Adds the syndicate Booze-O-Mat (Bruise-O-Mat) to nukie planet (#32107)
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@@ -22,6 +22,12 @@
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prefix: advertisement-boozeomat-
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count: 19
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- type: localizedDataset
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id: BruiseOMatAds
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values:
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prefix: advertisement-bruiseomat-
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count: 15
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- type: localizedDataset
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id: CargoDrobeAds
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values:
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@@ -4,6 +4,12 @@
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prefix: thankyou-boozeomat-
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count: 3
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- type: localizedDataset
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id: BruiseOMatGoodbyes
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values:
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prefix: thankyou-bruiseomat-
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count: 28
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- type: localizedDataset
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id: ChangGoodbyes
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values:
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@@ -199,6 +199,41 @@
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- Bartender
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- Drinks
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- type: entity
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parent: VendingMachineBooze
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id: VendingMachineBoozeSyndicate # syndie booze-o-mat for nukie outpost
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name: Bruise-O-Mat
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description: A refurbished Booze-O-Mat for boosting operative morale. An imprint of a blood-red hardsuit is visible on one side, and the paint seems ashed off on the other side.
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components:
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- type: VendingMachine
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pack: BoozeOMatInventory
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offState: off
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brokenState: broken
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normalState: normal-unshaded
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denyState: deny-unshaded
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loopDeny: false
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- type: Advertise
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pack: BruiseOMatAds
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- type: SpeakOnUIClosed
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pack: BruiseOMatGoodbyes
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- type: Speech
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- type: Sprite
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sprite: Structures/Machines/VendingMachines/bruiseomat.rsi
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layers:
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.Base"]
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- state: "off"
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map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
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shader: unshaded
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: AccessReader
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access: [["SyndicateAgent"]]
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- type: GuideHelp
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guides:
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- Bartender
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- Drinks
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- type: entity
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parent: VendingMachine
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id: VendingMachineCart
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