Fix pinpointer errors for missing sprite layer (#27582)

This commit is contained in:
ShadowCommander
2024-05-01 08:51:12 -07:00
committed by GitHub
parent 2b33cb9a47
commit 577106251b

View File

@@ -57,6 +57,11 @@
- type: Sprite
layers:
- state: pinpointer-syndicate
map: ["enum.PinpointerLayers.Base"]
- state: pinonnull
map: ["enum.PinpointerLayers.Screen"]
shader: unshaded
visible: false
- type: Icon
state: pinpointer-syndicate
- type: Pinpointer
@@ -72,6 +77,11 @@
- type: Sprite
layers:
- state: pinpointer-way
map: ["enum.PinpointerLayers.Base"]
- state: pinonnull
map: ["enum.PinpointerLayers.Screen"]
shader: unshaded
visible: false
- type: Icon
state: pinpointer-way
- type: Pinpointer
@@ -88,6 +98,11 @@
- type: Sprite
layers:
- state: pinpointer-station
map: ["enum.PinpointerLayers.Base"]
- state: pinonnull
map: ["enum.PinpointerLayers.Screen"]
shader: unshaded
visible: false
- type: Icon
state: pinpointer-station
- type: Pinpointer