Merge branch 'master' into ed-god-hair
This commit is contained in:
@@ -85,7 +85,7 @@ internal sealed class AdminNameOverlay : Overlay
|
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{
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args.ScreenHandle.DrawString(_font, screenCoordinates + (lineoffset * 2), _antagLabelClassic, uiScale, _antagColorClassic);
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}
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else if (!classic && _filter.Contains(playerInfo.RoleProto.ID))
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else if (!classic && _filter.Contains(playerInfo.RoleProto))
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{
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var label = Loc.GetString(playerInfo.RoleProto.Name).ToUpper();
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var color = playerInfo.RoleProto.Color;
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@@ -19,11 +19,11 @@ namespace Content.Client.Administration.Systems
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OnBwoinkTextMessageRecieved?.Invoke(this, message);
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}
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public void Send(NetUserId channelId, string text, bool playSound)
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public void Send(NetUserId channelId, string text, bool playSound, bool adminOnly)
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{
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// Reuse the channel ID as the 'true sender'.
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// Server will ignore this and if someone makes it not ignore this (which is bad, allows impersonation!!!), that will help.
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RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound));
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RaiseNetworkEvent(new BwoinkTextMessage(channelId, channelId, text, playSound: playSound, adminOnly: adminOnly));
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SendInputTextUpdated(channelId, false);
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}
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@@ -7,7 +7,9 @@
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<BoxContainer Orientation="Vertical" HorizontalExpand="True" SizeFlagsStretchRatio="2">
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<BoxContainer Access="Public" Name="BwoinkArea" VerticalExpand="True" />
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
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<CheckBox Visible="True" Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
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<CheckBox Name="AdminOnly" Access="Public" Text="{Loc 'admin-ahelp-admin-only'}" ToolTip="{Loc 'admin-ahelp-admin-only-tooltip'}" />
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<Control HorizontalExpand="True" MinWidth="5" />
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<CheckBox Name="PlaySound" Access="Public" Text="{Loc 'admin-bwoink-play-sound'}" Pressed="True" />
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<Control HorizontalExpand="True" MinWidth="5" />
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<Button Visible="True" Name="PopOut" Access="Public" Text="{Loc 'admin-logs-pop-out'}" StyleClasses="OpenBoth" HorizontalAlignment="Left" />
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<Control HorizontalExpand="True" />
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@@ -45,6 +45,8 @@ namespace Content.Client.Administration.UI.Bwoink
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_adminManager.AdminStatusUpdated += UpdateButtons;
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UpdateButtons();
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AdminOnly.OnToggled += args => PlaySound.Disabled = args.Pressed;
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ChannelSelector.OnSelectionChanged += sel =>
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{
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_currentPlayer = sel;
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@@ -512,39 +512,15 @@ public sealed partial class AtmosAlertsComputerWindow : FancyWindow
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if (scroll == null)
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return;
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if (!TryGetVerticalScrollbar(scroll, out var vScrollbar))
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return;
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if (!TryGetNextScrollPosition(out float? nextScrollPosition))
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return;
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vScrollbar.ValueTarget = nextScrollPosition.Value;
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scroll.VScrollTarget = nextScrollPosition.Value;
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if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
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if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
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_autoScrollActive = false;
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}
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private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
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{
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vScrollBar = null;
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foreach (var child in scroll.Children)
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{
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if (child is not VScrollBar)
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continue;
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var castChild = child as VScrollBar;
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if (castChild != null)
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{
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vScrollBar = castChild;
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return true;
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}
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}
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return false;
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}
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private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
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{
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nextScrollPosition = null;
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@@ -350,35 +350,15 @@ public sealed partial class AtmosMonitoringConsoleWindow : FancyWindow
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if (scroll == null)
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return;
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if (!TryGetVerticalScrollbar(scroll, out var vScrollbar))
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return;
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if (!TryGetNextScrollPosition(out float? nextScrollPosition))
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return;
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vScrollbar.ValueTarget = nextScrollPosition.Value;
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scroll.VScrollTarget = nextScrollPosition.Value;
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if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
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if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
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_autoScrollActive = false;
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}
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private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
|
||||
{
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||||
vScrollBar = null;
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||||
|
||||
foreach (var control in scroll.Children)
|
||||
{
|
||||
if (control is not VScrollBar)
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continue;
|
||||
|
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vScrollBar = (VScrollBar)control;
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|
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return true;
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}
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||||
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return false;
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||||
}
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||||
|
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private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
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{
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nextScrollPosition = null;
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@@ -1,4 +1,5 @@
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using static Content.Shared.Atmos.Components.GasAnalyzerComponent;
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namespace Content.Client.Atmos.UI
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@@ -16,9 +17,7 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasAnalyzerWindow();
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_window.OnClose += OnClose;
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||||
_window.OpenCenteredLeft();
|
||||
_window = this.CreateWindowCenteredLeft<GasAnalyzerWindow>();
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||||
}
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protected override void ReceiveMessage(BoundUserInterfaceMessage message)
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@@ -66,7 +66,7 @@ public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
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{
|
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if(!_adminAudioEnabled) return;
|
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var stream = _audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
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var stream = _audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
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_adminAudio.Add(stream?.Entity);
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}
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@@ -75,13 +75,13 @@ public sealed class ClientGlobalSoundSystem : SharedGlobalSoundSystem
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// Either the cvar is disabled or it's already playing
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if(!_eventAudioEnabled || _eventAudio.ContainsKey(soundEvent.Type)) return;
|
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|
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var stream = _audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
|
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var stream = _audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
|
||||
_eventAudio.Add(soundEvent.Type, stream?.Entity);
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||||
}
|
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private void PlayGameSound(GameGlobalSoundEvent soundEvent)
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||||
{
|
||||
_audio.PlayGlobal(soundEvent.Filename, Filter.Local(), false, soundEvent.AudioParams);
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_audio.PlayGlobal(soundEvent.Specifier, Filter.Local(), false, soundEvent.AudioParams);
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}
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||||
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||||
private void StopStationEventMusic(StopStationEventMusic soundEvent)
|
||||
|
||||
@@ -218,7 +218,7 @@ public sealed partial class ContentAudioSystem
|
||||
return;
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||||
|
||||
var file = _gameTicker.RestartSound;
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if (string.IsNullOrEmpty(file))
|
||||
if (ResolvedSoundSpecifier.IsNullOrEmpty(file))
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{
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return;
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||||
}
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@@ -1,4 +1,5 @@
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||||
using Content.Client.UserInterface.Fragments;
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||||
using Content.Shared.CartridgeLoader;
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using Content.Shared.CartridgeLoader.Cartridges;
|
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using Robust.Client.UserInterface;
|
||||
|
||||
@@ -13,16 +14,23 @@ public sealed partial class LogProbeUi : UIFragment
|
||||
return _fragment!;
|
||||
}
|
||||
|
||||
public override void Setup(BoundUserInterface userInterface, EntityUid? fragmentOwner)
|
||||
public override void Setup(BoundUserInterface ui, EntityUid? fragmentOwner)
|
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{
|
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_fragment = new LogProbeUiFragment();
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_fragment.OnPrintPressed += () =>
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{
|
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var ev = new LogProbePrintMessage();
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var message = new CartridgeUiMessage(ev);
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ui.SendMessage(message);
|
||||
};
|
||||
}
|
||||
|
||||
public override void UpdateState(BoundUserInterfaceState state)
|
||||
{
|
||||
if (state is not LogProbeUiState logProbeUiState)
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if (state is not LogProbeUiState cast)
|
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return;
|
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|
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_fragment?.UpdateState(logProbeUiState.PulledLogs);
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_fragment?.UpdateState(cast.EntityName, cast.PulledLogs);
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}
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}
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@@ -18,4 +18,9 @@
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<ScrollContainer VerticalExpand="True" HScrollEnabled="True">
|
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<BoxContainer Orientation="Vertical" Name="ProbedDeviceContainer"/>
|
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</ScrollContainer>
|
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<BoxContainer Orientation="Horizontal" Margin="4 8">
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<Button Name="PrintButton" HorizontalAlignment="Left" Text="{Loc 'log-probe-print-button'}" Disabled="True"/>
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<BoxContainer HorizontalExpand="True"/>
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<Label Name="EntityName" Align="Right"/>
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</BoxContainer>
|
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</cartridges:LogProbeUiFragment>
|
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|
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@@ -8,17 +8,24 @@ namespace Content.Client.CartridgeLoader.Cartridges;
|
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[GenerateTypedNameReferences]
|
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public sealed partial class LogProbeUiFragment : BoxContainer
|
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{
|
||||
/// <summary>
|
||||
/// Action invoked when the print button gets pressed.
|
||||
/// </summary>
|
||||
public Action? OnPrintPressed;
|
||||
|
||||
public LogProbeUiFragment()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
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PrintButton.OnPressed += _ => OnPrintPressed?.Invoke();
|
||||
}
|
||||
|
||||
public void UpdateState(List<PulledAccessLog> logs)
|
||||
public void UpdateState(string name, List<PulledAccessLog> logs)
|
||||
{
|
||||
ProbedDeviceContainer.RemoveAllChildren();
|
||||
EntityName.Text = name;
|
||||
PrintButton.Disabled = string.IsNullOrEmpty(name);
|
||||
|
||||
//Reverse the list so the oldest entries appear at the bottom
|
||||
logs.Reverse();
|
||||
ProbedDeviceContainer.RemoveAllChildren();
|
||||
|
||||
var count = 1;
|
||||
foreach (var log in logs)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.ContentPack;
|
||||
using Robust.Shared.Serialization.Manager;
|
||||
@@ -125,6 +126,27 @@ namespace Content.Client.Changelog
|
||||
_sawmill = _logManager.GetSawmill(SawmillName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to return a human-readable version number from the build.json file
|
||||
/// </summary>
|
||||
public string GetClientVersion()
|
||||
{
|
||||
var fork = _configManager.GetCVar(CVars.BuildForkId);
|
||||
var version = _configManager.GetCVar(CVars.BuildVersion);
|
||||
|
||||
// This trimming might become annoying if down the line some codebases want to switch to a real
|
||||
// version format like "104.11.3" while others are still using the git hashes
|
||||
if (version.Length > 7)
|
||||
version = version[..7];
|
||||
|
||||
if (string.IsNullOrEmpty(version) || string.IsNullOrEmpty(fork))
|
||||
return Loc.GetString("changelog-version-unknown");
|
||||
|
||||
return Loc.GetString("changelog-version-tag",
|
||||
("fork", fork),
|
||||
("version", version));
|
||||
}
|
||||
|
||||
[DataDefinition]
|
||||
public sealed partial class Changelog
|
||||
{
|
||||
|
||||
@@ -70,22 +70,7 @@ namespace Content.Client.Changelog
|
||||
Tabs.SetTabTitle(i++, Loc.GetString($"changelog-tab-title-{changelog.Name}"));
|
||||
}
|
||||
|
||||
// Try to get the current version from the build.json file
|
||||
var version = _cfg.GetCVar(CVars.BuildVersion);
|
||||
var forkId = _cfg.GetCVar(CVars.BuildForkId);
|
||||
|
||||
var versionText = Loc.GetString("changelog-version-unknown");
|
||||
|
||||
// Make sure these aren't empty, like in a dev env
|
||||
if (!string.IsNullOrEmpty(version) && !string.IsNullOrEmpty(forkId))
|
||||
{
|
||||
versionText = Loc.GetString("changelog-version-tag",
|
||||
("fork", forkId),
|
||||
("version", version[..7])); // Only show the first 7 characters
|
||||
}
|
||||
|
||||
// if else statements are ugly, shut up
|
||||
VersionLabel.Text = versionText;
|
||||
VersionLabel.Text = _changelog.GetClientVersion();
|
||||
|
||||
TabsUpdated();
|
||||
}
|
||||
|
||||
@@ -217,7 +217,7 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { label },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity))
|
||||
};
|
||||
|
||||
return panel;
|
||||
@@ -247,21 +247,23 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { label },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity)),
|
||||
};
|
||||
return unfanciedPanel;
|
||||
}
|
||||
|
||||
var bubbleHeader = new RichTextLabel
|
||||
{
|
||||
Margin = new Thickness(1, 1, 1, 1)
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleSpeakerOpacity)),
|
||||
Margin = new Thickness(1, 1, 1, 1),
|
||||
};
|
||||
|
||||
var bubbleContent = new RichTextLabel
|
||||
{
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleTextOpacity)),
|
||||
MaxWidth = SpeechMaxWidth,
|
||||
Margin = new Thickness(2, 6, 2, 2),
|
||||
StyleClasses = { "bubbleContent" }
|
||||
StyleClasses = { "bubbleContent" },
|
||||
};
|
||||
|
||||
//We'll be honest. *Yes* this is hacky. Doing this in a cleaner way would require a bottom-up refactor of how saycode handles sending chat messages. -Myr
|
||||
@@ -273,7 +275,7 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { bubbleContent },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(0.75f),
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity)),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Bottom,
|
||||
Margin = new Thickness(4, 14, 4, 2)
|
||||
@@ -283,7 +285,7 @@ namespace Content.Client.Chat.UI
|
||||
{
|
||||
StyleClasses = { "speechBox", speechStyleClass },
|
||||
Children = { bubbleHeader },
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.ChatFancyNameBackground) ? 0.75f : 0f),
|
||||
ModulateSelfOverride = Color.White.WithAlpha(ConfigManager.GetCVar(CCVars.ChatFancyNameBackground) ? ConfigManager.GetCVar(CCVars.SpeechBubbleBackgroundOpacity) : 0f),
|
||||
HorizontalAlignment = HAlignment.Center,
|
||||
VerticalAlignment = VAlignment.Top
|
||||
};
|
||||
|
||||
@@ -94,7 +94,7 @@ public sealed class ChemistryGuideDataSystem : SharedChemistryGuideDataSystem
|
||||
if (entProto.Abstract || usedNames.Contains(entProto.Name))
|
||||
continue;
|
||||
|
||||
if (!entProto.TryGetComponent<ExtractableComponent>(out var extractableComponent))
|
||||
if (!entProto.TryGetComponent<ExtractableComponent>(out var extractableComponent, EntityManager.ComponentFactory))
|
||||
continue;
|
||||
|
||||
//these bloat the hell out of blood/fat
|
||||
@@ -121,7 +121,7 @@ public sealed class ChemistryGuideDataSystem : SharedChemistryGuideDataSystem
|
||||
|
||||
|
||||
if (extractableComponent.GrindableSolution is { } grindableSolutionId &&
|
||||
entProto.TryGetComponent<SolutionContainerManagerComponent>(out var manager) &&
|
||||
entProto.TryGetComponent<SolutionContainerManagerComponent>(out var manager, EntityManager.ComponentFactory) &&
|
||||
_solutionContainer.TryGetSolution(manager, grindableSolutionId, out var grindableSolution))
|
||||
{
|
||||
var data = new ReagentEntitySourceData(
|
||||
@@ -141,6 +141,11 @@ public sealed class ChemistryGuideDataSystem : SharedChemistryGuideDataSystem
|
||||
{
|
||||
return _reagentSources.GetValueOrDefault(id) ?? new List<ReagentSourceData>();
|
||||
}
|
||||
|
||||
// Is handled on server and updated on client via ReagentGuideRegistryChangedEvent
|
||||
public override void ReloadAllReagentPrototypes()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -46,6 +46,8 @@ namespace Content.Client.Chemistry.UI
|
||||
_window.CreateBottleButton.OnPressed += _ => SendMessage(
|
||||
new ChemMasterOutputToBottleMessage(
|
||||
(uint) _window.BottleDosage.Value, _window.LabelLine));
|
||||
_window.BufferSortButton.OnPressed += _ => SendMessage(
|
||||
new ChemMasterSortingTypeCycleMessage());
|
||||
|
||||
for (uint i = 0; i < _window.PillTypeButtons.Length; i++)
|
||||
{
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
<Label Text="{Loc 'chem-master-window-buffer-text'}" />
|
||||
<Control HorizontalExpand="True" />
|
||||
<Button MinSize="80 0" Name="BufferTransferButton" Access="Public" Text="{Loc 'chem-master-window-transfer-button'}" ToggleMode="True" StyleClasses="OpenRight" />
|
||||
<Button MinSize="80 0" Name="BufferSortButton" Access="Public" Text="{Loc 'chem-master-window-sort-type-none'}" StyleClasses="OpenBoth" />
|
||||
<Button MinSize="80 0" Name="BufferDiscardButton" Access="Public" Text="{Loc 'chem-master-window-discard-button'}" ToggleMode="True" StyleClasses="OpenLeft" />
|
||||
</BoxContainer>
|
||||
|
||||
|
||||
@@ -140,17 +140,17 @@ namespace Content.Client.Chemistry.UI
|
||||
|
||||
// Ensure the Panel Info is updated, including UI elements for Buffer Volume, Output Container and so on
|
||||
UpdatePanelInfo(castState);
|
||||
|
||||
|
||||
BufferCurrentVolume.Text = $" {castState.BufferCurrentVolume?.Int() ?? 0}u";
|
||||
|
||||
|
||||
InputEjectButton.Disabled = castState.InputContainerInfo is null;
|
||||
OutputEjectButton.Disabled = castState.OutputContainerInfo is null;
|
||||
CreateBottleButton.Disabled = castState.OutputContainerInfo?.Reagents == null;
|
||||
CreatePillButton.Disabled = castState.OutputContainerInfo?.Entities == null;
|
||||
|
||||
|
||||
UpdateDosageFields(castState);
|
||||
}
|
||||
|
||||
|
||||
//assign default values for pill and bottle fields.
|
||||
private void UpdateDosageFields(ChemMasterBoundUserInterfaceState castState)
|
||||
{
|
||||
@@ -162,8 +162,9 @@ namespace Content.Client.Chemistry.UI
|
||||
var bufferVolume = castState.BufferCurrentVolume?.Int() ?? 0;
|
||||
|
||||
PillDosage.Value = (int)Math.Min(bufferVolume, castState.PillDosageLimit);
|
||||
|
||||
|
||||
PillTypeButtons[castState.SelectedPillType].Pressed = true;
|
||||
|
||||
PillNumber.IsValid = x => x >= 0 && x <= pillNumberMax;
|
||||
PillDosage.IsValid = x => x > 0 && x <= castState.PillDosageLimit;
|
||||
BottleDosage.IsValid = x => x >= 0 && x <= bottleAmountMax;
|
||||
@@ -213,6 +214,17 @@ namespace Content.Client.Chemistry.UI
|
||||
|
||||
BufferInfo.Children.Clear();
|
||||
|
||||
// This has to happen here due to people possibly
|
||||
// setting sorting before putting any chemicals
|
||||
BufferSortButton.Text = state.SortingType switch
|
||||
{
|
||||
ChemMasterSortingType.Alphabetical => Loc.GetString("chem-master-window-sort-type-alphabetical"),
|
||||
ChemMasterSortingType.Quantity => Loc.GetString("chem-master-window-sort-type-quantity"),
|
||||
ChemMasterSortingType.Latest => Loc.GetString("chem-master-window-sort-type-latest"),
|
||||
_ => Loc.GetString("chem-master-window-sort-type-none")
|
||||
};
|
||||
|
||||
|
||||
if (!state.BufferReagents.Any())
|
||||
{
|
||||
BufferInfo.Children.Add(new Label { Text = Loc.GetString("chem-master-window-buffer-empty-text") });
|
||||
@@ -235,19 +247,48 @@ namespace Content.Client.Chemistry.UI
|
||||
};
|
||||
bufferHBox.AddChild(bufferVol);
|
||||
|
||||
// initialises rowCount to allow for striped rows
|
||||
|
||||
var rowCount = 0;
|
||||
// This sets up the needed data for sorting later in a list
|
||||
// Its done this way to not repeat having to use same code twice (once for sorting
|
||||
// and once for displaying)
|
||||
var reagentList = new List<(ReagentId reagentId, string name, Color color, FixedPoint2 quantity)>();
|
||||
foreach (var (reagent, quantity) in state.BufferReagents)
|
||||
{
|
||||
var reagentId = reagent;
|
||||
_prototypeManager.TryIndex(reagentId.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName ?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
var reagentColor = proto?.SubstanceColor ?? default(Color);
|
||||
BufferInfo.Children.Add(BuildReagentRow(reagentColor, rowCount++, name, reagentId, quantity, true, true));
|
||||
reagentList.Add(new (reagentId, name, reagentColor, quantity));
|
||||
}
|
||||
|
||||
// We sort here since we need sorted list to be filled first.
|
||||
// You can easily add any new params you need to it.
|
||||
switch (state.SortingType)
|
||||
{
|
||||
case ChemMasterSortingType.Alphabetical:
|
||||
reagentList = reagentList.OrderBy(x => x.name).ToList();
|
||||
break;
|
||||
|
||||
case ChemMasterSortingType.Quantity:
|
||||
reagentList = reagentList.OrderByDescending(x => x.quantity).ToList();
|
||||
break;
|
||||
case ChemMasterSortingType.Latest:
|
||||
reagentList = Enumerable.Reverse(reagentList).ToList();
|
||||
break;
|
||||
|
||||
case ChemMasterSortingType.None:
|
||||
default:
|
||||
// This case is pointless but it is there for readability
|
||||
break;
|
||||
}
|
||||
|
||||
// initialises rowCount to allow for striped rows
|
||||
var rowCount = 0;
|
||||
foreach (var reagent in reagentList)
|
||||
{
|
||||
BufferInfo.Children.Add(BuildReagentRow(reagent.color, rowCount++, reagent.name, reagent.reagentId, reagent.quantity, true, true));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void BuildContainerUI(Control control, ContainerInfo? info, bool addReagentButtons)
|
||||
{
|
||||
control.Children.Clear();
|
||||
@@ -295,7 +336,7 @@ namespace Content.Client.Chemistry.UI
|
||||
_prototypeManager.TryIndex(reagent.Reagent.Prototype, out ReagentPrototype? proto);
|
||||
var name = proto?.LocalizedName ?? Loc.GetString("chem-master-window-unknown-reagent-text");
|
||||
var reagentColor = proto?.SubstanceColor ?? default(Color);
|
||||
|
||||
|
||||
control.Children.Add(BuildReagentRow(reagentColor, rowCount++, name, reagent.Reagent, reagent.Quantity, false, addReagentButtons));
|
||||
}
|
||||
}
|
||||
@@ -315,7 +356,7 @@ namespace Content.Client.Chemistry.UI
|
||||
}
|
||||
//this calls the separated button builder, and stores the return to render after labels
|
||||
var reagentButtonConstructors = CreateReagentTransferButtons(reagent, isBuffer, addReagentButtons);
|
||||
|
||||
|
||||
// Create the row layout with the color panel
|
||||
var rowContainer = new BoxContainer
|
||||
{
|
||||
@@ -358,7 +399,7 @@ namespace Content.Client.Chemistry.UI
|
||||
Children = { rowContainer }
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
public string LabelLine
|
||||
{
|
||||
get => LabelLineEdit.Text;
|
||||
|
||||
@@ -7,6 +7,7 @@ namespace Content.Client.Construction
|
||||
[RegisterComponent]
|
||||
public sealed partial class ConstructionGhostComponent : Component
|
||||
{
|
||||
public int GhostId { get; set; }
|
||||
[ViewVariables] public ConstructionPrototype? Prototype { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,6 +55,12 @@ namespace Content.Client.Construction
|
||||
.Register<ConstructionSystem>();
|
||||
|
||||
SubscribeLocalEvent<ConstructionGhostComponent, ExaminedEvent>(HandleConstructionGhostExamined);
|
||||
SubscribeLocalEvent<ConstructionGhostComponent, ComponentShutdown>(HandleGhostComponentShutdown);
|
||||
}
|
||||
|
||||
private void HandleGhostComponentShutdown(EntityUid uid, ConstructionGhostComponent component, ComponentShutdown args)
|
||||
{
|
||||
ClearGhost(component.GhostId);
|
||||
}
|
||||
|
||||
private void OnConstructionGuideReceived(ResponseConstructionGuide ev)
|
||||
@@ -205,8 +211,9 @@ namespace Content.Client.Construction
|
||||
ghost = EntityManager.SpawnEntity("constructionghost", loc);
|
||||
var comp = EntityManager.GetComponent<ConstructionGhostComponent>(ghost.Value);
|
||||
comp.Prototype = prototype;
|
||||
comp.GhostId = ghost.GetHashCode();
|
||||
EntityManager.GetComponent<TransformComponent>(ghost.Value).LocalRotation = dir.ToAngle();
|
||||
_ghosts.Add(ghost.GetHashCode(), ghost.Value);
|
||||
_ghosts.Add(comp.GhostId, ghost.Value);
|
||||
var sprite = EntityManager.GetComponent<SpriteComponent>(ghost.Value);
|
||||
sprite.Color = new Color(48, 255, 48, 128);
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ public sealed class FlatpackSystem : SharedFlatpackSystem
|
||||
if (!PrototypeManager.TryIndex<EntityPrototype>(machineBoardId, out var machineBoardPrototype))
|
||||
return;
|
||||
|
||||
if (!machineBoardPrototype.TryGetComponent<SpriteComponent>(out var sprite))
|
||||
if (!machineBoardPrototype.TryGetComponent<SpriteComponent>(out var sprite, EntityManager.ComponentFactory))
|
||||
return;
|
||||
|
||||
Color? color = null;
|
||||
|
||||
@@ -21,11 +21,10 @@ namespace Content.Client.Crayon.UI
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_menu = this.CreateWindow<CrayonWindow>();
|
||||
_menu = this.CreateWindowCenteredLeft<CrayonWindow>();
|
||||
_menu.OnColorSelected += SelectColor;
|
||||
_menu.OnSelected += Select;
|
||||
PopulateCrayons();
|
||||
_menu.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
private void PopulateCrayons()
|
||||
|
||||
@@ -144,7 +144,7 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
|
||||
{
|
||||
KeyFrames =
|
||||
{
|
||||
new AnimationTrackPlaySound.KeyFrame(_audioSystem.GetSound(unit.FlushSound), 0)
|
||||
new AnimationTrackPlaySound.KeyFrame(_audioSystem.ResolveSound(unit.FlushSound), 0)
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using Robust.Client.Graphics;
|
||||
using Robust.Client.State;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Audio;
|
||||
|
||||
namespace Content.Client.GameTicking.Managers
|
||||
{
|
||||
@@ -26,7 +27,7 @@ namespace Content.Client.GameTicking.Managers
|
||||
|
||||
[ViewVariables] public bool AreWeReady { get; private set; }
|
||||
[ViewVariables] public bool IsGameStarted { get; private set; }
|
||||
[ViewVariables] public string? RestartSound { get; private set; }
|
||||
[ViewVariables] public ResolvedSoundSpecifier? RestartSound { get; private set; }
|
||||
[ViewVariables] public string? LobbyBackground { get; private set; }
|
||||
[ViewVariables] public bool DisallowedLateJoin { get; private set; }
|
||||
[ViewVariables] public string? ServerInfoBlob { get; private set; }
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using System.Numerics;
|
||||
using Content.Client.Changelog;
|
||||
using Content.Client.Hands;
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Content.Client.UserInterface.Screens;
|
||||
@@ -7,6 +9,7 @@ using Content.Shared.CCVar;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Timing;
|
||||
@@ -20,9 +23,11 @@ namespace Content.Client.Gameplay
|
||||
[Dependency] private readonly IOverlayManager _overlayManager = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
|
||||
[Dependency] private readonly ChangelogManager _changelog = default!;
|
||||
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
|
||||
|
||||
private FpsCounter _fpsCounter = default!;
|
||||
private Label _version = default!;
|
||||
|
||||
public MainViewport Viewport => _uiManager.ActiveScreen!.GetWidget<MainViewport>()!;
|
||||
|
||||
@@ -40,6 +45,7 @@ namespace Content.Client.Gameplay
|
||||
base.Startup();
|
||||
|
||||
LoadMainScreen();
|
||||
_configurationManager.OnValueChanged(CCVars.UILayout, ReloadMainScreenValueChange);
|
||||
|
||||
// Add the hand-item overlay.
|
||||
_overlayManager.AddOverlay(new ShowHandItemOverlay());
|
||||
@@ -50,7 +56,24 @@ namespace Content.Client.Gameplay
|
||||
UserInterfaceManager.PopupRoot.AddChild(_fpsCounter);
|
||||
_fpsCounter.Visible = _configurationManager.GetCVar(CCVars.HudFpsCounterVisible);
|
||||
_configurationManager.OnValueChanged(CCVars.HudFpsCounterVisible, (show) => { _fpsCounter.Visible = show; });
|
||||
_configurationManager.OnValueChanged(CCVars.UILayout, ReloadMainScreenValueChange);
|
||||
|
||||
// Version number watermark.
|
||||
_version = new Label();
|
||||
_version.FontColorOverride = Color.FromHex("#FFFFFF20");
|
||||
_version.Text = _changelog.GetClientVersion();
|
||||
UserInterfaceManager.PopupRoot.AddChild(_version);
|
||||
_configurationManager.OnValueChanged(CCVars.HudVersionWatermark, (show) => { _version.Visible = VersionVisible(); }, true);
|
||||
_configurationManager.OnValueChanged(CCVars.ForceClientHudVersionWatermark, (show) => { _version.Visible = VersionVisible(); }, true);
|
||||
// TODO make this centered or something
|
||||
LayoutContainer.SetPosition(_version, new Vector2(70, 0));
|
||||
}
|
||||
|
||||
// This allows servers to force the watermark on clients
|
||||
private bool VersionVisible()
|
||||
{
|
||||
var client = _configurationManager.GetCVar(CCVars.HudVersionWatermark);
|
||||
var server = _configurationManager.GetCVar(CCVars.ForceClientHudVersionWatermark);
|
||||
return client || server;
|
||||
}
|
||||
|
||||
protected override void Shutdown()
|
||||
|
||||
@@ -219,10 +219,12 @@ namespace Content.Client.Gameplay
|
||||
{
|
||||
entityToClick = GetClickedEntity(mousePosWorld);
|
||||
}
|
||||
var transformSystem = _entitySystemManager.GetEntitySystem<SharedTransformSystem>();
|
||||
var mapSystem = _entitySystemManager.GetEntitySystem<MapSystem>();
|
||||
|
||||
coordinates = _mapManager.TryFindGridAt(mousePosWorld, out _, out var grid) ?
|
||||
grid.MapToGrid(mousePosWorld) :
|
||||
EntityCoordinates.FromMap(_mapManager, mousePosWorld);
|
||||
coordinates = _mapManager.TryFindGridAt(mousePosWorld, out var uid, out _) ?
|
||||
mapSystem.MapToGrid(uid, mousePosWorld) :
|
||||
transformSystem.ToCoordinates(mousePosWorld);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -155,7 +155,7 @@ namespace Content.Client.Ghost
|
||||
private void OnGhostState(EntityUid uid, GhostComponent component, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
if (TryComp<SpriteComponent>(uid, out var sprite))
|
||||
sprite.LayerSetColor(0, component.color);
|
||||
sprite.LayerSetColor(0, component.Color);
|
||||
|
||||
if (uid != _playerManager.LocalEntity)
|
||||
return;
|
||||
|
||||
35
Content.Client/Guidebook/Controls/GuideMicrowaveEmbed.xaml
Normal file
35
Content.Client/Guidebook/Controls/GuideMicrowaveEmbed.xaml
Normal file
@@ -0,0 +1,35 @@
|
||||
<PanelContainer xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
Margin="5 5 5 5">
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BorderThickness="1" BorderColor="#777777"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<PanelContainer HorizontalExpand="True">
|
||||
<BoxContainer Orientation="Horizontal" HorizontalAlignment="Center">
|
||||
<BoxContainer Name="IconContainer"/>
|
||||
<RichTextLabel Name="ResultName"/>
|
||||
</BoxContainer>
|
||||
<PanelContainer.PanelOverride>
|
||||
<gfx:StyleBoxFlat BackgroundColor="#393c3f"/>
|
||||
</PanelContainer.PanelOverride>
|
||||
</PanelContainer>
|
||||
|
||||
<GridContainer Columns="2" Margin="10">
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
|
||||
<Label Text="{Loc 'guidebook-microwave-ingredients-header'}"/>
|
||||
<GridContainer Columns="3" Name="IngredientsGrid"/>
|
||||
</BoxContainer>
|
||||
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True">
|
||||
<Label Text="{Loc 'guidebook-microwave-cook-time-header'}"/>
|
||||
<RichTextLabel Name="CookTimeLabel"/>
|
||||
</BoxContainer>
|
||||
</GridContainer>
|
||||
|
||||
<BoxContainer Margin="10">
|
||||
<RichTextLabel Name="ResultDescription" HorizontalAlignment="Left"/>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</PanelContainer>
|
||||
183
Content.Client/Guidebook/Controls/GuideMicrowaveEmbed.xaml.cs
Normal file
183
Content.Client/Guidebook/Controls/GuideMicrowaveEmbed.xaml.cs
Normal file
@@ -0,0 +1,183 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Client.Guidebook.Richtext;
|
||||
using Content.Client.Message;
|
||||
using Content.Client.UserInterface.ControlExtensions;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Content.Shared.Kitchen;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Client.Guidebook.Controls;
|
||||
|
||||
/// <summary>
|
||||
/// Control for embedding a microwave recipe into a guidebook.
|
||||
/// </summary>
|
||||
[UsedImplicitly, GenerateTypedNameReferences]
|
||||
public sealed partial class GuideMicrowaveEmbed : PanelContainer, IDocumentTag, ISearchableControl
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
|
||||
private ISawmill _sawmill = default!;
|
||||
|
||||
public GuideMicrowaveEmbed()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
IoCManager.InjectDependencies(this);
|
||||
MouseFilter = MouseFilterMode.Stop;
|
||||
|
||||
_sawmill = _logManager.GetSawmill("guidemicrowaveembed");
|
||||
}
|
||||
|
||||
public GuideMicrowaveEmbed(string recipe) : this()
|
||||
{
|
||||
GenerateControl(_prototype.Index<FoodRecipePrototype>(recipe));
|
||||
}
|
||||
|
||||
public GuideMicrowaveEmbed(FoodRecipePrototype recipe) : this()
|
||||
{
|
||||
GenerateControl(recipe);
|
||||
}
|
||||
|
||||
public bool CheckMatchesSearch(string query)
|
||||
{
|
||||
return this.ChildrenContainText(query);
|
||||
}
|
||||
|
||||
public void SetHiddenState(bool state, string query)
|
||||
{
|
||||
Visible = CheckMatchesSearch(query) ? state : !state;
|
||||
}
|
||||
|
||||
public bool TryParseTag(Dictionary<string, string> args, [NotNullWhen(true)] out Control? control)
|
||||
{
|
||||
control = null;
|
||||
if (!args.TryGetValue("Recipe", out var id))
|
||||
{
|
||||
_sawmill.Error("Recipe embed tag is missing recipe prototype argument");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!_prototype.TryIndex<FoodRecipePrototype>(id, out var recipe))
|
||||
{
|
||||
_sawmill.Error($"Specified recipe prototype \"{id}\" is not a valid recipe prototype");
|
||||
return false;
|
||||
}
|
||||
|
||||
GenerateControl(recipe);
|
||||
|
||||
control = this;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void GenerateHeader(FoodRecipePrototype recipe)
|
||||
{
|
||||
var entity = _prototype.Index<EntityPrototype>(recipe.Result);
|
||||
|
||||
IconContainer.AddChild(new GuideEntityEmbed(recipe.Result, false, false));
|
||||
ResultName.SetMarkup(entity.Name);
|
||||
ResultDescription.SetMarkup(entity.Description);
|
||||
}
|
||||
|
||||
private void GenerateSolidIngredients(FoodRecipePrototype recipe)
|
||||
{
|
||||
foreach (var (product, amount) in recipe.IngredientsSolids.OrderByDescending(p => p.Value))
|
||||
{
|
||||
var ingredient = _prototype.Index<EntityPrototype>(product);
|
||||
|
||||
IngredientsGrid.AddChild(new GuideEntityEmbed(product, false, false));
|
||||
|
||||
// solid name
|
||||
|
||||
var solidNameMsg = new FormattedMessage();
|
||||
solidNameMsg.AddMarkupOrThrow(Loc.GetString("guidebook-microwave-solid-name-display", ("ingredient", ingredient.Name)));
|
||||
solidNameMsg.Pop();
|
||||
|
||||
var solidNameLabel = new RichTextLabel();
|
||||
solidNameLabel.SetMessage(solidNameMsg);
|
||||
|
||||
IngredientsGrid.AddChild(solidNameLabel);
|
||||
|
||||
// solid quantity
|
||||
|
||||
var solidQuantityMsg = new FormattedMessage();
|
||||
solidQuantityMsg.AddMarkupOrThrow(Loc.GetString("guidebook-microwave-solid-quantity-display", ("amount", amount)));
|
||||
solidQuantityMsg.Pop();
|
||||
|
||||
var solidQuantityLabel = new RichTextLabel();
|
||||
solidQuantityLabel.SetMessage(solidQuantityMsg);
|
||||
|
||||
IngredientsGrid.AddChild(solidQuantityLabel);
|
||||
}
|
||||
}
|
||||
|
||||
private void GenerateLiquidIngredients(FoodRecipePrototype recipe)
|
||||
{
|
||||
foreach (var (product, amount) in recipe.IngredientsReagents.OrderByDescending(p => p.Value))
|
||||
{
|
||||
var reagent = _prototype.Index<ReagentPrototype>(product);
|
||||
|
||||
// liquid color
|
||||
|
||||
var liquidColorMsg = new FormattedMessage();
|
||||
liquidColorMsg.AddMarkupOrThrow(Loc.GetString("guidebook-microwave-reagent-color-display", ("color", reagent.SubstanceColor)));
|
||||
liquidColorMsg.Pop();
|
||||
|
||||
var liquidColorLabel = new RichTextLabel();
|
||||
liquidColorLabel.SetMessage(liquidColorMsg);
|
||||
liquidColorLabel.HorizontalAlignment = Control.HAlignment.Center;
|
||||
|
||||
IngredientsGrid.AddChild(liquidColorLabel);
|
||||
|
||||
// liquid name
|
||||
|
||||
var liquidNameMsg = new FormattedMessage();
|
||||
liquidNameMsg.AddMarkupOrThrow(Loc.GetString("guidebook-microwave-reagent-name-display", ("reagent", reagent.LocalizedName)));
|
||||
liquidNameMsg.Pop();
|
||||
|
||||
var liquidNameLabel = new RichTextLabel();
|
||||
liquidNameLabel.SetMessage(liquidNameMsg);
|
||||
|
||||
IngredientsGrid.AddChild(liquidNameLabel);
|
||||
|
||||
// liquid quantity
|
||||
|
||||
var liquidQuantityMsg = new FormattedMessage();
|
||||
liquidQuantityMsg.AddMarkupOrThrow(Loc.GetString("guidebook-microwave-reagent-quantity-display", ("amount", amount)));
|
||||
liquidQuantityMsg.Pop();
|
||||
|
||||
var liquidQuantityLabel = new RichTextLabel();
|
||||
liquidQuantityLabel.SetMessage(liquidQuantityMsg);
|
||||
|
||||
IngredientsGrid.AddChild(liquidQuantityLabel);
|
||||
}
|
||||
}
|
||||
|
||||
private void GenerateIngredients(FoodRecipePrototype recipe)
|
||||
{
|
||||
GenerateLiquidIngredients(recipe);
|
||||
GenerateSolidIngredients(recipe);
|
||||
}
|
||||
|
||||
private void GenerateCookTime(FoodRecipePrototype recipe)
|
||||
{
|
||||
var msg = new FormattedMessage();
|
||||
msg.AddMarkupOrThrow(Loc.GetString("guidebook-microwave-cook-time", ("time", recipe.CookTime)));
|
||||
msg.Pop();
|
||||
|
||||
CookTimeLabel.SetMessage(msg);
|
||||
}
|
||||
|
||||
private void GenerateControl(FoodRecipePrototype recipe)
|
||||
{
|
||||
GenerateHeader(recipe);
|
||||
GenerateIngredients(recipe);
|
||||
GenerateCookTime(recipe);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Client.Guidebook.Richtext;
|
||||
using Content.Shared.Kitchen;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Guidebook.Controls;
|
||||
|
||||
/// <summary>
|
||||
/// Control for listing microwave recipes in a guidebook
|
||||
/// </summary>
|
||||
[UsedImplicitly]
|
||||
public sealed partial class GuideMicrowaveGroupEmbed : BoxContainer, IDocumentTag
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
|
||||
public GuideMicrowaveGroupEmbed()
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical;
|
||||
IoCManager.InjectDependencies(this);
|
||||
MouseFilter = MouseFilterMode.Stop;
|
||||
}
|
||||
|
||||
public GuideMicrowaveGroupEmbed(string group) : this()
|
||||
{
|
||||
CreateEntries(group);
|
||||
}
|
||||
|
||||
public bool TryParseTag(Dictionary<string, string> args, [NotNullWhen(true)] out Control? control)
|
||||
{
|
||||
control = null;
|
||||
if (!args.TryGetValue("Group", out var group))
|
||||
{
|
||||
Logger.Error("Microwave group embed tag is missing group argument");
|
||||
return false;
|
||||
}
|
||||
|
||||
CreateEntries(group);
|
||||
|
||||
control = this;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CreateEntries(string group)
|
||||
{
|
||||
var prototypes = _prototype.EnumeratePrototypes<FoodRecipePrototype>()
|
||||
.Where(p => p.Group.Equals(group))
|
||||
.OrderBy(p => p.Name);
|
||||
|
||||
foreach (var recipe in prototypes)
|
||||
{
|
||||
var embed = new GuideMicrowaveEmbed(recipe);
|
||||
AddChild(embed);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,44 +1,53 @@
|
||||
<BoxContainer xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Orientation="Horizontal"
|
||||
Orientation="Vertical"
|
||||
HorizontalAlignment="Stretch"
|
||||
HorizontalExpand="True"
|
||||
Margin="0 0 0 5">
|
||||
<BoxContainer Name="ReactantsContainer" Orientation="Vertical" HorizontalExpand="True" VerticalAlignment="Center">
|
||||
<RichTextLabel Name="ReactantsLabel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Access="Public"
|
||||
Visible="False"/>
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<TextureRect TexturePath="/Textures/Interface/Misc/beakerlarge.png"
|
||||
HorizontalAlignment="Center"
|
||||
Name="MixTexture"
|
||||
Access="Public"/>
|
||||
<RichTextLabel Name="MixLabel"
|
||||
HorizontalAlignment="Center"
|
||||
Access="Public"
|
||||
Margin="2 0 0 0"/>
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalAlignment="Center">
|
||||
<RichTextLabel Name="ProductsLabel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Access="Public"
|
||||
Visible="False"/>
|
||||
<!-- CP14 random reactions begin -->
|
||||
<BoxContainer Name="RandomVariations"
|
||||
Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Left">
|
||||
<controls:SplitBar MinHeight="10">
|
||||
</controls:SplitBar>
|
||||
<Label Name="RandomVariationsLabel" Text="{Loc 'cp14-guidebook-random-variations-title'}" Visible="False"/>
|
||||
<controls:SplitBar MinHeight="10">
|
||||
</controls:SplitBar>
|
||||
<BoxContainer
|
||||
Orientation="Horizontal">
|
||||
<BoxContainer Name="ReactantsContainer" Orientation="Vertical" HorizontalExpand="True"
|
||||
VerticalAlignment="Center">
|
||||
<RichTextLabel Name="ReactantsLabel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Access="Public"
|
||||
Visible="False" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||
<TextureRect TexturePath="/Textures/Interface/Misc/beakerlarge.png"
|
||||
HorizontalAlignment="Center"
|
||||
Name="MixTexture"
|
||||
Access="Public" />
|
||||
<RichTextLabel Name="MixLabel"
|
||||
HorizontalAlignment="Center"
|
||||
Access="Public"
|
||||
Margin="2 0 0 0" />
|
||||
</BoxContainer>
|
||||
<BoxContainer Orientation="Vertical" HorizontalExpand="True" VerticalAlignment="Center">
|
||||
<RichTextLabel Name="ProductsLabel"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"
|
||||
Access="Public"
|
||||
Visible="False" />
|
||||
<!-- CP14 random reactions begin -->
|
||||
<BoxContainer Name="RandomVariations"
|
||||
Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
VerticalAlignment="Center"
|
||||
HorizontalAlignment="Center">
|
||||
<controls:SplitBar MinHeight="10">
|
||||
</controls:SplitBar>
|
||||
<Label Name="RandomVariationsLabel"
|
||||
Text="{Loc 'cp14-guidebook-random-variations-title'}"
|
||||
Visible="False"
|
||||
HorizontalAlignment="Center"
|
||||
FontColorOverride="#1e6651" />
|
||||
<controls:SplitBar MinHeight="10">
|
||||
</controls:SplitBar>
|
||||
</BoxContainer>
|
||||
<!-- CP14 random reactions end -->
|
||||
</BoxContainer>
|
||||
<!-- CP14 random reactions end -->
|
||||
</BoxContainer>
|
||||
<PanelContainer StyleClasses="LowDivider" Margin="0 5 0 5" />
|
||||
</BoxContainer>
|
||||
|
||||
@@ -134,24 +134,14 @@ public sealed partial class GuidebookWindow : FancyWindow, ILinkClickHandler
|
||||
HashSet<ProtoId<GuideEntryPrototype>> entries = new(_entries.Keys);
|
||||
foreach (var entry in _entries.Values)
|
||||
{
|
||||
if (entry.Children.Count > 0)
|
||||
{
|
||||
var sortedChildren = entry.Children
|
||||
.Select(childId => _entries[childId])
|
||||
.OrderBy(childEntry => childEntry.Priority)
|
||||
.ThenBy(childEntry => Loc.GetString(childEntry.Name))
|
||||
.Select(childEntry => new ProtoId<GuideEntryPrototype>(childEntry.Id))
|
||||
.ToList();
|
||||
|
||||
entry.Children = sortedChildren;
|
||||
}
|
||||
|
||||
entries.ExceptWith(entry.Children);
|
||||
}
|
||||
|
||||
rootEntries = entries.ToList();
|
||||
}
|
||||
|
||||
// Only roots need to be sorted.
|
||||
// As defined in the SS14 Dev Wiki, children are already sorted based on their child field order within their parent's prototype definition.
|
||||
// Roots are sorted by priority. If there is no defined priority for a root then it is by definition sorted undefined.
|
||||
return rootEntries
|
||||
.Select(rootEntryId => _entries[rootEntryId])
|
||||
.OrderBy(rootEntry => rootEntry.Priority)
|
||||
|
||||
@@ -109,7 +109,17 @@ public sealed partial class DocumentParsingManager
|
||||
.Cast<Control>()))
|
||||
.Labelled("subheader");
|
||||
|
||||
private static readonly Parser<char, Control> TryHeaderControl = OneOf(SubHeaderControlParser, HeaderControlParser);
|
||||
private static readonly Parser<char, Control> TertiaryHeaderControlParser = Try(String("###"))
|
||||
.Then(SkipWhitespaces.Then(Map(text => new Label
|
||||
{
|
||||
Text = text,
|
||||
StyleClasses = { "LabelKeyText" }
|
||||
},
|
||||
AnyCharExcept('\n').AtLeastOnceString())
|
||||
.Cast<Control>()))
|
||||
.Labelled("tertiaryheader");
|
||||
|
||||
private static readonly Parser<char, Control> TryHeaderControl = OneOf(TertiaryHeaderControlParser, SubHeaderControlParser, HeaderControlParser);
|
||||
|
||||
private static readonly Parser<char, Control> ListControlParser = Try(Char('-'))
|
||||
.Then(SkipWhitespaces)
|
||||
|
||||
@@ -167,7 +167,9 @@ public sealed class GuidebookSystem : EntitySystem
|
||||
if (!TryComp<SpeechComponent>(uid, out var speech) || speech.SpeechSounds is null)
|
||||
return;
|
||||
|
||||
_audioSystem.PlayGlobal(speech.SpeechSounds, Filter.Local(), false, speech.AudioParams);
|
||||
// This code is broken because SpeechSounds isn't a file name or sound specifier directly.
|
||||
// Commenting out to avoid compile failure with https://github.com/space-wizards/RobustToolbox/pull/5540
|
||||
// _audioSystem.PlayGlobal(speech.SpeechSounds, Filter.Local(), false, speech.AudioParams);
|
||||
}
|
||||
|
||||
public void FakeClientActivateInWorld(EntityUid activated)
|
||||
|
||||
@@ -21,14 +21,12 @@ public sealed class HumanoidMarkingModifierBoundUserInterface : BoundUserInterfa
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<HumanoidMarkingModifierWindow>();
|
||||
_window = this.CreateWindowCenteredLeft<HumanoidMarkingModifierWindow>();
|
||||
_window.OnMarkingAdded += SendMarkingSet;
|
||||
_window.OnMarkingRemoved += SendMarkingSet;
|
||||
_window.OnMarkingColorChange += SendMarkingSetNoResend;
|
||||
_window.OnMarkingRankChange += SendMarkingSet;
|
||||
_window.OnLayerInfoModified += SendBaseLayer;
|
||||
|
||||
_window.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
|
||||
@@ -2,11 +2,15 @@
|
||||
using Content.Client.Items;
|
||||
using Content.Shared.Implants;
|
||||
using Content.Shared.Implants.Components;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Implants;
|
||||
|
||||
public sealed class ImplanterSystem : SharedImplanterSystem
|
||||
{
|
||||
[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
|
||||
[Dependency] private readonly IPrototypeManager _proto = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -17,6 +21,18 @@ public sealed class ImplanterSystem : SharedImplanterSystem
|
||||
|
||||
private void OnHandleImplanterState(EntityUid uid, ImplanterComponent component, ref AfterAutoHandleStateEvent args)
|
||||
{
|
||||
if (_uiSystem.TryGetOpenUi<DeimplantBoundUserInterface>(uid, DeimplantUiKey.Key, out var bui))
|
||||
{
|
||||
Dictionary<string, string> implants = new();
|
||||
foreach (var implant in component.DeimplantWhitelist)
|
||||
{
|
||||
if (_proto.TryIndex(implant, out var proto))
|
||||
implants.Add(proto.ID, proto.Name);
|
||||
}
|
||||
|
||||
bui.UpdateState(implants, component.DeimplantChosen);
|
||||
}
|
||||
|
||||
component.UiUpdateNeeded = true;
|
||||
}
|
||||
}
|
||||
|
||||
35
Content.Client/Implants/UI/DeimplantBoundUserInterface.cs
Normal file
35
Content.Client/Implants/UI/DeimplantBoundUserInterface.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using Content.Shared.Implants;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Client.Implants.UI;
|
||||
|
||||
public sealed class DeimplantBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _protomanager = default!;
|
||||
|
||||
[ViewVariables]
|
||||
private DeimplantChoiceWindow? _window;
|
||||
|
||||
public DeimplantBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<DeimplantChoiceWindow>();
|
||||
|
||||
_window.OnImplantChange += implant => SendMessage(new DeimplantChangeVerbMessage(implant));
|
||||
}
|
||||
|
||||
public void UpdateState(Dictionary<string, string> implantList, string? implant)
|
||||
{
|
||||
if (_window != null)
|
||||
{
|
||||
_window.UpdateImplantList(implantList);
|
||||
_window.UpdateState(implant);
|
||||
}
|
||||
}
|
||||
}
|
||||
12
Content.Client/Implants/UI/DeimplantChoiceWindow.xaml
Normal file
12
Content.Client/Implants/UI/DeimplantChoiceWindow.xaml
Normal file
@@ -0,0 +1,12 @@
|
||||
<controls:FancyWindow xmlns="https://spacestation14.io"
|
||||
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
|
||||
Title="{Loc 'implanter-set-draw-window'}"
|
||||
MinSize="5 30">
|
||||
<BoxContainer Orientation="Vertical" Margin="10 5">
|
||||
<Label Text="{Loc 'implanter-set-draw-info'}" Margin="0 0 0 5"/>
|
||||
<BoxContainer Orientation="Horizontal">
|
||||
<Label Text="{Loc 'implanter-set-draw-type'}" Margin="0 0 5 0"/>
|
||||
<OptionButton Name="ImplantSelector"/> <!-- Populated in LoadVerbs -->
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
</controls:FancyWindow>
|
||||
53
Content.Client/Implants/UI/DeimplantChoiceWindow.xaml.cs
Normal file
53
Content.Client/Implants/UI/DeimplantChoiceWindow.xaml.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using Content.Client.UserInterface.Controls;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
using System.Linq;
|
||||
|
||||
namespace Content.Client.Implants.UI;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class DeimplantChoiceWindow : FancyWindow
|
||||
{
|
||||
public Action<string?>? OnImplantChange;
|
||||
|
||||
private Dictionary<string, string> _implants = new();
|
||||
|
||||
private string? _chosenImplant;
|
||||
|
||||
public DeimplantChoiceWindow()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
ImplantSelector.OnItemSelected += args =>
|
||||
{
|
||||
OnImplantChange?.Invoke(_implants.ElementAt(args.Id).Key);
|
||||
ImplantSelector.SelectId(args.Id);
|
||||
};
|
||||
}
|
||||
|
||||
public void UpdateImplantList(Dictionary<string, string> implants)
|
||||
{
|
||||
_implants = implants;
|
||||
int i = 0;
|
||||
ImplantSelector.Clear();
|
||||
foreach (var implantDict in _implants)
|
||||
{
|
||||
ImplantSelector.AddItem(implantDict.Value, i);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateState(string? implant)
|
||||
{
|
||||
_chosenImplant = implant;
|
||||
|
||||
for (int id = 0; id < ImplantSelector.ItemCount; id++)
|
||||
{
|
||||
if (_implants.ElementAt(id).Key.Equals(_chosenImplant))
|
||||
{
|
||||
ImplantSelector.SelectId(id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,17 +4,20 @@ using Content.Client.UserInterface.Controls;
|
||||
using Content.Shared.Implants.Components;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
namespace Content.Client.Implants.UI;
|
||||
|
||||
public sealed class ImplanterStatusControl : Control
|
||||
{
|
||||
[Dependency] private readonly IPrototypeManager _prototype = default!;
|
||||
private readonly ImplanterComponent _parent;
|
||||
private readonly RichTextLabel _label;
|
||||
|
||||
public ImplanterStatusControl(ImplanterComponent parent)
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
_parent = parent;
|
||||
_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
|
||||
_label.MaxWidth = 350;
|
||||
@@ -43,12 +46,25 @@ public sealed class ImplanterStatusControl : Control
|
||||
_ => Loc.GetString("injector-invalid-injector-toggle-mode")
|
||||
};
|
||||
|
||||
var implantName = _parent.ImplanterSlot.HasItem
|
||||
? _parent.ImplantData.Item1
|
||||
: Loc.GetString("implanter-empty-text");
|
||||
if (_parent.CurrentMode == ImplanterToggleMode.Draw)
|
||||
{
|
||||
string implantName = _parent.DeimplantChosen != null
|
||||
? (_prototype.TryIndex(_parent.DeimplantChosen.Value, out EntityPrototype? implantProto) ? implantProto.Name : Loc.GetString("implanter-empty-text"))
|
||||
: Loc.GetString("implanter-empty-text");
|
||||
|
||||
_label.SetMarkup(Loc.GetString("implanter-label",
|
||||
("implantName", implantName),
|
||||
("modeString", modeStringLocalized)));
|
||||
_label.SetMarkup(Loc.GetString("implanter-label-draw",
|
||||
("implantName", implantName),
|
||||
("modeString", modeStringLocalized)));
|
||||
}
|
||||
else
|
||||
{
|
||||
var implantName = _parent.ImplanterSlot.HasItem
|
||||
? _parent.ImplantData.Item1
|
||||
: Loc.GetString("implanter-empty-text");
|
||||
|
||||
_label.SetMarkup(Loc.GetString("implanter-label-inject",
|
||||
("implantName", implantName),
|
||||
("modeString", modeStringLocalized)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,11 +64,9 @@ namespace Content.Client.Inventory
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_strippingMenu = this.CreateWindow<StrippingMenu>();
|
||||
_strippingMenu = this.CreateWindowCenteredLeft<StrippingMenu>();
|
||||
_strippingMenu.OnDirty += UpdateMenu;
|
||||
_strippingMenu.Title = Loc.GetString("strippable-bound-user-interface-stripping-menu-title", ("ownerName", Identity.Name(Owner, EntMan)));
|
||||
|
||||
_strippingMenu?.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
|
||||
@@ -18,9 +18,8 @@ namespace Content.Client.Lathe.UI
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = this.CreateWindow<LatheMenu>();
|
||||
_menu = this.CreateWindowCenteredRight<LatheMenu>();
|
||||
_menu.SetEntity(Owner);
|
||||
_menu.OpenCenteredRight();
|
||||
|
||||
_menu.OnServerListButtonPressed += _ =>
|
||||
{
|
||||
|
||||
@@ -94,8 +94,17 @@ public sealed partial class LatheMenu : DefaultWindow
|
||||
if (!_prototypeManager.TryIndex(recipe, out var proto))
|
||||
continue;
|
||||
|
||||
if (CurrentCategory != null && proto.Category != CurrentCategory)
|
||||
continue;
|
||||
// Category filtering
|
||||
if (CurrentCategory != null)
|
||||
{
|
||||
if (proto.Categories.Count <= 0)
|
||||
continue;
|
||||
|
||||
var validRecipe = proto.Categories.Any(category => category == CurrentCategory);
|
||||
|
||||
if (!validRecipe)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (SearchBar.Text.Trim().Length != 0)
|
||||
{
|
||||
@@ -179,18 +188,22 @@ public sealed partial class LatheMenu : DefaultWindow
|
||||
|
||||
public void UpdateCategories()
|
||||
{
|
||||
// Get categories from recipes
|
||||
var currentCategories = new List<ProtoId<LatheCategoryPrototype>>();
|
||||
foreach (var recipeId in Recipes)
|
||||
{
|
||||
var recipe = _prototypeManager.Index(recipeId);
|
||||
|
||||
if (recipe.Category == null)
|
||||
if (recipe.Categories.Count <= 0)
|
||||
continue;
|
||||
|
||||
if (currentCategories.Contains(recipe.Category.Value))
|
||||
continue;
|
||||
foreach (var category in recipe.Categories)
|
||||
{
|
||||
if (currentCategories.Contains(category))
|
||||
continue;
|
||||
|
||||
currentCategories.Add(recipe.Category.Value);
|
||||
currentCategories.Add(category);
|
||||
}
|
||||
}
|
||||
|
||||
if (Categories != null && (Categories.Count == currentCategories.Count || !Categories.All(currentCategories.Contains)))
|
||||
|
||||
@@ -19,7 +19,7 @@ public sealed class BeforeLightTargetOverlay : Overlay
|
||||
/// <summary>
|
||||
/// In metres
|
||||
/// </summary>
|
||||
private float _skirting = 1.5f;
|
||||
private float _skirting = 2f;
|
||||
|
||||
public const int ContentZIndex = -10;
|
||||
|
||||
|
||||
@@ -39,6 +39,6 @@ public sealed class LightBlurOverlay : Overlay
|
||||
|
||||
var target = beforeOverlay.EnlargedLightTarget;
|
||||
// Yeah that's all this does keep walkin.
|
||||
//_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 2f);
|
||||
_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 5f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.Light.Components;
|
||||
using Content.Shared.Light.EntitySystems;
|
||||
using Content.Shared.Maps;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Map.Components;
|
||||
using Robust.Shared.Map.Enumerators;
|
||||
using Robust.Shared.Physics;
|
||||
|
||||
namespace Content.Client.Light;
|
||||
@@ -17,9 +19,9 @@ public sealed class RoofOverlay : Overlay
|
||||
|
||||
private readonly EntityLookupSystem _lookup;
|
||||
private readonly SharedMapSystem _mapSystem;
|
||||
private readonly SharedRoofSystem _roof = default!;
|
||||
private readonly SharedTransformSystem _xformSystem;
|
||||
|
||||
private readonly HashSet<Entity<OccluderComponent>> _occluders = new();
|
||||
private List<Entity<MapGridComponent>> _grids = new();
|
||||
|
||||
public override OverlaySpace Space => OverlaySpace.BeforeLighting;
|
||||
@@ -33,6 +35,7 @@ public sealed class RoofOverlay : Overlay
|
||||
|
||||
_lookup = _entManager.System<EntityLookupSystem>();
|
||||
_mapSystem = _entManager.System<SharedMapSystem>();
|
||||
_roof = _entManager.System<SharedRoofSystem>();
|
||||
_xformSystem = _entManager.System<SharedTransformSystem>();
|
||||
|
||||
ZIndex = ContentZIndex;
|
||||
@@ -86,29 +89,14 @@ public sealed class RoofOverlay : Overlay
|
||||
worldHandle.SetTransform(matty);
|
||||
|
||||
var tileEnumerator = _mapSystem.GetTilesEnumerator(grid.Owner, grid, bounds);
|
||||
var roofEnt = (grid.Owner, grid.Comp, roof);
|
||||
|
||||
// Due to stencilling we essentially draw on unrooved tiles
|
||||
while (tileEnumerator.MoveNext(out var tileRef))
|
||||
{
|
||||
if ((tileRef.Tile.Flags & (byte) TileFlag.Roof) == 0x0)
|
||||
if (!_roof.IsRooved(roofEnt, tileRef.GridIndices))
|
||||
{
|
||||
// Check if the tile is occluded in which case hide it anyway.
|
||||
// This is to avoid lit walls bleeding over to unlit tiles.
|
||||
_occluders.Clear();
|
||||
_lookup.GetLocalEntitiesIntersecting(grid.Owner, tileRef.GridIndices, _occluders);
|
||||
var found = false;
|
||||
|
||||
foreach (var occluder in _occluders)
|
||||
{
|
||||
if (!occluder.Comp.Enabled)
|
||||
continue;
|
||||
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!found)
|
||||
continue;
|
||||
continue;
|
||||
}
|
||||
|
||||
var local = _lookup.GetLocalBounds(tileRef, grid.Comp.TileSize);
|
||||
|
||||
@@ -122,7 +122,7 @@ public sealed class PoweredLightVisualizerSystem : VisualizerSystem<PoweredLight
|
||||
|
||||
if (comp.BlinkingSound != null)
|
||||
{
|
||||
var sound = _audio.GetSound(comp.BlinkingSound);
|
||||
var sound = _audio.ResolveSound(comp.BlinkingSound);
|
||||
blinkingAnim.AnimationTracks.Add(new AnimationTrackPlaySound()
|
||||
{
|
||||
KeyFrames =
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
<SpriteView Scale="2 2"
|
||||
Margin="0 4 4 4"
|
||||
OverrideDirection="South"
|
||||
Name="View"/>
|
||||
Name="View"
|
||||
SetSize="64 64"/>
|
||||
<Label Name="DescriptionLabel"
|
||||
ClipText="True"
|
||||
HorizontalExpand="True"/>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
MinSize="800 128">
|
||||
<BoxContainer Orientation="Vertical" VerticalExpand="True">
|
||||
<BoxContainer Name="RoleNameBox" Orientation="Vertical" Margin="10">
|
||||
<Label Name="LoadoutNameLabel" Text="{Loc 'loadout-name-edit-label'}"/>
|
||||
<Label Name="LoadoutNameLabel"/>
|
||||
<PanelContainer HorizontalExpand="True" SetHeight="24">
|
||||
<PanelContainer.PanelOverride>
|
||||
<graphics:StyleBoxFlat BackgroundColor="#1B1B1E" />
|
||||
|
||||
@@ -39,6 +39,10 @@ public sealed partial class LoadoutWindow : FancyWindow
|
||||
{
|
||||
var name = loadout.EntityName;
|
||||
|
||||
LoadoutNameLabel.Text = proto.NameDataset == null ?
|
||||
Loc.GetString("loadout-name-edit-label") :
|
||||
Loc.GetString("loadout-name-edit-label-dataset");
|
||||
|
||||
RoleNameEdit.ToolTip = Loc.GetString(
|
||||
"loadout-name-edit-tooltip",
|
||||
("max", HumanoidCharacterProfile.MaxLoadoutNameLength));
|
||||
|
||||
@@ -21,9 +21,8 @@ public sealed class MechBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = this.CreateWindow<MechMenu>();
|
||||
_menu = this.CreateWindowCenteredLeft<MechMenu>();
|
||||
_menu.SetEntity(Owner);
|
||||
_menu.OpenCenteredLeft();
|
||||
|
||||
_menu.OnRemoveButtonPressed += uid =>
|
||||
{
|
||||
|
||||
@@ -372,14 +372,11 @@ public sealed partial class CrewMonitoringWindow : FancyWindow
|
||||
if (!_tryToScrollToListFocus)
|
||||
return;
|
||||
|
||||
if (!TryGetVerticalScrollbar(SensorScroller, out var vScrollbar))
|
||||
return;
|
||||
|
||||
if (TryGetNextScrollPosition(out float? nextScrollPosition))
|
||||
{
|
||||
vScrollbar.ValueTarget = nextScrollPosition.Value;
|
||||
SensorScroller.VScrollTarget = nextScrollPosition.Value;
|
||||
|
||||
if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
|
||||
if (MathHelper.CloseToPercent(SensorScroller.VScroll, SensorScroller.VScrollTarget))
|
||||
{
|
||||
_tryToScrollToListFocus = false;
|
||||
return;
|
||||
@@ -387,22 +384,6 @@ public sealed partial class CrewMonitoringWindow : FancyWindow
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
|
||||
{
|
||||
vScrollBar = null;
|
||||
|
||||
foreach (var child in scroll.Children)
|
||||
{
|
||||
if (child is not VScrollBar)
|
||||
continue;
|
||||
|
||||
vScrollBar = (VScrollBar) child;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
|
||||
{
|
||||
nextScrollPosition = 0;
|
||||
|
||||
@@ -10,7 +10,7 @@ using Robust.Client.Player;
|
||||
|
||||
namespace Content.Client.Movement.Systems;
|
||||
|
||||
public partial class EyeCursorOffsetSystem : EntitySystem
|
||||
public sealed partial class EyeCursorOffsetSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IEyeManager _eyeManager = default!;
|
||||
[Dependency] private readonly IInputManager _inputManager = default!;
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
<tabs:KeyRebindTab Name="KeyRebindTab" />
|
||||
<tabs:AudioTab Name="AudioTab" />
|
||||
<tabs:AccessibilityTab Name="AccessibilityTab" />
|
||||
<tabs:AdminOptionsTab Name="AdminOptionsTab" />
|
||||
<!-- CP14-options-menu-start -->
|
||||
<options:CP14OptionsMenuMainTab Name="CP14OptionsMenuTab"/>
|
||||
<!-- CP14-options-menu-end -->
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Client.Options.UI.Tabs;
|
||||
using Content.Client.Administration.Managers;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
@@ -8,6 +8,8 @@ namespace Content.Client.Options.UI
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class OptionsMenu : DefaultWindow
|
||||
{
|
||||
[Dependency] private readonly IClientAdminManager _adminManager = default!;
|
||||
|
||||
public OptionsMenu()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
@@ -18,6 +20,7 @@ namespace Content.Client.Options.UI
|
||||
Tabs.SetTabTitle(2, Loc.GetString("ui-options-tab-controls"));
|
||||
Tabs.SetTabTitle(3, Loc.GetString("ui-options-tab-audio"));
|
||||
Tabs.SetTabTitle(4, Loc.GetString("ui-options-tab-accessibility"));
|
||||
Tabs.SetTabTitle(5, Loc.GetString("ui-options-tab-admin"));
|
||||
|
||||
// CP14-options-menu-start
|
||||
Tabs.SetTabTitle(5, Loc.GetString("cp14-ui-options-tab-main"));
|
||||
@@ -28,10 +31,14 @@ namespace Content.Client.Options.UI
|
||||
|
||||
public void UpdateTabs()
|
||||
{
|
||||
var isAdmin = _adminManager.IsAdmin(true);
|
||||
Tabs.SetTabVisible(5, isAdmin);
|
||||
|
||||
GraphicsTab.Control.ReloadValues();
|
||||
MiscTab.Control.ReloadValues();
|
||||
AccessibilityTab.Control.ReloadValues();
|
||||
AudioTab.Control.ReloadValues();
|
||||
AdminOptionsTab.Control.ReloadValues();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,8 +7,11 @@
|
||||
<CheckBox Name="ReducedMotionCheckBox" Text="{Loc 'ui-options-reduced-motion'}" />
|
||||
<CheckBox Name="EnableColorNameCheckBox" Text="{Loc 'ui-options-enable-color-name'}" />
|
||||
<CheckBox Name="ColorblindFriendlyCheckBox" Text="{Loc 'ui-options-colorblind-friendly'}" />
|
||||
<ui:OptionSlider Name="ChatWindowOpacitySlider" Title="{Loc 'ui-options-chat-window-opacity'}" />
|
||||
<ui:OptionSlider Name="ScreenShakeIntensitySlider" Title="{Loc 'ui-options-screen-shake-intensity'}" />
|
||||
<ui:OptionSlider Name="ChatWindowOpacitySlider" Title="{Loc 'ui-options-chat-window-opacity'}" />
|
||||
<ui:OptionSlider Name="SpeechBubbleTextOpacitySlider" Title="{Loc 'ui-options-speech-bubble-text-opacity'}" />
|
||||
<ui:OptionSlider Name="SpeechBubbleSpeakerOpacitySlider" Title="{Loc 'ui-options-speech-bubble-speaker-opacity'}" />
|
||||
<ui:OptionSlider Name="SpeechBubbleBackgroundOpacitySlider" Title="{Loc 'ui-options-speech-bubble-background-opacity'}" />
|
||||
</BoxContainer>
|
||||
</ScrollContainer>
|
||||
<ui:OptionsTabControlRow Name="Control" Access="Public" />
|
||||
|
||||
@@ -15,8 +15,11 @@ public sealed partial class AccessibilityTab : Control
|
||||
Control.AddOptionCheckBox(CCVars.ChatEnableColorName, EnableColorNameCheckBox);
|
||||
Control.AddOptionCheckBox(CCVars.AccessibilityColorblindFriendly, ColorblindFriendlyCheckBox);
|
||||
Control.AddOptionCheckBox(CCVars.ReducedMotion, ReducedMotionCheckBox);
|
||||
Control.AddOptionPercentSlider(CCVars.ChatWindowOpacity, ChatWindowOpacitySlider);
|
||||
Control.AddOptionPercentSlider(CCVars.ScreenShakeIntensity, ScreenShakeIntensitySlider);
|
||||
Control.AddOptionPercentSlider(CCVars.ChatWindowOpacity, ChatWindowOpacitySlider);
|
||||
Control.AddOptionPercentSlider(CCVars.SpeechBubbleTextOpacity, SpeechBubbleTextOpacitySlider);
|
||||
Control.AddOptionPercentSlider(CCVars.SpeechBubbleSpeakerOpacity, SpeechBubbleSpeakerOpacitySlider);
|
||||
Control.AddOptionPercentSlider(CCVars.SpeechBubbleBackgroundOpacity, SpeechBubbleBackgroundOpacitySlider);
|
||||
|
||||
Control.Initialize();
|
||||
}
|
||||
|
||||
12
Content.Client/Options/UI/Tabs/AdminOptionsTab.xaml
Normal file
12
Content.Client/Options/UI/Tabs/AdminOptionsTab.xaml
Normal file
@@ -0,0 +1,12 @@
|
||||
<Control xmlns="https://spacestation14.io"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:ui="clr-namespace:Content.Client.Options.UI">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<ScrollContainer VerticalExpand="True" HScrollEnabled="False">
|
||||
<BoxContainer Orientation="Vertical" Margin="8">
|
||||
<CheckBox Name="EnableClassicOverlayCheckBox" Text="{Loc 'ui-options-enable-classic-overlay'}" />
|
||||
</BoxContainer>
|
||||
</ScrollContainer>
|
||||
<ui:OptionsTabControlRow Name="Control" Access="Public" />
|
||||
</BoxContainer>
|
||||
</Control>
|
||||
20
Content.Client/Options/UI/Tabs/AdminOptionsTab.xaml.cs
Normal file
20
Content.Client/Options/UI/Tabs/AdminOptionsTab.xaml.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using Content.Shared.CCVar;
|
||||
using Robust.Client.AutoGenerated;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.XAML;
|
||||
|
||||
namespace Content.Client.Options.UI.Tabs;
|
||||
|
||||
[GenerateTypedNameReferences]
|
||||
public sealed partial class AdminOptionsTab : Control
|
||||
{
|
||||
public AdminOptionsTab()
|
||||
{
|
||||
RobustXamlLoader.Load(this);
|
||||
|
||||
Control.AddOptionCheckBox(CCVars.AdminOverlayClassic, EnableClassicOverlayCheckBox);
|
||||
|
||||
Control.Initialize();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.Light.Components;
|
||||
using Content.Shared.Weather;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Shared.Map.Components;
|
||||
@@ -34,11 +35,12 @@ public sealed partial class StencilOverlay
|
||||
var matrix = _transform.GetWorldMatrix(grid, xformQuery);
|
||||
var matty = Matrix3x2.Multiply(matrix, invMatrix);
|
||||
worldHandle.SetTransform(matty);
|
||||
_entManager.TryGetComponent(grid.Owner, out RoofComponent? roofComp);
|
||||
|
||||
foreach (var tile in _map.GetTilesIntersecting(grid.Owner, grid, worldAABB))
|
||||
{
|
||||
// Ignored tiles for stencil
|
||||
if (_weather.CanWeatherAffect(grid.Owner, grid, tile))
|
||||
if (_weather.CanWeatherAffect(grid.Owner, grid, tile, roofComp))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -30,8 +30,7 @@ namespace Content.Client.PDA
|
||||
|
||||
private void CreateMenu()
|
||||
{
|
||||
_menu = this.CreateWindow<PdaMenu>();
|
||||
_menu.OpenCenteredLeft();
|
||||
_menu = this.CreateWindowCenteredLeft<PdaMenu>();
|
||||
|
||||
_menu.FlashLightToggleButton.OnToggled += _ =>
|
||||
{
|
||||
|
||||
@@ -123,6 +123,12 @@ namespace Content.Client.Popups
|
||||
PopupMessage(message, type, coordinates, null, true);
|
||||
}
|
||||
|
||||
public override void PopupPredictedCoordinates(string? message, EntityCoordinates coordinates, EntityUid? recipient, PopupType type = PopupType.Small)
|
||||
{
|
||||
if (recipient != null && _timing.IsFirstTimePredicted)
|
||||
PopupCoordinates(message, coordinates, recipient.Value, type);
|
||||
}
|
||||
|
||||
private void PopupCursorInternal(string? message, PopupType type, bool recordReplay)
|
||||
{
|
||||
if (message == null)
|
||||
|
||||
8
Content.Client/Power/EntitySystems/PowerNetSystem.cs
Normal file
8
Content.Client/Power/EntitySystems/PowerNetSystem.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
using Content.Shared.Power.EntitySystems;
|
||||
|
||||
namespace Content.Client.Power.EntitySystems;
|
||||
|
||||
public sealed class PowerNetSystem : SharedPowerNetSystem
|
||||
{
|
||||
|
||||
}
|
||||
@@ -17,7 +17,7 @@ public sealed class PortableGeneratorBoundUserInterface : BoundUserInterface
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_window = this.CreateWindow<GeneratorWindow>();
|
||||
_window = this.CreateWindowCenteredLeft<GeneratorWindow>();
|
||||
_window.SetEntity(Owner);
|
||||
_window.OnState += args =>
|
||||
{
|
||||
@@ -34,8 +34,6 @@ public sealed class PortableGeneratorBoundUserInterface : BoundUserInterface
|
||||
_window.OnPower += SetTargetPower;
|
||||
_window.OnEjectFuel += EjectFuel;
|
||||
_window.OnSwitchOutput += SwitchOutput;
|
||||
|
||||
_window.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
|
||||
@@ -269,27 +269,6 @@ public sealed partial class PowerMonitoringWindow
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool TryGetVerticalScrollbar(ScrollContainer scroll, [NotNullWhen(true)] out VScrollBar? vScrollBar)
|
||||
{
|
||||
vScrollBar = null;
|
||||
|
||||
foreach (var child in scroll.Children)
|
||||
{
|
||||
if (child is not VScrollBar)
|
||||
continue;
|
||||
|
||||
var castChild = child as VScrollBar;
|
||||
|
||||
if (castChild != null)
|
||||
{
|
||||
vScrollBar = castChild;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void AutoScrollToFocus()
|
||||
{
|
||||
if (!_autoScrollActive)
|
||||
@@ -299,15 +278,12 @@ public sealed partial class PowerMonitoringWindow
|
||||
if (scroll == null)
|
||||
return;
|
||||
|
||||
if (!TryGetVerticalScrollbar(scroll, out var vScrollbar))
|
||||
return;
|
||||
|
||||
if (!TryGetNextScrollPosition(out float? nextScrollPosition))
|
||||
return;
|
||||
|
||||
vScrollbar.ValueTarget = nextScrollPosition.Value;
|
||||
scroll.VScrollTarget = nextScrollPosition.Value;
|
||||
|
||||
if (MathHelper.CloseToPercent(vScrollbar.Value, vScrollbar.ValueTarget))
|
||||
if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
|
||||
_autoScrollActive = false;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,9 +30,8 @@ public sealed class SalvageExpeditionConsoleBoundUserInterface : BoundUserInterf
|
||||
protected override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_window = this.CreateWindow<OfferingWindow>();
|
||||
_window = this.CreateWindowCenteredLeft<OfferingWindow>();
|
||||
_window.Title = Loc.GetString("salvage-expedition-window-title");
|
||||
_window.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
|
||||
@@ -22,9 +22,8 @@ public sealed class SalvageMagnetBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<OfferingWindow>();
|
||||
_window = this.CreateWindowCenteredLeft<OfferingWindow>();
|
||||
_window.Title = Loc.GetString("salvage-magnet-window-title");
|
||||
_window.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
|
||||
@@ -21,10 +21,9 @@ public sealed class IFFConsoleBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_window = this.CreateWindow<IFFConsoleWindow>();
|
||||
_window = this.CreateWindowCenteredLeft<IFFConsoleWindow>();
|
||||
_window.ShowIFF += SendIFFMessage;
|
||||
_window.ShowVessel += SendVesselMessage;
|
||||
_window.OpenCenteredLeft();
|
||||
}
|
||||
|
||||
protected override void UpdateState(BoundUserInterfaceState state)
|
||||
|
||||
@@ -20,12 +20,21 @@ public sealed class SpriteFadeSystem : EntitySystem
|
||||
|
||||
private readonly HashSet<FadingSpriteComponent> _comps = new();
|
||||
|
||||
private EntityQuery<SpriteComponent> _spriteQuery;
|
||||
private EntityQuery<SpriteFadeComponent> _fadeQuery;
|
||||
private EntityQuery<FadingSpriteComponent> _fadingQuery;
|
||||
|
||||
private const float TargetAlpha = 0.4f;
|
||||
private const float ChangeRate = 1f;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
_spriteQuery = GetEntityQuery<SpriteComponent>();
|
||||
_fadeQuery = GetEntityQuery<SpriteFadeComponent>();
|
||||
_fadingQuery = GetEntityQuery<FadingSpriteComponent>();
|
||||
|
||||
SubscribeLocalEvent<FadingSpriteComponent, ComponentShutdown>(OnFadingShutdown);
|
||||
}
|
||||
|
||||
@@ -42,28 +51,26 @@ public sealed class SpriteFadeSystem : EntitySystem
|
||||
base.FrameUpdate(frameTime);
|
||||
|
||||
var player = _playerManager.LocalEntity;
|
||||
var spriteQuery = GetEntityQuery<SpriteComponent>();
|
||||
var change = ChangeRate * frameTime;
|
||||
|
||||
if (TryComp(player, out TransformComponent? playerXform) &&
|
||||
_stateManager.CurrentState is GameplayState state &&
|
||||
spriteQuery.TryGetComponent(player, out var playerSprite))
|
||||
_spriteQuery.TryGetComponent(player, out var playerSprite))
|
||||
{
|
||||
var fadeQuery = GetEntityQuery<SpriteFadeComponent>();
|
||||
var mapPos = _transform.GetMapCoordinates(_playerManager.LocalEntity!.Value, xform: playerXform);
|
||||
|
||||
// Also want to handle large entities even if they may not be clickable.
|
||||
foreach (var ent in state.GetClickableEntities(mapPos))
|
||||
{
|
||||
if (ent == player ||
|
||||
!fadeQuery.HasComponent(ent) ||
|
||||
!spriteQuery.TryGetComponent(ent, out var sprite) ||
|
||||
!_fadeQuery.HasComponent(ent) ||
|
||||
!_spriteQuery.TryGetComponent(ent, out var sprite) ||
|
||||
sprite.DrawDepth < playerSprite.DrawDepth)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!TryComp<FadingSpriteComponent>(ent, out var fading))
|
||||
if (!_fadingQuery.TryComp(ent, out var fading))
|
||||
{
|
||||
fading = AddComp<FadingSpriteComponent>(ent);
|
||||
fading.OriginalAlpha = sprite.Color.A;
|
||||
@@ -85,7 +92,7 @@ public sealed class SpriteFadeSystem : EntitySystem
|
||||
if (_comps.Contains(comp))
|
||||
continue;
|
||||
|
||||
if (!spriteQuery.TryGetComponent(uid, out var sprite))
|
||||
if (!_spriteQuery.TryGetComponent(uid, out var sprite))
|
||||
continue;
|
||||
|
||||
var newColor = Math.Min(sprite.Color.A + change, comp.OriginalAlpha);
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
using System.Numerics;
|
||||
using Content.Client.UserInterface.Systems.Storage;
|
||||
using Content.Client.UserInterface.Systems.Storage.Controls;
|
||||
using Content.Shared.Storage;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
|
||||
namespace Content.Client.Storage;
|
||||
|
||||
@@ -11,6 +13,8 @@ public sealed class StorageBoundUserInterface : BoundUserInterface
|
||||
{
|
||||
private StorageWindow? _window;
|
||||
|
||||
public Vector2? Position => _window?.Position;
|
||||
|
||||
public StorageBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
||||
{
|
||||
}
|
||||
@@ -21,7 +25,7 @@ public sealed class StorageBoundUserInterface : BoundUserInterface
|
||||
|
||||
_window = IoCManager.Resolve<IUserInterfaceManager>()
|
||||
.GetUIController<StorageUIController>()
|
||||
.CreateStorageWindow(Owner);
|
||||
.CreateStorageWindow(this);
|
||||
|
||||
if (EntMan.TryGetComponent(Owner, out StorageComponent? storage))
|
||||
{
|
||||
@@ -50,10 +54,20 @@ public sealed class StorageBoundUserInterface : BoundUserInterface
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
base.Dispose(disposing);
|
||||
|
||||
Reclaim();
|
||||
}
|
||||
|
||||
public void CloseWindow(Vector2 position)
|
||||
{
|
||||
if (_window == null)
|
||||
return;
|
||||
|
||||
// Update its position before potentially saving.
|
||||
// Listen it makes sense okay.
|
||||
LayoutContainer.SetPosition(_window, position);
|
||||
_window?.Close();
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
{
|
||||
if (_window == null)
|
||||
@@ -70,11 +84,12 @@ public sealed class StorageBoundUserInterface : BoundUserInterface
|
||||
_window.Visible = true;
|
||||
}
|
||||
|
||||
public void ReOpen()
|
||||
public void Show(Vector2 position)
|
||||
{
|
||||
_window?.Orphan();
|
||||
_window = null;
|
||||
Open();
|
||||
if (_window == null)
|
||||
return;
|
||||
|
||||
Show();
|
||||
LayoutContainer.SetPosition(_window, position);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,6 +19,8 @@ public sealed class StorageSystem : SharedStorageSystem
|
||||
|
||||
private Dictionary<EntityUid, ItemStorageLocation> _oldStoredItems = new();
|
||||
|
||||
private List<(StorageBoundUserInterface Bui, bool Value)> _queuedBuis = new();
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
@@ -72,7 +74,7 @@ public sealed class StorageSystem : SharedStorageSystem
|
||||
if (NestedStorage && player != null && ContainerSystem.TryGetContainingContainer((uid, null, null), out var container) &&
|
||||
UI.TryGetOpenUi<StorageBoundUserInterface>(container.Owner, StorageComponent.StorageUiKey.Key, out var containerBui))
|
||||
{
|
||||
containerBui.Hide();
|
||||
_queuedBuis.Add((containerBui, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -89,7 +91,7 @@ public sealed class StorageSystem : SharedStorageSystem
|
||||
{
|
||||
if (UI.TryGetOpenUi<StorageBoundUserInterface>(uid, StorageComponent.StorageUiKey.Key, out var storageBui))
|
||||
{
|
||||
storageBui.Hide();
|
||||
_queuedBuis.Add((storageBui, false));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -97,7 +99,7 @@ public sealed class StorageSystem : SharedStorageSystem
|
||||
{
|
||||
if (UI.TryGetOpenUi<StorageBoundUserInterface>(uid, StorageComponent.StorageUiKey.Key, out var storageBui))
|
||||
{
|
||||
storageBui.Show();
|
||||
_queuedBuis.Add((storageBui, true));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -152,4 +154,30 @@ public sealed class StorageSystem : SharedStorageSystem
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
if (!_timing.IsFirstTimePredicted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// This update loop exists just to synchronize with UISystem and avoid 1-tick delays.
|
||||
// If deferred opens / closes ever get removed you can dump this.
|
||||
foreach (var (bui, open) in _queuedBuis)
|
||||
{
|
||||
if (open)
|
||||
{
|
||||
bui.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
bui.Hide();
|
||||
}
|
||||
}
|
||||
|
||||
_queuedBuis.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,8 +67,11 @@ public sealed class SubFloorHideSystem : SharedSubFloorHideSystem
|
||||
// allows a t-ray to show wires/pipes above carpets/puddles
|
||||
if (scannerRevealed)
|
||||
{
|
||||
component.OriginalDrawDepth ??= args.Sprite.DrawDepth;
|
||||
args.Sprite.DrawDepth = (int) Shared.DrawDepth.DrawDepth.FloorObjects + 1;
|
||||
if (component.OriginalDrawDepth is not null)
|
||||
return;
|
||||
component.OriginalDrawDepth = args.Sprite.DrawDepth;
|
||||
var drawDepthDifference = Shared.DrawDepth.DrawDepth.ThickPipe - Shared.DrawDepth.DrawDepth.Puddles;
|
||||
args.Sprite.DrawDepth -= drawDepthDifference - 1;
|
||||
}
|
||||
else if (component.OriginalDrawDepth.HasValue)
|
||||
{
|
||||
|
||||
29
Content.Client/SubFloor/TrayScanRevealSystem.cs
Normal file
29
Content.Client/SubFloor/TrayScanRevealSystem.cs
Normal file
@@ -0,0 +1,29 @@
|
||||
using System.Linq;
|
||||
using Content.Shared.SubFloor;
|
||||
using Robust.Shared.Map.Components;
|
||||
|
||||
namespace Content.Client.SubFloor;
|
||||
|
||||
public sealed class TrayScanRevealSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
[Dependency] private readonly SharedMapSystem _map = default!;
|
||||
|
||||
public bool IsUnderRevealingEntity(EntityUid uid)
|
||||
{
|
||||
var gridUid = _transform.GetGrid(uid);
|
||||
if (gridUid is null)
|
||||
return false;
|
||||
|
||||
var gridComp = Comp<MapGridComponent>(gridUid.Value);
|
||||
var position = _transform.GetGridOrMapTilePosition(uid);
|
||||
|
||||
return HasTrayScanReveal(((EntityUid)gridUid, gridComp), position);
|
||||
}
|
||||
|
||||
private bool HasTrayScanReveal(Entity<MapGridComponent> ent, Vector2i position)
|
||||
{
|
||||
var anchoredEnum = _map.GetAnchoredEntities(ent, position);
|
||||
return anchoredEnum.Any(HasComp<TrayScanRevealComponent>);
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ public sealed class TrayScannerSystem : SharedTrayScannerSystem
|
||||
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
||||
[Dependency] private readonly SharedHandsSystem _hands = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _transform = default!;
|
||||
[Dependency] private readonly TrayScanRevealSystem _trayScanReveal = default!;
|
||||
|
||||
private const string TRayAnimationKey = "trays";
|
||||
private const double AnimationLength = 0.3;
|
||||
@@ -82,7 +83,7 @@ public sealed class TrayScannerSystem : SharedTrayScannerSystem
|
||||
|
||||
foreach (var (uid, comp) in inRange)
|
||||
{
|
||||
if (comp.IsUnderCover)
|
||||
if (comp.IsUnderCover || _trayScanReveal.IsUnderRevealingEntity(uid))
|
||||
EnsureComp<TrayRevealedComponent>(uid);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Client.Clothing;
|
||||
using Content.Client.Items.Systems;
|
||||
using Content.Shared.Clothing;
|
||||
using Content.Shared.Hands;
|
||||
using Content.Shared.Inventory;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Toggleable;
|
||||
using Robust.Client.GameObjects;
|
||||
@@ -62,7 +63,16 @@ public sealed class ToggleableLightVisualsSystem : VisualizerSystem<ToggleableLi
|
||||
|| !enabled)
|
||||
return;
|
||||
|
||||
if (!component.ClothingVisuals.TryGetValue(args.Slot, out var layers))
|
||||
if (!TryComp(args.Equipee, out InventoryComponent? inventory))
|
||||
return;
|
||||
List<PrototypeLayerData>? layers = null;
|
||||
|
||||
// attempt to get species specific data
|
||||
if (inventory.SpeciesId != null)
|
||||
component.ClothingVisuals.TryGetValue($"{args.Slot}-{inventory.SpeciesId}", out layers);
|
||||
|
||||
// No species specific data. Try to default to generic data.
|
||||
if (layers == null && !component.ClothingVisuals.TryGetValue(args.Slot, out layers))
|
||||
return;
|
||||
|
||||
var modulate = AppearanceSystem.TryGetData<Color>(uid, ToggleableLightVisuals.Color, out var color, appearance);
|
||||
|
||||
@@ -33,7 +33,7 @@ public sealed class TimerTriggerVisualizerSystem : VisualizerSystem<TimerTrigger
|
||||
{
|
||||
comp.PrimingAnimation.AnimationTracks.Add(
|
||||
new AnimationTrackPlaySound() {
|
||||
KeyFrames = { new AnimationTrackPlaySound.KeyFrame(_audioSystem.GetSound(comp.PrimingSound), 0) }
|
||||
KeyFrames = { new AnimationTrackPlaySound.KeyFrame(_audioSystem.ResolveSound(comp.PrimingSound), 0) }
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
@@ -175,7 +175,7 @@ public sealed class AHelpUIController: UIController, IOnSystemChanged<BwoinkSyst
|
||||
UIHelper = isAdmin ? new AdminAHelpUIHandler(ownerUserId) : new UserAHelpUIHandler(ownerUserId);
|
||||
UIHelper.DiscordRelayChanged(_discordRelayActive);
|
||||
|
||||
UIHelper.SendMessageAction = (userId, textMessage, playSound) => _bwoinkSystem?.Send(userId, textMessage, playSound);
|
||||
UIHelper.SendMessageAction = (userId, textMessage, playSound, adminOnly) => _bwoinkSystem?.Send(userId, textMessage, playSound, adminOnly);
|
||||
UIHelper.InputTextChanged += (channel, text) => _bwoinkSystem?.SendInputTextUpdated(channel, text.Length > 0);
|
||||
UIHelper.OnClose += () => { SetAHelpPressed(false); };
|
||||
UIHelper.OnOpen += () => { SetAHelpPressed(true); };
|
||||
@@ -324,7 +324,7 @@ public interface IAHelpUIHandler : IDisposable
|
||||
public void PeopleTypingUpdated(BwoinkPlayerTypingUpdated args);
|
||||
public event Action OnClose;
|
||||
public event Action OnOpen;
|
||||
public Action<NetUserId, string, bool>? SendMessageAction { get; set; }
|
||||
public Action<NetUserId, string, bool, bool>? SendMessageAction { get; set; }
|
||||
public event Action<NetUserId, string>? InputTextChanged;
|
||||
}
|
||||
public sealed class AdminAHelpUIHandler : IAHelpUIHandler
|
||||
@@ -408,7 +408,7 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
|
||||
|
||||
public event Action? OnClose;
|
||||
public event Action? OnOpen;
|
||||
public Action<NetUserId, string, bool>? SendMessageAction { get; set; }
|
||||
public Action<NetUserId, string, bool, bool>? SendMessageAction { get; set; }
|
||||
public event Action<NetUserId, string>? InputTextChanged;
|
||||
|
||||
public void Open(NetUserId channelId, bool relayActive)
|
||||
@@ -462,7 +462,7 @@ public sealed class AdminAHelpUIHandler : IAHelpUIHandler
|
||||
if (_activePanelMap.TryGetValue(channelId, out var existingPanel))
|
||||
return existingPanel;
|
||||
|
||||
_activePanelMap[channelId] = existingPanel = new BwoinkPanel(text => SendMessageAction?.Invoke(channelId, text, Window?.Bwoink.PlaySound.Pressed ?? true));
|
||||
_activePanelMap[channelId] = existingPanel = new BwoinkPanel(text => SendMessageAction?.Invoke(channelId, text, Window?.Bwoink.PlaySound.Pressed ?? true, Window?.Bwoink.AdminOnly.Pressed ?? false));
|
||||
existingPanel.InputTextChanged += text => InputTextChanged?.Invoke(channelId, text);
|
||||
existingPanel.Visible = false;
|
||||
if (!Control!.BwoinkArea.Children.Contains(existingPanel))
|
||||
@@ -548,7 +548,7 @@ public sealed class UserAHelpUIHandler : IAHelpUIHandler
|
||||
|
||||
public event Action? OnClose;
|
||||
public event Action? OnOpen;
|
||||
public Action<NetUserId, string, bool>? SendMessageAction { get; set; }
|
||||
public Action<NetUserId, string, bool, bool>? SendMessageAction { get; set; }
|
||||
public event Action<NetUserId, string>? InputTextChanged;
|
||||
|
||||
public void Open(NetUserId channelId, bool relayActive)
|
||||
@@ -561,7 +561,7 @@ public sealed class UserAHelpUIHandler : IAHelpUIHandler
|
||||
{
|
||||
if (_window is { Disposed: false })
|
||||
return;
|
||||
_chatPanel = new BwoinkPanel(text => SendMessageAction?.Invoke(_ownerId, text, true));
|
||||
_chatPanel = new BwoinkPanel(text => SendMessageAction?.Invoke(_ownerId, text, true, false));
|
||||
_chatPanel.InputTextChanged += text => InputTextChanged?.Invoke(_ownerId, text);
|
||||
_chatPanel.RelayedToDiscordLabel.Visible = relayActive;
|
||||
_window = new DefaultWindow()
|
||||
|
||||
@@ -74,7 +74,7 @@ public sealed class CloseRecentWindowUIController : UIController
|
||||
/// internal recentlyInteractedWindows tracking.
|
||||
/// </summary>
|
||||
/// <param name="window"></param>
|
||||
private void SetMostRecentlyInteractedWindow(BaseWindow window)
|
||||
public void SetMostRecentlyInteractedWindow(BaseWindow window)
|
||||
{
|
||||
// Search through the list and see if already added.
|
||||
// (This search is backwards since it's fairly common that the user is clicking the same
|
||||
@@ -134,7 +134,6 @@ public sealed class CloseRecentWindowUIController : UIController
|
||||
if (window.IsOpen)
|
||||
return true;
|
||||
|
||||
recentlyInteractedWindows.RemoveAt(i);
|
||||
// continue going down the list, hoping to find a still-open window
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Input;
|
||||
using Content.Shared.Item;
|
||||
using Content.Shared.Storage;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
@@ -190,6 +191,26 @@ public sealed class StorageWindow : BaseWindow
|
||||
BuildGridRepresentation();
|
||||
}
|
||||
|
||||
private void CloseParent()
|
||||
{
|
||||
if (StorageEntity == null)
|
||||
return;
|
||||
|
||||
var containerSystem = _entity.System<SharedContainerSystem>();
|
||||
var uiSystem = _entity.System<UserInterfaceSystem>();
|
||||
|
||||
if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
|
||||
_entity.TryGetComponent(container.Owner, out StorageComponent? storage) &&
|
||||
storage.Container.Contains(StorageEntity.Value) &&
|
||||
uiSystem
|
||||
.TryGetOpenUi<StorageBoundUserInterface>(container.Owner,
|
||||
StorageComponent.StorageUiKey.Key,
|
||||
out var parentBui))
|
||||
{
|
||||
parentBui.CloseWindow(Position);
|
||||
}
|
||||
}
|
||||
|
||||
private void BuildGridRepresentation()
|
||||
{
|
||||
if (!_entity.TryGetComponent<StorageComponent>(StorageEntity, out var comp) || comp.Grid.Count == 0)
|
||||
@@ -212,7 +233,9 @@ public sealed class StorageWindow : BaseWindow
|
||||
};
|
||||
exitButton.OnPressed += _ =>
|
||||
{
|
||||
// Close ourselves and all parent BUIs.
|
||||
Close();
|
||||
CloseParent();
|
||||
};
|
||||
exitButton.OnKeyBindDown += args =>
|
||||
{
|
||||
@@ -220,6 +243,7 @@ public sealed class StorageWindow : BaseWindow
|
||||
if (!args.Handled && args.Function == ContentKeyFunctions.ActivateItemInWorld)
|
||||
{
|
||||
Close();
|
||||
CloseParent();
|
||||
args.Handle();
|
||||
}
|
||||
};
|
||||
@@ -258,7 +282,8 @@ public sealed class StorageWindow : BaseWindow
|
||||
var containerSystem = _entity.System<SharedContainerSystem>();
|
||||
|
||||
if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
|
||||
_entity.TryGetComponent(container.Owner, out StorageComponent? storage))
|
||||
_entity.TryGetComponent(container.Owner, out StorageComponent? storage) &&
|
||||
storage.Container.Contains(StorageEntity.Value))
|
||||
{
|
||||
Close();
|
||||
|
||||
@@ -267,7 +292,7 @@ public sealed class StorageWindow : BaseWindow
|
||||
StorageComponent.StorageUiKey.Key,
|
||||
out var parentBui))
|
||||
{
|
||||
parentBui.Show();
|
||||
parentBui.Show(Position);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -412,6 +437,8 @@ public sealed class StorageWindow : BaseWindow
|
||||
{
|
||||
if (storageComp.StoredItems.TryGetValue(ent, out var updated))
|
||||
{
|
||||
data.Control.Marked = IsMarked(ent);
|
||||
|
||||
if (data.Loc.Equals(updated))
|
||||
{
|
||||
DebugTools.Assert(data.Control.Location == updated);
|
||||
@@ -450,12 +477,7 @@ public sealed class StorageWindow : BaseWindow
|
||||
var gridPiece = new ItemGridPiece((ent, itemEntComponent), loc, _entity)
|
||||
{
|
||||
MinSize = size,
|
||||
Marked = _contained.IndexOf(ent) switch
|
||||
{
|
||||
0 => ItemGridPieceMarks.First,
|
||||
1 => ItemGridPieceMarks.Second,
|
||||
_ => null,
|
||||
}
|
||||
Marked = IsMarked(ent),
|
||||
};
|
||||
gridPiece.OnPiecePressed += OnPiecePressed;
|
||||
gridPiece.OnPieceUnpressed += OnPieceUnpressed;
|
||||
@@ -467,6 +489,16 @@ public sealed class StorageWindow : BaseWindow
|
||||
}
|
||||
}
|
||||
|
||||
private ItemGridPieceMarks? IsMarked(EntityUid uid)
|
||||
{
|
||||
return _contained.IndexOf(uid) switch
|
||||
{
|
||||
0 => ItemGridPieceMarks.First,
|
||||
1 => ItemGridPieceMarks.Second,
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
base.FrameUpdate(args);
|
||||
@@ -486,8 +518,9 @@ public sealed class StorageWindow : BaseWindow
|
||||
{
|
||||
if (StorageEntity != null && _entity.System<StorageSystem>().NestedStorage)
|
||||
{
|
||||
// If parent container nests us then show back button
|
||||
if (containerSystem.TryGetContainingContainer(StorageEntity.Value, out var container) &&
|
||||
_entity.HasComponent<StorageComponent>(container.Owner))
|
||||
_entity.TryGetComponent(container.Owner, out StorageComponent? storageComp) && storageComp.Container.Contains(StorageEntity.Value))
|
||||
{
|
||||
_backButton.Visible = true;
|
||||
}
|
||||
|
||||
@@ -5,12 +5,14 @@ using Content.Client.Interaction;
|
||||
using Content.Client.Storage;
|
||||
using Content.Client.Storage.Systems;
|
||||
using Content.Client.UserInterface.Systems.Hotbar.Widgets;
|
||||
using Content.Client.UserInterface.Systems.Info;
|
||||
using Content.Client.UserInterface.Systems.Storage.Controls;
|
||||
using Content.Client.Verbs.UI;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Input;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Storage;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.UserInterface;
|
||||
@@ -36,7 +38,9 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
[Dependency] private readonly IConfigurationManager _configuration = default!;
|
||||
[Dependency] private readonly IInputManager _input = default!;
|
||||
[Dependency] private readonly IPlayerManager _player = default!;
|
||||
[Dependency] private readonly CloseRecentWindowUIController _closeRecentWindowUIController = default!;
|
||||
[UISystemDependency] private readonly StorageSystem _storage = default!;
|
||||
[UISystemDependency] private readonly UserInterfaceSystem _ui = default!;
|
||||
|
||||
private readonly DragDropHelper<ItemGridPiece> _menuDragHelper;
|
||||
|
||||
@@ -59,39 +63,11 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
UIManager.OnScreenChanged += OnScreenChange;
|
||||
|
||||
_configuration.OnValueChanged(CCVars.StaticStorageUI, OnStaticStorageChanged, true);
|
||||
_configuration.OnValueChanged(CCVars.OpaqueStorageWindow, OnOpaqueWindowChanged, true);
|
||||
_configuration.OnValueChanged(CCVars.StorageWindowTitle, OnStorageWindowTitle, true);
|
||||
}
|
||||
|
||||
private void OnScreenChange((UIScreen? Old, UIScreen? New) obj)
|
||||
{
|
||||
// Handle reconnects with hotbargui.
|
||||
|
||||
// Essentially HotbarGui / the screen gets loaded AFTER gamestates at the moment (because clientgameticker manually changes it via event)
|
||||
// and changing this may be a massive change.
|
||||
// So instead we'll just manually reload it for now.
|
||||
if (!StaticStorageUIEnabled ||
|
||||
obj.New == null ||
|
||||
!EntityManager.TryGetComponent(_player.LocalEntity, out UserInterfaceUserComponent? userComp))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// UISystemDependency not injected at this point so do it the old fashion way, I love ordering issues.
|
||||
var uiSystem = EntityManager.System<SharedUserInterfaceSystem>();
|
||||
|
||||
foreach (var bui in uiSystem.GetActorUis((_player.LocalEntity.Value, userComp)))
|
||||
{
|
||||
if (!uiSystem.TryGetOpenUi<StorageBoundUserInterface>(bui.Entity, StorageComponent.StorageUiKey.Key, out var storageBui))
|
||||
continue;
|
||||
|
||||
storageBui.ReOpen();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStorageWindowTitle(bool obj)
|
||||
{
|
||||
WindowTitle = obj;
|
||||
@@ -107,7 +83,7 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
StaticStorageUIEnabled = obj;
|
||||
}
|
||||
|
||||
public StorageWindow CreateStorageWindow(EntityUid uid)
|
||||
public StorageWindow CreateStorageWindow(StorageBoundUserInterface sBui)
|
||||
{
|
||||
var window = new StorageWindow();
|
||||
window.MouseFilter = Control.MouseFilterMode.Pass;
|
||||
@@ -124,12 +100,29 @@ public sealed class StorageUIController : UIController, IOnSystemChanged<Storage
|
||||
if (StaticStorageUIEnabled)
|
||||
{
|
||||
UIManager.GetActiveUIWidgetOrNull<HotbarGui>()?.StorageContainer.AddChild(window);
|
||||
_closeRecentWindowUIController.SetMostRecentlyInteractedWindow(window);
|
||||
}
|
||||
else
|
||||
{
|
||||
window.OpenCenteredLeft();
|
||||
// Open at parent position if it's open.
|
||||
if (_ui.TryGetOpenUi<StorageBoundUserInterface>(EntityManager.GetComponent<TransformComponent>(sBui.Owner).ParentUid,
|
||||
StorageComponent.StorageUiKey.Key, out var bui) && bui.Position != null)
|
||||
{
|
||||
window.Open(bui.Position.Value);
|
||||
}
|
||||
// Open at the saved position if it exists.
|
||||
else if (_ui.TryGetPosition(sBui.Owner, StorageComponent.StorageUiKey.Key, out var pos))
|
||||
{
|
||||
window.Open(pos);
|
||||
}
|
||||
// Open at the default position.
|
||||
else
|
||||
{
|
||||
window.OpenCenteredLeft();
|
||||
}
|
||||
}
|
||||
|
||||
_ui.RegisterControl(sBui, window);
|
||||
return window;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,8 +23,7 @@ namespace Content.Client.VendingMachines
|
||||
{
|
||||
base.Open();
|
||||
|
||||
_menu = this.CreateWindow<VendingMachineMenu>();
|
||||
_menu.OpenCenteredLeft();
|
||||
_menu = this.CreateWindowCenteredLeft<VendingMachineMenu>();
|
||||
_menu.Title = EntMan.GetComponent<MetaDataComponent>(Owner).EntityName;
|
||||
_menu.OnItemSelected += OnItemSelected;
|
||||
Refresh();
|
||||
|
||||
@@ -6,6 +6,7 @@ using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.StatusEffect;
|
||||
using Content.Shared.Weapons.Melee;
|
||||
using Content.Shared.Weapons.Melee.Components;
|
||||
using Content.Shared.Weapons.Melee.Events;
|
||||
using Content.Shared.Weapons.Ranged.Components;
|
||||
using Robust.Client.GameObjects;
|
||||
@@ -89,16 +90,6 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
|
||||
|
||||
// TODO using targeted actions while combat mode is enabled should NOT trigger attacks.
|
||||
|
||||
// TODO: Need to make alt-fire melee its own component I guess?
|
||||
// Melee and guns share a lot in the middle but share virtually nothing at the start and end so
|
||||
// it's kinda tricky.
|
||||
// I think as long as we make secondaries their own component it's probably fine
|
||||
// as long as guncomp has an alt-use key then it shouldn't be too much of a PITA to deal with.
|
||||
if (TryComp<GunComponent>(weaponUid, out var gun) && gun.UseKey)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var mousePos = _eyeManager.PixelToMap(_inputManager.MouseScreenPosition);
|
||||
|
||||
if (mousePos.MapId == MapId.Nullspace)
|
||||
@@ -116,6 +107,30 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
|
||||
{
|
||||
coordinates = TransformSystem.ToCoordinates(_map.GetMap(mousePos.MapId), mousePos);
|
||||
}
|
||||
|
||||
// If the gun has AltFireComponent, it can be used to attack.
|
||||
if (TryComp<GunComponent>(weaponUid, out var gun) && gun.UseKey)
|
||||
{
|
||||
if (!TryComp<AltFireMeleeComponent>(weaponUid, out var altFireComponent) || altDown != BoundKeyState.Down)
|
||||
return;
|
||||
|
||||
switch(altFireComponent.AttackType)
|
||||
{
|
||||
case AltFireAttackType.Light:
|
||||
ClientLightAttack(entity, mousePos, coordinates, weaponUid, weapon);
|
||||
break;
|
||||
|
||||
case AltFireAttackType.Heavy:
|
||||
ClientHeavyAttack(entity, coordinates, weaponUid, weapon);
|
||||
break;
|
||||
|
||||
case AltFireAttackType.Disarm:
|
||||
ClientDisarm(entity, mousePos, coordinates);
|
||||
break;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Heavy attack.
|
||||
if (altDown == BoundKeyState.Down)
|
||||
@@ -123,14 +138,7 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
|
||||
// If it's an unarmed attack then do a disarm
|
||||
if (weapon.AltDisarm && weaponUid == entity)
|
||||
{
|
||||
EntityUid? target = null;
|
||||
|
||||
if (_stateManager.CurrentState is GameplayStateBase screen)
|
||||
{
|
||||
target = screen.GetClickedEntity(mousePos);
|
||||
}
|
||||
|
||||
EntityManager.RaisePredictiveEvent(new DisarmAttackEvent(GetNetEntity(target), GetNetCoordinates(coordinates)));
|
||||
ClientDisarm(entity, mousePos, coordinates);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -140,28 +148,7 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
|
||||
|
||||
// Light attack
|
||||
if (useDown == BoundKeyState.Down)
|
||||
{
|
||||
var attackerPos = TransformSystem.GetMapCoordinates(entity);
|
||||
|
||||
if (mousePos.MapId != attackerPos.MapId ||
|
||||
(attackerPos.Position - mousePos.Position).Length() > weapon.Range)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
EntityUid? target = null;
|
||||
|
||||
if (_stateManager.CurrentState is GameplayStateBase screen)
|
||||
{
|
||||
target = screen.GetClickedEntity(mousePos);
|
||||
}
|
||||
|
||||
// Don't light-attack if interaction will be handling this instead
|
||||
if (Interaction.CombatModeCanHandInteract(entity, target))
|
||||
return;
|
||||
|
||||
RaisePredictiveEvent(new LightAttackEvent(GetNetEntity(target), GetNetEntity(weaponUid), GetNetCoordinates(coordinates)));
|
||||
}
|
||||
ClientLightAttack(entity, mousePos, coordinates, weaponUid, weapon);
|
||||
}
|
||||
|
||||
protected override bool InRange(EntityUid user, EntityUid target, float range, ICommonSession? session)
|
||||
@@ -235,6 +222,35 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
|
||||
var entities = GetNetEntityList(ArcRayCast(userPos, direction.ToWorldAngle(), component.Angle, distance, userXform.MapID, user).ToList());
|
||||
RaisePredictiveEvent(new HeavyAttackEvent(GetNetEntity(meleeUid), entities.GetRange(0, Math.Min(MaxTargets, entities.Count)), GetNetCoordinates(coordinates)));
|
||||
}
|
||||
|
||||
private void ClientDisarm(EntityUid attacker, MapCoordinates mousePos, EntityCoordinates coordinates)
|
||||
{
|
||||
EntityUid? target = null;
|
||||
|
||||
if (_stateManager.CurrentState is GameplayStateBase screen)
|
||||
target = screen.GetClickedEntity(mousePos);
|
||||
|
||||
RaisePredictiveEvent(new DisarmAttackEvent(GetNetEntity(target), GetNetCoordinates(coordinates)));
|
||||
}
|
||||
|
||||
private void ClientLightAttack(EntityUid attacker, MapCoordinates mousePos, EntityCoordinates coordinates, EntityUid weaponUid, MeleeWeaponComponent meleeComponent)
|
||||
{
|
||||
var attackerPos = TransformSystem.GetMapCoordinates(attacker);
|
||||
|
||||
if (mousePos.MapId != attackerPos.MapId || (attackerPos.Position - mousePos.Position).Length() > meleeComponent.Range)
|
||||
return;
|
||||
|
||||
EntityUid? target = null;
|
||||
|
||||
if (_stateManager.CurrentState is GameplayStateBase screen)
|
||||
target = screen.GetClickedEntity(mousePos);
|
||||
|
||||
// Don't light-attack if interaction will be handling this instead
|
||||
if (Interaction.CombatModeCanHandInteract(attacker, target))
|
||||
return;
|
||||
|
||||
RaisePredictiveEvent(new LightAttackEvent(GetNetEntity(target), GetNetEntity(weaponUid), GetNetCoordinates(coordinates)));
|
||||
}
|
||||
|
||||
private void OnMeleeLunge(MeleeLungeEvent ev)
|
||||
{
|
||||
|
||||
@@ -16,6 +16,7 @@ public sealed class TetherGunSystem : SharedTetherGunSystem
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IOverlayManager _overlay = default!;
|
||||
[Dependency] private readonly IPlayerManager _player = default!;
|
||||
[Dependency] private readonly MapSystem _mapSystem = default!;
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
@@ -73,11 +74,11 @@ public sealed class TetherGunSystem : SharedTetherGunSystem
|
||||
|
||||
if (_mapManager.TryFindGridAt(mouseWorldPos, out var gridUid, out _))
|
||||
{
|
||||
coords = EntityCoordinates.FromMap(gridUid, mouseWorldPos, TransformSystem);
|
||||
coords = TransformSystem.ToCoordinates(gridUid, mouseWorldPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
coords = EntityCoordinates.FromMap(_mapManager.GetMapEntityId(mouseWorldPos.MapId), mouseWorldPos, TransformSystem);
|
||||
coords = TransformSystem.ToCoordinates(_mapSystem.GetMap(mouseWorldPos.MapId), mouseWorldPos);
|
||||
}
|
||||
|
||||
const float BufferDistance = 0.1f;
|
||||
|
||||
@@ -37,6 +37,7 @@ public sealed partial class GunSystem : SharedGunSystem
|
||||
[Dependency] private readonly InputSystem _inputSystem = default!;
|
||||
[Dependency] private readonly SharedCameraRecoilSystem _recoil = default!;
|
||||
[Dependency] private readonly SharedMapSystem _maps = default!;
|
||||
[Dependency] private readonly SharedTransformSystem _xform = default!;
|
||||
|
||||
[ValidatePrototypeId<EntityPrototype>]
|
||||
public const string HitscanProto = "HitscanEffect";
|
||||
@@ -102,6 +103,13 @@ public sealed partial class GunSystem : SharedGunSystem
|
||||
private void OnHitscan(HitscanEvent ev)
|
||||
{
|
||||
// ALL I WANT IS AN ANIMATED EFFECT
|
||||
|
||||
// TODO EFFECTS
|
||||
// This is very jank
|
||||
// because the effect consists of three unrelatd entities, the hitscan beam can be split appart.
|
||||
// E.g., if a grid rotates while part of the beam is parented to the grid, and part of it is parented to the map.
|
||||
// Ideally, there should only be one entity, with one sprite that has multiple layers
|
||||
// Or at the very least, have the other entities parented to the same entity to make sure they stick together.
|
||||
foreach (var a in ev.Sprites)
|
||||
{
|
||||
if (a.Sprite is not SpriteSpecifier.Rsi rsi)
|
||||
@@ -109,13 +117,17 @@ public sealed partial class GunSystem : SharedGunSystem
|
||||
|
||||
var coords = GetCoordinates(a.coordinates);
|
||||
|
||||
if (Deleted(coords.EntityId))
|
||||
if (!TryComp(coords.EntityId, out TransformComponent? relativeXform))
|
||||
continue;
|
||||
|
||||
var ent = Spawn(HitscanProto, coords);
|
||||
var sprite = Comp<SpriteComponent>(ent);
|
||||
|
||||
var xform = Transform(ent);
|
||||
xform.LocalRotation = a.angle;
|
||||
var targetWorldRot = a.angle + _xform.GetWorldRotation(relativeXform);
|
||||
var delta = targetWorldRot - _xform.GetWorldRotation(xform);
|
||||
_xform.SetLocalRotationNoLerp(ent, xform.LocalRotation + delta, xform);
|
||||
|
||||
sprite[EffectLayers.Unshaded].AutoAnimated = false;
|
||||
sprite.LayerSetSprite(EffectLayers.Unshaded, rsi);
|
||||
sprite.LayerSetState(EffectLayers.Unshaded, rsi.RsiState);
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System.Numerics;
|
||||
using Content.Shared.Light.Components;
|
||||
using Content.Shared.Weather;
|
||||
using Robust.Client.Audio;
|
||||
using Robust.Client.GameObjects;
|
||||
@@ -57,6 +58,7 @@ public sealed class WeatherSystem : SharedWeatherSystem
|
||||
// Work out tiles nearby to determine volume.
|
||||
if (TryComp<MapGridComponent>(entXform.GridUid, out var grid))
|
||||
{
|
||||
TryComp(entXform.GridUid, out RoofComponent? roofComp);
|
||||
var gridId = entXform.GridUid.Value;
|
||||
// FloodFill to the nearest tile and use that for audio.
|
||||
var seed = _mapSystem.GetTileRef(gridId, grid, entXform.Coordinates);
|
||||
@@ -71,7 +73,7 @@ public sealed class WeatherSystem : SharedWeatherSystem
|
||||
if (!visited.Add(node.GridIndices))
|
||||
continue;
|
||||
|
||||
if (!CanWeatherAffect(entXform.GridUid.Value, grid, node))
|
||||
if (!CanWeatherAffect(entXform.GridUid.Value, grid, node, roofComp))
|
||||
{
|
||||
// Add neighbors
|
||||
// TODO: Ideally we pick some deterministically random direction and use that
|
||||
|
||||
@@ -26,11 +26,7 @@ public sealed partial class TestPair
|
||||
instance.ProtoMan.LoadString(file, changed: changed);
|
||||
}
|
||||
|
||||
await instance.WaitPost(() =>
|
||||
{
|
||||
instance.ProtoMan.ResolveResults();
|
||||
instance.ProtoMan.ReloadPrototypes(changed);
|
||||
});
|
||||
await instance.WaitPost(() => instance.ProtoMan.ReloadPrototypes(changed));
|
||||
|
||||
foreach (var (kind, ids) in changed)
|
||||
{
|
||||
@@ -65,4 +61,4 @@ public sealed partial class TestPair
|
||||
{
|
||||
return _loadedPrototypes.TryGetValue(kind, out var ids) && ids.Contains(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,10 +6,8 @@ using Content.Server.Cargo.Systems;
|
||||
using Content.Server.Nutrition.Components;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Shared.Cargo.Prototypes;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Prototypes;
|
||||
using Content.Shared.Stacks;
|
||||
using Content.Shared.Tag;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
@@ -67,7 +65,7 @@ public sealed class CargoTest
|
||||
var testMap = await pair.CreateTestMap();
|
||||
|
||||
var entManager = server.ResolveDependency<IEntityManager>();
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var protoManager = server.ResolveDependency<IPrototypeManager>();
|
||||
var cargo = entManager.System<CargoSystem>();
|
||||
|
||||
@@ -93,7 +91,7 @@ public sealed class CargoTest
|
||||
}
|
||||
});
|
||||
|
||||
mapManager.DeleteMap(mapId);
|
||||
mapSystem.DeleteMap(mapId);
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
@@ -151,6 +149,7 @@ public sealed class CargoTest
|
||||
var testMap = await pair.CreateTestMap();
|
||||
|
||||
var entManager = server.ResolveDependency<IEntityManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var protoManager = server.ResolveDependency<IPrototypeManager>();
|
||||
var componentFactory = server.ResolveDependency<IComponentFactory>();
|
||||
@@ -207,7 +206,7 @@ public sealed class CargoTest
|
||||
|
||||
entManager.DeleteEntity(ent);
|
||||
}
|
||||
mapManager.DeleteMap(mapId);
|
||||
mapSystem.DeleteMap(mapId);
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
|
||||
@@ -59,6 +59,32 @@ namespace Content.IntegrationTests.Tests.Chemistry
|
||||
#pragma warning restore NUnit2045
|
||||
}
|
||||
|
||||
//------------CP14 - improve test for alchemy
|
||||
//Get all possible reactions with the current reagents
|
||||
var possibleReactions = prototypeManager.EnumeratePrototypes<ReactionPrototype>()
|
||||
.Where(x => x.Reactants.All(id => solution.Contents.Any(s => s.Reagent.Prototype == id.Key)))
|
||||
.ToList();
|
||||
|
||||
//Check if the reaction is the first to occur when heated
|
||||
foreach (var possibleReaction in possibleReactions.OrderBy(r => r.MinimumTemperature))
|
||||
{
|
||||
if (possibleReaction.MinimumTemperature < reactionPrototype.MinimumTemperature && possibleReaction.MixingCategories == reactionPrototype.MixingCategories)
|
||||
{
|
||||
Assert.Fail($"The {possibleReaction.ID} reaction may occur before {reactionPrototype.ID} when heated.");
|
||||
}
|
||||
}
|
||||
|
||||
//Check if the reaction is the first to occur when freezing
|
||||
foreach (var possibleReaction in possibleReactions.OrderBy(r => r.MaximumTemperature))
|
||||
{
|
||||
if (possibleReaction.MaximumTemperature > reactionPrototype.MaximumTemperature && possibleReaction.MixingCategories == reactionPrototype.MixingCategories)
|
||||
{
|
||||
Assert.Fail($"The {possibleReaction.ID} reaction may occur before {reactionPrototype.ID} when freezing.");
|
||||
}
|
||||
}
|
||||
|
||||
//Now safe set the temperature and mix the reagents
|
||||
//----------CP14 - improve test for alchemy end
|
||||
solutionContainerSystem.SetTemperature(solutionEnt.Value, reactionPrototype.MinimumTemperature);
|
||||
|
||||
if (reactionPrototype.MixingCategories != null)
|
||||
|
||||
86
Content.IntegrationTests/Tests/Doors/AirlockPryingTest.cs
Normal file
86
Content.IntegrationTests/Tests/Doors/AirlockPryingTest.cs
Normal file
@@ -0,0 +1,86 @@
|
||||
using Content.IntegrationTests.Tests.Interaction;
|
||||
using Content.Server.Doors.Systems;
|
||||
using Content.Shared.Doors.Components;
|
||||
|
||||
namespace Content.IntegrationTests.Tests.Doors;
|
||||
|
||||
public sealed class AirlockPryingTest : InteractionTest
|
||||
{
|
||||
/* CP14 Crowbar door prying disabled
|
||||
[Test]
|
||||
public async Task PoweredClosedAirlock_Pry_DoesNotOpen()
|
||||
{
|
||||
await SpawnTarget(Airlock);
|
||||
await SpawnEntity("APCBasic", SEntMan.GetCoordinates(TargetCoords));
|
||||
|
||||
await RunTicks(1);
|
||||
|
||||
Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
|
||||
Assert.That(airlockComp.Powered, "Airlock should be powered for this test.");
|
||||
|
||||
Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Closed), "Airlock did not start closed.");
|
||||
|
||||
await InteractUsing(Pry);
|
||||
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Closed), "Powered airlock was pried open.");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task PoweredOpenAirlock_Pry_DoesNotClose()
|
||||
{
|
||||
await SpawnTarget(Airlock);
|
||||
await SpawnEntity("APCBasic", SEntMan.GetCoordinates(TargetCoords));
|
||||
|
||||
await RunTicks(1);
|
||||
|
||||
Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
|
||||
Assert.That(airlockComp.Powered, "Airlock should be powered for this test.");
|
||||
|
||||
var doorSys = SEntMan.System<DoorSystem>();
|
||||
await Server.WaitPost(() => doorSys.SetState(SEntMan.GetEntity(Target.Value), DoorState.Open));
|
||||
|
||||
Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Open), "Airlock did not start open.");
|
||||
|
||||
await InteractUsing(Pry);
|
||||
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Open), "Powered airlock was pried closed.");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task UnpoweredClosedAirlock_Pry_Opens()
|
||||
{
|
||||
await SpawnTarget(Airlock);
|
||||
|
||||
Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
|
||||
Assert.That(airlockComp.Powered, Is.False, "Airlock should not be powered for this test.");
|
||||
|
||||
Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Closed), "Airlock did not start closed.");
|
||||
|
||||
await InteractUsing(Pry);
|
||||
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Opening), "Unpowered airlock failed to pry open.");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public async Task UnpoweredOpenAirlock_Pry_Closes()
|
||||
{
|
||||
await SpawnTarget(Airlock);
|
||||
|
||||
Assert.That(TryComp<AirlockComponent>(out var airlockComp), "Airlock does not have AirlockComponent?");
|
||||
Assert.That(airlockComp.Powered, Is.False, "Airlock should not be powered for this test.");
|
||||
|
||||
var doorSys = SEntMan.System<DoorSystem>();
|
||||
await Server.WaitPost(() => doorSys.SetState(SEntMan.GetEntity(Target.Value), DoorState.Open));
|
||||
|
||||
Assert.That(TryComp<DoorComponent>(out var doorComp), "Airlock does not have DoorComponent?");
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Open), "Airlock did not start open.");
|
||||
|
||||
await InteractUsing(Pry);
|
||||
|
||||
Assert.That(doorComp.State, Is.EqualTo(DoorState.Closing), "Unpowered airlock failed to pry closed.");
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -6,7 +6,6 @@ using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.IntegrationTests.Tests.Hands;
|
||||
|
||||
@@ -38,7 +37,7 @@ public sealed class HandTests
|
||||
|
||||
var entMan = server.ResolveDependency<IEntityManager>();
|
||||
var playerMan = server.ResolveDependency<IPlayerManager>();
|
||||
var mapMan = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var sys = entMan.System<SharedHandsSystem>();
|
||||
var tSys = entMan.System<TransformSystem>();
|
||||
|
||||
@@ -69,7 +68,7 @@ public sealed class HandTests
|
||||
await pair.RunTicksSync(5);
|
||||
Assert.That(hands.ActiveHandEntity, Is.Null);
|
||||
|
||||
await server.WaitPost(() => mapMan.DeleteMap(data.MapId));
|
||||
await server.WaitPost(() => mapSystem.DeleteMap(data.MapId));
|
||||
await pair.CleanReturnAsync();
|
||||
}
|
||||
|
||||
@@ -87,7 +86,7 @@ public sealed class HandTests
|
||||
|
||||
var entMan = server.ResolveDependency<IEntityManager>();
|
||||
var playerMan = server.ResolveDependency<IPlayerManager>();
|
||||
var mapMan = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var sys = entMan.System<SharedHandsSystem>();
|
||||
var tSys = entMan.System<TransformSystem>();
|
||||
var containerSystem = server.System<SharedContainerSystem>();
|
||||
@@ -134,7 +133,7 @@ public sealed class HandTests
|
||||
Assert.That(hands.ActiveHandEntity, Is.Not.EqualTo(item));
|
||||
Assert.That(containerSystem.IsInSameOrNoContainer((player, xform), (item, itemXform)));
|
||||
|
||||
await server.WaitPost(() => mapMan.DeleteMap(map.MapId));
|
||||
await server.WaitPost(() => mapSystem.DeleteMap(map.MapId));
|
||||
await pair.CleanReturnAsync();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Content.Shared.Inventory;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
namespace Content.IntegrationTests.Tests
|
||||
{
|
||||
@@ -67,7 +66,7 @@ namespace Content.IntegrationTests.Tests
|
||||
EntityUid pocketItem = default;
|
||||
|
||||
InventorySystem invSystem = default!;
|
||||
var mapMan = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var entityMan = server.ResolveDependency<IEntityManager>();
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
@@ -129,7 +128,7 @@ namespace Content.IntegrationTests.Tests
|
||||
Assert.That(!invSystem.TryGetSlotEntity(human, "pocket1", out _));
|
||||
});
|
||||
|
||||
mapMan.DeleteMap(testMap.MapId);
|
||||
mapSystem.DeleteMap(testMap.MapId);
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
|
||||
@@ -10,6 +10,9 @@ public abstract partial class InteractionTest
|
||||
protected const string Plating = "Plating";
|
||||
protected const string Lattice = "Lattice";
|
||||
|
||||
// Structures
|
||||
protected const string Airlock = "Airlock";
|
||||
|
||||
// Tools/steps
|
||||
protected const string Wrench = "Wrench";
|
||||
protected const string Screw = "Screwdriver";
|
||||
|
||||
@@ -260,7 +260,7 @@ public abstract partial class InteractionTest
|
||||
[TearDown]
|
||||
public async Task TearDownInternal()
|
||||
{
|
||||
await Server.WaitPost(() => MapMan.DeleteMap(MapId));
|
||||
await Server.WaitPost(() => MapSystem.DeleteMap(MapId));
|
||||
await Pair.CleanReturnAsync();
|
||||
await TearDown();
|
||||
}
|
||||
|
||||
70
Content.IntegrationTests/Tests/MagazineVisualsSpriteTest.cs
Normal file
70
Content.IntegrationTests/Tests/MagazineVisualsSpriteTest.cs
Normal file
@@ -0,0 +1,70 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Client.Weapons.Ranged.Components;
|
||||
using Content.Shared.Prototypes;
|
||||
using Robust.Client.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.IntegrationTests.Tests;
|
||||
|
||||
/// <summary>
|
||||
/// Tests all entity prototypes with the MagazineVisualsComponent.
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public sealed class MagazineVisualsSpriteTest
|
||||
{
|
||||
[Test]
|
||||
public async Task MagazineVisualsSpritesExist()
|
||||
{
|
||||
await using var pair = await PoolManager.GetServerClient();
|
||||
var client = pair.Client;
|
||||
var protoMan = client.ResolveDependency<IPrototypeManager>();
|
||||
var componentFactory = client.ResolveDependency<IComponentFactory>();
|
||||
|
||||
await client.WaitAssertion(() =>
|
||||
{
|
||||
foreach (var proto in protoMan.EnumeratePrototypes<EntityPrototype>())
|
||||
{
|
||||
if (proto.Abstract || pair.IsTestPrototype(proto))
|
||||
continue;
|
||||
|
||||
if (!proto.TryGetComponent<MagazineVisualsComponent>(out var visuals, componentFactory))
|
||||
continue;
|
||||
|
||||
Assert.That(proto.TryGetComponent<SpriteComponent>(out var sprite, componentFactory),
|
||||
@$"{proto.ID} has MagazineVisualsComponent but no SpriteComponent.");
|
||||
Assert.That(proto.HasComponent<AppearanceComponent>(componentFactory),
|
||||
@$"{proto.ID} has MagazineVisualsComponent but no AppearanceComponent.");
|
||||
|
||||
var toTest = new List<(int, string)>();
|
||||
if (sprite.LayerMapTryGet(GunVisualLayers.Mag, out var magLayerId))
|
||||
toTest.Add((magLayerId, ""));
|
||||
if (sprite.LayerMapTryGet(GunVisualLayers.MagUnshaded, out var magUnshadedLayerId))
|
||||
toTest.Add((magUnshadedLayerId, "-unshaded"));
|
||||
|
||||
Assert.That(toTest, Is.Not.Empty,
|
||||
@$"{proto.ID} has MagazineVisualsComponent but no Mag or MagUnshaded layer map.");
|
||||
|
||||
var start = visuals.ZeroVisible ? 0 : 1;
|
||||
foreach (var (id, midfix) in toTest)
|
||||
{
|
||||
Assert.That(sprite.TryGetLayer(id, out var layer));
|
||||
var rsi = layer.ActualRsi;
|
||||
for (var i = start; i < visuals.MagSteps; i++)
|
||||
{
|
||||
var state = $"{visuals.MagState}{midfix}-{i}";
|
||||
Assert.That(rsi.TryGetState(state, out _),
|
||||
@$"{proto.ID} has MagazineVisualsComponent with MagSteps = {visuals.MagSteps}, but {rsi.Path} doesn't have state {state}!");
|
||||
}
|
||||
|
||||
// MagSteps includes the 0th step, so sometimes people are off by one.
|
||||
var extraState = $"{visuals.MagState}{midfix}-{visuals.MagSteps}";
|
||||
Assert.That(rsi.TryGetState(extraState, out _), Is.False,
|
||||
@$"{proto.ID} has MagazineVisualsComponent with MagSteps = {visuals.MagSteps}, but more states exist!");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
}
|
||||
}
|
||||
@@ -346,7 +346,7 @@ public sealed class MaterialArbitrageTest
|
||||
}
|
||||
});
|
||||
|
||||
await server.WaitPost(() => mapManager.DeleteMap(testMap.MapId));
|
||||
await server.WaitPost(() => mapSystem.DeleteMap(testMap.MapId));
|
||||
await pair.CleanReturnAsync();
|
||||
|
||||
async Task<double> GetSpawnedPrice(Dictionary<string, int> ents)
|
||||
|
||||
@@ -3,7 +3,6 @@ using Content.Server.Stack;
|
||||
using Content.Shared.Stacks;
|
||||
using Content.Shared.Materials;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.IntegrationTests.Tests.Materials
|
||||
@@ -24,7 +23,7 @@ namespace Content.IntegrationTests.Tests.Materials
|
||||
var server = pair.Server;
|
||||
await server.WaitIdleAsync();
|
||||
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var prototypeManager = server.ResolveDependency<IPrototypeManager>();
|
||||
var entityManager = server.ResolveDependency<IEntityManager>();
|
||||
|
||||
@@ -59,7 +58,7 @@ namespace Content.IntegrationTests.Tests.Materials
|
||||
}
|
||||
});
|
||||
|
||||
mapManager.DeleteMap(testMap.MapId);
|
||||
mapSystem.DeleteMap(testMap.MapId);
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
|
||||
@@ -81,7 +81,7 @@ public sealed partial class MindTests
|
||||
var testMap2 = await pair.CreateTestMap();
|
||||
|
||||
var entMan = server.ResolveDependency<IServerEntityManager>();
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var playerMan = server.ResolveDependency<IPlayerManager>();
|
||||
var player = playerMan.Sessions.Single();
|
||||
|
||||
@@ -101,7 +101,7 @@ public sealed partial class MindTests
|
||||
});
|
||||
|
||||
await pair.RunTicksSync(5);
|
||||
await server.WaitAssertion(() => mapManager.DeleteMap(testMap.MapId));
|
||||
await server.WaitAssertion(() => mapSystem.DeleteMap(testMap.MapId));
|
||||
await pair.RunTicksSync(5);
|
||||
|
||||
await server.WaitAssertion(() =>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Content.Server.Administration.Systems;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.Maps;
|
||||
using Content.Server.Shuttles.Components;
|
||||
@@ -42,6 +43,7 @@ namespace Content.IntegrationTests.Tests
|
||||
//CrystallEdge Map replacement
|
||||
|
||||
//CrystallEdge Map replacement end
|
||||
AdminTestArenaSystem.ArenaMapPath
|
||||
};
|
||||
|
||||
private static readonly string[] DoNotMapWhitelist =
|
||||
|
||||
@@ -2,7 +2,6 @@ using System.Linq;
|
||||
using Content.Shared.Roles;
|
||||
using Content.Server.Storage.EntitySystems;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Collections;
|
||||
|
||||
namespace Content.IntegrationTests.Tests.Roles;
|
||||
@@ -19,7 +18,7 @@ public sealed class StartingGearPrototypeStorageTest
|
||||
var settings = new PoolSettings { Connected = true, Dirty = true };
|
||||
await using var pair = await PoolManager.GetServerClient(settings);
|
||||
var server = pair.Server;
|
||||
var mapManager = server.ResolveDependency<IMapManager>();
|
||||
var mapSystem = server.System<SharedMapSystem>();
|
||||
var storageSystem = server.System<StorageSystem>();
|
||||
|
||||
var protos = server.ProtoMan
|
||||
@@ -64,7 +63,7 @@ public sealed class StartingGearPrototypeStorageTest
|
||||
}
|
||||
}
|
||||
|
||||
mapManager.DeleteMap(testMap.MapId);
|
||||
mapSystem.DeleteMap(testMap.MapId);
|
||||
});
|
||||
|
||||
await pair.CleanReturnAsync();
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user