Fix magnet re-parenting (#23680)

Me when I test at default position and forgor to store localposition.
This commit is contained in:
metalgearsloth
2024-01-07 23:57:54 +11:00
committed by GitHub
parent c05a458de2
commit 5d1fcf9dff

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@@ -18,7 +18,7 @@ public sealed partial class SalvageSystem
private EntityQuery<SalvageMobRestrictionsComponent> _salvMobQuery;
private List<(Entity<TransformComponent> Entity, EntityUid MapUid)> _detachEnts = new();
private List<(Entity<TransformComponent> Entity, EntityUid MapUid, Vector2 LocalPosition)> _detachEnts = new();
private void InitializeMagnet()
{
@@ -144,7 +144,7 @@ public sealed partial class SalvageSystem
continue;
// Can't parent directly to map as it runs grid traversal.
_detachEnts.Add(((mobUid, xform), xform.MapUid.Value));
_detachEnts.Add(((mobUid, xform), xform.MapUid.Value, _transform.GetWorldPosition(xform)));
_transform.DetachParentToNull(mobUid, xform);
}
@@ -156,7 +156,7 @@ public sealed partial class SalvageSystem
foreach (var entity in _detachEnts)
{
_transform.SetParent(entity.Entity.Owner, entity.Entity.Comp, entity.MapUid);
_transform.SetCoordinates(entity.Entity.Owner, new EntityCoordinates(entity.MapUid, entity.LocalPosition));
}
data.Comp.ActiveEntities = null;