Fix mob throwing (#9775)
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@@ -46,7 +46,7 @@ public sealed class ThrowingSystem : EntitySystem
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if (physics == null && !physicsQuery.Value.TryGetComponent(uid, out physics))
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return;
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if (physics.BodyType != BodyType.Dynamic)
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if ((physics.BodyType & (BodyType.Dynamic | BodyType.KinematicController)) == 0x0)
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{
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Logger.Warning($"Tried to throw entity {ToPrettyString(uid)} but can't throw {physics.BodyType} bodies!");
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return;
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