adds plasma and uranium arrows (#31241)

This commit is contained in:
Boaz1111
2024-09-19 10:41:24 +02:00
committed by GitHub
parent 94ad76fd07
commit 59a8f4445d
3 changed files with 123 additions and 0 deletions

View File

@@ -106,3 +106,56 @@
- type: Construction
graph: ImprovisedArrow
node: ImprovisedArrow
- type: entity
parent: BaseArrow
id: ArrowImprovisedPlasma
name: plasma glass shard arrow
description: The greyshirt's preferred projectile. Now with extra lethality!
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi
layers:
- state: tail
color: white
- state: rod
color: darkgray
- state: tip
color: purple
- state: solution1
map: ["enum.SolutionContainerLayers.Fill"]
visible: false
- type: Projectile
damage:
types:
Piercing: 30
- type: Construction
graph: ImprovisedArrowPlasma
node: ImprovisedArrowPlasma
- type: entity
parent: BaseArrow
id: ArrowImprovisedUranium
name: uranium glass shard arrow
description: The greyshirt's preferred projectile. Now with added radiation!
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi
layers:
- state: tail
color: white
- state: rod
color: darkgray
- state: tip
color: green
- state: solution1
map: ["enum.SolutionContainerLayers.Fill"]
visible: false
- type: Projectile
damage:
types:
Piercing: 25
Radiation: 5
- type: Construction
graph: ImprovisedArrowUranium
node: ImprovisedArrowUranium