clean up CVars

This commit is contained in:
Ed
2025-01-11 13:01:53 +03:00
parent 3d0f303930
commit 4a2c3c9d59
4 changed files with 27 additions and 25 deletions

View File

@@ -12,7 +12,7 @@ public sealed partial class CCVars
/// Should we pre-load all of the procgen atlasses.
/// </summary>
public static readonly CVarDef<bool> ProcgenPreload =
CVarDef.Create("procgen.preload", false, CVar.SERVERONLY); //CP14 false by default
CVarDef.Create("procgen.preload", true, CVar.SERVERONLY);
/// <summary>
/// Enabled: Cloning has 70% cost and reclaimer will refuse to reclaim corpses with souls. (For LRP).
@@ -84,7 +84,7 @@ public sealed partial class CCVars
CVarDef.Create("entgc.maximum_time_ms", 5, CVar.SERVERONLY);
public static readonly CVarDef<bool> GatewayGeneratorEnabled =
CVarDef.Create("gateway.generator_enabled", false); //CP14 false by default
CVarDef.Create("gateway.generator_enabled", true);
public static readonly CVarDef<string> TippyEntity =
CVarDef.Create("tippy.entity", "Tippy", CVar.SERVER | CVar.REPLICATED);

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@@ -29,7 +29,7 @@ public sealed partial class CCVars
/// Whether the arrivals shuttle is enabled.
/// </summary>
public static readonly CVarDef<bool> ArrivalsShuttles =
CVarDef.Create("shuttle.arrivals", false, CVar.SERVERONLY); //CP14 arrivals disabled
CVarDef.Create("shuttle.arrivals", true, CVar.SERVERONLY);
/// <summary>
/// The map to use for the arrivals station.

View File

@@ -14,7 +14,7 @@ public sealed partial class CCVars
/// The dataset prototype to use when selecting a random tip.
/// </summary>
public static readonly CVarDef<string> TipsDataset =
CVarDef.Create("tips.dataset", "CP14Tips");
CVarDef.Create("tips.dataset", "Tips");
/// <summary>
/// The number of seconds between each tip being displayed when the round is not actively going

View File

@@ -13,39 +13,41 @@ port = 1212
bindto = "::,0.0.0.0"
max_connections = 100
[status]
# The status ser ver is the TCP side, used by the launcher to determine engine version, etc.
# To be clear: Disabling it makes the launcher unable to connect!
enabled = true
[game]
hostname = "⚔️ CrystallEdge Alpha ⚔️ "
desc = "History of the City of Sword and Magic. A social economic sandbox reinventing the Space Station 14 concept in>
desc = "History of the City of Sword and Magic. A social economic sandbox reinventing the Space Station 14 concept in"
lobbyenabled = true
soft_max_players = 40
[server]
rules_file = "CP14SandboxRU"
[console]
# If this is true, people connecting from this machine (loopback)
# will automatically be elevated to full admin privileges.
# This literally works by checking if address == 127.0.0.1 || address == ::1
loginlocal = true
[hub]
# Set to true to show this server on the public server list
# Before enabling this, read: https://docs.spacestation14.io/hosts/hub-rules
advertise = true
# Comma-separated list of tags, useful for categorizing your server.
# See https://docs.spacestation14.io/hosts/hub-rules for more details on this when it becomes relevant.
tags = "lang:ru, lang:en, rp:med, region:eu_e"
# URL of your server. Fill this in if you have a domain name,
# want to use HTTPS (with a reverse proxy), or other advanced scenarios.
# Must be in the form of an ss14:// or ss14s:// URI pointing to the status API.
server_url = ""
# Comma-separated list of URLs of hub servers to advertise to.
hub_urls = "https://hub.spacestation14.com/"
[infolinks]
discord = "https://discord.gg/8BEPa9JbZ6"
discord = "https://discord.gg/8BEPa9JbZ6"
[procgen]
preload = false
[gateway]
generator_enabled = false
[shuttle]
arrivals = false
arrivals_planet = false
preload_grids = false
auto_call_time = 0
[admin]
deadmin_on_join = true
[ic]
flavor_text = true
[tips]
dataset = "CP14Tips"