Makes portable flashers destructable (#29564)
Makes portable flashers destructible Co-authored-by: plykiya <plykiya@protonmail.com>
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@@ -180,7 +180,7 @@
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- type: entity
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name: portable flasher
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parent: BaseStructure
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parent: BaseMachine
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id: PortableFlasher
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description: An ultrabright flashbulb with a proximity trigger, useful for making an area security-only.
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components:
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@@ -196,14 +196,11 @@
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!type:PhysShapeCircle
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radius: 2
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repeating: true
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- type: Anchorable
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- type: Sprite
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sprite: Objects/Weapons/pflash.rsi
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layers:
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- state: "off"
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map: ["enum.ProximityTriggerVisualLayers.Base"]
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- type: InteractionOutline
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- type: Physics
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- type: Fixtures
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fixtures:
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fix1:
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