@@ -312,24 +312,6 @@ ent-CP14ClothingPantsMercenaryTrousers = брюки наемника
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ent-CP14ClothingPantsSouthernMagician = платье южного фокусника
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.desc = Традиционная юбка южного мага, довольно свободная.
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ent-CP14ClothingShirtCottonBlue = хлопковая синяя рубаха
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.desc = { ent-CP14ClothingShirtCottonBlue.desc }
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ent-CP14ClothingShirtCottonBlack = хлопковая черная рубаха
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.desc = { ent-CP14ClothingShirtCottonBlue.desc }
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ent-CP14ClothingShirtCottonPurple = хлопковая фиолетовая рубаха
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.desc = { ent-CP14ClothingShirtCottonBlue.desc }
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ent-CP14ClothingShirtCottonRed = хлопковая красная рубаха
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.desc = { ent-CP14ClothingShirtCottonBlue.desc }
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ent-CP14ClothingShirtCottonWhite = хлопковая белая рубаха
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.desc = { ent-CP14ClothingShirtCottonBlue.desc }
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ent-CP14ClothingShirtCottonYellow = хлопковая желтая
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.desc = { ent-CP14ClothingShirtCottonBlue.desc }
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ent-CP14ClothingShirtSteampunk = укрепленная латунью рубашка
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.desc = Белая рубашка, укрепленная латунными вставками.
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@@ -2,6 +2,7 @@
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abstract: true
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parent: Clothing
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id: CP14ClothingShirtBase
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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categories: [ ForkFiltered ]
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components:
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- type: Clothing
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@@ -16,7 +17,6 @@
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtCottonBlue
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name: cotton blue shirt
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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components:
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- type: Sprite
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sprite: _CP14/Clothing/Shirt/Cotton/blue.rsi
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@@ -27,7 +27,6 @@
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtCottonBlack
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name: cotton black shirt
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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components:
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- type: Sprite
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sprite: _CP14/Clothing/Shirt/Cotton/black.rsi
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@@ -38,7 +37,6 @@
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtCottonPurple
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name: cotton purple shirt
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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components:
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- type: Sprite
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sprite: _CP14/Clothing/Shirt/Cotton/purple.rsi
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@@ -49,7 +47,6 @@
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtCottonRed
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name: cotton red shirt
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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components:
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- type: Sprite
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sprite: _CP14/Clothing/Shirt/Cotton/red.rsi
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@@ -60,7 +57,6 @@
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtCottonWhite
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name: cotton white shirt
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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components:
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- type: Sprite
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sprite: _CP14/Clothing/Shirt/Cotton/white.rsi
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@@ -71,7 +67,6 @@
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parent: CP14ClothingShirtBase
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id: CP14ClothingShirtCottonYellow
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name: cotton yellow shirt
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description: Pleasant to the touch material, in a comfortable loose shirt shape.
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components:
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- type: Sprite
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sprite: _CP14/Clothing/Shirt/Cotton/yellow.rsi
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@@ -16,4 +16,6 @@
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closedDrawDepth: Mobs
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openDrawDepth: Mobs
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- type: Lock
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locked: false
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locked: false
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- type: PlacementReplacement
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key: walls
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@@ -0,0 +1,44 @@
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- type: entity
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id: CP14IronDoor
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parent:
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- CP14BaseDoor
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name: iron door
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description: Well, if there's a solid iron door, there must be something valuable behind it.
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suffix: Opened
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components:
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- type: Sprite
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sprite: _CP14/Structures/Doors/iron_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Door
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openSound:
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path: /Audio/Effects/door_open.ogg
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closeSound:
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path: /Audio/Effects/door_close.ogg
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: StructuralMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 500
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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#- type: Construction
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# graph: CP14WoodenDoor
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# node: CP14WoodenDoor
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- type: entity
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id: CP14IronDoorMirrored
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parent: CP14IronDoor
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suffix: Opened, Mirrored
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components:
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- type: Door
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openSpriteState: open_mirrored
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closedSpriteState: closed_mirrored
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#- type: Construction
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# graph: CP14WoodenDoor
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# node: CP14WoodenDoorMirrored
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@@ -0,0 +1,47 @@
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- type: entity
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id: CP14IronDoorWindowed
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parent:
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- CP14BaseDoor
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name: iron windowed door
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description: a solid iron door with a small window. You can look through it, of course, but it's hard to put your hand through.
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suffix: Opened
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components:
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- type: Sprite
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sprite: _CP14/Structures/Doors/iron_windowed_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Occluder
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enabled: false
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- type: Door
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occludes: false
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openSound:
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path: /Audio/Effects/door_open.ogg
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closeSound:
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path: /Audio/Effects/door_close.ogg
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: StructuralMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 500
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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#- type: Construction
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# graph: CP14WoodenDoor
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# node: CP14WoodenDoor
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- type: entity
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id: CP14IronDoorWindowedMirrored
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parent: CP14IronDoorWindowed
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suffix: Opened, Mirrored
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components:
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- type: Door
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openSpriteState: open_mirrored
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closedSpriteState: closed_mirrored
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#- type: Construction
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# graph: CP14WoodenDoor
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# node: CP14WoodenDoorMirrored
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After Width: | Height: | Size: 1.9 KiB |
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After Width: | Height: | Size: 1.9 KiB |
@@ -0,0 +1,27 @@
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{
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||||
"version": 1,
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"license": "CLA",
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"copyright": "By TheShuEd",
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"size": {
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"x": 64,
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"y": 96
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},
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"states": [
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||||
{
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||||
"name": "closed",
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||||
"directions": 4
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||||
},
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{
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||||
"name": "open",
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||||
"directions": 4
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||||
},
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{
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||||
"name": "open_mirrored",
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||||
"directions": 4
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||||
},
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||||
{
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||||
"name": "closed_mirrored",
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||||
"directions": 4
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||||
}
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]
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}
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BIN
Resources/Textures/_CP14/Structures/Doors/iron_door.rsi/open.png
Normal file
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After Width: | Height: | Size: 1.9 KiB |
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After Width: | Height: | Size: 2.0 KiB |
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After Width: | Height: | Size: 1.8 KiB |
|
After Width: | Height: | Size: 1.8 KiB |
@@ -0,0 +1,27 @@
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{
|
||||
"version": 1,
|
||||
"license": "CLA",
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||||
"copyright": "By TheShuEd",
|
||||
"size": {
|
||||
"x": 64,
|
||||
"y": 96
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "closed",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "open",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "open_mirrored",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "closed_mirrored",
|
||||
"directions": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 1.9 KiB |