Ice spectre mob + jobs playtime requirement increase (#806)

* increase roles playtime requirements

* ice spectre
This commit is contained in:
Ed
2025-01-24 21:56:30 +03:00
committed by GitHub
parent fdca66be06
commit 403344fd46
14 changed files with 212 additions and 86 deletions

View File

@@ -26,7 +26,7 @@ public abstract partial class CP14SharedMagicSystem
var fromItem = action.Comp.SpellStorage is not null;
var doAfterEventArgs = new DoAfterArgs(EntityManager, performer, MathF.Max(delayedEffect.CastDelay, 1f), doAfter, action, used: action.Comp.SpellStorage)
var doAfterEventArgs = new DoAfterArgs(EntityManager, performer, MathF.Max(delayedEffect.CastDelay, 0.3f), doAfter, action, used: action.Comp.SpellStorage)
{
BreakOnMove = delayedEffect.BreakOnMove,
BreakOnDamage = delayedEffect.BreakOnDamage,