Magic spells backend (#358)
* add EntityEffect aability support * delayed actions * renaming * delayed projectile spells * spawn on self + entityEffect on self spells * spawn on point spell * rename * clean up base species components * magic alert * move magic energy to Shared, add manacost to spells * magic recoil * improve magic recoil * verbal aspect * somatic aspect * add simple vfx proto and sprites * add casting VFX * add TODO
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@@ -207,7 +207,7 @@
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id: MobRespirator
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abstract: true
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components:
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- type: Internals
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#- type: Internals #CP14 dont need this
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- type: Respirator
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damage:
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types:
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