Merge branch 'master' of github.com:space-wizards/space-station-14 into replace-sounds-with-sound-specifier
9
Content.Client/Climbing/ClimbingSystem.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using Content.Shared.Climbing;
|
||||
|
||||
namespace Content.Client.Climbing
|
||||
{
|
||||
public sealed class ClimbingSystem : SharedClimbSystem
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Content.Server.Climbing.Components;
|
||||
using Content.Shared.Climbing;
|
||||
using Content.Shared.GameTicking;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -8,7 +9,7 @@ using Robust.Shared.GameObjects;
|
||||
namespace Content.Server.Climbing
|
||||
{
|
||||
[UsedImplicitly]
|
||||
internal sealed class ClimbSystem : EntitySystem
|
||||
internal sealed class ClimbSystem : SharedClimbSystem
|
||||
{
|
||||
private readonly HashSet<ClimbingComponent> _activeClimbers = new();
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace Content.Server.Climbing.Components
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OwnerIsTransitioning
|
||||
public override bool OwnerIsTransitioning
|
||||
{
|
||||
get => base.OwnerIsTransitioning;
|
||||
set
|
||||
|
||||
@@ -25,16 +25,6 @@ namespace Content.Shared.ActionBlocker
|
||||
var ev = new MovementAttemptEvent(entity);
|
||||
|
||||
RaiseLocalEvent(entity.Uid, ev);
|
||||
|
||||
foreach (var blocker in entity.GetAllComponents<IActionBlocker>())
|
||||
{
|
||||
if (!blocker.CanMove())
|
||||
{
|
||||
ev.Cancel();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return !ev.Cancelled;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,9 +10,6 @@ namespace Content.Shared.ActionBlocker
|
||||
[Obsolete("Use events instead")]
|
||||
public interface IActionBlocker
|
||||
{
|
||||
[Obsolete("Use MoveAttemptEvent instead")]
|
||||
bool CanMove() => true;
|
||||
|
||||
[Obsolete("Use InteractAttemptEvent instead")]
|
||||
bool CanInteract() => true;
|
||||
|
||||
|
||||
@@ -36,11 +36,6 @@ namespace Content.Shared.Buckle.Components
|
||||
|
||||
public abstract bool TryBuckle(IEntity? user, IEntity to);
|
||||
|
||||
bool IActionBlocker.CanMove()
|
||||
{
|
||||
return !Buckled;
|
||||
}
|
||||
|
||||
bool IActionBlocker.CanChangeDirection()
|
||||
{
|
||||
return !Buckled;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Buckle.Components;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Standing;
|
||||
using Content.Shared.Throwing;
|
||||
using Robust.Shared.GameObjects;
|
||||
@@ -15,6 +16,13 @@ namespace Content.Shared.Buckle
|
||||
SubscribeLocalEvent<SharedBuckleComponent, DownAttemptEvent>(HandleDown);
|
||||
SubscribeLocalEvent<SharedBuckleComponent, StandAttemptEvent>(HandleStand);
|
||||
SubscribeLocalEvent<SharedBuckleComponent, ThrowPushbackAttemptEvent>(HandleThrowPushback);
|
||||
SubscribeLocalEvent<SharedBuckleComponent, MovementAttemptEvent>(HandleMove);
|
||||
}
|
||||
|
||||
private void HandleMove(EntityUid uid, SharedBuckleComponent component, MovementAttemptEvent args)
|
||||
{
|
||||
if (component.Buckled)
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
private void HandleStand(EntityUid uid, SharedBuckleComponent component, StandAttemptEvent args)
|
||||
|
||||
20
Content.Shared/Climbing/SharedClimbSystem.cs
Normal file
@@ -0,0 +1,20 @@
|
||||
using Content.Shared.Movement;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.Climbing
|
||||
{
|
||||
public abstract class SharedClimbSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<SharedClimbingComponent, MovementAttemptEvent>(HandleMoveAttempt);
|
||||
}
|
||||
|
||||
private void HandleMoveAttempt(EntityUid uid, SharedClimbingComponent component, MovementAttemptEvent args)
|
||||
{
|
||||
if (component.OwnerIsTransitioning)
|
||||
args.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -29,10 +29,8 @@ namespace Content.Shared.Climbing
|
||||
}
|
||||
}
|
||||
|
||||
bool IActionBlocker.CanMove() => !OwnerIsTransitioning;
|
||||
|
||||
[ViewVariables]
|
||||
protected virtual bool OwnerIsTransitioning
|
||||
public virtual bool OwnerIsTransitioning
|
||||
{
|
||||
get => _ownerIsTransitioning;
|
||||
set
|
||||
|
||||
@@ -14,8 +14,6 @@ namespace Content.Shared.Cuffs.Components
|
||||
{
|
||||
public override string Name => "Cuffable";
|
||||
|
||||
[ComponentDependency] private readonly SharedPullableComponent? _pullable = default!;
|
||||
|
||||
[ViewVariables]
|
||||
public bool CanStillInteract { get; set; } = true;
|
||||
|
||||
@@ -28,8 +26,6 @@ namespace Content.Shared.Cuffs.Components
|
||||
bool IActionBlocker.CanAttack() => CanStillInteract;
|
||||
bool IActionBlocker.CanEquip() => CanStillInteract;
|
||||
bool IActionBlocker.CanUnequip() => CanStillInteract;
|
||||
bool IActionBlocker.CanMove() => _pullable == null || !_pullable.BeingPulled || CanStillInteract;
|
||||
|
||||
#endregion
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using Content.Shared.Cuffs.Components;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Pulling.Components;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -10,6 +11,15 @@ namespace Content.Shared.Cuffs
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<SharedCuffableComponent, StopPullingEvent>(HandleStopPull);
|
||||
SubscribeLocalEvent<SharedCuffableComponent, MovementAttemptEvent>(HandleMoveAttempt);
|
||||
}
|
||||
|
||||
private void HandleMoveAttempt(EntityUid uid, SharedCuffableComponent component, MovementAttemptEvent args)
|
||||
{
|
||||
if (component.CanStillInteract || !ComponentManager.TryGetComponent(uid, out SharedPullableComponent? pullable) || !pullable.BeingPulled)
|
||||
return;
|
||||
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
private void HandleStopPull(EntityUid uid, SharedCuffableComponent component, StopPullingEvent args)
|
||||
|
||||
@@ -338,11 +338,6 @@ namespace Content.Shared.MobState.Components
|
||||
return CurrentState?.CanInteract() ?? true;
|
||||
}
|
||||
|
||||
bool IActionBlocker.CanMove()
|
||||
{
|
||||
return CurrentState?.CanMove() ?? true;
|
||||
}
|
||||
|
||||
bool IActionBlocker.CanUse()
|
||||
{
|
||||
return CurrentState?.CanUse() ?? true;
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Content.Shared.MobState.Components;
|
||||
using Content.Shared.MobState.State;
|
||||
using Content.Shared.Movement;
|
||||
using Content.Shared.Pulling.Events;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -11,6 +13,7 @@ namespace Content.Shared.MobState.EntitySystems
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<SharedMobStateComponent, StartPullAttemptEvent>(OnStartPullAttempt);
|
||||
SubscribeLocalEvent<SharedMobStateComponent, MovementAttemptEvent>(OnMoveAttempt);
|
||||
}
|
||||
|
||||
private void OnStartPullAttempt(EntityUid uid, SharedMobStateComponent component, StartPullAttemptEvent args)
|
||||
@@ -18,5 +21,18 @@ namespace Content.Shared.MobState.EntitySystems
|
||||
if(component.IsIncapacitated())
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
private void OnMoveAttempt(EntityUid uid, SharedMobStateComponent component, MovementAttemptEvent args)
|
||||
{
|
||||
switch (component.CurrentState)
|
||||
{
|
||||
case SharedCriticalMobState:
|
||||
case SharedDeadMobState:
|
||||
args.Cancel();
|
||||
return;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,11 +39,6 @@ namespace Content.Shared.MobState.State
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual bool CanMove()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public virtual bool CanUse()
|
||||
{
|
||||
return true;
|
||||
|
||||
@@ -41,11 +41,6 @@ namespace Content.Shared.MobState.State
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool CanMove()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool CanUse()
|
||||
{
|
||||
return false;
|
||||
|
||||
@@ -49,11 +49,6 @@ namespace Content.Shared.MobState.State
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool CanMove()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool CanUse()
|
||||
{
|
||||
return false;
|
||||
|
||||
@@ -27,11 +27,6 @@ namespace Content.Shared.MobState.State
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanMove()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool CanUse()
|
||||
{
|
||||
return true;
|
||||
|
||||
@@ -323,8 +323,6 @@ namespace Content.Shared.Stunnable
|
||||
}
|
||||
|
||||
#region ActionBlockers
|
||||
public bool CanMove() => (!Stunned);
|
||||
|
||||
public bool CanInteract() => (!Stunned);
|
||||
|
||||
public bool CanUse() => (!Stunned);
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Content.Shared.Movement;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
@@ -6,6 +7,18 @@ namespace Content.Shared.Stunnable
|
||||
[UsedImplicitly]
|
||||
internal sealed class StunSystem : EntitySystem
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
SubscribeLocalEvent<SharedStunnableComponent, MovementAttemptEvent>(HandleMoveAttempt);
|
||||
}
|
||||
|
||||
private void HandleMoveAttempt(EntityUid uid, SharedStunnableComponent component, MovementAttemptEvent args)
|
||||
{
|
||||
if (component.Stunned)
|
||||
args.Cancel();
|
||||
}
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
base.Update(frameTime);
|
||||
|
||||
@@ -1739,3 +1739,15 @@ Entries:
|
||||
- {message: Made the cloning pod and medical scanner constructible, type: Add}
|
||||
id: 310
|
||||
time: '2021-08-08T20:21:19.0000000+00:00'
|
||||
- author: TimrodDX
|
||||
changes:
|
||||
- {message: Fixed the light in the captain's bathroom and the inner windoor at the
|
||||
science desk., type: Tweak}
|
||||
id: 311
|
||||
time: '2021-08-10T00:28:11.0000000+00:00'
|
||||
- author: Swept
|
||||
changes:
|
||||
- {message: Most belts now have restrictions for what can be inserted into them,
|
||||
type: Add}
|
||||
id: 312
|
||||
time: '2021-08-10T20:36:01.0000000+00:00'
|
||||
|
||||
@@ -11,40 +11,49 @@ tilemap:
|
||||
4: floor_asteroid_coarse_sand_dug
|
||||
5: floor_asteroid_sand
|
||||
6: floor_asteroid_tile
|
||||
7: floor_dark
|
||||
8: floor_elevator_shaft
|
||||
9: floor_freezer
|
||||
10: floor_gold
|
||||
11: floor_green_circuit
|
||||
12: floor_hydro
|
||||
13: floor_lino
|
||||
14: floor_mono
|
||||
15: floor_reinforced
|
||||
16: floor_rock_vault
|
||||
17: floor_showroom
|
||||
18: floor_snow
|
||||
19: floor_steel
|
||||
20: floor_steel_dirty
|
||||
21: floor_techmaint
|
||||
22: floor_white
|
||||
23: floor_wood
|
||||
24: lattice
|
||||
25: plating
|
||||
26: underplating
|
||||
7: floor_blue
|
||||
8: floor_dark
|
||||
9: floor_elevator_shaft
|
||||
10: floor_freezer
|
||||
11: floor_glass
|
||||
12: floor_gold
|
||||
13: floor_green_circuit
|
||||
14: floor_hydro
|
||||
15: floor_lino
|
||||
16: floor_mono
|
||||
17: floor_reinforced
|
||||
18: floor_rglass
|
||||
19: floor_rock_vault
|
||||
20: floor_showroom
|
||||
21: floor_snow
|
||||
22: floor_steel
|
||||
23: floor_steel_dirty
|
||||
24: floor_techmaint
|
||||
25: floor_warning1
|
||||
26: floor_warning2
|
||||
27: floor_white
|
||||
28: floor_white_warning1
|
||||
29: floor_white_warning2
|
||||
30: floor_wood
|
||||
31: lattice
|
||||
32: plating
|
||||
33: underplating
|
||||
grids:
|
||||
- settings:
|
||||
chunksize: 16
|
||||
tilesize: 1
|
||||
snapsize: 1
|
||||
chunks:
|
||||
- ind: "-1,-1"
|
||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEwAAAA==
|
||||
tiles: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFgAAAA==
|
||||
entities:
|
||||
- uid: 0
|
||||
components:
|
||||
- parent: null
|
||||
pos: 0,0
|
||||
type: Transform
|
||||
- index: 0
|
||||
type: MapGrid
|
||||
- linearDamping: 0.05
|
||||
fixtures: []
|
||||
bodyType: Dynamic
|
||||
type: Physics
|
||||
...
|
||||
|
||||
@@ -1253,6 +1253,10 @@ entities:
|
||||
type: Transform
|
||||
- containers:
|
||||
CloningPod-bodyContainer: !type:ContainerSlot {}
|
||||
machine_board: !type:Container
|
||||
ents: []
|
||||
machine_parts: !type:Container
|
||||
ents: []
|
||||
type: ContainerContainer
|
||||
- uid: 152
|
||||
type: CableHV
|
||||
@@ -12362,6 +12366,10 @@ entities:
|
||||
- -16,0
|
||||
- -16,-16
|
||||
id: grid_chunk--1--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12370,6 +12378,10 @@ entities:
|
||||
- -16,16
|
||||
- -16,0
|
||||
id: grid_chunk--1-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12378,6 +12390,10 @@ entities:
|
||||
- 0,0
|
||||
- 0,-16
|
||||
id: grid_chunk-0--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12386,6 +12402,10 @@ entities:
|
||||
- 0,16
|
||||
- 0,0
|
||||
id: grid_chunk-0-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12394,6 +12414,10 @@ entities:
|
||||
- 16,16
|
||||
- 16,0
|
||||
id: grid_chunk-1-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12402,6 +12426,10 @@ entities:
|
||||
- 0,32
|
||||
- 0,16
|
||||
id: grid_chunk-0-1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12410,6 +12438,10 @@ entities:
|
||||
- -32,16
|
||||
- -32,0
|
||||
id: grid_chunk--2-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12418,6 +12450,10 @@ entities:
|
||||
- 16,0
|
||||
- 16,-16
|
||||
id: grid_chunk-1--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12426,6 +12462,10 @@ entities:
|
||||
- 0,-16
|
||||
- 0,-32
|
||||
id: grid_chunk-0--2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12434,6 +12474,10 @@ entities:
|
||||
- 16,-16
|
||||
- 16,-27
|
||||
id: grid_chunk-1--2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 143
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12442,6 +12486,10 @@ entities:
|
||||
- -16,32
|
||||
- -16,16
|
||||
id: grid_chunk--1-1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12450,6 +12498,10 @@ entities:
|
||||
- -3,34
|
||||
- -3,32
|
||||
id: grid_chunk--1-2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 6
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12458,6 +12510,10 @@ entities:
|
||||
- 16,17
|
||||
- 16,16
|
||||
id: grid_chunk-1-1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 2
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12466,6 +12522,10 @@ entities:
|
||||
- 0,34
|
||||
- 0,32
|
||||
id: grid_chunk-0-2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 20
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12474,6 +12534,10 @@ entities:
|
||||
- 32,16
|
||||
- 32,0
|
||||
id: grid_chunk-2-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12482,6 +12546,10 @@ entities:
|
||||
- 48,15
|
||||
- 48,0
|
||||
id: grid_chunk-3-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 60
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12490,6 +12558,10 @@ entities:
|
||||
- 32,0
|
||||
- 32,-16
|
||||
id: grid_chunk-2--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12498,6 +12570,10 @@ entities:
|
||||
- -16,-16
|
||||
- -16,-31
|
||||
id: grid_chunk--1--2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 240
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12506,6 +12582,10 @@ entities:
|
||||
- -26,-16
|
||||
- -26,-28
|
||||
id: grid_chunk--2--2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 120
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12514,6 +12594,10 @@ entities:
|
||||
- -32,0
|
||||
- -32,-16
|
||||
id: grid_chunk--2--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 256
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12522,6 +12606,10 @@ entities:
|
||||
- -42,16
|
||||
- -42,0
|
||||
id: grid_chunk--3-0
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 160
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12530,6 +12618,10 @@ entities:
|
||||
- -40,0
|
||||
- -40,-13
|
||||
id: grid_chunk--3--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 104
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12538,6 +12630,10 @@ entities:
|
||||
- 48,0
|
||||
- 48,-16
|
||||
id: grid_chunk-3--1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 128
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12546,6 +12642,10 @@ entities:
|
||||
- 40,-16
|
||||
- 40,-32
|
||||
id: grid_chunk-2--2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 128
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12554,6 +12654,10 @@ entities:
|
||||
- 48,-16
|
||||
- 48,-32
|
||||
id: grid_chunk-3--2
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 176
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12562,6 +12666,10 @@ entities:
|
||||
- 48,-32
|
||||
- 48,-34
|
||||
id: grid_chunk-3--3
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 22
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12570,6 +12678,10 @@ entities:
|
||||
- 40,-32
|
||||
- 40,-34
|
||||
id: grid_chunk-2--3
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 16
|
||||
- shape: !type:PolygonShape
|
||||
vertices:
|
||||
@@ -12578,6 +12690,10 @@ entities:
|
||||
- -28,27
|
||||
- -28,16
|
||||
id: grid_chunk--2-1
|
||||
mask:
|
||||
- MapGrid
|
||||
layer:
|
||||
- MapGrid
|
||||
mass: 132
|
||||
bodyType: Dynamic
|
||||
type: Physics
|
||||
@@ -14097,10 +14213,9 @@ entities:
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 1050
|
||||
type: ChairOfficeLight
|
||||
type: Window
|
||||
components:
|
||||
- rot: 1.5707963705062866 rad
|
||||
pos: -0.5,-14.5
|
||||
- pos: 0.5,-14.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 1051
|
||||
@@ -18437,6 +18552,10 @@ entities:
|
||||
type: Transform
|
||||
- containers:
|
||||
MedicalScanner-bodyContainer: !type:ContainerSlot {}
|
||||
machine_board: !type:Container
|
||||
ents: []
|
||||
machine_parts: !type:Container
|
||||
ents: []
|
||||
type: ContainerContainer
|
||||
- uid: 1545
|
||||
type: CrateMaterialSteel
|
||||
@@ -41319,10 +41438,9 @@ entities:
|
||||
- airBlocked: False
|
||||
type: Airtight
|
||||
- uid: 4019
|
||||
type: WindoorMedicalLocked
|
||||
type: Firelock
|
||||
components:
|
||||
- rot: -1.5707963267948966 rad
|
||||
pos: 0.5,-15.5
|
||||
- pos: 0.5,-15.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 4020
|
||||
@@ -50170,9 +50288,10 @@ entities:
|
||||
- canCollide: False
|
||||
type: Physics
|
||||
- uid: 5083
|
||||
type: WallSolid
|
||||
type: WindoorScienceLocked
|
||||
components:
|
||||
- pos: 0.5,-14.5
|
||||
- rot: -1.5707963267948966 rad
|
||||
pos: 0.5,-15.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 5084
|
||||
@@ -50589,9 +50708,9 @@ entities:
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 5135
|
||||
type: Firelock
|
||||
type: LowWall
|
||||
components:
|
||||
- pos: 0.5,-15.5
|
||||
- pos: 0.5,-14.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 5136
|
||||
@@ -50690,4 +50809,23 @@ entities:
|
||||
- pos: -3.5,7.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 5148
|
||||
type: ChairOfficeLight
|
||||
components:
|
||||
- rot: 1.5707963267948966 rad
|
||||
pos: -0.5,-15.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- uid: 5149
|
||||
type: CableApcExtension
|
||||
components:
|
||||
- anchored: True
|
||||
rot: 1.5707963267948966 rad
|
||||
pos: 10.5,26.5
|
||||
parent: 853
|
||||
type: Transform
|
||||
- visible: False
|
||||
type: Sprite
|
||||
- canCollide: False
|
||||
type: Physics
|
||||
...
|
||||
|
||||
@@ -13,23 +13,25 @@
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
# TODO: Fill this out more.
|
||||
# whitelist:
|
||||
# tags:
|
||||
# - Wirecutter
|
||||
# - Crowbar
|
||||
# - CrowbarRed
|
||||
# - Screwdriver
|
||||
# - Flashlight
|
||||
# - Welder
|
||||
# - Wrench
|
||||
# - Painter
|
||||
# - GeigerCounter
|
||||
# - Flare
|
||||
# - Coilsofwire
|
||||
# -
|
||||
# -
|
||||
# components:
|
||||
# - SignalLinker
|
||||
whitelist:
|
||||
tags:
|
||||
- Wirecutter
|
||||
- Crowbar
|
||||
- Screwdriver
|
||||
- Flashlight
|
||||
- Wrench
|
||||
# - Painter
|
||||
# - GeigerCounter
|
||||
- Flare
|
||||
- CableCoil
|
||||
- CigPack
|
||||
components:
|
||||
- SignalLinker
|
||||
- RCD
|
||||
- RCDAmmo
|
||||
- Welder
|
||||
- Radio
|
||||
- PowerCell
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
cutters_red:
|
||||
@@ -72,25 +74,31 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/ce.rsi
|
||||
- type: Storage
|
||||
# TODO: Fill this out more.
|
||||
# whitelist:
|
||||
# tags:
|
||||
# - Wirecutter
|
||||
# - Crowbar
|
||||
# - CrowbarRed
|
||||
# - Screwdriver
|
||||
# - Flashlight
|
||||
# - Welder
|
||||
# - Wrench
|
||||
# - Painter
|
||||
# - GeigerCounter
|
||||
# - Flare
|
||||
# - Coilsofwire
|
||||
# -
|
||||
# -
|
||||
# components:
|
||||
# - SignalLinker
|
||||
capacity: 100
|
||||
# TODO: Fill this out more.
|
||||
whitelist:
|
||||
tags:
|
||||
- Wirecutter
|
||||
- Crowbar
|
||||
- Screwdriver
|
||||
- Flashlight
|
||||
- Wrench
|
||||
# - Painter
|
||||
# - GeigerCounter
|
||||
- Flare
|
||||
- CableCoil
|
||||
- Powerdrill
|
||||
- JawsOfLife
|
||||
- CigPack
|
||||
components:
|
||||
- SignalLinker
|
||||
- RCD
|
||||
- RCDAmmo
|
||||
- Welder
|
||||
- Flash
|
||||
- Radio
|
||||
- Handcuff
|
||||
- PowerCell
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
drill:
|
||||
@@ -142,6 +150,17 @@
|
||||
sprite: Clothing/Belt/assault.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
whitelist:
|
||||
tags:
|
||||
- CigPack
|
||||
- Taser
|
||||
components:
|
||||
- Stunbaton
|
||||
- FlashOnTrigger
|
||||
- Flash
|
||||
- Handcuff
|
||||
- RangedMagazine
|
||||
- Ammo
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
flashbang:
|
||||
@@ -169,6 +188,14 @@
|
||||
sprite: Clothing/Belt/janitor.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
whitelist:
|
||||
tags:
|
||||
- Wrench
|
||||
- Bottle
|
||||
- Spray
|
||||
- Soap
|
||||
- Flashlight
|
||||
- CigPack
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
bottle:
|
||||
@@ -179,6 +206,10 @@
|
||||
whitelist:
|
||||
tags:
|
||||
- Spray
|
||||
wrench:
|
||||
whitelist:
|
||||
tags:
|
||||
- Wrench
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MappedItemVisualizer
|
||||
@@ -196,6 +227,20 @@
|
||||
sprite: Clothing/Belt/medical.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
whitelist:
|
||||
tags:
|
||||
- Wrench
|
||||
- Bottle
|
||||
- Spray
|
||||
- Brutepack
|
||||
- Gauze
|
||||
- Ointment
|
||||
- CigPack
|
||||
components:
|
||||
- Hypospray
|
||||
- Pill
|
||||
- SurgeryTool
|
||||
- Radio
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
bottle:
|
||||
@@ -242,27 +287,29 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/plant.rsi
|
||||
- type: Storage
|
||||
# whitelist:
|
||||
# tags:
|
||||
# - BotanyHoe
|
||||
# - PlantAnalyzer
|
||||
# - BotanyHoe
|
||||
# - BotanyShovel
|
||||
# - PlantBGone
|
||||
# - Bottle
|
||||
# components:
|
||||
# - Seed
|
||||
capacity: 40
|
||||
whitelist:
|
||||
tags:
|
||||
- BotanyHoe
|
||||
# - PlantAnalyzer
|
||||
- BotanyHoe
|
||||
- BotanyShovel
|
||||
- PlantBGone
|
||||
- Bottle
|
||||
- CigPack
|
||||
components:
|
||||
- Seed
|
||||
- Smoking
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
hatchet:
|
||||
whitelist:
|
||||
tags:
|
||||
- BotanyHatchet
|
||||
hydro:
|
||||
whitelist:
|
||||
tags:
|
||||
- PlantAnalyzer # Dunno what to put here, should be aight.
|
||||
# hydro:
|
||||
# whitelist:
|
||||
# tags:
|
||||
# - PlantAnalyzer # Dunno what to put here, should be aight.
|
||||
hoe:
|
||||
whitelist:
|
||||
tags:
|
||||
@@ -296,6 +343,15 @@
|
||||
sprite: Clothing/Belt/security.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
whitelist:
|
||||
tags:
|
||||
- CigPack
|
||||
- Taser
|
||||
components:
|
||||
- Stunbaton
|
||||
- FlashOnTrigger
|
||||
- Flash
|
||||
- Handcuff
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
flashbang:
|
||||
@@ -324,11 +380,58 @@
|
||||
sprite: Clothing/Belt/sheath.rsi
|
||||
- type: Storage
|
||||
capacity: 15
|
||||
whitelist:
|
||||
tags:
|
||||
- CaptainSabre
|
||||
- Baguette
|
||||
- Carrot
|
||||
- Crowbar
|
||||
- Katana
|
||||
- Machete
|
||||
- CombatKnife
|
||||
- RodMetal1
|
||||
- Spear
|
||||
components:
|
||||
- Mop
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: CaptainSabre
|
||||
- type: ItemCounter
|
||||
mapLayers:
|
||||
sheath-bag:
|
||||
whitelist:
|
||||
tags:
|
||||
- Baguette
|
||||
sheath-carrot:
|
||||
whitelist:
|
||||
tags:
|
||||
- Carrot
|
||||
sheath-crowbar:
|
||||
whitelist:
|
||||
tags:
|
||||
- Crowbar
|
||||
sheath-crowbarr:
|
||||
whitelist:
|
||||
tags:
|
||||
- CrowbarRed
|
||||
sheath-katana:
|
||||
whitelist:
|
||||
tags:
|
||||
- Katana
|
||||
sheath-knife:
|
||||
whitelist:
|
||||
tags:
|
||||
- Machete
|
||||
- CombatKnife
|
||||
sheath-mop:
|
||||
whitelist:
|
||||
components:
|
||||
- Mop
|
||||
sheath-rod:
|
||||
whitelist:
|
||||
tags:
|
||||
- RodMetal1
|
||||
- Spear
|
||||
sheath-sabre:
|
||||
whitelist:
|
||||
tags:
|
||||
@@ -350,7 +453,10 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Belt/bandolier.rsi
|
||||
- type: Storage
|
||||
capacity: 40
|
||||
capacity: 60
|
||||
whitelist:
|
||||
tags:
|
||||
- ShotgunShell
|
||||
|
||||
- type: entity
|
||||
parent: ClothingBeltBase
|
||||
|
||||
@@ -317,6 +317,9 @@
|
||||
id: FoodBreadBaguette
|
||||
description: Bon appétit!
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Baguette
|
||||
- type: Sprite
|
||||
state: baguette
|
||||
# Tastes like France.
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
id: FoodCarrot
|
||||
description: It's good for the eyes!
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Carrot
|
||||
- type: Food
|
||||
- type: SolutionContainer
|
||||
contents:
|
||||
|
||||
@@ -4,87 +4,90 @@
|
||||
name: cigarette pack
|
||||
abstract: true
|
||||
components:
|
||||
- type: Storage
|
||||
capacity: 6
|
||||
- type: Item
|
||||
size: 6
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: Cigarette
|
||||
amount: 6
|
||||
- type: StorageCounter
|
||||
countTag: Cigarette
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BagOpenCloseVisualizer
|
||||
openIcon: open
|
||||
- type: StackVisualizer
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/visualizer.rsi
|
||||
composite: true
|
||||
stackLayers:
|
||||
- cig1
|
||||
- cig2
|
||||
- cig3
|
||||
- cig4
|
||||
- cig5
|
||||
- cig6
|
||||
- type: Tag
|
||||
tags:
|
||||
- CigPack
|
||||
- type: Storage
|
||||
capacity: 6
|
||||
- type: Item
|
||||
size: 6
|
||||
- type: StorageFill
|
||||
contents:
|
||||
- id: Cigarette
|
||||
amount: 6
|
||||
- type: StorageCounter
|
||||
countTag: Cigarette
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: BagOpenCloseVisualizer
|
||||
openIcon: open
|
||||
- type: StackVisualizer
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/visualizer.rsi
|
||||
composite: true
|
||||
stackLayers:
|
||||
- cig1
|
||||
- cig2
|
||||
- cig3
|
||||
- cig4
|
||||
- cig5
|
||||
- cig6
|
||||
|
||||
- type: entity
|
||||
id: CigPackGreen
|
||||
parent: CigPackBase
|
||||
name: Spessman's Smokes packet
|
||||
description: "A label on the packaging reads, 'Wouldn't a slow death make a change?'"
|
||||
description: A label on the packaging reads, Wouldn't a slow death make a change?
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
||||
size: 6
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi
|
||||
size: 6
|
||||
|
||||
- type: entity
|
||||
id: CigPackRed
|
||||
parent: CigPackBase
|
||||
name: DromedaryCo packet
|
||||
description: "The most popular brand of Space Cigarettes, sponsors of the Space Olympics."
|
||||
description: The most popular brand of Space Cigarettes, sponsors of the Space Olympics.
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
||||
size: 6
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi
|
||||
size: 6
|
||||
|
||||
- type: entity
|
||||
id: CigPackBlue
|
||||
parent: CigPackBase
|
||||
name: AcmeCo packet
|
||||
description: "For those who somehow want to obtain the record for the most amount of cancerous tumors."
|
||||
description: For those who somehow want to obtain the record for the most amount of cancerous tumors.
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
||||
size: 6
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi
|
||||
size: 6
|
||||
|
||||
- type: entity
|
||||
id: CigPackBlack
|
||||
parent: CigPackBase
|
||||
name: Nomads packet
|
||||
description: "Nomads's extra strong, for when your life is more extra hard."
|
||||
description: Nomads's extra strong, for when your life is more extra hard.
|
||||
components:
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
||||
size: 6
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
||||
layers:
|
||||
- state: closed
|
||||
- type: Item
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi
|
||||
size: 6
|
||||
|
||||
@@ -7,20 +7,20 @@
|
||||
name: cigar
|
||||
description: "A brown roll of tobacco and... well, you're not quite sure."
|
||||
components:
|
||||
- type: Smoking
|
||||
duration: 70
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
||||
netsync: false
|
||||
state: unlit-icon
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cigar
|
||||
- type: Clothing
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
||||
Slots: [ mask ]
|
||||
HeldPrefix: unlit
|
||||
size: 1
|
||||
- type: Smoking
|
||||
duration: 70
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
||||
netsync: false
|
||||
state: unlit-icon
|
||||
- type: Tag
|
||||
tags:
|
||||
- Cigar
|
||||
- type: Clothing
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi
|
||||
Slots: [ mask ]
|
||||
HeldPrefix: unlit
|
||||
size: 1
|
||||
|
||||
- type: entity
|
||||
id: CigarGold
|
||||
@@ -28,12 +28,12 @@
|
||||
name: premium Havanian cigar
|
||||
description: "A cigar fit for only the best of the best."
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
||||
netsync: false
|
||||
state: unlit-icon
|
||||
- type: Clothing
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
||||
Slots: [ mask ]
|
||||
HeldPrefix: unlit
|
||||
size: 1
|
||||
- type: Sprite
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
||||
netsync: false
|
||||
state: unlit-icon
|
||||
- type: Clothing
|
||||
sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi
|
||||
Slots: [ mask ]
|
||||
HeldPrefix: unlit
|
||||
size: 1
|
||||
|
||||
@@ -46,6 +46,9 @@
|
||||
name: metal rod
|
||||
suffix: Single
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- RodMetal1
|
||||
- type: Sprite
|
||||
state: rods
|
||||
- type: Stack
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
state: handcuff
|
||||
|
||||
- type: Clothing
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
Slots: [belt]
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
parent: BaseItem
|
||||
description: A cheap bar of soap. Doesn't smell.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Soap
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Janitorial/soap.rsi
|
||||
state: soap
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
- type: entity
|
||||
name: ointment
|
||||
description: "Used to treat those nasty burns."
|
||||
description: Used to treat those nasty burns.
|
||||
parent: BaseItem
|
||||
id: Ointment
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Ointment
|
||||
- type: Sprite
|
||||
sprite: Objects/Specific/Medical/medical.rsi
|
||||
state: ointment
|
||||
@@ -17,24 +20,30 @@
|
||||
|
||||
- type: entity
|
||||
name: bruise pack
|
||||
description: "A therapeutic gel pack and bandages designed to treat blunt-force trauma."
|
||||
description: A therapeutic gel pack and bandages designed to treat blunt-force trauma.
|
||||
parent: Ointment
|
||||
id: Brutepack
|
||||
components:
|
||||
- type: Sprite
|
||||
state: brutepack
|
||||
- type: Healing
|
||||
heal:
|
||||
Blunt: 10
|
||||
- type: Stack
|
||||
stackType: Brutepack
|
||||
- type: Tag
|
||||
tags:
|
||||
- Brutepack
|
||||
- type: Sprite
|
||||
state: brutepack
|
||||
- type: Healing
|
||||
heal:
|
||||
Blunt: 10
|
||||
- type: Stack
|
||||
stackType: Brutepack
|
||||
|
||||
- type: entity
|
||||
name: roll of gauze
|
||||
description: "Some sterile gauze to wrap around bloody stumps."
|
||||
description: Some sterile gauze to wrap around bloody stumps.
|
||||
parent: Ointment
|
||||
id: Gauze
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Gauze
|
||||
- type: Sprite
|
||||
state: gauze
|
||||
- type: Healing
|
||||
|
||||
@@ -9,16 +9,18 @@
|
||||
name: cable stack
|
||||
suffix: Full
|
||||
components:
|
||||
- type: Stack
|
||||
stackType: Cable
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/cable-coils.rsi
|
||||
netsync: false
|
||||
- type: Item
|
||||
sprite: Objects/Tools/cable-coils.rsi
|
||||
- type: CablePlacer
|
||||
- type: Clickable
|
||||
|
||||
- type: Tag
|
||||
tags:
|
||||
- CableCoil
|
||||
- type: Stack
|
||||
stackType: Cable
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/cable-coils.rsi
|
||||
netsync: false
|
||||
- type: Item
|
||||
sprite: Objects/Tools/cable-coils.rsi
|
||||
- type: CablePlacer
|
||||
- type: Clickable
|
||||
|
||||
- type: entity
|
||||
id: CableHVStack
|
||||
@@ -26,35 +28,35 @@
|
||||
name: HV cable coil
|
||||
suffix: Full
|
||||
components:
|
||||
- type: Stack
|
||||
stackType: CableHV
|
||||
- type: Sprite
|
||||
state: coilhv-30
|
||||
- type: Item
|
||||
size: 10
|
||||
HeldPrefix: coilhv
|
||||
- type: CablePlacer
|
||||
cablePrototypeID: CableHV
|
||||
blockingCableType: HighVoltage
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: StackVisualizer
|
||||
stackLayers:
|
||||
- coilhv-10
|
||||
- coilhv-20
|
||||
- coilhv-30
|
||||
- type: Stack
|
||||
stackType: CableHV
|
||||
- type: Sprite
|
||||
state: coilhv-30
|
||||
- type: Item
|
||||
size: 10
|
||||
HeldPrefix: coilhv
|
||||
- type: CablePlacer
|
||||
cablePrototypeID: CableHV
|
||||
blockingCableType: HighVoltage
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: StackVisualizer
|
||||
stackLayers:
|
||||
- coilhv-10
|
||||
- coilhv-20
|
||||
- coilhv-30
|
||||
|
||||
- type: entity
|
||||
parent: CableHVStack
|
||||
id: CableHVStack1
|
||||
suffix: 1
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coilhv-10
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
count: 1
|
||||
- type: Sprite
|
||||
state: coilhv-10
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
- type: entity
|
||||
parent: CableStack
|
||||
@@ -63,33 +65,33 @@
|
||||
description: Low-Voltage stack of wires for connecting APCs to machines and other purposes.
|
||||
suffix: Full
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coillv-30
|
||||
- type: Item
|
||||
size: 10
|
||||
HeldPrefix: coillv
|
||||
- type: CablePlacer
|
||||
cablePrototypeID: CableApcExtension
|
||||
blockingCableType: Apc
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: StackVisualizer
|
||||
stackLayers:
|
||||
- coillv-10
|
||||
- coillv-20
|
||||
- coillv-30
|
||||
- type: Sprite
|
||||
state: coillv-30
|
||||
- type: Item
|
||||
size: 10
|
||||
HeldPrefix: coillv
|
||||
- type: CablePlacer
|
||||
cablePrototypeID: CableApcExtension
|
||||
blockingCableType: Apc
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: StackVisualizer
|
||||
stackLayers:
|
||||
- coillv-10
|
||||
- coillv-20
|
||||
- coillv-30
|
||||
|
||||
- type: entity
|
||||
parent: CableApcStack
|
||||
id: CableApcStack1
|
||||
suffix: 1
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coillv-10
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
count: 1
|
||||
- type: Sprite
|
||||
state: coillv-10
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
- type: entity
|
||||
parent: CableStack
|
||||
@@ -97,32 +99,32 @@
|
||||
name: MV cable coil
|
||||
suffix: Full
|
||||
components:
|
||||
- type: Stack
|
||||
stackType: CableMV
|
||||
- type: Sprite
|
||||
state: coilmv-30
|
||||
- type: Item
|
||||
size: 10
|
||||
HeldPrefix: coilmv
|
||||
- type: CablePlacer
|
||||
cablePrototypeID: CableMV
|
||||
blockingCableType: MediumVoltage
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: StackVisualizer
|
||||
stackLayers:
|
||||
- coilmv-10
|
||||
- coilmv-20
|
||||
- coilmv-30
|
||||
- type: Stack
|
||||
stackType: CableMV
|
||||
- type: Sprite
|
||||
state: coilmv-30
|
||||
- type: Item
|
||||
size: 10
|
||||
HeldPrefix: coilmv
|
||||
- type: CablePlacer
|
||||
cablePrototypeID: CableMV
|
||||
blockingCableType: MediumVoltage
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: StackVisualizer
|
||||
stackLayers:
|
||||
- coilmv-10
|
||||
- coilmv-20
|
||||
- coilmv-30
|
||||
|
||||
- type: entity
|
||||
parent: CableMVStack
|
||||
id: CableMVStack1
|
||||
suffix: 1
|
||||
components:
|
||||
- type: Sprite
|
||||
state: coilmv-10
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
count: 1
|
||||
- type: Sprite
|
||||
state: coilmv-10
|
||||
- type: Item
|
||||
size: 3
|
||||
- type: Stack
|
||||
count: 1
|
||||
|
||||
@@ -1,77 +1,80 @@
|
||||
- type: entity
|
||||
name: emergency flare # todo: we need some sort of IgnitionSourceComponent we can add to this, so when it's lit it will cause fires when touching fuel
|
||||
parent: BaseItem
|
||||
id: FlareBase
|
||||
id: Flare
|
||||
description: A flare that produces a very bright light for a short while. Point the flame away from yourself.
|
||||
components:
|
||||
- type: ExpendableLight
|
||||
spentName: spent flare
|
||||
spentDesc: It looks like this flare has burnt out. What a bummer.
|
||||
glowDuration: 150
|
||||
fadeOutDuration: 4
|
||||
iconStateOn: flare_unlit
|
||||
iconStateSpent: flare_spent
|
||||
turnOnBehaviourID: turn_on
|
||||
fadeOutBehaviourID: fade_out
|
||||
litSound:
|
||||
path: /Audio/Items/Flare/flare_on.ogg
|
||||
loopedSound: /Audio/Items/Flare/flare_burn.ogg
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/flare.rsi
|
||||
layers:
|
||||
- state: flare_base
|
||||
- state: flare_burn
|
||||
color: "#FFFFFF"
|
||||
visible: false
|
||||
shader: unshaded
|
||||
- state: flare_unlit
|
||||
color: "#FF0000"
|
||||
- type: Icon
|
||||
sprite: Objects/Misc/flare.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: Objects/Misc/flare.rsi
|
||||
color: "#FF0000"
|
||||
HeldPrefix: unlit
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: ExpendableLightVisualizer
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
color: "#FF8080"
|
||||
radius: 1.0
|
||||
energy: 9.0
|
||||
- type: LightBehaviour
|
||||
behaviours:
|
||||
- !type:RandomizeBehaviour # immediately make it bright and flickery
|
||||
id: turn_on
|
||||
interpolate: Nearest
|
||||
minDuration: 0.02
|
||||
maxDuration: 0.06
|
||||
startValue: 6.0
|
||||
endValue: 9.0
|
||||
property: Energy
|
||||
isLooped: true
|
||||
- !type:FadeBehaviour # have the radius start small and get larger as it starts to burn
|
||||
id: turn_on
|
||||
interpolate: Linear
|
||||
maxDuration: 8.0
|
||||
startValue: 1.0
|
||||
endValue: 6.0
|
||||
property: Radius
|
||||
- !type:RandomizeBehaviour # weaker flicker as it fades out
|
||||
id: fade_out
|
||||
interpolate: Nearest
|
||||
minDuration: 0.02
|
||||
maxDuration: 0.06
|
||||
startValue: 4.0
|
||||
endValue: 8.0
|
||||
property: Energy
|
||||
isLooped: true
|
||||
- !type:FadeBehaviour # fade out radius as it burns out
|
||||
id: fade_out
|
||||
interpolate: Linear
|
||||
maxDuration: 4.0
|
||||
startValue: 6.0
|
||||
endValue: 1.0
|
||||
property: Radius
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flare
|
||||
- type: ExpendableLight
|
||||
spentName: spent flare
|
||||
spentDesc: It looks like this flare has burnt out. What a bummer.
|
||||
glowDuration: 150
|
||||
fadeOutDuration: 4
|
||||
iconStateOn: flare_unlit
|
||||
iconStateSpent: flare_spent
|
||||
turnOnBehaviourID: turn_on
|
||||
fadeOutBehaviourID: fade_out
|
||||
litSound:
|
||||
path: /Audio/Items/Flare/flare_on.ogg
|
||||
loopedSound: /Audio/Items/Flare/flare_burn.ogg
|
||||
- type: Sprite
|
||||
sprite: Objects/Misc/flare.rsi
|
||||
layers:
|
||||
- state: flare_base
|
||||
- state: flare_burn
|
||||
color: "#FFFFFF"
|
||||
visible: false
|
||||
shader: unshaded
|
||||
- state: flare_unlit
|
||||
color: "#FF0000"
|
||||
- type: Icon
|
||||
sprite: Objects/Misc/flare.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
sprite: Objects/Misc/flare.rsi
|
||||
color: "#FF0000"
|
||||
HeldPrefix: unlit
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: ExpendableLightVisualizer
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
color: "#FF8080"
|
||||
radius: 1.0
|
||||
energy: 9.0
|
||||
- type: LightBehaviour
|
||||
behaviours:
|
||||
- !type:RandomizeBehaviour # immediately make it bright and flickery
|
||||
id: turn_on
|
||||
interpolate: Nearest
|
||||
minDuration: 0.02
|
||||
maxDuration: 0.06
|
||||
startValue: 6.0
|
||||
endValue: 9.0
|
||||
property: Energy
|
||||
isLooped: true
|
||||
- !type:FadeBehaviour # have the radius start small and get larger as it starts to burn
|
||||
id: turn_on
|
||||
interpolate: Linear
|
||||
maxDuration: 8.0
|
||||
startValue: 1.0
|
||||
endValue: 6.0
|
||||
property: Radius
|
||||
- !type:RandomizeBehaviour # weaker flicker as it fades out
|
||||
id: fade_out
|
||||
interpolate: Nearest
|
||||
minDuration: 0.02
|
||||
maxDuration: 0.06
|
||||
startValue: 4.0
|
||||
endValue: 8.0
|
||||
property: Energy
|
||||
isLooped: true
|
||||
- !type:FadeBehaviour # fade out radius as it burns out
|
||||
id: fade_out
|
||||
interpolate: Linear
|
||||
maxDuration: 4.0
|
||||
startValue: 6.0
|
||||
endValue: 1.0
|
||||
property: Radius
|
||||
|
||||
@@ -4,25 +4,28 @@
|
||||
id: FlashlightLantern
|
||||
description: It lights the way to freedom.
|
||||
components:
|
||||
- type: HandheldLight
|
||||
- type: ItemActions
|
||||
actions:
|
||||
- actionType: ToggleLight
|
||||
- type: PowerCellSlot
|
||||
startingCellType: PowerCellSmallHigh
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
layers:
|
||||
- state: lantern_off
|
||||
- state: HandheldLightOnOverlay
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Item
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
HeldPrefix: off
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 3
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: FlashLightVisualizer
|
||||
- type: Tag
|
||||
tags:
|
||||
- Flashlight
|
||||
- type: HandheldLight
|
||||
- type: ItemActions
|
||||
actions:
|
||||
- actionType: ToggleLight
|
||||
- type: PowerCellSlot
|
||||
startingCellType: PowerCellSmallHigh
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
layers:
|
||||
- state: lantern_off
|
||||
- state: HandheldLightOnOverlay
|
||||
shader: unshaded
|
||||
visible: false
|
||||
- type: Item
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
HeldPrefix: off
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 3
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: FlashLightVisualizer
|
||||
|
||||
@@ -122,6 +122,7 @@
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Crowbar
|
||||
- CrowbarRed
|
||||
- type: Sprite
|
||||
sprite: Objects/Tools/crowbar_red.rsi
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- ShotgunShell
|
||||
- type: Ammo
|
||||
caliber: Shotgun
|
||||
ammoSpread: 40
|
||||
|
||||
@@ -126,6 +126,9 @@
|
||||
id: TaserGun
|
||||
description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Taser
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Weapons/Guns/Battery/taser.rsi
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
id: BaseKnife
|
||||
abstract: true
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Knife
|
||||
- type: Utensil
|
||||
types:
|
||||
- Knife
|
||||
@@ -21,11 +24,13 @@
|
||||
id: KitchenKnife
|
||||
description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come..
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Knife
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||
size: 2
|
||||
state: icon
|
||||
|
||||
- type: Item
|
||||
size: 10
|
||||
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||
@@ -38,11 +43,13 @@
|
||||
id: ButchCleaver
|
||||
description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Knife
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/cleaver.rsi
|
||||
size: 4
|
||||
state: butch
|
||||
|
||||
- type: MeleeWeapon
|
||||
damage: 15
|
||||
- type: Item
|
||||
@@ -56,6 +63,10 @@
|
||||
id: CombatKnife
|
||||
description: A deadly knife intended for melee confrontations.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- CombatKnife
|
||||
- Knife
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/combat_knife.rsi
|
||||
size: 2
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
id: Spear
|
||||
description: Definition of a Classic. Keeping murder affordable since 200,000 BCE.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Spear
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/spear.rsi
|
||||
state: spear
|
||||
|
||||
@@ -23,6 +23,9 @@
|
||||
id: Katana
|
||||
description: Ancient craftwork made with not so ancient plasteel.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Katana
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/katana.rsi
|
||||
state: icon
|
||||
@@ -39,6 +42,9 @@
|
||||
id: Machete
|
||||
description: A large, vicious looking blade.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
- Machete
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/machete.rsi
|
||||
state: icon
|
||||
|
||||
@@ -34,9 +34,9 @@
|
||||
Plastic: 50
|
||||
|
||||
- type: latheRecipe
|
||||
id: FlareBase
|
||||
id: Flare
|
||||
icon: Objects/Misc/flare.rsi
|
||||
result: FlareBase
|
||||
result: Flare
|
||||
completetime: 500
|
||||
materials:
|
||||
Plastic: 50
|
||||
|
||||
@@ -1,3 +1,9 @@
|
||||
- type: Tag
|
||||
id: Baguette
|
||||
|
||||
- type: Tag
|
||||
id: Brutepack
|
||||
|
||||
- type: Tag
|
||||
id: BotanyHatchet
|
||||
|
||||
@@ -13,12 +19,21 @@
|
||||
- type: Tag
|
||||
id: Bottle
|
||||
|
||||
- type: Tag
|
||||
id: CableCoil
|
||||
|
||||
- type: Tag
|
||||
id: Carrot
|
||||
|
||||
- type: Tag
|
||||
id: CanPilot
|
||||
|
||||
- type: Tag
|
||||
id: CaptainSabre
|
||||
|
||||
- type: Tag
|
||||
id: CigPack
|
||||
|
||||
- type: Tag
|
||||
id: Crayon
|
||||
|
||||
@@ -55,6 +70,9 @@
|
||||
- type: Tag
|
||||
id: ConveyorAssembly
|
||||
|
||||
- type: Tag
|
||||
id: CombatKnife
|
||||
|
||||
- type: Tag
|
||||
id: DoorElectronics
|
||||
|
||||
@@ -73,9 +91,18 @@
|
||||
- type: Tag
|
||||
id: FirelockElectronics
|
||||
|
||||
- type: Tag
|
||||
id: Flare
|
||||
|
||||
- type: Tag
|
||||
id: Flashlight
|
||||
|
||||
- type: Tag
|
||||
id: FootstepSound
|
||||
|
||||
- type: Tag
|
||||
id: Gauze
|
||||
|
||||
- type: Tag
|
||||
id: GlassBeaker
|
||||
|
||||
@@ -91,12 +118,24 @@
|
||||
- type: Tag
|
||||
id: JawsOfLife
|
||||
|
||||
- type: Tag
|
||||
id: Katana
|
||||
|
||||
- type: Tag
|
||||
id: Knife
|
||||
|
||||
- type: Tag
|
||||
id: Machete
|
||||
|
||||
- type: Tag
|
||||
id: MonkeyCube
|
||||
|
||||
- type: Tag
|
||||
id: NoSpinOnThrow
|
||||
|
||||
- type: Tag
|
||||
id: Ointment
|
||||
|
||||
- type: Tag
|
||||
id: Ore
|
||||
|
||||
@@ -115,6 +154,9 @@
|
||||
- type: Tag
|
||||
id: Powerdrill
|
||||
|
||||
- type: Tag
|
||||
id: RodMetal1
|
||||
|
||||
- type: Tag
|
||||
id: RollingPaper
|
||||
|
||||
@@ -124,12 +166,24 @@
|
||||
- type: Tag
|
||||
id: Sheet
|
||||
|
||||
- type: Tag
|
||||
id: ShotgunShell
|
||||
|
||||
- type: Tag
|
||||
id: Shovel
|
||||
|
||||
- type: Tag
|
||||
id: Soap
|
||||
|
||||
- type: Tag
|
||||
id: Spray
|
||||
|
||||
- type: Tag
|
||||
id: Spear
|
||||
|
||||
- type: Tag
|
||||
id: Taser
|
||||
|
||||
- type: Tag
|
||||
id: Wall
|
||||
|
||||
|
||||
@@ -15,6 +15,30 @@
|
||||
"name": "sheath-sabre-equipped-BELT",
|
||||
"directions": 4
|
||||
},
|
||||
{
|
||||
"name": "sheath-bag"
|
||||
},
|
||||
{
|
||||
"name": "sheath-carrot"
|
||||
},
|
||||
{
|
||||
"name": "sheath-crowbar"
|
||||
},
|
||||
{
|
||||
"name": "sheath-crowbarr"
|
||||
},
|
||||
{
|
||||
"name": "sheath-katana"
|
||||
},
|
||||
{
|
||||
"name": "sheath-knife"
|
||||
},
|
||||
{
|
||||
"name": "sheath-mop"
|
||||
},
|
||||
{
|
||||
"name": "sheath-rod"
|
||||
},
|
||||
{
|
||||
"name": "sheath-sabre"
|
||||
},
|
||||
|
||||
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-bag.png
Normal file
|
After Width: | Height: | Size: 202 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-carrot.png
Normal file
|
After Width: | Height: | Size: 250 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-crowbar.png
Normal file
|
After Width: | Height: | Size: 241 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-crowbarr.png
Normal file
|
After Width: | Height: | Size: 263 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-katana.png
Normal file
|
After Width: | Height: | Size: 202 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-knife.png
Normal file
|
After Width: | Height: | Size: 149 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-mop.png
Normal file
|
After Width: | Height: | Size: 304 B |
BIN
Resources/Textures/Clothing/Belt/sheath.rsi/sheath-rod.png
Normal file
|
After Width: | Height: | Size: 150 B |