couple more changes
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@@ -104,7 +104,7 @@
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- state: icon
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map: ["enum.OpenableVisuals.Layer"]
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- type: ExaminableSolution
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opaque: true # If you can't see the fill levels on the sprite, we can assume it's opaque
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examinableWhileClosed: false # If you can't see the fill levels on the sprite, we can assume it's opaque
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heldOnly: true # If it's opaque, you probably can't see through the open lid from a distance
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# Basic visualizer for an entity with fill levels
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@@ -173,7 +173,7 @@
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map: ["enum.SolutionContainerLayers.Fill"]
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visible: false
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- type: ExaminableSolution
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opaque: false # If you can see the fill levels it's not opaque
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examinableWhileClosed: true # If you can see the fill levels it's not opaque
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heldOnly: false
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# Visualizer for an openable entity with fill levels, already filled
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@@ -24,7 +24,7 @@
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- type: TrashOnSolutionEmpty
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solution: drink
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- type: ExaminableSolution # Remove when DrinkVisualAll is added
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opaque: false
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examinableWhileClosed: true
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heldOnly: false
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- type: entity
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@@ -160,7 +160,7 @@
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- type: SolutionContainerManager
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solutions:
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drink:
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maxVol: 20 # might be too much
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maxVol: 20
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- type: SolutionTransfer
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canChangeTransferAmount: true
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minTransferAmount: 1
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