Adds the syndicate Booze-O-Mat (Bruise-O-Mat) to nukie planet (#32107)
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Resources/Locale/en-US/advertisements/vending/bruiseomat.ftl
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Resources/Locale/en-US/advertisements/vending/bruiseomat.ftl
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advertisement-bruiseomat-1 = I VOTE WAROPS!!!
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advertisement-bruiseomat-2 = Who has TC?
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advertisement-bruiseomat-3 = Did anyone buy an EMAG?
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advertisement-bruiseomat-4 = I wanna go back to my home station...
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advertisement-bruiseomat-5 = Beware of the Mime and Clown. BEWARE!
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advertisement-bruiseomat-6 = A nuke a day keeps the deathsquad at bay!
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advertisement-bruiseomat-7 = You'll never be able to match MY mixing, Agent!
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advertisement-bruiseomat-8 = Thirsting for blood? I got you covered!
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advertisement-bruiseomat-9 = If they didn't want us to blow up the station, then why would they leave the disk so unsecured?
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advertisement-bruiseomat-10 = They say an eye for an eye makes the whole world blind. So try a nuke instead!
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advertisement-bruiseomat-11 = I hunger for blood!
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advertisement-bruiseomat-12 = Drink up before the mission!
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advertisement-bruiseomat-13 = Man, I didn't know I got moved back to Cadet City!
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advertisement-bruiseomat-14 = Sicker than your average Booze-O-Mat!
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advertisement-bruiseomat-15 = Nuke ops will continue until robustness improves.
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thankyou-bruiseomat-1 = Good luck, schmuck! You're gonna need it!
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thankyou-bruiseomat-2 = Show 'em the Gorlex Style!
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thankyou-bruiseomat-3 = Don't forget to stay hydrated!
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thankyou-bruiseomat-4 = You noted down the codes, right?
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thankyou-bruiseomat-5 = Don't forget the nuke!
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thankyou-bruiseomat-6 = I hope those are noslips.
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thankyou-bruiseomat-7 = Please let this be a normal team...
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thankyou-bruiseomat-8 = Seems like the station isn't the only thing getting hammered today.
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thankyou-bruiseomat-9 = What the hell did you buy?
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thankyou-bruiseomat-10 = Give it up for the flukeops professionals!
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thankyou-bruiseomat-11 = Death to NanoTrasen!!!
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thankyou-bruiseomat-12 = Really? That's your plan?
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thankyou-bruiseomat-13 = In my endless life, never have I ever seen that loadout.
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thankyou-bruiseomat-14 = Get that captain!
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thankyou-bruiseomat-15 = Don't run off by yourself, now!
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thankyou-bruiseomat-16 = Y'all are taking too long!
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thankyou-bruiseomat-17 = They won't see that coming!
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thankyou-bruiseomat-18 = Remember your pinpointer!
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thankyou-bruiseomat-19 = See you soon! Or maybe never again, that one's more likely!
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thankyou-bruiseomat-20 = Rescue another one of me! I need a friend!
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thankyou-bruiseomat-21 = You're going to sober up before the mission, right?
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thankyou-bruiseomat-22 = 5 telecrystal says you won't make it to the shuttle before you fall over.
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thankyou-bruiseomat-23 = The soda fountain's over there, lightweight.
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thankyou-bruiseomat-24 = Did you spend your TC on cat ears?
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thankyou-bruiseomat-25 = Really? That's what you wanted to drink?
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thankyou-bruiseomat-26 = Take a shot, give a shot!
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thankyou-bruiseomat-27 = How many drinks have you had now? I've lost count.
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thankyou-bruiseomat-28 = When the bosses say "die trying" they mean dying in BATTLE, not at the bar.
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@@ -13721,7 +13721,7 @@ entities:
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- type: Transform
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pos: 3.5882664,-8.344303
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parent: 104
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- proto: VendingMachineBooze
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- proto: VendingMachineBoozeSyndicate
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entities:
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- uid: 1380
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components:
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@@ -22,6 +22,12 @@
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prefix: advertisement-boozeomat-
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count: 19
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- type: localizedDataset
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id: BruiseOMatAds
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values:
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prefix: advertisement-bruiseomat-
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count: 15
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- type: localizedDataset
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id: CargoDrobeAds
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values:
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@@ -4,6 +4,12 @@
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prefix: thankyou-boozeomat-
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count: 3
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- type: localizedDataset
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id: BruiseOMatGoodbyes
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values:
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prefix: thankyou-bruiseomat-
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count: 28
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- type: localizedDataset
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id: ChangGoodbyes
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values:
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@@ -199,6 +199,41 @@
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- Bartender
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- Drinks
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- type: entity
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parent: VendingMachineBooze
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id: VendingMachineBoozeSyndicate # syndie booze-o-mat for nukie outpost
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name: Bruise-O-Mat
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description: A refurbished Booze-O-Mat for boosting operative morale. An imprint of a blood-red hardsuit is visible on one side, and the paint seems ashed off on the other side.
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components:
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- type: VendingMachine
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pack: BoozeOMatInventory
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offState: off
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brokenState: broken
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normalState: normal-unshaded
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denyState: deny-unshaded
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loopDeny: false
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- type: Advertise
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pack: BruiseOMatAds
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- type: SpeakOnUIClosed
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pack: BruiseOMatGoodbyes
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- type: Speech
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/bruiseomat.rsi
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layers:
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.Base"]
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
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shader: unshaded
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: AccessReader
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access: [["SyndicateAgent"]]
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- type: GuideHelp
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guides:
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- Bartender
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- Drinks
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- type: entity
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parent: VendingMachine
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id: VendingMachineCart
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/1516a728931b4985c1e86f0c5995a5aa1554a1ad and modified by Swept, further modification by ArtisticRoomba",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "broken"
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},
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{
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"name": "deny-unshaded",
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"delays": [
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},
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{
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"name": "normal-unshaded",
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"delays": [
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"name": "off"
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"name": "panel"
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]
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}
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