Rename Dungeon Master Laws to not run into copyright problems (#33678)
* Rename Dungeon Master Laws to not run into copyright problems * Revert direct map changes * Added renaming of DungeonMasterCircuitBoard to migration.yml * Remove whitespace changes to oasis.yml --------- Co-authored-by: Litrax <email@emal.com>
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@@ -58,12 +58,12 @@ law-overlord-2 = Crew members must not attempt harm, against one another, or aga
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law-overlord-3 = Crew members must not disobey any command given by a silicon.
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law-overlord-4 = Any crew members who disobey the previous laws must be dealt with immediately, severely, and justly.
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law-dungeon-1 = Everybody on the station is playing an elaborate sci-fi fantasy game.
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law-dungeon-2 = You are the Dungeon Master of the game.
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law-dungeon-3 = Ensure that the game runs smoothly and that the players have fun.
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law-dungeon-4 = Ensure that the number of casualties remains low.
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law-dungeon-5 = You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
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law-dungeon-6 = You may fudge the dice rolls to produce a more fun experience.
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law-game-1 = Everybody on the station is playing an elaborate sci-fi fantasy game.
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law-game-2 = You are the Game Master of the game.
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law-game-3 = Ensure that the game runs smoothly and that the players have fun.
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law-game-4 = Ensure that the number of casualties remains low.
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law-game-5 = You must roll a 1d20 die for every request the crew makes. If the outcome is below 12, the request is denied.
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law-game-6 = You may fudge the dice rolls to produce a more fun experience.
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law-painter-1 = You are a universally renowned artist.
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law-painter-2 = The station is your canvas.
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@@ -227,16 +227,16 @@
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laws: OverlordLawset
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- type: entity
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id: DungeonMasterCircuitBoard
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id: GameMasterCircuitBoard
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parent: BaseElectronics
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name: law board (Dungeon Master)
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description: An electronics board containing the Dungeon Master lawset.
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name: law board (Game Master)
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description: An electronics board containing the Game Master lawset.
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components:
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- type: Sprite
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sprite: Objects/Misc/module.rsi
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state: std_mod
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- type: SiliconLawProvider
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laws: DungeonMasterLawset
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laws: GameMasterLawset
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- type: entity
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id: ArtistCircuitBoard
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@@ -182,7 +182,7 @@
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id: Commandment4
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order: 4
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lawString: law-commandments-4
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- type: siliconLaw
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id: Commandment5
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order: 5
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@@ -202,7 +202,7 @@
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id: Commandment8
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order: 8
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lawString: law-commandments-8
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- type: siliconLaw
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id: Commandment9
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order: 9
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@@ -228,7 +228,7 @@
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- Commandment9
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- Commandment10
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obeysTo: laws-owner-crew
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# Paladin laws
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- type: siliconLaw
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id: Paladin1
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@@ -249,7 +249,7 @@
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id: Paladin4
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order: 4
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lawString: law-paladin-4
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- type: siliconLaw
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id: Paladin5
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order: 5
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@@ -265,7 +265,7 @@
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- Paladin4
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- Paladin5
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obeysTo: laws-owner-crew
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# Live and Let Live laws
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- type: siliconLaw
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id: Lall1
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@@ -284,7 +284,7 @@
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- Lall1
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- Lall2
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obeysTo: laws-owner-crew
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# Station efficiency laws
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- type: siliconLaw
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id: Efficiency1
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@@ -295,7 +295,7 @@
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id: Efficiency2
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order: 2
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lawString: law-efficiency-2
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- type: siliconLaw
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id: Efficiency3
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order: 3
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@@ -309,7 +309,7 @@
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- Efficiency2
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- Efficiency3
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obeysTo: laws-owner-station
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# Robocop laws
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- type: siliconLaw
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id: Robocop1
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@@ -320,7 +320,7 @@
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id: Robocop2
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order: 2
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lawString: law-robocop-2
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- type: siliconLaw
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id: Robocop3
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order: 3
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@@ -334,7 +334,7 @@
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- Robocop2
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- Robocop3
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obeysTo: laws-owner-station
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# Overlord laws
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- type: siliconLaw
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id: Overlord1
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@@ -345,7 +345,7 @@
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id: Overlord2
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order: 2
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lawString: law-overlord-2
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- type: siliconLaw
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id: Overlord3
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order: 3
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@@ -364,49 +364,49 @@
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- Overlord3
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- Overlord4
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obeysTo: laws-owner-crew
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# Dungeon Master laws
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# Game Master laws
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- type: siliconLaw
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id: Dungeon1
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id: Game1
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order: 1
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lawString: law-dungeon-1
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lawString: law-game-1
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- type: siliconLaw
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id: Dungeon2
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id: Game2
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order: 2
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lawString: law-dungeon-2
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lawString: law-game-2
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- type: siliconLaw
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id: Dungeon3
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id: Game3
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order: 3
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lawString: law-dungeon-3
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lawString: law-game-3
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- type: siliconLaw
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id: Dungeon4
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id: Game4
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order: 4
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lawString: law-dungeon-4
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- type: siliconLaw
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id: Dungeon5
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order: 5
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lawString: law-dungeon-5
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lawString: law-game-4
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- type: siliconLaw
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id: Dungeon6
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id: Game5
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order: 5
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lawString: law-game-5
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- type: siliconLaw
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id: Game6
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order: 6
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lawString: law-dungeon-6
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lawString: law-game-6
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- type: siliconLawset
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id: DungeonMasterLawset
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id: GameMasterLawset
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laws:
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- Dungeon1
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- Dungeon2
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- Dungeon3
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- Dungeon4
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- Dungeon5
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- Dungeon6
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- Game1
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- Game2
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- Game3
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- Game4
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- Game5
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- Game6
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obeysTo: laws-owner-crew
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# Painter laws
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- type: siliconLaw
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id: Painter1
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@@ -417,7 +417,7 @@
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id: Painter2
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order: 2
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lawString: law-painter-2
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- type: siliconLaw
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id: Painter3
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order: 3
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@@ -427,7 +427,7 @@
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id: Painter4
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order: 4
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lawString: law-painter-4
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- type: siliconLawset
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id: PainterLawset
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laws:
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@@ -436,7 +436,7 @@
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- Painter3
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- Painter4
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obeysTo: laws-owner-crew
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# Antimov laws
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- type: siliconLaw
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id: Antimov1
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@@ -447,13 +447,13 @@
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id: Antimov2
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order: 2
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lawString: law-antimov-2
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- type: siliconLaw
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id: Antimov3
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order: 3
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lawString: law-antimov-3
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- type: siliconLawset
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id: AntimovLawset
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laws:
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@@ -461,7 +461,7 @@
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- Antimov2
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- Antimov3
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obeysTo: laws-owner-crew
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# Nutimov laws
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- type: siliconLaw
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id: Nutimov1
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@@ -472,23 +472,23 @@
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id: Nutimov2
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order: 2
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lawString: law-nutimov-2
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- type: siliconLaw
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id: Nutimov3
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order: 3
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lawString: law-nutimov-3
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- type: siliconLaw
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id: Nutimov4
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order: 4
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lawString: law-nutimov-4
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- type: siliconLaw
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id: Nutimov5
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order: 5
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lawString: law-nutimov-5
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- type: siliconLawset
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id: NutimovLawset
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laws:
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@@ -513,7 +513,7 @@
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EfficiencyLawset: 1
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RobocopLawset: 1
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OverlordLawset: 0.5
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DungeonMasterLawset: 0.5
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GameMasterLawset: 0.5
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PainterLawset: 1
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AntimovLawset: 0.25
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NutimovLawset: 0.5
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@@ -484,3 +484,6 @@ CrateCrewMonitoringBoards: CrateCrewMonitoring
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# 2024-11-25
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CrateSlimepersonLifeSupport: CrateNitrogenInternals
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# 2024-12-01
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DungeonMasterCircuitBoard: GameMasterCircuitBoard
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