Increase Blast Grenade Recipe Cost and Add Research Requirement (#27580)
* Adjust blast grenade recipe * Move blast grenades into tier 2 research * Move blast grenades to dynamic recipes for secfab and autolathe --------- Co-authored-by: Plykiya <plykiya@protonmail.com>
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@@ -165,7 +165,6 @@
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emagStaticRecipes:
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- BoxLethalshot
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- BoxShotgunFlare
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- GrenadeBlast
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- MagazineBoxLightRifle
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- MagazineBoxMagnum
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- MagazineBoxPistol
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@@ -187,6 +186,7 @@
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- BoxBeanbag
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- BoxShotgunIncendiary
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- BoxShotgunUranium
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- GrenadeBlast
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- GrenadeEMP
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- GrenadeFlash
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- MagazineBoxLightRifleIncendiary
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@@ -711,6 +711,7 @@
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- BoxShotgunUranium
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- ExplosivePayload
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- FlashPayload
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- GrenadeBlast
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- GrenadeEMP
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- GrenadeFlash
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- HoloprojectorSecurity
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@@ -731,6 +732,7 @@
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- MagazineRifleUranium
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- MagazineShotgunBeanbag
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- MagazineShotgunIncendiary
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- PortableRecharger
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- PowerCageHigh
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- PowerCageMedium
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- PowerCageSmall
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@@ -753,14 +755,6 @@
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- WeaponLaserCannon
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- WeaponLaserCarbine
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- WeaponXrayCannon
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- PowerCageSmall
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- PowerCageMedium
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- PowerCageHigh
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- ShuttleGunSvalinnMachineGunCircuitboard
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- ShuttleGunPerforatorCircuitboard
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- ShuttleGunFriendshipCircuitboard
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- ShuttleGunDusterCircuitboard
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- PortableRecharger
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- type: MaterialStorage
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whitelist:
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tags:
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@@ -678,9 +678,9 @@
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result: GrenadeBlast
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completetime: 3
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materials:
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Steel: 150
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Plastic: 100
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Gold: 50
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Steel: 450
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Plastic: 300
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Gold: 150
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- type: latheRecipe
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id: GrenadeFlash
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@@ -700,4 +700,4 @@
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Uranium: 2000
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Plastic: 1000
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Plasma: 500
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Glass: 500
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Glass: 500
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@@ -156,6 +156,7 @@
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- PowerCageMedium
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- MagazineGrenadeEmpty
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- GrenadeFlash
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- GrenadeBlast
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- ShuttleGunSvalinnMachineGunCircuitboard
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- ShuttleGunPerforatorCircuitboard
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- ShuttleGunFriendshipCircuitboard
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