Adjusts the lethality of meteor explosions (#29199)

* make changes

* int oops
This commit is contained in:
WarMechanic
2024-08-02 15:43:40 +10:00
committed by GitHub
parent 745d90ad73
commit 67fc8af814

View File

@@ -39,8 +39,11 @@
damageContainer: Inorganic
- type: Explosive
explosionType: Default
intensitySlope: 4
intensitySlope: 2
maxIntensity: 100
maxTileBreak: 1
tileBreakScale: 2
- type: entity
parent: BaseMeteor
@@ -99,7 +102,7 @@
- Impassable
- BulletImpassable
- type: Explosive
totalIntensity: 100
totalIntensity: 50
- type: Destructible
thresholds:
- trigger:
@@ -139,7 +142,7 @@
- Impassable
- BulletImpassable
- type: Explosive
totalIntensity: 200
totalIntensity: 100
- type: Destructible
thresholds:
- trigger:
@@ -167,7 +170,7 @@
- type: Sprite
state: big
- type: Explosive
totalIntensity: 300
totalIntensity: 150
- type: Destructible
thresholds:
- trigger: