KBAS5 clothing + Jaraten Structures (#120)

* add barbarian clothes

* add jaraten floors and wall

* locale

* add stonebrick walls and gold\silver ore cave walls

* fix brick black, update cave arena

* Update roundstart.yml

* Update cave-arena.yml
This commit is contained in:
Ed
2024-04-28 22:47:01 +03:00
committed by GitHub
parent 33d04ef35b
commit 6cb97502aa
103 changed files with 10788 additions and 1916 deletions

View File

@@ -5,10 +5,20 @@ ent-CP14ClothingCloakBlacksmithArpon = фартук кузнеца
.desc = Свободные кожанные полоски, все еще фактически являющиеся одеждой.
ent-CP14ClothingCloakHoodieYellow = желтый короткий плащ с капюшоном
.desc = Защищает ваши плечи и голову от холода и интереса противоположного пола.
ent-CP14ClothingCloakFurcapeBlack = меховая накидка
.desc = Брутальная, выделанная из шерсти, накидка на плечи.
ent-CP14ClothingCloakFurcapeBlue = { ent-CP14ClothingCloakFurcapeBlack }
.desc = { ent-CP14ClothingCloakFurcapeBlack.desc }
# Gloves
ent-CP14ClothingGlovesGirdles = железные наручи
.desc = Бронированные боевые наручи из металла.
# Helmet
ent-CP14ClothingHeadHoodieYellow = желтый капюшон
.desc = Вы получаете +2 к броскам скрытности от внимания противоположного пола.
ent-CP14ClothingHeadMetalHeadband = металлический обруч
.desc = Вероятность, что он защитит от попадания в голову, крайне мала.
# Mask
ent-CP14ClothingMaskSinner = маска грешника
@@ -23,6 +33,8 @@ ent-CP14ClothingPantsHarlequinRed = красно-желтые штаны арл
.desc = С одной стороны кроваво красные, с другой стороны солнечно желтые. Дуальность жизни и смерти всегда хороший повод для шуток.
ent-CP14ClothingPantsAristocratic = штаны аристократа
.desc = Они из достаточно дорогой ткани, чтобы вы не хотели в них шляться по пещерам.
ent-CP14ClothingPantsLoincloth = набедренная повязка
.desc = Свободные, ничего не мешает, да еще и выглядят экстремально брутально
# Shirt
ent-CP14ClothingShirtHarlequineRed = красная рубаха арлекина
@@ -34,4 +46,6 @@ ent-CP14ClothingShirtSteampunk = укрепленная латунью руба
ent-CP14ClothingShoesBlack = простые черные ботинки
.desc = Влагу они не удержат, но это лучше чем ходить босиком.
ent-CP14ClothingAristocraticShoesBlack = черные туфли аристократа
.desc = Они достаточно дорогие, чтобы вы не хотели в них шляться по пещерам.
.desc = Они достаточно дорогие, чтобы вы не хотели в них шляться по пещерам.
ent-CP14ClothingShoesSandals = сандали
.desc = Сандали, сделанные из грубой кожи и металлических креплений.

View File

@@ -55,6 +55,10 @@ ent-CP14CaveStoneWallGoldOre = { ent-CP14CaveStoneWall }
ent-CP14CardboardWall = стена из картона
.desc = Тонкая, непрочная стена из бумаги и картона. Пользуется популярностью в теплых странах.
# Windows
ent-CP14WindowStoneBrick = окно в стене из каменного кирпича
.desc = Каменная кирпичная стена, и проделанным в ней стеклянным окном.
# Sharpening stone
ent-CPBaseSharpeningStoneStructure = стационарный точильный камень
.desc = прочный, долговечный точильный камень, способный затачивать оружие без особого вреда для него.

File diff suppressed because it is too large Load Diff

View File

@@ -42,6 +42,28 @@
- type: Clothing
sprite: _CP14/Clothing/Cloak/blacksmith_apron.rsi
- type: entity
parent: CP14ClothingCloakBase
id: CP14ClothingCloakFurcapeBlack
name: furcape
description: Brutal woolen wool cape
components:
- type: Sprite
sprite: _CP14/Clothing/Cloak/furcape2.rsi
- type: Clothing
sprite: _CP14/Clothing/Cloak/furcape2.rsi
- type: entity
parent: CP14ClothingCloakBase
id: CP14ClothingCloakFurcapeBlue
name: furcape
description: Brutal woolen wool cape
components:
- type: Sprite
sprite: _CP14/Clothing/Cloak/furcape.rsi
- type: Clothing
sprite: _CP14/Clothing/Cloak/furcape.rsi
- type: entity
parent: CP14ClothingCloakBase
id: CP14ClothingCloakHoodieYellow

View File

@@ -0,0 +1,26 @@
- type: entity
abstract: true
parent: Clothing
id: CP14ClothingGlovesBase
components:
- type: Clothing
equipDelay: 0.2
unequipDelay: 0.2
slots:
- gloves
- type: Sprite
state: icon
- type: Item
size: Small
storedRotation: -90
- type: entity
parent: CP14ClothingGlovesBase
id: CP14ClothingGlovesGirdles
name: iron girdles
description: Armored combat girdles.
components:
- type: Sprite
sprite: _CP14/Clothing/Gloves/girdles.rsi
- type: Clothing
sprite: _CP14/Clothing/Gloves/girdles.rsi

View File

@@ -27,4 +27,15 @@
sprite: _CP14/Clothing/Head/yellowhoodie.rsi
- type: Tag
tags:
- HidesHair
- HidesHair
- type: entity
parent: CP14ClothingHeadBase
id: CP14ClothingHeadMetalHeadband
name: metall headband
description: The odds of it protecting you from a head shot are slim to none.
components:
- type: Sprite
sprite: _CP14/Clothing/Head/metalheadband.rsi
- type: Clothing
sprite: _CP14/Clothing/Head/metalheadband.rsi

View File

@@ -31,4 +31,15 @@
- type: Sprite
sprite: _CP14/Clothing/Pants/aristocratic.rsi
- type: Clothing
sprite: _CP14/Clothing/Pants/aristocratic.rsi
sprite: _CP14/Clothing/Pants/aristocratic.rsi
- type: entity
parent: CP14ClothingPantsBase
id: CP14ClothingPantsLoincloth
name: loincloth
description: Free, spacious, nothing gets in the way, and it also looks extremely rugged
components:
- type: Sprite
sprite: _CP14/Clothing/Pants/loincloth.rsi
- type: Clothing
sprite: _CP14/Clothing/Pants/loincloth.rsi

View File

@@ -26,11 +26,22 @@
- type: entity
parent: CP14ClothingShoesBase
id: CP14ClothingAristocraticShoesBlack
id: CP14ClothingShoesAristocraticBlack
name: aristocratic black boots
description: They're expensive enough that you don't want to go caving in them.
components:
- type: Sprite
sprite: _CP14/Clothing/Shoes/aristocratic_black.rsi
- type: Clothing
sprite: _CP14/Clothing/Shoes/aristocratic_black.rsi
sprite: _CP14/Clothing/Shoes/aristocratic_black.rsi
- type: entity
parent: CP14ClothingShoesBase
id: CP14ClothingShoesSandals
name: sandals
description: Sandals made of rough leather and metal fastenings
components:
- type: Sprite
sprite: _CP14/Clothing/Shoes/sandals.rsi
- type: Clothing
sprite: _CP14/Clothing/Shoes/sandals.rsi

View File

@@ -118,4 +118,40 @@
wood_big_4: ""
- type: Construction
graph: CP14Floor
node: CP14FloorWoodBig
node: CP14FloorWoodBig
- type: entity
parent: CP14FloorBase
id: CP14FloorBricks
components:
- type: Sprite
sprite: _CP14/Structures/Floors/bricks.rsi
layers:
- state: bricks
- type: entity
parent: CP14FloorBase
id: CP14FloorBricksCarvedSmall1
components:
- type: Sprite
sprite: _CP14/Structures/Floors/bricks.rsi
layers:
- state: small_carved_bricks1
- type: entity
parent: CP14FloorBase
id: CP14FloorBricksCarvedSmall2
components:
- type: Sprite
sprite: _CP14/Structures/Floors/bricks.rsi
layers:
- state: small_carved_bricks2
- type: entity
parent: CP14FloorBase
id: CP14FloorBricksCarvedSquare
components:
- type: Sprite
sprite: _CP14/Structures/Floors/bricks.rsi
layers:
- state: square_carved_bricks

View File

@@ -85,60 +85,64 @@
# min: 1
# max: 5
#
#- type: entity
# id: CP14CaveStoneWallSilverOre
# suffix: silver ore
# parent: CP14CaveStoneWall
# description: A solid stone natural wall. You see the tantalizing particles of silver in it.
# components:
# - type: Sprite
# sprite: _CP14/Structures/Walls/cave_stone_silver.rsi
# - type: Icon
# sprite: _CP14/Structures/Walls/cave_stone_silver.rsi
# - type: Destructible
# thresholds:
# - trigger:
# !type:DamageTrigger
# damage: 100
# behaviors:
# - !type:DoActsBehavior
# acts: ["Destruction"]
# - !type:PlaySoundBehavior
# sound:
# path: /Audio/Effects/break_stone.ogg
# params:
# volume: -6
# - !type:SpawnEntitiesBehavior
# spawn:
# CP14OreSilver:
# min: 1
# max: 5
#
#- type: entity
# id: CP14CaveStoneWallGoldOre
# suffix: gold ore
# parent: CP14CaveStoneWall
# description: A solid stone natural wall. You see the tantalizing particles of gold in it.
# components:
# - type: Sprite
# sprite: _CP14/Structures/Walls/cave_stone_gold.rsi
# - type: Icon
# sprite: _CP14/Structures/Walls/cave_stone_gold.rsi
# - type: Destructible
# thresholds:
# - trigger:
# !type:DamageTrigger
# damage: 100
# behaviors:
# - !type:DoActsBehavior
# acts: ["Destruction"]
# - !type:PlaySoundBehavior
# sound:
# path: /Audio/Effects/break_stone.ogg
# params:
# volume: -6
# - !type:SpawnEntitiesBehavior
# spawn:
# CP14OreGold:
# min: 1
# max: 5
- type: entity
id: CP14CaveStoneWallSilverOre
suffix: silver ore
parent: CP14CaveStoneWall
description: A solid stone natural wall. You see the tantalizing particles of silver in it.
components:
- type: Sprite
sprite: _CP14/Structures/Walls/cave_stone_silver.rsi
- type: Icon
sprite: _CP14/Structures/Walls/cave_stone_silver.rsi
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/break_stone.ogg
params:
volume: -6
- !type:SpawnEntitiesBehavior
spawn:
CP14OreSilver:
min: 1
max: 5
- type: IconSmooth
base: wall
- type: entity
id: CP14CaveStoneWallGoldOre
suffix: gold ore
parent: CP14CaveStoneWall
description: A solid stone natural wall. You see the tantalizing particles of gold in it.
components:
- type: Sprite
sprite: _CP14/Structures/Walls/cave_stone_gold.rsi
- type: Icon
sprite: _CP14/Structures/Walls/cave_stone_gold.rsi
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:DoActsBehavior
acts: ["Destruction"]
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/break_stone.ogg
params:
volume: -6
- !type:SpawnEntitiesBehavior
spawn:
CP14OreGold:
min: 1
max: 5
- type: IconSmooth
base: wall

View File

@@ -17,7 +17,7 @@
base: stone
- type: entity
id: CP14DebugWall
id: CP14WallDebug
name: debug wall
suffix: DEBUG
parent: CP14BaseWall
@@ -30,9 +30,23 @@
state: full
- type: IconSmooth
base: wood
- type: entity
id: CP14WallStonebrick
name: stone brick wall
parent: CP14BaseWall
description: Ужасы
components:
- type: Sprite
sprite: _CP14/Structures/Walls/bricks_stone_wall.rsi
- type: Icon
sprite: _CP14/Structures/Walls/bricks_stone_wall.rsi
state: full
- type: IconSmooth
base: stonebricks
- type: entity
id: CP14DebugWindow #TODO remove
id: CP14WindowDebug #TODO remove
name: debug window
suffix: DEBUG
parent: CP14BaseWall
@@ -41,15 +55,30 @@
- type: Occluder
enabled: false
- type: Sprite
sprite: _CP14/Structures/Walls/TEMPLATE_WINDOW.rsi
sprite: _CP14/Structures/Windows/TEMPLATE_WINDOW.rsi
drawdepth: Mobs
- type: Icon
sprite: _CP14/Structures/Walls/TEMPLATE_WINDOW.rsi
sprite: _CP14/Structures/Windows/TEMPLATE_WINDOW.rsi
state: full
- type: IconSmooth
base: wood
key: CPwindow
- type: entity
id: CP14WindowStoneBrick
parent: CP14WindowDebug
name: stone brick window
description: A stone brick wall with a glass window in it.
components:
- type: Sprite
sprite: _CP14/Structures/Windows/stone_bricks_window.rsi
drawdepth: Mobs
- type: Icon
sprite: _CP14/Structures/Windows/stone_bricks_window.rsi
state: full
- type: IconSmooth
base: stone_bricks_window
- type: entity
id: CP14CardboardWall
name: cardboard Wall

View File

@@ -5,6 +5,7 @@
components:
- type: DeathMatchRule
gear: CP14DeathMatchGear
killCap: 10
rewardSpawns:
- id: HealingToolbox
- id: CP14BaseThrowableSpear

Binary file not shown.

After

Width:  |  Height:  |  Size: 479 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 325 B

View File

@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "CrystallPunk14, by KBAS5",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-CLOAK",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 493 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 355 B

View File

@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "CrystallPunk14, by KBAS5",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-CLOAK",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 328 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 284 B

View File

@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "CrystallPunk14, by KBAS5",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HAND",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 277 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 235 B

View File

@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "CrystallPunk14, by KBAS5",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 470 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 322 B

View File

@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "CrystallPunk14, by KBAS5",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-PANTS",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 327 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 245 B

View File

@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "CrystallPunk14, by KBAS5",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-FEET",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 279 B

View File

@@ -0,0 +1,23 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "Created by Jaraten for CrystallPunk14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "bricks"
},
{
"name": "small_carved_bricks1"
},
{
"name": "small_carved_bricks2"
},
{
"name": "square_carved_bricks"
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 264 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 331 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

View File

@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "Made pace Station 14",
"copyright": "Space Station 14",
"size": {
"x": 32,
"y": 32

View File

@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "Made pace Station 14",
"copyright": "Space Station 14",
"size": {
"x": 32,
"y": 32

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@@ -0,0 +1,46 @@
{
"version": 1,
"license": "CC0-1.0",
"copyright": "By jaraten(discord)",
"size": {
"x": 32,
"y": 64
},
"states": [
{
"name": "full"
},
{
"name": "stonebricks0",
"directions": 4
},
{
"name": "stonebricks1",
"directions": 4
},
{
"name": "stonebricks2",
"directions": 4
},
{
"name": "stonebricks3",
"directions": 4
},
{
"name": "stonebricks4",
"directions": 4
},
{
"name": "stonebricks5",
"directions": 4
},
{
"name": "stonebricks6",
"directions": 4
},
{
"name": "stonebricks7",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 959 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 334 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

View File

@@ -2,41 +2,41 @@
"version": 1,
"size": {
"x": 32,
"y": 32
"y": 64
},
"license": "CC-BY-SA-3.0",
"copyright": "Created by KREKS (Discord) for CrystallPunk14, add gold ore and stratch by TheShuEd",
"copyright": "Created by TheShuEd (Discord) for CrystallPunk14",
"states": [
{
"name": "stone0",
"name": "wall0",
"directions": 4
},
{
"name": "stone1",
"name": "wall1",
"directions": 4
},
{
"name": "stone2",
"name": "wall2",
"directions": 4
},
{
"name": "stone3",
"name": "wall3",
"directions": 4
},
{
"name": "stone4",
"name": "wall4",
"directions": 4
},
{
"name": "stone5",
"name": "wall5",
"directions": 4
},
{
"name": "stone6",
"name": "wall6",
"directions": 4
},
{
"name": "stone7",
"name": "wall7",
"directions": 4
},
{

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 257 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 988 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 267 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 2.0 KiB

View File

@@ -2,41 +2,41 @@
"version": 1,
"size": {
"x": 32,
"y": 32
"y": 64
},
"license": "CC-BY-SA-3.0",
"copyright": "Created by KREKS (Discord) for CrystallPunk14, modified and stratch by TheShuEd",
"copyright": "Created by TheShuEd (Discord) for CrystallPunk14",
"states": [
{
"name": "stone0",
"name": "wall0",
"directions": 4
},
{
"name": "stone1",
"name": "wall1",
"directions": 4
},
{
"name": "stone2",
"name": "wall2",
"directions": 4
},
{
"name": "stone3",
"name": "wall3",
"directions": 4
},
{
"name": "stone4",
"name": "wall4",
"directions": 4
},
{
"name": "stone5",
"name": "wall5",
"directions": 4
},
{
"name": "stone6",
"name": "wall6",
"directions": 4
},
{
"name": "stone7",
"name": "wall7",
"directions": 4
},
{

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 257 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1015 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 267 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

View File

@@ -0,0 +1,46 @@
{
"version": 1,
"size": {
"x": 32,
"y": 64
},
"license": "CC-BY-SA-3.0",
"copyright": "Created by Jaraten (Discord) for CrystallPunk14",
"states": [
{
"name": "stone_bricks_window0",
"directions": 4
},
{
"name": "stone_bricks_window1",
"directions": 4
},
{
"name": "stone_bricks_window2",
"directions": 4
},
{
"name": "stone_bricks_window3",
"directions": 4
},
{
"name": "stone_bricks_window4",
"directions": 4
},
{
"name": "stone_bricks_window5",
"directions": 4
},
{
"name": "stone_bricks_window6",
"directions": 4
},
{
"name": "stone_bricks_window7",
"directions": 4
},
{
"name": "full"
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Some files were not shown because too many files have changed in this diff Show More