MassHallucinationsRule Minor Refactor (#28748)

* Update MassHallucinationsRule.

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* MGS Change

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Move affectedentities to component, remove masshallucinationscomponent as its no longer needed to track entities.

* Apply suggested changes.

* No double checks

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Aiden
2024-07-20 00:53:57 -05:00
committed by GitHub
parent cbf329a82d
commit 4997f92e18
3 changed files with 16 additions and 18 deletions

View File

@@ -1,11 +0,0 @@
using Content.Server.StationEvents.Events;
namespace Content.Server.StationEvents.Components;
/// <summary>
/// This is used to keep track of hallucinated entities to remove effects when event ends
/// </summary>
[RegisterComponent, Access(typeof(MassHallucinationsRule))]
public sealed partial class MassHallucinationsComponent : Component
{
}

View File

@@ -1,5 +1,6 @@
using Content.Server.StationEvents.Events;
using Robust.Shared.Audio;
using Robust.Shared.Collections;
namespace Content.Server.StationEvents.Components;
@@ -23,4 +24,7 @@ public sealed partial class MassHallucinationsRuleComponent : Component
[DataField("sounds", required: true)]
public SoundSpecifier Sounds = default!;
[DataField, ViewVariables(VVAccess.ReadOnly)]
public List<EntityUid> AffectedEntities = new();
}

View File

@@ -2,9 +2,11 @@ using Content.Server.GameTicking.Rules.Components;
using Content.Server.StationEvents.Components;
using Content.Server.Traits.Assorted;
using Content.Shared.GameTicking.Components;
using Content.Shared.Humanoid;
using Content.Shared.Mind.Components;
using Content.Shared.Traits.Assorted;
namespace Content.Server.StationEvents.Events;
public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinationsRuleComponent>
@@ -14,16 +16,17 @@ public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinatio
protected override void Started(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleStartedEvent args)
{
base.Started(uid, component, gameRule, args);
var query = EntityQueryEnumerator<MindContainerComponent>();
while (query.MoveNext(out var ent, out _))
var query = EntityQueryEnumerator<MindContainerComponent, HumanoidAppearanceComponent>();
while (query.MoveNext(out var ent, out _, out _))
{
if (!HasComp<ParacusiaComponent>(ent))
if (!EnsureComp<ParacusiaComponent>(ent, out var paracusia))
{
EnsureComp<MassHallucinationsComponent>(ent);
var paracusia = EnsureComp<ParacusiaComponent>(ent);
_paracusia.SetSounds(ent, component.Sounds, paracusia);
_paracusia.SetTime(ent, component.MinTimeBetweenIncidents, component.MaxTimeBetweenIncidents, paracusia);
_paracusia.SetDistance(ent, component.MaxSoundDistance);
component.AffectedEntities.Add(ent);
}
}
}
@@ -31,10 +34,12 @@ public sealed class MassHallucinationsRule : StationEventSystem<MassHallucinatio
protected override void Ended(EntityUid uid, MassHallucinationsRuleComponent component, GameRuleComponent gameRule, GameRuleEndedEvent args)
{
base.Ended(uid, component, gameRule, args);
var query = EntityQueryEnumerator<MassHallucinationsComponent>();
while (query.MoveNext(out var ent, out _))
foreach (var ent in component.AffectedEntities)
{
RemComp<ParacusiaComponent>(ent);
}
component.AffectedEntities.Clear();
}
}