Cryo sleep units no longer collide with mobs (#37979)
* make cryo sleepers not trap people * don't forgor to push change
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@@ -21,8 +21,15 @@
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access: [["Cryogenics"]]
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- type: InteractionOutline
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- type: Cryostorage
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- type: Physics
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canCollide: false
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- type: Fixtures
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fixtures:
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fix1:
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shape:
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!type:PhysShapeAabb
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bounds: "-0.45,-0.45,0.45,0.05"
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density: 190
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mask:
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- TableMask
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- type: DragInsertContainer
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containerId: storage
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entryDelay: 2
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