Added plastitanium walls and windows (#31178)
* added plastitanium walls and windows * Changed crack sprite on diagonal window from square to diagonal
This commit is contained in:
@@ -507,6 +507,76 @@
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- type: Icon
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sprite: Structures/Walls/plastitanium_diagonal.rsi
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state: state0
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 2000
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- !type:PlaySoundBehavior
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sound:
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collection: MetalSlam
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- trigger:
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!type:DamageTrigger
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damage: 1000
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behaviors:
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- !type:ChangeConstructionNodeBehavior
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node: girder
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- !type:PlaySoundBehavior
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sound:
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collection: MetalSlam
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: entity
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id: WallPlastitaniumDiagonalIndestructible
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name: plastitanium wall
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suffix: diagonal, indestructible
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description: Keeps the air in and the greytide out.
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placement:
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mode: SnapgridCenter
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snap:
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- Wall
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components:
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- type: Transform
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anchored: true
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- type: Clickable
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- type: Tag
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tags:
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- Wall
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- type: Sprite
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drawdepth: Walls
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sprite: Structures/Walls/plastitanium_diagonal.rsi
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state: state0
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- type: IconSmooth
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mode: Diagonal
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key: walls
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base: state
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- type: Icon
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sprite: Structures/Walls/plastitanium_diagonal.rsi
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state: state0
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- type: Physics
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bodyType: Static
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- type: Airtight
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noAirWhenFullyAirBlocked: false
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airBlockedDirection:
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- South
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- East
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PolygonShape
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vertices:
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- "-0.5,-0.5"
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- "0.5,0.5"
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- "0.5,-0.5"
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mask:
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- FullTileMask
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layer:
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- WallLayer
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- type: entity
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parent: BaseWall
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@@ -1,19 +1,77 @@
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- type: entity
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id: PlastitaniumWindow
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id: PlastitaniumWindowBase
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parent: BaseStructure
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abstract: true
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name: plastitanium window
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parent: Window
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description: Don't smudge up the glass down there.
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placement:
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mode: SnapgridCenter
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snap:
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- Window
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components:
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- type: RCDDeconstructable
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deconstructable: false
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- type: MeleeSound
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soundGroups:
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Brute:
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collection: GlassSmack
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- type: WallMount
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arc: 360 # interact despite grilles
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- type: Tag
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tags:
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- ForceFixRotations
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- Window
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- type: Physics
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bodyType: Static
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- type: ExaminableDamage
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messages: WindowMessages
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- type: InteractionPopup
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interactSuccessString: comp-window-knock
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messagePerceivedByOthers: comp-window-knock
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interactSuccessSound:
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path: /Audio/Effects/glass_knock.ogg
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- type: Appearance
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- type: StaticPrice
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price: 100
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- type: BlockWeather
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- type: entity
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id: PlastitaniumWindowSquareBase
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abstract: true
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name: plastitanium window
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parent: PlastitaniumWindowBase
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components:
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- type: Sprite
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drawdepth: WallTops
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sprite: Structures/Windows/plastitanium_window.rsi
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- type: Icon
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sprite: Structures/Windows/plastitanium_window.rsi
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- type: Repairable
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fuelCost: 15
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doAfterDelay: 3
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: RGlass
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state: full
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- type: IconSmooth
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key: windows
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base: ptwindow
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- type: Airtight
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb {}
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mask:
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- FullTileMask
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layer:
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- GlassLayer
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- type: entity
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id: PlastitaniumWindowIndestructible
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name: plastitanium window
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parent: PlastitaniumWindowSquareBase
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suffix: indestructible
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- type: entity
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id: PlastitaniumWindow
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name: plastitanium window
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parent: PlastitaniumWindowSquareBase
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components:
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- type: Destructible
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thresholds:
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- trigger:
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@@ -39,38 +97,37 @@
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max: 2
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: IconSmooth
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base: ptwindow
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- type: Appearance
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- type: DamageVisuals
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thresholds: [4, 8, 12]
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damageDivisor: 28
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trackAllDamage: true
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damageOverlay:
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sprite: Structures/Windows/cracks.rsi
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- type: StaticPrice
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price: 100
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- type: Repairable
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fuelCost: 15
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doAfterDelay: 3
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: RGlass
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- type: entity
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parent: ShuttleWindow
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id: PlastitaniumWindowDiagonal
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id: PlastitaniumWindowDiagonalBase
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abstract: true
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name: plastitanium window
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parent: PlastitaniumWindowBase
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suffix: diagonal
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placement:
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mode: SnapgridCenter
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snap:
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- Window
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components:
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- type: Sprite
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drawdepth: WallTops
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sprite: Structures/Windows/plastitanium_window_diagonal.rsi
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state: state0
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- type: Icon
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sprite: Structures/Windows/plastitanium_window_diagonal.rsi
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state: state0
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- type: IconSmooth
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mode: Diagonal
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key: windows
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base: state
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- type: Icon
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sprite: Structures/Windows/plastitanium_window_diagonal.rsi
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state: state0
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- type: Fixtures
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fixtures:
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fix1:
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@@ -89,6 +146,53 @@
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airBlockedDirection:
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- South
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- East
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- type: entity
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id: PlastitaniumWindowDiagonalIndestructible
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name: plastitanium window
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parent: PlastitaniumWindowDiagonalBase
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suffix: diagonal, indestructible
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- type: entity
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id: PlastitaniumWindowDiagonal
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name: plastitanium window
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parent: PlastitaniumWindowDiagonalBase
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suffix: diagonal
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components:
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 1000
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- trigger:
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!type:DamageTrigger
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damage: 500
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: WindowShatter
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- !type:SpawnEntitiesBehavior
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spawn:
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ShardGlassReinforced:
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min: 1
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max: 2
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PartRodMetal:
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min: 1
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max: 2
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: DamageVisuals
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thresholds: [4, 8, 12]
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damageDivisor: 28
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trackAllDamage: true
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damageOverlay:
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sprite: Structures/Windows/cracks_diagonal.rsi
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- type: Repairable
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fuelCost: 15
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doAfterDelay: 3
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: RGlass
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