HOTFIX: Fix tech anomaly nexttimer (#32805) (#32807)

Fix tech anomaly nexttimer (#32805)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Errant
2024-10-14 11:41:31 +02:00
committed by GitHub
parent 796764d755
commit 519a6b2474

View File

@@ -22,11 +22,17 @@ public sealed class TechAnomalySystem : EntitySystem
{
base.Initialize();
SubscribeLocalEvent<TechAnomalyComponent, MapInitEvent>(OnTechMapInit);
SubscribeLocalEvent<TechAnomalyComponent, AnomalyPulseEvent>(OnPulse);
SubscribeLocalEvent<TechAnomalyComponent, AnomalySupercriticalEvent>(OnSupercritical);
SubscribeLocalEvent<TechAnomalyComponent, AnomalyStabilityChangedEvent>(OnStabilityChanged);
}
private void OnTechMapInit(Entity<TechAnomalyComponent> ent, ref MapInitEvent args)
{
ent.Comp.NextTimer = _timing.CurTime;
}
public override void Update(float frameTime)
{
base.Update(frameTime);