Blacksmith role (#534)
* disable crowbar door prying * blacksmith role * finish role * map update * more recipes to anvil * Update arenas.yml * glass! * ores rebalance
This commit is contained in:
@@ -256,7 +256,7 @@ public sealed partial class DoorComponent : Component
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#endregion
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public bool CanPry = true;
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public bool CanPry = false; //CP14 pry disabling
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[DataField]
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public ProtoId<ToolQualityPrototype> PryingQuality = "Prying";
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@@ -25,4 +25,7 @@ cp14-job-name-alchemist = Alchemist
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cp14-job-desc-alchemist = A scientist of sorts, exploring the nature of substances. Create poisons and medicines from numerous natural plants and ingredients and earn money by selling them to people in need.
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cp14-job-name-innkeeper = Innkeeper
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cp14-job-desc-innkeeper = Anywhere in Eberron there will be people looking to drink and relax. And you can capitalize on that desire! Find a way to provide people with good rest, food and drink.
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cp14-job-desc-innkeeper = Anywhere in Eberron there will be people looking to drink and relax. And you can capitalize on that desire! Find a way to provide people with good rest, food and drink.
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cp14-job-name-blacksmith = Blacksmith [Early WIP]
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cp14-job-desc-blacksmith = Create and improve equipment for everyone in need! You have the power of metal and fire in your hands, and only you know how to use them carefully to create masterpieces.
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@@ -16,6 +16,9 @@ cp14-loadout-general-trinkets = Trinkets
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cp14-loadout-alchemist-head = Alchemist's head
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cp14-loadout-alchemist-cloak = Alchemist's cloak
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cp14-loadout-alchemist-eyes = Alchemical goggles
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# Blacksmith
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cp14-loadout-blacksmith-cloak = Blacksmith's cloak
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# Captain
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@@ -8,4 +8,6 @@ cp14-stack-copper-bars = copper bars
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cp14-stack-iron-bars = iron bars
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cp14-stack-gold-bars = gold bars
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cp14-stack-wallpaper = rolls of wallpaper
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cp14-stack-wallpaper = rolls of wallpaper
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cp14-stack-glass-sheet = glass
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@@ -25,4 +25,7 @@ cp14-job-name-alchemist = Алхимик
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cp14-job-desc-alchemist = В своем роде ученый, исследующий природу веществ. Создавайте яды и лекарства, из многочисленных природных растений и ингредиентов, и зарабатывайте деньги, продавая их нуждающимся.
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cp14-job-name-innkeeper = Трактирщик
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cp14-job-desc-innkeeper = В любом месте Эберрона найдутся желающие выпить и отдохнуть. И вы можете заработать на этом желании! Найдите способ обеспечить людей хорошим отдыхом, едой и выпивкой.
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cp14-job-desc-innkeeper = В любом месте Эберрона найдутся желающие выпить и отдохнуть. И вы можете заработать на этом желании! Найдите способ обеспечить людей хорошим отдыхом, едой и выпивкой.
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cp14-job-name-blacksmith = Кузнец [Early WIP]
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cp14-job-desc-blacksmith = Создавайте и улучшайте экипировку для всех нуждающихся! В ваших руках мощь металла и огня, и только вы знаете как аккуратно использовать их, чтобы создавать шедевры.
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@@ -17,6 +17,10 @@ cp14-loadout-alchemist-head = Шляпа алхимика
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cp14-loadout-alchemist-cloak = Накидка алхимика
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cp14-loadout-alchemist-eyes = Алхимические очки
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# Blacksmith
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cp14-loadout-blacksmith-cloak = Накидка кузнеца
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# Captain
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cp14-loadout-captain-cloak = Капитанская накидка
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@@ -8,4 +8,6 @@ cp14-stack-copper-bars = медные слитки
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cp14-stack-iron-bars = железные слитки
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cp14-stack-gold-bars = золотые слитки
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cp14-stack-wallpaper = рулон розоев
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cp14-stack-wallpaper = рулон розоев
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cp14-stack-glass-sheet = стекло
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@@ -185,28 +185,29 @@ entities:
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rot: 3.141592653589793 rad
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pos: 29.5,3.5
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parent: 1
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- proto: CP14LamppostBlue
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- proto: CP14Lamppost
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entities:
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- uid: 25
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- uid: 27
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components:
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- type: Transform
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pos: 1.4934161,6.5694375
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pos: 29.5,0.5
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parent: 1
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- uid: 72
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- uid: 29
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components:
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- type: Transform
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pos: 25.5,6.5
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parent: 1
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- uid: 69
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components:
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- type: Transform
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rot: -1.5707963267948966 rad
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pos: 16.482132,1.6401112
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parent: 1
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- uid: 91
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components:
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- type: Transform
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pos: 29.507013,0.56821394
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pos: 16.5,1.5
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parent: 1
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- uid: 92
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components:
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- type: Transform
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pos: 25.435242,6.471512
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rot: 3.141592653589793 rad
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pos: 1.5,0.5
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parent: 1
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- proto: CP14SpawnerExpeditionLootCommon
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entities:
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@@ -287,20 +288,13 @@ entities:
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- type: Transform
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pos: 18.5,3.5
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parent: 1
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- proto: CP14WallmountLamp
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- proto: CP14WallmountTorchAlwaysPowered
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entities:
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- uid: 27
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- uid: 25
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components:
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- type: Transform
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rot: 1.5707963267948966 rad
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pos: 5.5,4.5
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parent: 1
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- type: Fixtures
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fixtures: {}
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- uid: 29
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components:
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- type: Transform
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pos: 4.5,1.5
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pos: 13.5,4.5
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parent: 1
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- type: Fixtures
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fixtures: {}
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@@ -315,7 +309,7 @@ entities:
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- uid: 46
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components:
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- type: Transform
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pos: 11.5,3.5
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pos: 4.5,1.5
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parent: 1
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- type: Fixtures
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fixtures: {}
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@@ -323,7 +317,7 @@ entities:
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components:
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- type: Transform
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rot: 1.5707963267948966 rad
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pos: 13.5,3.5
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pos: 5.5,4.5
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parent: 1
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- type: Fixtures
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fixtures: {}
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@@ -335,14 +329,21 @@ entities:
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parent: 1
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- type: Fixtures
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fixtures: {}
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- uid: 69
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- uid: 70
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components:
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- type: Transform
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pos: 11.5,3.5
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parent: 1
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- type: Fixtures
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fixtures: {}
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- uid: 72
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components:
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- type: Transform
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pos: 18.5,4.5
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parent: 1
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- type: Fixtures
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fixtures: {}
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- uid: 70
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- uid: 91
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components:
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- type: Transform
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rot: 1.5707963267948966 rad
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File diff suppressed because it is too large
Load Diff
@@ -100,6 +100,20 @@
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- state: green
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- state: alchemist
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- type: entity
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id: CP14SpawnPointBlacksmith
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parent: CP14SpawnPointJobBase
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name: blacksmith
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categories:
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- Spawner
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components:
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- type: SpawnPoint
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job_id: CP14Blacksmith
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- type: Sprite
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layers:
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- state: green
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- state: blacksmith
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- type: entity
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id: CP14SpawnPointInnkeeper
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parent: CP14SpawnPointJobBase
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@@ -23,9 +23,6 @@
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- bar_2
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- bar_3
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- type: Material
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- type: PhysicalComposition # точно ли это нужно?
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materialComposition:
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CP14Copper: 100
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- type: entity
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id: CP14CopperBar5
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@@ -70,9 +67,6 @@
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- bar_2
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- bar_3
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- type: Material
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- type: PhysicalComposition # точно ли это нужно?
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materialComposition:
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CP14Iron: 100
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- type: entity
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id: CP14IronBar5
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@@ -116,9 +110,6 @@
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- bar_2
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- bar_3
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- type: Material
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- type: PhysicalComposition # точно ли это нужно?
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materialComposition:
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CP14Gold: 100
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- type: entity
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id: CP14GoldBar5
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@@ -133,5 +124,47 @@
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parent: CP14GoldBar1
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suffix: 10
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components:
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- type: Stack
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count: 10
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- type: entity
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id: CP14GlassSheet1
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parent: BaseItem
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name: glass sheet
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description: Treated quartz glass, transmits light well, and is nice to look at!
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categories: [ ForkFiltered ]
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components:
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- type: Item
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size: Normal
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- type: Sprite
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sprite: _CP14/Objects/Materials/glass.rsi
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layers:
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- state: glass
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map: ["base"]
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- type: Appearance
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- type: Stack
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stackType: CP14GlassSheet
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count: 1
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baseLayer: base
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layerStates:
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- glass
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- glass_2
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- glass_3
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- type: Material
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- type: entity
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id: CP14GlassSheet5
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parent: CP14GlassSheet1
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suffix: 5
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components:
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- type: Stack
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count: 5
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- type: entity
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id: CP14GlassSheet10
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parent: CP14GlassSheet1
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suffix: 10
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components:
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- type: Stack
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count: 10
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@@ -43,6 +43,25 @@
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# graph: CP14WoodenDoor
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# node: CP14WoodenDoorMirrored
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#Blacksmith
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- type: entity
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parent: CP14IronDoor
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id: CP14IronDoorBlacksmith
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suffix: Blacksmith
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components:
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- type: CP14Lock
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autoGenerateShape: Blacksmith
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- type: Lock
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locked: true
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- type: entity
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parent:
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- CP14IronDoorBlacksmith
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- CP14IronDoorMirrored
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id: CP14IronDoorMirroredBlacksmith
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suffix: Blacksmith, Mirrored
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# Bank
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- type: entity
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@@ -63,4 +63,21 @@
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- CP14IronDoorWindowedBankEntrance
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- CP14IronDoorWindowedMirrored
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id: CP14IronDoorWindowedMirroredBankEntrance
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suffix: Bank Entrance, Mirrored
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suffix: Bank Entrance, Mirrored
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- type: entity
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parent: CP14IronDoorWindowed
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id: CP14IronDoorWindowedBlacksmith
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suffix: Blacksmith
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components:
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- type: CP14Lock
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autoGenerateShape: Blacksmith
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- type: Lock
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locked: true
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- type: entity
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parent:
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- CP14IronDoorWindowedBlacksmith
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- CP14IronDoorWindowedMirrored
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id: CP14IronDoorWindowedMirroredBlacksmith
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suffix: Blacksmith, Mirrored
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@@ -110,7 +110,7 @@
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spawn:
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CP14OreCopper:
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min: 1
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max: 5
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max: 3
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- type: entity
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id: CP14WallStoneIronOre
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@@ -139,7 +139,7 @@
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spawn:
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CP14OreIron:
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min: 1
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max: 5
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max: 3
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- type: entity
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id: CP14WallStoneGoldOre
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@@ -168,9 +168,6 @@
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spawn:
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CP14OreGold:
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min: 1
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max: 5
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CP14StoneBlock1:
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min: 2
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max: 3
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- type: IconSmooth
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base: wall
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@@ -52,6 +52,15 @@
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- id: CP14KeyTavernDorms4
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- id: CP14KeyTavernDorms5
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- type: entity
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parent: CP14BaseKeyRing
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id: CP14KeyRingBlacksmith
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suffix: Blacksmith
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components:
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- type: StorageFill
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contents:
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- id: CP14KeyBlacksmith
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- type: entity
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parent: CP14BaseKeyRing
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id: CP14KeyRingAlchemist
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@@ -117,6 +117,16 @@
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- type: CP14Key
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autoGenerateShape: Alchemy
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- type: entity
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parent: CP14BaseKey
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id: CP14KeyBlacksmith
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name: blacksmith key
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components:
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- type: Sprite
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state: key8
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- type: CP14Key
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autoGenerateShape: Blacksmith
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- type: entity
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parent: CP14BaseKey
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id: CP14KeyBankEntrance
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12
Resources/Prototypes/_CP14/Loadouts/Jobs/blacksmith.yml
Normal file
12
Resources/Prototypes/_CP14/Loadouts/Jobs/blacksmith.yml
Normal file
@@ -0,0 +1,12 @@
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# Cloak
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- type: loadoutGroup
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id: CP14BlacksmithCloak
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name: cp14-loadout-blacksmith-cloak
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loadouts:
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- CP14ClothingCloakBlacksmithArpon
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- type: loadout
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id: CP14ClothingCloakBlacksmithArpon
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equipment:
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cloak: CP14ClothingCloakBlacksmithArpon
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@@ -7,7 +7,6 @@
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loadouts:
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- CP14ClothingCloakSimpleWhite
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- CP14ClothingCloakSimpleDarkBlue
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- CP14ClothingCloakBlacksmithArpon
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- CP14ClothingCloakFurcapeBlack
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- CP14ClothingCloakFurcapeBlue
|
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- CP14ClothingCloakMaidArpon
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@@ -23,11 +22,6 @@
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||||
equipment:
|
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cloak: CP14ClothingCloakSimpleDarkBlue
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||||
|
||||
- type: loadout
|
||||
id: CP14ClothingCloakBlacksmithArpon
|
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equipment:
|
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cloak: CP14ClothingCloakBlacksmithArpon
|
||||
|
||||
- type: loadout
|
||||
id: CP14ClothingCloakFurcapeBlack
|
||||
equipment:
|
||||
|
||||
@@ -40,6 +40,20 @@
|
||||
- CP14GeneralBack
|
||||
- CP14GeneralTrinkets
|
||||
|
||||
- type: roleLoadout
|
||||
id: JobCP14Blacksmith
|
||||
groups:
|
||||
- CP14GeneralHead
|
||||
- CP14GeneralEyes
|
||||
- CP14GeneralMask
|
||||
- CP14BlacksmithCloak
|
||||
- CP14GeneralGloves
|
||||
- CP14GeneralShirt
|
||||
- CP14GeneralPants
|
||||
- CP14GeneralShoes
|
||||
- CP14GeneralBack
|
||||
- CP14GeneralTrinkets
|
||||
|
||||
- type: roleLoadout
|
||||
id: JobCP14Captain
|
||||
groups:
|
||||
|
||||
@@ -76,8 +76,12 @@
|
||||
id: TavernDorms5
|
||||
complexity: 3
|
||||
|
||||
# Alchemy
|
||||
# Mercenary
|
||||
|
||||
- type: CP14LockCategory
|
||||
id: Alchemy
|
||||
complexity: 5
|
||||
|
||||
- type: CP14LockCategory
|
||||
id: Blacksmith
|
||||
complexity: 5
|
||||
@@ -29,7 +29,8 @@
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
CP14Adventurer: [ -1, -1 ]
|
||||
CP14Alchemist: [ 2, 3 ]
|
||||
CP14Alchemist: [ 2, 4 ]
|
||||
CP14Blacksmith: [ 1, 1 ]
|
||||
CP14Innkeeper: [ 3, 4 ]
|
||||
#CP14Captain: [1, 1]
|
||||
CP14Commandant: [1, 1]
|
||||
|
||||
@@ -8,10 +8,10 @@
|
||||
- !type:OreDunGen
|
||||
entityMask:
|
||||
- CP14WallStone
|
||||
entity: CP14WallStoneGoldOre
|
||||
count: 10
|
||||
minGroupSize: 10
|
||||
maxGroupSize: 15
|
||||
entity: CP14WallStoneGoldOre # Hellish gold 666
|
||||
count: 6
|
||||
minGroupSize: 6
|
||||
maxGroupSize: 6
|
||||
|
||||
- type: cp14DemiplaneModifier
|
||||
id: IronOre
|
||||
@@ -24,10 +24,25 @@
|
||||
entityMask:
|
||||
- CP14WallStone
|
||||
entity: CP14WallStoneIronOre
|
||||
count: 10
|
||||
count: 5
|
||||
minGroupSize: 10
|
||||
maxGroupSize: 15
|
||||
|
||||
- type: cp14DemiplaneModifier
|
||||
id: CopperOre
|
||||
unique: false
|
||||
reward: 0.3
|
||||
requiredTags:
|
||||
- CP14DemiplaneCave
|
||||
layers:
|
||||
- !type:OreDunGen
|
||||
entityMask:
|
||||
- CP14WallStone
|
||||
entity: CP14WallStoneCopperOre
|
||||
count: 10
|
||||
minGroupSize: 5
|
||||
maxGroupSize: 7
|
||||
|
||||
- type: cp14DemiplaneModifier
|
||||
id: QuartzCrystal
|
||||
reward: 0.1
|
||||
@@ -226,21 +241,6 @@
|
||||
minGroupSize: 3
|
||||
maxGroupSize: 5
|
||||
|
||||
- type: cp14DemiplaneModifier
|
||||
id: CopperOre
|
||||
unique: false
|
||||
reward: 0.3
|
||||
requiredTags:
|
||||
- CP14DemiplaneCave
|
||||
layers:
|
||||
- !type:OreDunGen
|
||||
entityMask:
|
||||
- CP14WallStone
|
||||
entity: CP14WallStoneCopperOre
|
||||
count: 10
|
||||
minGroupSize: 10
|
||||
maxGroupSize: 15
|
||||
|
||||
- type: cp14DemiplaneModifier
|
||||
id: Explosive
|
||||
difficulty: 0.4
|
||||
|
||||
@@ -153,4 +153,57 @@
|
||||
craftTime: 4
|
||||
stacks:
|
||||
CP14IronBar: 7
|
||||
result: CP14ClothingCloakCuirassLeg
|
||||
result: CP14ClothingCloakCuirassLeg
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14Nail10
|
||||
tag: CP14RecipeAnvil
|
||||
craftTime: 4
|
||||
stacks:
|
||||
CP14IronBar: 2
|
||||
result: CP14Nail10
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14CrystalLampBlueEmpty
|
||||
tag: CP14RecipeAnvil
|
||||
craftTime: 4
|
||||
stacks:
|
||||
CP14CopperBar: 2
|
||||
CP14IronBar: 1
|
||||
result: CP14CrystalLampBlueEmpty
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14CrystalLampOrangeEmpty
|
||||
tag: CP14RecipeAnvil
|
||||
craftTime: 4
|
||||
stacks:
|
||||
CP14CopperBar: 2
|
||||
CP14IronBar: 1
|
||||
result: CP14CrystalLampOrangeEmpty
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14Scissors
|
||||
tag: CP14RecipeAnvil
|
||||
craftTime: 2
|
||||
stacks:
|
||||
CP14IronBar: 1
|
||||
result: CP14Scissors
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14ClothingCloakArmoredRed
|
||||
tag: CP14RecipeAnvil
|
||||
craftTime: 2
|
||||
entities:
|
||||
CP14DyeRed: 1
|
||||
stacks:
|
||||
CP14Cloth: 3
|
||||
CP14IronBar: 5
|
||||
result: CP14ClothingCloakArmoredRed
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14ClothingCloakBrassArmor
|
||||
tag: CP14RecipeAnvil
|
||||
craftTime: 2
|
||||
stacks:
|
||||
CP14CopperBar: 6
|
||||
result: CP14ClothingCloakBrassArmor
|
||||
@@ -3,7 +3,7 @@
|
||||
tag: CP14RecipeMeltingFurnace
|
||||
craftTime: 4
|
||||
entities:
|
||||
CP14OreCopper: 2
|
||||
CP14OreCopper: 4
|
||||
result: CP14CopperBar1
|
||||
|
||||
- type: CP14Recipe
|
||||
@@ -11,7 +11,7 @@
|
||||
tag: CP14RecipeMeltingFurnace
|
||||
craftTime: 4
|
||||
entities:
|
||||
CP14OreIron: 2
|
||||
CP14OreIron: 4
|
||||
result: CP14IronBar1
|
||||
|
||||
- type: CP14Recipe
|
||||
@@ -19,5 +19,13 @@
|
||||
tag: CP14RecipeMeltingFurnace
|
||||
craftTime: 4
|
||||
entities:
|
||||
CP14OreGold: 2
|
||||
result: CP14GoldBar1
|
||||
CP14OreGold: 4
|
||||
result: CP14GoldBar1
|
||||
|
||||
- type: CP14Recipe
|
||||
id: CP14GlassSheet1
|
||||
tag: CP14RecipeMeltingFurnace
|
||||
craftTime: 4
|
||||
entities:
|
||||
CP14QuartzShard: 1
|
||||
result: CP14GlassSheet1
|
||||
@@ -0,0 +1,18 @@
|
||||
- type: job
|
||||
id: CP14Blacksmith
|
||||
name: cp14-job-name-blacksmith
|
||||
description: cp14-job-desc-blacksmith
|
||||
playTimeTracker: CP14JobBlacksmith
|
||||
startingGear: CP14BlacksmithGear
|
||||
icon: "CP14JobIconBlacksmith"
|
||||
supervisors: cp14-job-supervisors-command
|
||||
special:
|
||||
- !type:CP14AddSkillSpecial
|
||||
skills:
|
||||
- Blacksmith
|
||||
|
||||
- type: startingGear
|
||||
id: CP14BlacksmithGear
|
||||
equipment:
|
||||
belt1: CP14WalletFilledTest
|
||||
keys: CP14KeyRingBlacksmith
|
||||
@@ -29,4 +29,5 @@
|
||||
roles:
|
||||
- CP14Adventurer
|
||||
- CP14Alchemist
|
||||
- CP14Innkeeper
|
||||
- CP14Innkeeper
|
||||
- CP14Blacksmith
|
||||
@@ -6,6 +6,9 @@
|
||||
- type: playTimeTracker
|
||||
id: CP14JobAlchemist
|
||||
|
||||
- type: playTimeTracker
|
||||
id: CP14JobBlacksmith
|
||||
|
||||
- type: playTimeTracker
|
||||
id: CP14JobInnkeeper
|
||||
|
||||
|
||||
@@ -52,4 +52,11 @@
|
||||
name: cp14-stack-gold-bars
|
||||
spawn: CP14GoldBar1
|
||||
icon: { sprite: _CP14/Objects/Materials/gold_bar.rsi, state: bar_2 }
|
||||
maxCount: 10
|
||||
|
||||
- type: stack
|
||||
id: CP14GlassSheet
|
||||
name: cp14-stack-glass-sheet
|
||||
spawn: CP14GlassSheet1
|
||||
icon: { sprite: _CP14/Objects/Materials/glass.rsi, state: glass_2 }
|
||||
maxCount: 10
|
||||
@@ -60,3 +60,11 @@
|
||||
sprite: /Textures/_CP14/Interface/Misc/job_icons.rsi
|
||||
state: Banker
|
||||
jobName: cp14-job-name-banker
|
||||
|
||||
- type: jobIcon
|
||||
parent: CP14JobIcon
|
||||
id: CP14JobIconBlacksmith
|
||||
icon:
|
||||
sprite: /Textures/_CP14/Interface/Misc/job_icons.rsi
|
||||
state: Blacksmith
|
||||
jobName: cp14-job-name-blacksmith
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 213 B |
@@ -14,19 +14,22 @@
|
||||
"name": "Alchemist"
|
||||
},
|
||||
{
|
||||
"name": "Innkeeper"
|
||||
"name": "Banker"
|
||||
},
|
||||
{
|
||||
"name": "Blacksmith"
|
||||
},
|
||||
{
|
||||
"name": "Captain"
|
||||
},
|
||||
{
|
||||
"name": "Commandant"
|
||||
},
|
||||
{
|
||||
"name": "GuardCommander"
|
||||
},
|
||||
{
|
||||
"name": "Banker"
|
||||
},
|
||||
{
|
||||
"name": "Commandant"
|
||||
"name": "Innkeeper"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
Resources/Textures/_CP14/Markers/jobs.rsi/blacksmith.png
Normal file
BIN
Resources/Textures/_CP14/Markers/jobs.rsi/blacksmith.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.3 KiB |
@@ -16,6 +16,9 @@
|
||||
{
|
||||
"name": "banker"
|
||||
},
|
||||
{
|
||||
"name": "blacksmith"
|
||||
},
|
||||
{
|
||||
"name": "commandant"
|
||||
},
|
||||
|
||||
BIN
Resources/Textures/_CP14/Objects/Materials/glass.rsi/glass.png
Normal file
BIN
Resources/Textures/_CP14/Objects/Materials/glass.rsi/glass.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 251 B |
BIN
Resources/Textures/_CP14/Objects/Materials/glass.rsi/glass_2.png
Normal file
BIN
Resources/Textures/_CP14/Objects/Materials/glass.rsi/glass_2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 407 B |
BIN
Resources/Textures/_CP14/Objects/Materials/glass.rsi/glass_3.png
Normal file
BIN
Resources/Textures/_CP14/Objects/Materials/glass.rsi/glass_3.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 501 B |
@@ -7,6 +7,15 @@
|
||||
"y": 32
|
||||
},
|
||||
"states": [
|
||||
{
|
||||
"name": "glass"
|
||||
},
|
||||
{
|
||||
"name": "glass_2"
|
||||
},
|
||||
{
|
||||
"name": "glass_3"
|
||||
},
|
||||
{
|
||||
"name": "shard2"
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user