update for glue/lube tube inhand

This commit is contained in:
iaada
2025-09-05 17:24:50 -05:00
parent 29dda7949f
commit 3a7f8fc1a7
2 changed files with 14 additions and 10 deletions

View File

@@ -18,7 +18,7 @@
- type: Edible
edible: Drink # Namesake. This entity is a sort of cup you can drink directly from.
destroyOnEmpty: false
utensil: None
utensil: None # Spoons don't fit in cups, also conflicts with bar spoon stirring
solution: &sol drink # solution name alias
- type: Spillable
solution: *sol
@@ -81,16 +81,17 @@
parent: DrinkBaseOpenable
id: DrinkBaseOpenableOpen
components:
- type: Sprite
layers:
- state: icon_open
map: ["enum.OpenableVisuals.Layer"]
- type: Openable
opened: true
- type: Sealable
sealed: false
# - type: Sprite # Needs to be done manually, since most drinks have more than one layer. Or just let the visualizer handle it
# layers:
# - state: icon_open
# map: ["enum.OpenableVisuals.Layer"]
## Bases for visuals
# TODO standardize state names for fill levels and openable visuals
# Basic visualizer for an openable entity. Requires DrinkBaseOpenable
- type: entity

View File

@@ -1,6 +1,6 @@
- type: entity
abstract: true
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ] # todo Should use DrinkVisualAll, but sprite has no inhand
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsAllFilled ]
id: BaseSqueezeBottle
components:
- type: Openable
@@ -20,12 +20,15 @@
maxVol: 30
- type: SolutionContainerVisuals
maxFillLevels: 6
fillBaseName: fill
fillBaseName: fill # TODO rename to "fill-"
- type: GenericVisualizer
visuals:
enum.OpenableVisuals.Opened:
enum.OpenableVisuals.Layer:
True: {state: "icon_open"}
False: {state: "icon"}
- type: TrashOnSolutionEmpty
solution: drink
- type: ExaminableSolution # Remove when DrinkVisualAll is added
examinableWhileClosed: true
heldOnly: false
- type: entity
parent: BaseSqueezeBottle