Disable bioluminescence plant mutations because it breaks the engine (#32561)

No fun allowed

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
Pieter-Jan Briers
2024-10-02 15:52:14 +02:00
committed by GitHub
parent 4ad4fd42b1
commit 719f78956b

View File

@@ -1,10 +1,11 @@
- type: RandomPlantMutationList
id: RandomPlantMutations
mutations:
- name: Bioluminescent
baseOdds: 0.036
appliesToPlant: false
effect: !type:Glow
mutations:
# disabled until 50 morbillion point lights don't cause the renderer to die
#- name: Bioluminescent
# baseOdds: 0.036
# appliesToPlant: false
# effect: !type:Glow
- name: Sentient
baseOdds: 0.0072
appliesToProduce: false