Replace SetDamage call with TryChangeDamage in ImmovableRodSystem.cs (#26902)

This commit is contained in:
TsjipTsjip
2024-04-13 17:36:33 +02:00
committed by GitHub
parent 037a7d7d3d
commit 4833074514

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@@ -112,10 +112,10 @@ public sealed class ImmovableRodSystem : EntitySystem
if (!component.ShouldGib)
{
if (component.Damage == null || !TryComp<DamageableComponent>(ent, out var damageable))
if (component.Damage == null)
return;
_damageable.SetDamage(ent, damageable, component.Damage);
_damageable.TryChangeDamage(ent, component.Damage, ignoreResistances: true);
return;
}