Stable merge (#36192)
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@@ -42,6 +42,9 @@ public sealed class StorageWindow : BaseWindow
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private ValueList<EntityUid> _contained = new();
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private ValueList<EntityUid> _toRemove = new();
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// Manually store this because you can't have a 0x0 GridContainer but we still need to add child controls for 1x1 containers.
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private Vector2i _pieceGridSize;
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private TextureButton? _backButton;
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private bool _isDirty;
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@@ -408,11 +411,14 @@ public sealed class StorageWindow : BaseWindow
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_contained.Clear();
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_contained.AddRange(storageComp.Container.ContainedEntities.Reverse());
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var width = boundingGrid.Width + 1;
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var height = boundingGrid.Height + 1;
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// Build the grid representation
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if (_pieceGrid.Rows - 1 != boundingGrid.Height || _pieceGrid.Columns - 1 != boundingGrid.Width)
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if (_pieceGrid.Rows != _pieceGridSize.Y || _pieceGrid.Columns != _pieceGridSize.X)
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{
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_pieceGrid.Rows = boundingGrid.Height + 1;
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_pieceGrid.Columns = boundingGrid.Width + 1;
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_pieceGrid.Rows = height;
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_pieceGrid.Columns = width;
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_controlGrid.Clear();
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for (var y = boundingGrid.Bottom; y <= boundingGrid.Top; y++)
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@@ -430,6 +436,7 @@ public sealed class StorageWindow : BaseWindow
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}
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}
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_pieceGridSize = new(width, height);
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_toRemove.Clear();
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// Remove entities no longer relevant / Update existing ones
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@@ -246,7 +246,7 @@ internal sealed partial class ChatManager : IChatManager
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Color? colorOverride = null;
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var wrappedMessage = Loc.GetString("chat-manager-send-ooc-wrap-message", ("playerName",player.Name), ("message", FormattedMessage.EscapeText(message)));
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if (_adminManager.HasAdminFlag(player, AdminFlags.Admin))
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if (_adminManager.HasAdminFlag(player, AdminFlags.NameColor))
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{
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var prefs = _preferencesManager.GetPreferences(player.UserId);
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colorOverride = prefs.AdminOOCColor;
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@@ -95,6 +95,10 @@ public sealed class HandTeleporterSystem : EntitySystem
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var timeout = EnsureComp<PortalTimeoutComponent>(user);
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timeout.EnteredPortal = null;
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component.FirstPortal = Spawn(component.FirstPortalPrototype, Transform(user).Coordinates);
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if (component.AllowPortalsOnDifferentMaps && TryComp<PortalComponent>(component.FirstPortal, out var portal))
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portal.CanTeleportToOtherMaps = true;
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_adminLogger.Add(LogType.EntitySpawn, LogImpact.High, $"{ToPrettyString(user):player} opened {ToPrettyString(component.FirstPortal.Value)} at {Transform(component.FirstPortal.Value).Coordinates} using {ToPrettyString(uid)}");
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_audio.PlayPvs(component.NewPortalSound, uid);
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}
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@@ -113,6 +117,10 @@ public sealed class HandTeleporterSystem : EntitySystem
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var timeout = EnsureComp<PortalTimeoutComponent>(user);
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timeout.EnteredPortal = null;
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component.SecondPortal = Spawn(component.SecondPortalPrototype, Transform(user).Coordinates);
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if (component.AllowPortalsOnDifferentMaps && TryComp<PortalComponent>(component.SecondPortal, out var portal))
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portal.CanTeleportToOtherMaps = true;
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_adminLogger.Add(LogType.EntitySpawn, LogImpact.High, $"{ToPrettyString(user):player} opened {ToPrettyString(component.SecondPortal.Value)} at {Transform(component.SecondPortal.Value).Coordinates} linked to {ToPrettyString(component.FirstPortal!.Value)} using {ToPrettyString(uid)}");
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_link.TryLink(component.FirstPortal!.Value, component.SecondPortal.Value, true);
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_audio.PlayPvs(component.NewPortalSound, uid);
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@@ -21,11 +21,17 @@ public sealed partial class HandTeleporterComponent : Component
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public EntityUid? SecondPortal = null;
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/// <summary>
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/// Portals can't be placed on different grids?
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/// Should the portals be able to be placed across grids?
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/// </summary>
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[DataField]
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public bool AllowPortalsOnDifferentGrids;
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/// <summary>
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/// Should the portals work across maps?
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/// </summary>
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[DataField]
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public bool AllowPortalsOnDifferentMaps;
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[DataField("firstPortalPrototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string FirstPortalPrototype = "PortalRed";
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@@ -28,5 +28,7 @@
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- state: icon
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color: green
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- type: HandTeleporter
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allowPortalsOnDifferentGrids: true
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allowPortalsOnDifferentMaps: true
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firstPortalPrototype: PortalGatewayBlue
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secondPortalPrototype: PortalGatewayOrange
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