Merge branch 'master' into meta-remove-wizard-robes
This commit is contained in:
@@ -1,4 +1,5 @@
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using System.Numerics;
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using Content.Client.Sprite;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.Utility;
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@@ -17,12 +18,14 @@ public sealed class ClickableSystem : EntitySystem
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private EntityQuery<ClickableComponent> _clickableQuery;
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private EntityQuery<TransformComponent> _xformQuery;
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private EntityQuery<FadingSpriteComponent> _fadingSpriteQuery;
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public override void Initialize()
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{
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base.Initialize();
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_clickableQuery = GetEntityQuery<ClickableComponent>();
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_xformQuery = GetEntityQuery<TransformComponent>();
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_fadingSpriteQuery = GetEntityQuery<FadingSpriteComponent>();
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}
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/// <summary>
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@@ -34,7 +37,7 @@ public sealed class ClickableSystem : EntitySystem
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/// The draw depth for the sprite that captured the click.
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/// </param>
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/// <returns>True if the click worked, false otherwise.</returns>
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public bool CheckClick(Entity<ClickableComponent?, SpriteComponent, TransformComponent?> entity, Vector2 worldPos, IEye eye, out int drawDepth, out uint renderOrder, out float bottom)
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public bool CheckClick(Entity<ClickableComponent?, SpriteComponent, TransformComponent?, FadingSpriteComponent?> entity, Vector2 worldPos, IEye eye, bool excludeFaded, out int drawDepth, out uint renderOrder, out float bottom)
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{
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if (!_clickableQuery.Resolve(entity.Owner, ref entity.Comp1, false))
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{
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@@ -52,6 +55,14 @@ public sealed class ClickableSystem : EntitySystem
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return false;
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}
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if (excludeFaded && _fadingSpriteQuery.Resolve(entity.Owner, ref entity.Comp4, false))
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{
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drawDepth = default;
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renderOrder = default;
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bottom = default;
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return false;
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}
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var sprite = entity.Comp2;
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var transform = entity.Comp3;
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@@ -113,18 +113,18 @@ namespace Content.Client.Gameplay
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return first.IsValid() ? first : null;
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}
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public IEnumerable<EntityUid> GetClickableEntities(EntityCoordinates coordinates)
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public IEnumerable<EntityUid> GetClickableEntities(EntityCoordinates coordinates, bool excludeFaded = true)
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{
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var transformSystem = _entitySystemManager.GetEntitySystem<SharedTransformSystem>();
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return GetClickableEntities(transformSystem.ToMapCoordinates(coordinates));
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return GetClickableEntities(transformSystem.ToMapCoordinates(coordinates), excludeFaded);
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}
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public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates)
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public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates, bool excludeFaded = true)
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{
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return GetClickableEntities(coordinates, _eyeManager.CurrentEye);
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return GetClickableEntities(coordinates, _eyeManager.CurrentEye, excludeFaded);
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}
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public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates, IEye? eye)
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public IEnumerable<EntityUid> GetClickableEntities(MapCoordinates coordinates, IEye? eye, bool excludeFaded = true)
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{
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/*
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* TODO:
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@@ -147,7 +147,7 @@ namespace Content.Client.Gameplay
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foreach (var entity in entities)
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{
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if (clickQuery.TryGetComponent(entity.Uid, out var component) &&
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clickables.CheckClick((entity.Uid, component, entity.Component, entity.Transform), coordinates.Position, eye, out var drawDepthClicked, out var renderOrder, out var bottom))
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clickables.CheckClick((entity.Uid, component, entity.Component, entity.Transform), coordinates.Position, eye, excludeFaded, out var drawDepthClicked, out var renderOrder, out var bottom))
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{
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foundEntities.Add((entity.Uid, drawDepthClicked, renderOrder, bottom));
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}
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@@ -1,8 +1,14 @@
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using System.Numerics;
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using Content.Client.Gameplay;
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using Content.Shared.Sprite;
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using Robust.Client.GameObjects;
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using Robust.Client.Input;
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using Robust.Client.Player;
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using Robust.Client.State;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface;
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using Robust.Shared.Map;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Physics;
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namespace Content.Client.Sprite;
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@@ -17,6 +23,9 @@ public sealed class SpriteFadeSystem : EntitySystem
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IStateManager _stateManager = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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[Dependency] private readonly IInputManager _inputManager = default!;
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[Dependency] private readonly SharedPhysicsSystem _physics = default!;
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private readonly HashSet<FadingSpriteComponent> _comps = new();
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@@ -24,6 +33,11 @@ public sealed class SpriteFadeSystem : EntitySystem
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private EntityQuery<SpriteFadeComponent> _fadeQuery;
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private EntityQuery<FadingSpriteComponent> _fadingQuery;
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/// <summary>
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/// Radius of the mouse point for the intersection test
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/// </summary>
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private static Vector2 MouseRadius = new Vector2(10f * float.Epsilon, 10f * float.Epsilon);
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private const float TargetAlpha = 0.4f;
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private const float ChangeRate = 1f;
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@@ -46,46 +60,82 @@ public sealed class SpriteFadeSystem : EntitySystem
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sprite.Color = sprite.Color.WithAlpha(component.OriginalAlpha);
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}
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public override void FrameUpdate(float frameTime)
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/// <summary>
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/// Adds sprites to the fade set, and brings their alpha downwards
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/// </summary>
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private void FadeIn(float change)
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{
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base.FrameUpdate(frameTime);
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var player = _playerManager.LocalEntity;
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var change = ChangeRate * frameTime;
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// ExcludeBoundingBox is set if we don't want to fade this sprite within the collision bounding boxes for the given POI
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var pointsOfInterest = new List<(MapCoordinates Point, bool ExcludeBoundingBox)>();
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if (TryComp(player, out TransformComponent? playerXform) &&
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_stateManager.CurrentState is GameplayState state &&
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_spriteQuery.TryGetComponent(player, out var playerSprite))
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if (_uiManager.CurrentlyHovered is IViewportControl vp
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&& _inputManager.MouseScreenPosition.IsValid)
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{
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var mapPos = _transform.GetMapCoordinates(_playerManager.LocalEntity!.Value, xform: playerXform);
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pointsOfInterest.Add((vp.PixelToMap(_inputManager.MouseScreenPosition.Position), true));
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}
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// Also want to handle large entities even if they may not be clickable.
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foreach (var ent in state.GetClickableEntities(mapPos))
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if (TryComp(player, out TransformComponent? playerXform))
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{
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pointsOfInterest.Add((_transform.GetMapCoordinates(_playerManager.LocalEntity!.Value, xform: playerXform), false));
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}
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if (_stateManager.CurrentState is GameplayState state && _spriteQuery.TryGetComponent(player, out var playerSprite))
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{
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foreach (var (mapPos, excludeBB) in pointsOfInterest)
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{
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if (ent == player ||
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!_fadeQuery.HasComponent(ent) ||
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!_spriteQuery.TryGetComponent(ent, out var sprite) ||
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sprite.DrawDepth < playerSprite.DrawDepth)
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// Also want to handle large entities even if they may not be clickable.
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foreach (var ent in state.GetClickableEntities(mapPos, excludeFaded: false))
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{
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continue;
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}
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if (ent == player ||
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!_fadeQuery.HasComponent(ent) ||
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!_spriteQuery.TryGetComponent(ent, out var sprite) ||
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sprite.DrawDepth < playerSprite.DrawDepth)
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{
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continue;
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}
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if (!_fadingQuery.TryComp(ent, out var fading))
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{
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fading = AddComp<FadingSpriteComponent>(ent);
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fading.OriginalAlpha = sprite.Color.A;
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}
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if (excludeBB)
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{
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var test = new Box2Rotated(mapPos.Position - MouseRadius, mapPos.Position + MouseRadius);
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var collided = false;
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foreach (var fixture in _physics.GetCollidingEntities(mapPos.MapId, test))
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{
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if (fixture.Owner == ent)
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{
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collided = true;
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break;
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}
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}
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if (collided)
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{
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break;
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}
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}
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_comps.Add(fading);
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var newColor = Math.Max(sprite.Color.A - change, TargetAlpha);
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if (!_fadingQuery.TryComp(ent, out var fading))
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{
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fading = AddComp<FadingSpriteComponent>(ent);
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fading.OriginalAlpha = sprite.Color.A;
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}
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if (!sprite.Color.A.Equals(newColor))
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{
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sprite.Color = sprite.Color.WithAlpha(newColor);
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_comps.Add(fading);
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var newColor = Math.Max(sprite.Color.A - change, TargetAlpha);
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if (!sprite.Color.A.Equals(newColor))
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{
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sprite.Color = sprite.Color.WithAlpha(newColor);
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}
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}
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}
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}
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}
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/// <summary>
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/// Bring sprites back up to their original alpha if they aren't in the fade set, and removes their fade component when done
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/// </summary>
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private void FadeOut(float change)
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{
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var query = AllEntityQuery<FadingSpriteComponent>();
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while (query.MoveNext(out var uid, out var comp))
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{
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@@ -106,6 +156,16 @@ public sealed class SpriteFadeSystem : EntitySystem
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RemCompDeferred<FadingSpriteComponent>(uid);
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}
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}
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}
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public override void FrameUpdate(float frameTime)
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{
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base.FrameUpdate(frameTime);
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var change = ChangeRate * frameTime;
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FadeIn(change);
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FadeOut(change);
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_comps.Clear();
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}
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@@ -80,7 +80,7 @@ namespace Content.IntegrationTests.Tests
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var pos = clientEntManager.System<SharedTransformSystem>().GetWorldPosition(clientEnt);
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hit = clientEntManager.System<ClickableSystem>().CheckClick((clientEnt, null, sprite, null), new Vector2(clickPosX, clickPosY) + pos, eye, out _, out _, out _);
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hit = clientEntManager.System<ClickableSystem>().CheckClick((clientEnt, null, sprite, null), new Vector2(clickPosX, clickPosY) + pos, eye, false, out _, out _, out _);
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});
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await server.WaitPost(() =>
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@@ -1,27 +1,4 @@
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Entries:
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- author: SlamBamActionman
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changes:
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- message: It's no longer possible to drag an item out of a container's UI to drop
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it.
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type: Tweak
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id: 7625
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time: '2024-11-20T01:00:38.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/32706
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- author: Plykiya
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changes:
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- message: The crew monitoring crate now contains a flatpack of the server and computers,
|
||||
and can be opened with science access instead of engineering access now.
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type: Tweak
|
||||
id: 7626
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||||
time: '2024-11-20T01:05:20.0000000+00:00'
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url: https://github.com/space-wizards/space-station-14/pull/33417
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||||
- author: Beck Thompson
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||||
changes:
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- message: Toggle verbs are no longer duplicated on magboots and fire extinguishers!
|
||||
type: Fix
|
||||
id: 7627
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||||
time: '2024-11-20T01:53:53.0000000+00:00'
|
||||
url: https://github.com/space-wizards/space-station-14/pull/32138
|
||||
- author: qwerltaz
|
||||
changes:
|
||||
- message: A new grid item view is available in the construction menu, togglable
|
||||
@@ -3900,3 +3877,26 @@
|
||||
id: 8124
|
||||
time: '2025-04-02T18:37:35.0000000+00:00'
|
||||
url: https://github.com/space-wizards/space-station-14/pull/36216
|
||||
- author: aada
|
||||
changes:
|
||||
- message: Diphenhydramine now causes light drowsiness.
|
||||
type: Tweak
|
||||
id: 8125
|
||||
time: '2025-04-03T06:29:52.0000000+00:00'
|
||||
url: https://github.com/space-wizards/space-station-14/pull/36212
|
||||
- author: sowelipililimute
|
||||
changes:
|
||||
- message: You can now more easily interact with objects behind faded ones, and
|
||||
you can look behind fadeable objects in your FOV by hovering them with your
|
||||
mouse pointer
|
||||
type: Add
|
||||
id: 8126
|
||||
time: '2025-04-03T06:58:05.0000000+00:00'
|
||||
url: https://github.com/space-wizards/space-station-14/pull/35863
|
||||
- author: whatston3
|
||||
changes:
|
||||
- message: Fancy tables and curtains now respect carpet stacks.
|
||||
type: Fix
|
||||
id: 8127
|
||||
time: '2025-04-03T14:45:04.0000000+00:00'
|
||||
url: https://github.com/space-wizards/space-station-14/pull/33721
|
||||
|
||||
@@ -5,7 +5,7 @@ reagent-name-dylovene = dylovene
|
||||
reagent-desc-dylovene = A broad-spectrum anti-toxin, which treats toxin damage in organisms. Overdosing will cause vomiting, dizzyness and pain.
|
||||
|
||||
reagent-name-diphenhydramine = diphenhydramine
|
||||
reagent-desc-diphenhydramine = Rapidly purges the body of histamine, reduces jitteriness, and treats poison damage.
|
||||
reagent-desc-diphenhydramine = Rapidly purges the body of histamine, reduces jitteriness, causes drowsiness, and treats poison damage. Often included in sleep medication.
|
||||
|
||||
reagent-name-arithrazine = arithrazine
|
||||
reagent-desc-arithrazine = A mildly unstable medication used for the most extreme case of radiation poisoning. Exerts minor stress on the body.
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
- Plating
|
||||
- type: Stack
|
||||
stackType: FloorCarpetRed
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetRed
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: Carpet
|
||||
doAfter: 0.5
|
||||
@@ -33,9 +30,6 @@
|
||||
heldPrefix: carpet-black
|
||||
- type: Stack
|
||||
stackType: FloorCarpetBlack
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetBlack
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetBlack
|
||||
doAfter: 0.5
|
||||
@@ -52,9 +46,6 @@
|
||||
heldPrefix: carpet-blue
|
||||
- type: Stack
|
||||
stackType: FloorCarpetBlue
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetBlue
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetBlue
|
||||
doAfter: 0.5
|
||||
@@ -71,9 +62,6 @@
|
||||
heldPrefix: carpet-green
|
||||
- type: Stack
|
||||
stackType: FloorCarpetGreen
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetGreen
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetGreen
|
||||
doAfter: 0.5
|
||||
@@ -90,9 +78,6 @@
|
||||
heldPrefix: carpet-orange
|
||||
- type: Stack
|
||||
stackType: FloorCarpetOrange
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetOrange
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetOrange
|
||||
doAfter: 0.5
|
||||
@@ -109,9 +94,6 @@
|
||||
heldPrefix: carpet-skyblue
|
||||
- type: Stack
|
||||
stackType: FloorCarpetSkyBlue
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetSBlue
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetSBlue
|
||||
doAfter: 0.5
|
||||
@@ -128,9 +110,6 @@
|
||||
heldPrefix: carpet-purple
|
||||
- type: Stack
|
||||
stackType: FloorCarpetPurple
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetPurple
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetPurple
|
||||
doAfter: 0.5
|
||||
@@ -147,9 +126,6 @@
|
||||
heldPrefix: carpet-pink
|
||||
- type: Stack
|
||||
stackType: FloorCarpetPink
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetPink
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetPink
|
||||
doAfter: 0.5
|
||||
@@ -166,9 +142,6 @@
|
||||
heldPrefix: carpet-cyan
|
||||
- type: Stack
|
||||
stackType: FloorCarpetCyan
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetCyan
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetCyan
|
||||
doAfter: 0.5
|
||||
@@ -185,9 +158,6 @@
|
||||
heldPrefix: carpet-white
|
||||
- type: Stack
|
||||
stackType: FloorCarpetWhite
|
||||
- type: Tag
|
||||
tags:
|
||||
- CarpetWhite
|
||||
- type: SpawnAfterInteract #Nuke after convert to FloorTile
|
||||
prototype: CarpetWhite
|
||||
doAfter: 0.5
|
||||
|
||||
@@ -83,6 +83,12 @@
|
||||
key: Jitter
|
||||
time: 3.0
|
||||
type: Remove
|
||||
- !type:GenericStatusEffect
|
||||
key: Drowsiness
|
||||
component: Drowsiness
|
||||
time: 1.5
|
||||
type: Add
|
||||
refresh: false
|
||||
- !type:HealthChange
|
||||
damage:
|
||||
types:
|
||||
|
||||
@@ -17,93 +17,66 @@
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetBlack
|
||||
- material: FloorCarpetBlack
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: black carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-black
|
||||
- to: CurtainsBlue
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetBlue
|
||||
- material: FloorCarpetBlue
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: blue carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-blue
|
||||
- to: CurtainsCyan
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetCyan
|
||||
- material: FloorCarpetCyan
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: cyan carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-cyan
|
||||
- to: CurtainsGreen
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetGreen
|
||||
- material: FloorCarpetGreen
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: green carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-green
|
||||
- to: CurtainsOrange
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetOrange
|
||||
- material: FloorCarpetOrange
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: orange carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-orange
|
||||
- to: CurtainsPink
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetPink
|
||||
- material: FloorCarpetPink
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: pink carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-pink
|
||||
- to: CurtainsPurple
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetPurple
|
||||
- material: FloorCarpetPurple
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: purple carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-purple
|
||||
- to: CurtainsRed
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetRed
|
||||
- material: FloorCarpetRed
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: red carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-red
|
||||
- to: CurtainsWhite
|
||||
completed:
|
||||
- !type:SnapToGrid { }
|
||||
steps:
|
||||
- tag: CarpetWhite
|
||||
- material: FloorCarpetWhite
|
||||
amount: 1
|
||||
doAfter: 1
|
||||
name: white carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-white
|
||||
|
||||
|
||||
- node: Curtains
|
||||
entity: HospitalCurtains
|
||||
edges:
|
||||
@@ -126,7 +99,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsBlack
|
||||
entity: CurtainsBlack
|
||||
edges:
|
||||
@@ -148,8 +121,8 @@
|
||||
amount: 1
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
doAfter: 1
|
||||
|
||||
- node: CurtainsBlue
|
||||
entity: CurtainsBlue
|
||||
edges:
|
||||
@@ -172,7 +145,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsCyan
|
||||
entity: CurtainsCyan
|
||||
edges:
|
||||
@@ -195,7 +168,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsGreen
|
||||
entity: CurtainsGreen
|
||||
edges:
|
||||
@@ -218,7 +191,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsOrange
|
||||
entity: CurtainsOrange
|
||||
edges:
|
||||
@@ -241,7 +214,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsPink
|
||||
entity: CurtainsPink
|
||||
edges:
|
||||
@@ -264,7 +237,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsPurple
|
||||
entity: CurtainsPurple
|
||||
edges:
|
||||
@@ -287,7 +260,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsRed
|
||||
entity: CurtainsRed
|
||||
edges:
|
||||
@@ -310,7 +283,7 @@
|
||||
steps:
|
||||
- tool: Cutting
|
||||
doAfter: 1
|
||||
|
||||
|
||||
- node: CurtainsWhite
|
||||
entity: CurtainsWhite
|
||||
edges:
|
||||
|
||||
@@ -218,75 +218,48 @@
|
||||
|
||||
- to: TableFancyBlack
|
||||
steps:
|
||||
- tag: CarpetBlack
|
||||
name: black carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-black
|
||||
- material: FloorCarpetBlack
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyBlue
|
||||
steps:
|
||||
- tag: CarpetBlue
|
||||
name: blue carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-blue
|
||||
- material: FloorCarpetBlue
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyCyan
|
||||
steps:
|
||||
- tag: CarpetCyan
|
||||
name: cyan carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-cyan
|
||||
- material: FloorCarpetCyan
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyGreen
|
||||
steps:
|
||||
- tag: CarpetGreen
|
||||
name: green carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-green
|
||||
- material: FloorCarpetGreen
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyOrange
|
||||
steps:
|
||||
- tag: CarpetOrange
|
||||
name: orange carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-orange
|
||||
- material: FloorCarpetOrange
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyPurple
|
||||
steps:
|
||||
- tag: CarpetPurple
|
||||
name: purple carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-purple
|
||||
- material: FloorCarpetPurple
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyPink
|
||||
steps:
|
||||
- tag: CarpetPink
|
||||
name: pink carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-pink
|
||||
- material: FloorCarpetPink
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyRed
|
||||
steps:
|
||||
- tag: CarpetRed
|
||||
name: red carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-red
|
||||
- material: FloorCarpetRed
|
||||
amount: 1
|
||||
|
||||
- to: TableFancyWhite
|
||||
steps:
|
||||
- tag: CarpetWhite
|
||||
name: white carpet
|
||||
icon:
|
||||
sprite: Objects/Tiles/tile.rsi
|
||||
state: carpet-white
|
||||
- material: FloorCarpetWhite
|
||||
amount: 1
|
||||
|
||||
- node: TableCarpet
|
||||
entity: TableCarpet
|
||||
|
||||
@@ -222,36 +222,6 @@
|
||||
- type: Tag
|
||||
id: Carpet
|
||||
|
||||
- type: Tag
|
||||
id: CarpetBlack
|
||||
|
||||
- type: Tag
|
||||
id: CarpetBlue
|
||||
|
||||
- type: Tag
|
||||
id: CarpetCyan
|
||||
|
||||
- type: Tag
|
||||
id: CarpetGreen
|
||||
|
||||
- type: Tag
|
||||
id: CarpetOrange
|
||||
|
||||
- type: Tag
|
||||
id: CarpetPink
|
||||
|
||||
- type: Tag
|
||||
id: CarpetPurple
|
||||
|
||||
- type: Tag
|
||||
id: CarpetRed
|
||||
|
||||
- type: Tag
|
||||
id: CarpetSBlue
|
||||
|
||||
- type: Tag
|
||||
id: CarpetWhite
|
||||
|
||||
- type: Tag
|
||||
id: Carrot
|
||||
|
||||
|
||||
Reference in New Issue
Block a user