f (#1380)
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@@ -1,6 +1,7 @@
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using Content.Server._CP14.Currency;
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using Content.Server._CP14.MagicEnergy;
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using Content.Server.Cargo.Systems;
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using Content.Server.Storage.Components;
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using Content.Shared._CP14.MagicEnergy;
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using Content.Shared._CP14.Trading.Components;
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using Content.Shared._CP14.Trading.Prototypes;
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@@ -9,8 +10,10 @@ using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Placeable;
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using Content.Shared.Popups;
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using Content.Shared.Storage;
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using Content.Shared.Tag;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.Prototypes;
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namespace Content.Server._CP14.Trading;
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@@ -49,6 +52,14 @@ public sealed partial class CP14TradingPlatformSystem : CP14SharedTradingPlatfor
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{
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if (HasComp<MobStateComponent>(placed))
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continue;
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if (HasComp<EntityStorageComponent>(placed))
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continue;
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if (HasComp<StorageComponent>(placed))
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continue;
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var proto = MetaData(placed).EntityPrototype;
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if (proto != null && !proto.ID.StartsWith("CP14")) //Shitfix, we dont wanna sell anything vanilla (like mob organs)
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continue;
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var placedPrice = _price.GetPrice(placed);
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@@ -105,6 +105,7 @@ public abstract class SharedCP14MagicEnergySystem : EntitySystem
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deltaEnergy = newEnergy - oldEnergy;
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ent.Comp.Energy = newEnergy;
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Dirty(ent);
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if (oldEnergy != newEnergy)
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RaiseLocalEvent(ent, new CP14MagicEnergyLevelChangeEvent(oldEnergy, newEnergy, ent.Comp.MaxEnergy));
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@@ -120,14 +121,7 @@ public abstract class SharedCP14MagicEnergySystem : EntitySystem
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if (!Resolve(ent, ref ent.Comp, false))
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return;
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var oldEnergy = ent.Comp.Energy;
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ent.Comp.Energy = 0;
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if (oldEnergy != 0)
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RaiseLocalEvent(ent, new CP14MagicEnergyLevelChangeEvent(oldEnergy, 0, ent.Comp.MaxEnergy));
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UpdateMagicAlert((ent, ent.Comp));
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ChangeEnergy(ent, -ent.Comp.Energy, out _, out _);
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}
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public void TransferEnergy(Entity<CP14MagicEnergyContainerComponent?> sender,
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@@ -6,6 +6,7 @@
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categories: [ ForkFiltered ]
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components:
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- type: Sprite
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drawdepth: FloorTiles
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snapCardinals: true
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sprite: _CP14/Structures/Specific/Economy/buy_platform.rsi
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layers:
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@@ -55,6 +56,7 @@
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categories: [ ForkFiltered ]
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components:
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- type: Sprite
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drawdepth: FloorTiles
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snapCardinals: true
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sprite: _CP14/Structures/Specific/Economy/buy_platform.rsi
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layers:
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