Shooting target tweaks (#13946)
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@@ -29,7 +29,7 @@
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 50
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damage: 500
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawn:
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@@ -51,22 +51,6 @@
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- type: Sprite
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sprite: Objects/Specific/Security/target.rsi
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state: target_h
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 500
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel:
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min: 10
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max: 10
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/metalbreak.ogg
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: entity
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name: syndicate target
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@@ -77,22 +61,6 @@
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- type: Sprite
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sprite: Objects/Specific/Security/target.rsi
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state: target_s
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 500
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel:
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min: 10
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max: 10
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/metalbreak.ogg
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: entity
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name: clown target
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@@ -103,22 +71,6 @@
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- type: Sprite
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sprite: Objects/Specific/Security/target.rsi
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state: target_c
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 500
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behaviors:
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel:
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min: 10
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max: 10
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/metalbreak.ogg
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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# put it on a salvage or something
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- type: entity
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@@ -150,7 +150,7 @@
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completetime: 5
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applyMaterialDiscount: false # ingredients dropped when destroyed
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materials:
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Steel: 10
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Steel: 500
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- type: latheRecipe
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id: TargetClown
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@@ -158,7 +158,7 @@
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completetime: 5
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applyMaterialDiscount: false # ingredients dropped when destroyed
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materials:
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Steel: 10
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Steel: 500
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- type: latheRecipe
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id: TargetSyndicate
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@@ -166,7 +166,7 @@
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completetime: 5
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applyMaterialDiscount: false # ingredients dropped when destroyed
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materials:
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Steel: 10
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Steel: 500
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- type: latheRecipe
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id: MagazineBoxPistol
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