start random zlevel

This commit is contained in:
Ed
2024-10-06 22:49:30 +03:00
parent d2c5aa74b4
commit 5475758e65
5 changed files with 123 additions and 43 deletions

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@@ -0,0 +1,14 @@
using Content.Server._CP14.StationDungeonMap.EntitySystems;
using Content.Shared._CP14.StationZLevels;
namespace Content.Server._CP14.StationDungeonMap.Components;
/// <summary>
/// Creates a chain of z-levels overloading with time
/// </summary>
[RegisterComponent, Access(typeof(CP14StationAbyssSystem))]
public sealed partial class CP14StationAbyssComponent : Component
{
[DataField]
public Dictionary<int, HashSet<CP14ZLevelPrototype>> Levels = new();
}

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@@ -0,0 +1,11 @@
namespace Content.Server._CP14.StationDungeonMap.EntitySystems;
public sealed partial class CP14StationAbyssSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
}
}

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@@ -0,0 +1,37 @@
using Content.Server._CP14.StationDungeonMap.Components;
using Robust.Shared.Map;
namespace Content.Server._CP14.StationDungeonMap.EntitySystems;
public sealed partial class CP14StationZLevelsSystem
{
private void AutoPortalInitialize()
{
SubscribeLocalEvent<CP14ZLevelAutoPortalComponent, MapInitEvent>(OnPortalMapInit);
}
private void OnPortalMapInit(Entity<CP14ZLevelAutoPortalComponent> autoPortal, ref MapInitEvent args)
{
InitPortal(autoPortal);
}
private void InitPortal(Entity<CP14ZLevelAutoPortalComponent> autoPortal)
{
var mapId = Transform(autoPortal).MapUid;
if (mapId is null)
return;
var offsetMap = GetMapOffset(mapId.Value, autoPortal.Comp.ZLevelOffset);
if (offsetMap is null)
return;
var currentWorldPos = _transform.GetWorldPosition(autoPortal);
var targetMapPos = new MapCoordinates(currentWorldPos, offsetMap.Value);
var otherSidePortal = Spawn(autoPortal.Comp.OtherSideProto, targetMapPos);
if (_linkedEntity.TryLink(autoPortal, otherSidePortal, true))
RemComp<CP14ZLevelAutoPortalComponent>(autoPortal);
}
}

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@@ -10,6 +10,7 @@ using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Shared.Map;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server._CP14.StationDungeonMap.EntitySystems;
@@ -19,17 +20,14 @@ public sealed partial class CP14StationZLevelsSystem : EntitySystem
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly MapLoaderSystem _mapLoader = default!;
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly TileSystem _tile = default!;
[Dependency] private readonly SharedMapSystem _maps = default!;
[Dependency] private readonly LinkedEntitySystem _linkedEntity = default!;
public override void Initialize()
{
base.Initialize();
AutoPortalInitialize();
SubscribeLocalEvent<CP14ZLevelAutoPortalComponent, MapInitEvent>(OnPortalMapInit);
SubscribeLocalEvent<RoundStartingEvent>(OnRoundStart);
SubscribeLocalEvent<CP14StationZLevelsComponent, StationPostInitEvent>(OnStationPostInit);
}
@@ -66,61 +64,56 @@ public sealed partial class CP14StationZLevelsSystem : EntitySystem
ent.Comp.Initialized = true;
foreach (var (map, level) in ent.Comp.Levels)
foreach (var (zLevel, level) in ent.Comp.Levels)
{
if (ent.Comp.LevelEntities.ContainsValue(map))
{
Log.Error($"Key duplication for CP14StationZLevelsSystem at level {map}!");
continue;
}
var path = level.Path.ToString();
if (path is null)
if (level.Path is null)
{
Log.Error($"path {path} for CP14StationZLevelsSystem at level {map} don't exist!");
Log.Error($"path {path} for CP14StationZLevelsSystem at level {zLevel} don't exist!");
continue;
}
var mapUid = _map.CreateMap(out var mapId);
var member = EnsureComp<StationMemberComponent>(mapUid);
member.Station = ent;
Log.Info($"Created map {mapId} for CP14StationZLevelsSystem at level {map}");
var options = new MapLoadOptions { LoadMap = true };
if (!_mapLoader.TryLoad(mapId, path, out var grids, options))
{
Log.Error($"Failed to load map for CP14StationZLevelsSystem at level {map}!");
Del(mapUid);
continue;
}
ent.Comp.LevelEntities.Add(mapId, map);
SetZLevel(ent, zLevel, level.Path.Value);
}
}
private void OnPortalMapInit(Entity<CP14ZLevelAutoPortalComponent> autoPortal, ref MapInitEvent args)
public MapId? SetZLevel(Entity<CP14StationZLevelsComponent> ent, int zLevel, ResPath resPath, bool force = false)
{
InitPortal(autoPortal);
}
if (ent.Comp.LevelEntities.ContainsValue(zLevel))
{
if (!force)
{
Log.Error($"Key duplication for CP14StationZLevelsSystem at level {zLevel}!");
return null;
}
private void InitPortal(Entity<CP14ZLevelAutoPortalComponent> autoPortal)
{
var mapId = Transform(autoPortal).MapUid;
if (mapId is null)
return;
foreach (var (key, value) in ent.Comp.LevelEntities)
{
if (value == zLevel && _map.MapExists(key))
{
ent.Comp.LevelEntities.Remove(key);
Del(_map.GetMap(key));
}
}
}
var offsetMap = GetMapOffset(mapId.Value, autoPortal.Comp.ZLevelOffset);
var mapUid = _map.CreateMap(out var mapId);
var member = EnsureComp<StationMemberComponent>(mapUid);
member.Station = ent;
if (offsetMap is null)
return;
Log.Info($"Created map {mapId} for CP14StationZLevelsSystem at level {zLevel}");
var currentWorldPos = _transform.GetWorldPosition(autoPortal);
var targetMapPos = new MapCoordinates(currentWorldPos, offsetMap.Value);
var options = new MapLoadOptions { LoadMap = true };
var otherSidePortal = Spawn(autoPortal.Comp.OtherSideProto, targetMapPos);
if (!_mapLoader.TryLoad(mapId, resPath.ToString(), out var grids, options))
{
Log.Error($"Failed to load map for CP14StationZLevelsSystem at level {zLevel}!");
Del(mapUid);
return null;
}
ent.Comp.LevelEntities.TryAdd(mapId, zLevel);
if (_linkedEntity.TryLink(autoPortal, otherSidePortal, true))
RemComp<CP14ZLevelAutoPortalComponent>(autoPortal);
return mapId;
}
public MapId? GetMapOffset(EntityUid mapUid, int offset)

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@@ -0,0 +1,25 @@
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared._CP14.StationZLevels;
/// <summary>
/// Prototype “floor type”. Refers to a certain group of cards united by a common style and some common rules
/// </summary>
[Prototype("zLevel")]
public sealed partial class CP14ZLevelPrototype : IPrototype
{
[IdDataField] public string ID { get; } = default!;
/// <summary>
/// the name of the floor that players can see.
/// </summary>
[DataField(required: true)]
public LocId Name = string.Empty;
/// <summary>
/// all possible floor layouts
/// </summary>
[DataField]
public HashSet<ResPath> Maps = new();
}