
stationProto: CP14BaseExpedition
|
||||
components:
|
||||
- type: StationNameSetup
|
||||
mapNameTemplate: "Island"
|
||||
mapNameTemplate: "Comoss island"
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
CP14Adventurer: [ -1, -1 ]
|
||||
CP14Adventurer: [ -1, -1 ]
|
||||
CP14Alchemist: [ 2, 4 ]
|
||||
CP14Blacksmith: [ 1, 1 ]
|
||||
CP14Innkeeper: [ 3, 4 ]
|
||||
CP14Commandant: [1, 1]
|
||||
CP14Banker: [3, 4]
|
||||
#CP14GuardCommander: [1, 1]
|
||||
Reference in New Issue
Block a user