fix several machines having lit screens when unpowered (#11975)

This commit is contained in:
Nemanja
2022-10-16 17:00:18 -04:00
committed by GitHub
parent 53967fd03a
commit 40a8599e3e
2 changed files with 16 additions and 0 deletions

View File

@@ -14,6 +14,7 @@
- state: mixer_empty
- state: mixer_screens
shader: unshaded
map: ["enum.PowerDeviceVisualLayers.Powered"]
- type: Icon
sprite: Structures/Machines/mixer.rsi
state: mixer_loaded
@@ -50,6 +51,13 @@
type: ChemMasterBoundUserInterface
- type: ApcPowerReceiver
powerLoad: 250
- type: Appearance
- type: GenericVisualizer
visuals:
enum.PowerDeviceVisuals.Powered:
enum.PowerDeviceVisualLayers.Powered:
True: { visible: true }
False: { visible: false }
# Machine / Construction stuff
- type: Wires
BoardName: "chem_master"

View File

@@ -11,6 +11,7 @@
- state: seedextractor-off
- state: seedextractor-unlit
shader: unshaded
map: ["enum.PowerDeviceVisualLayers.Powered"]
netsync: false
- type: Physics
bodyType: Static
@@ -24,4 +25,11 @@
- MachineMask
layer:
- MachineLayer
- type: Appearance
- type: GenericVisualizer
visuals:
enum.PowerDeviceVisuals.Powered:
enum.PowerDeviceVisualLayers.Powered:
True: { visible: true }
False: { visible: false }
- type: SeedExtractor