Ed 655b32b720 Magic spells backend (#358)
* add EntityEffect aability support

* delayed actions

* renaming

* delayed projectile spells

* spawn on self + entityEffect on self spells

* spawn on point spell

* rename

* clean up base species components

* magic alert

* move magic energy to Shared, add manacost to spells

* magic recoil

* improve magic recoil

* verbal aspect

* somatic aspect

* add simple vfx proto and sprites

* add casting VFX

* add TODO
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CrystallPunk

Documentation/Wiki

Contributing

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

The base code for the original Space Station 14 game is registered under MIT: https://github.com/space-wizards/space-station-14

All CrystallPunk14 codebase contributions rights reserved. (all components and systems beginning with CP14, for example: https://github.com/crystallpunk-14/crystall-punk-14/blob/master/Content.Server/_CP14/Alchemy/CP14AlchemyExtractionSystem.cs)

Visual and sound assets have their own license, described in the attribution file next to them.

Description
Somethin something about magic rp coop game. Based on the game Space Station 14.
Readme 910 MiB
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C# 84.7%
Fluent 14.8%
Python 0.3%