Update walls.yml
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@@ -24,6 +24,8 @@
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sprite: _CP14/Structures/Walls/TEMPLATE.rsi
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- type: Icon
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sprite: _CP14/Structures/Walls/TEMPLATE.rsi
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- type: IconSmooth
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base: brick
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- type: entity
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id: CP14StoneRuinWall
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@@ -36,6 +38,8 @@
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sprite: _CP14/Structures/Walls/ruin_stone.rsi
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- type: Icon
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sprite: _CP14/Structures/Walls/ruin_stone.rsi
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- type: IconSmooth
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base: brick
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- type: entity
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id: CP14WoodFullWall
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@@ -82,6 +86,8 @@
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- type: FireVisuals
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sprite: _CP14/Effects/fire.rsi
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normalState: full
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- type: IconSmooth
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base: wood
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- type: entity
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id: CP14StoneRuinFragment
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