Converted Conveyor and TwoWayLever Visualizers to ECS format (#10028)

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
This commit is contained in:
Steven K
2022-07-30 18:49:47 -07:00
committed by GitHub
parent 2c6cbc6ea6
commit 4091d9d34d
4 changed files with 16 additions and 127 deletions

View File

@@ -1,59 +0,0 @@
using System;
using Content.Shared.Conveyor;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Conveyor.Visualizers
{
[UsedImplicitly]
public sealed class ConveyorVisualizer : AppearanceVisualizer
{
[DataField("state_running")]
private string? _stateRunning;
[DataField("state_stopped")]
private string? _stateStopped;
[DataField("state_reversed")]
private string? _stateReversed;
private void ChangeState(AppearanceComponent appearance)
{
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
{
return;
}
if (appearance.TryGetData(ConveyorVisuals.State, out ConveyorState state))
{
var texture = state switch
{
ConveyorState.Off => _stateStopped,
ConveyorState.Forward => _stateRunning,
ConveyorState.Reverse => _stateReversed,
_ => throw new ArgumentOutOfRangeException()
};
sprite.LayerSetState(0, texture);
}
}
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
var entities = IoCManager.Resolve<IEntityManager>();
var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
ChangeState(appearance);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
ChangeState(component);
}
}
}

View File

@@ -1,58 +0,0 @@
using Content.Shared.MachineLinking;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Conveyor.Visualizers
{
[UsedImplicitly]
public sealed class TwoWayLeverVisualizer : AppearanceVisualizer
{
[DataField("state_forward")]
private string? _stateForward;
[DataField("state_off")]
private string? _stateOff;
[DataField("state_reversed")]
private string? _stateReversed;
private void ChangeState(AppearanceComponent appearance)
{
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(appearance.Owner, out ISpriteComponent? sprite))
{
return;
}
appearance.TryGetData(TwoWayLeverVisuals.State, out TwoWayLeverState state);
var texture = state switch
{
TwoWayLeverState.Middle => _stateOff,
TwoWayLeverState.Right => _stateForward,
TwoWayLeverState.Left => _stateReversed,
_ => _stateOff
};
sprite.LayerSetState(0, texture);
}
public override void InitializeEntity(EntityUid entity)
{
base.InitializeEntity(entity);
var entities = IoCManager.Resolve<IEntityManager>();
var appearance = entities.EnsureComponent<ClientAppearanceComponent>(entity);
ChangeState(appearance);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
ChangeState(component);
}
}
}

View File

@@ -92,16 +92,20 @@
- type: Sprite
netsync: false
sprite: Structures/conveyor.rsi
state: switch-off
layers:
- state: switch-off
map: ["enabled", "enum.TwoWayLeverState.Middle"]
- type: TwoWayLever
- type: UseDelay
delay: 0.2 # prevent light-toggling auto-clickers.
- type: Appearance
- type: GenericVisualizer
visuals:
- type: TwoWayLeverVisualizer
state_forward: switch-fwd
state_off: switch-off
state_reversed: switch-rev
enum.TwoWayLeverVisuals.State:
enabled:
Right: { state: switch-fwd }
Middle: { state: switch-off }
Left: { state: switch-rev }
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic

View File

@@ -1,4 +1,4 @@
- type: entity
- type: entity
id: ConveyorBelt
name: conveyor belt
description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly.
@@ -20,11 +20,13 @@
- type: ExtensionCableReceiver
- type: Conveyor
- type: Appearance
- type: GenericVisualizer
visuals:
- type: ConveyorVisualizer
state_running: conveyor_started_cw
state_stopped: conveyor_stopped_cw
state_reversed: conveyor_started_cw_r
enum.ConveyorVisuals.State:
enum.ConveyorState.Off:
Off: { state: conveyor_stopped_cw }
Forward: { state: conveyor_started_cw }
Reverse: { state: conveyor_started_cw_r }
- type: Construction
graph: ConveyorGraph
node: entity