Makes portable flashers destructable (#29564)

Makes portable flashers destructible

Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
Plykiya
2024-07-03 18:51:46 -07:00
committed by GitHub
parent 406cf7adcd
commit 62fcb6bd96

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@@ -180,7 +180,7 @@
- type: entity
name: portable flasher
parent: BaseStructure
parent: BaseMachine
id: PortableFlasher
description: An ultrabright flashbulb with a proximity trigger, useful for making an area security-only.
components:
@@ -196,14 +196,11 @@
!type:PhysShapeCircle
radius: 2
repeating: true
- type: Anchorable
- type: Sprite
sprite: Objects/Weapons/pflash.rsi
layers:
- state: "off"
map: ["enum.ProximityTriggerVisualLayers.Base"]
- type: InteractionOutline
- type: Physics
- type: Fixtures
fixtures:
fix1: