break up drinks_bottles
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@@ -4,6 +4,7 @@ drink-component-on-examine-is-opened = [color=yellow]Opened[/color]
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drink-component-on-examine-is-sealed = The seal is intact.
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drink-component-on-examine-is-unsealed = The seal is broken.
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drink-component-on-examine-is-unsealed-no-cork = The seal is broken, and the cork is gone.
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drink-component-on-examine-is-unsealed-crown-cap = The seal is broken, and the crown cap is bent.
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drink-component-on-examine-is-full = Full
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drink-component-on-examine-is-mostly-full = Mostly Full
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drink-component-on-examine-is-half-full = Halfway Full
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@@ -1,6 +1,3 @@
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# TODO: Find remaining cans and move to drinks_cans
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# TODO: Find empty containers (e.g. mug, pitcher) and move to their own yml
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# For cups, bottles, beakers, and other freely accessible solutions
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- type: entity
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abstract: true
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@@ -102,11 +99,56 @@
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- !type:SpillBehavior { }
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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#In future maybe add generic plastic scrap trash/debris
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- type: PhysicalComposition
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materialComposition:
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Plastic: 25
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# Cans and bottles
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# A destructible, opaque cardboard bottle
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- type: entity
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abstract: true
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parent: DrinkBase
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id: DrinkCardboardBase
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components:
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- type: Damageable
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damageContainer: Inorganic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 5
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behaviors:
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- !type:SpillBehavior { }
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: PhysicalComposition
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materialComposition:
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Cardboard: 25
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# A destructible, opaque metal can
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- type: entity
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abstract: true
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parent: DrinkBase
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id: DrinkMetalBase
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components:
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- type: Damageable
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damageContainer: Inorganic
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damageModifierSet: FlimsyMetallic
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 10
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behaviors:
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- !type:SpillBehavior { }
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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#In future maybe add generic metal scrap trash/debris
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- type: PhysicalComposition
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materialComposition:
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Steel: 25
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# Un-opened cans and bottles
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- type: entity
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abstract: true
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id: BaseDrinkOpenable
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@@ -117,7 +159,7 @@
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- type: Shakeable
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- type: Sealable
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# Cans and bottles (opened)
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# Pre-opened cans and bottles
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- type: entity
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abstract: true
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parent: BaseDrinkOpenable
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@@ -144,100 +186,45 @@
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tags:
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- Trash
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###
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# TODO: MOVE
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# Basic visualizer for an openable entity, often paired with BaseDrinkOpenable
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- type: entity
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parent: DrinkGlassBase
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id: DrinkTeapot
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name: teapot # short and stout
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description: An elegant teapot. It simply oozes class.
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abstract: true
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id: DrinkVisualsOpenable
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components:
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- type: SolutionContainerManager
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solutions:
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drink:
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maxVol: 100
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reagents:
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- ReagentId: Tea
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Quantity: 100
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- type: Appearance
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- type: GenericVisualizer
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visuals:
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enum.OpenableVisuals.Opened:
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enum.OpenableVisuals.Layer:
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True: {state: "icon_open"}
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False: {state: "icon"}
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- type: Sprite
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sprite: Objects/Consumable/Drinks/teapot.rsi
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- type: entity
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name: coupe glass
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description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy.
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parent: DrinkGlassBase
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id: DrinkGlassCoupeShaped
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components:
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- type: Sprite
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sprite: Objects/Consumable/Drinks/glass_coupe_shape.rsi
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layers:
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- state: icon
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map: [ "enum.SolutionContainerLayers.Base" ]
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- state: fill1
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map: [ "enum.SolutionContainerLayers.Fill" ]
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visible: false
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- state: icon-front
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map: [ "enum.SolutionContainerLayers.Overlay" ]
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map: ["enum.OpenableVisuals.Layer"]
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# Visualizer for an openable entity with fill levels
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- type: entity
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abstract: true
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id: DrinkVisualsAll
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components:
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- type: Appearance
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- type: SolutionContainerManager
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solutions:
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drink:
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maxVol: 30
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- type: GenericVisualizer
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visuals:
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enum.OpenableVisuals.Opened:
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enum.OpenableVisuals.Layer:
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True: {state: "icon_open"}
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False: {state: "icon_empty"}
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- type: Sprite
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sprite: Objects/Consumable/Drinks/alco-bottle.rsi
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layers:
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- state: icon
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map: ["enum.OpenableVisuals.Layer"]
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- state: fill-1
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map: ["enum.SolutionContainerLayers.Fill"]
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visible: false
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- type: SolutionContainerVisuals
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maxFillLevels: 5
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fillBaseName: fill
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inHandsMaxFillLevels: 1
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fillBaseName: fill-
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inHandsMaxFillLevels: 3
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inHandsFillBaseName: -fill-
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#
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- type: entity
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parent: DrinkGlassBase
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id: DrinkShakeBlue
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name: blue milkshake
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description: ''
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components:
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- type: Drink
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- type: Sprite
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sprite: Objects/Consumable/Drinks/shake-blue.rsi
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- type: entity
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parent: DrinkGlassBase
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id: DrinkShakeEmpty
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name: shakeempty
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description: ''
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components:
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- type: Drink
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- type: Sprite
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sprite: Objects/Consumable/Drinks/shake-empty.rsi
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- type: entity
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parent: DrinkGlassBase
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id: DrinkShakeMeat
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name: meat shake
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description: ''
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components:
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- type: Drink
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- type: Sprite
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sprite: Objects/Consumable/Drinks/shake-meat.rsi
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- type: entity
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parent: DrinkGlassBase
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id: DrinkShakeRobo
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name: robo shake
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description: ''
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components:
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- type: Drink
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- type: Sprite
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sprite: Objects/Consumable/Drinks/shake-robo.rsi
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- type: entity
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parent: DrinkGlassBase
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id: DrinkShakeWhite
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name: white shake
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description: ''
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components:
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- type: Drink
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- type: Sprite
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sprite: Objects/Consumable/Drinks/shake-white.rsi
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