Magic spells backend (#358)

* add EntityEffect aability support

* delayed actions

* renaming

* delayed projectile spells

* spawn on self + entityEffect on self spells

* spawn on point spell

* rename

* clean up base species components

* magic alert

* move magic energy to Shared, add manacost to spells

* magic recoil

* improve magic recoil

* verbal aspect

* somatic aspect

* add simple vfx proto and sprites

* add casting VFX

* add TODO
This commit is contained in:
Ed
2024-07-28 17:26:47 +03:00
committed by GitHub
parent 6f2e1d6d9f
commit 655b32b720
51 changed files with 1213 additions and 81 deletions

View File

@@ -207,7 +207,7 @@
id: MobRespirator
abstract: true
components:
- type: Internals
#- type: Internals #CP14 dont need this
- type: Respirator
damage:
types: