Fixes oversight in wieldable smg accuracy (#27907)

This commit is contained in:
RiceMar1244
2024-05-11 10:40:01 -04:00
committed by GitHub
parent 9ee42e1138
commit 5da04e1cfc

View File

@@ -80,7 +80,7 @@
- type: entity
name: C-20r sub machine gun
parent: [BaseWeaponSubMachineGun, BaseGunWieldable]
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunC20r
description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo.
components:
@@ -93,9 +93,13 @@
map: ["enum.GunVisualLayers.Mag"]
- type: Clothing
sprite: Objects/Weapons/Guns/SMGs/c20r.rsi
- type: Wieldable
- type: GunWieldBonus
minAngle: -19
maxAngle: -16
- type: Gun
minAngle: 21
maxAngle: 32
maxAngle: 32
shotsPerBurst: 5
availableModes:
- SemiAuto
@@ -113,7 +117,7 @@
- type: entity
name: Drozd
parent: [BaseWeaponSubMachineGun, BaseGunWieldable]
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunDrozd
description: An excellent fully automatic Heavy SMG.
components:
@@ -126,9 +130,13 @@
map: ["enum.GunVisualLayers.Mag"]
- type: Clothing
sprite: Objects/Weapons/Guns/SMGs/drozd.rsi
- type: Wieldable
- type: GunWieldBonus
minAngle: -19
maxAngle: -16
- type: Gun
minAngle: 21
maxAngle: 32
maxAngle: 32
fireRate: 6
selectedMode: FullAuto
soundGunshot: