Optimize vent/scrubber (#7473)

This commit is contained in:
mirrorcult
2022-04-08 19:52:44 -07:00
committed by GitHub
parent ea86d4f44d
commit 7573a4601a
3 changed files with 87 additions and 42 deletions

View File

@@ -926,7 +926,7 @@ namespace Content.Server.Atmos.EntitySystems
public IEnumerable<GasMixture> GetAdjacentTileMixtures(EntityCoordinates coordinates, bool includeBlocked = false, bool invalidate = false)
{
if (TryGetGridAndTile(coordinates, out var tuple))
return GetAdjacentTileMixtures(tuple.Value.Grid, tuple.Value.Tile);
return GetAdjacentTileMixtures(tuple.Value.Grid, tuple.Value.Tile, includeBlocked, invalidate);
return Enumerable.Empty<GasMixture>();
}

View File

@@ -33,6 +33,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceUpdateEvent>(OnGasVentPumpUpdated);
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceDisabledEvent>(OnGasVentPumpLeaveAtmosphere);
SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceEnabledEvent>(OnGasVentPumpEnterAtmosphere);
SubscribeLocalEvent<GasVentPumpComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
SubscribeLocalEvent<GasVentPumpComponent, PowerChangedEvent>(OnPowerChanged);
SubscribeLocalEvent<GasVentPumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
@@ -40,11 +41,9 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
{
var appearance = EntityManager.GetComponentOrNull<AppearanceComponent>(vent.Owner); //Bingo waz here
//Bingo waz here
if (vent.Welded)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Welded);
return;
}
@@ -53,8 +52,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|| !TryComp(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
_ambientSoundSystem.SetAmbience(vent.Owner, false);
return;
}
@@ -63,8 +60,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
// We're in an air-blocked tile... Do nothing.
if (environment == null)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
_ambientSoundSystem.SetAmbience(vent.Owner, false);
return;
}
@@ -73,9 +68,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (vent.PumpDirection == VentPumpDirection.Releasing && pipe.Air.Pressure > 0)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out);
_ambientSoundSystem.SetAmbience(vent.Owner, true);
if (environment.Pressure > vent.MaxPressure)
return;
@@ -105,8 +97,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
}
else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0)
{
appearance?.SetData(VentPumpVisuals.State, VentPumpState.In);
if (pipe.Air.Pressure > vent.MaxPressure)
return;
@@ -139,10 +129,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void OnGasVentPumpLeaveAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceDisabledEvent args)
{
if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance))
{
appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
}
UpdateState(uid, component);
}
private void OnGasVentPumpEnterAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceEnabledEvent args)
{
UpdateState(uid, component);
}
private void OnAtmosAlarm(EntityUid uid, GasVentPumpComponent component, AtmosMonitorAlarmEvent args)
@@ -155,11 +147,14 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
component.Enabled = true;
}
UpdateState(uid, component);
}
private void OnPowerChanged(EntityUid uid, GasVentPumpComponent component, PowerChangedEvent args)
{
component.Enabled = args.Powered;
UpdateState(uid, component);
}
private void OnPacketRecv(EntityUid uid, GasVentPumpComponent component, DeviceNetworkPacketEvent args)
@@ -185,6 +180,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
break;
component.FromAirAlarmData(setData);
UpdateState(uid, component);
alarmable.IgnoreAlarms = setData.IgnoreAlarms;
payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
@@ -195,5 +191,30 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
}
}
private void UpdateState(EntityUid uid, GasVentPumpComponent vent, AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref appearance, false))
return;
_ambientSoundSystem.SetAmbience(uid, true);
if (!vent.Enabled)
{
_ambientSoundSystem.SetAmbience(uid, false);
appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
}
else if (vent.PumpDirection == VentPumpDirection.Releasing)
{
appearance.SetData(VentPumpVisuals.State, VentPumpState.Out);
}
else if (vent.PumpDirection == VentPumpDirection.Siphoning)
{
appearance.SetData(VentPumpVisuals.State, VentPumpState.In);
}
else if (vent.Welded)
{
_ambientSoundSystem.SetAmbience(uid, false);
appearance.SetData(VentPumpVisuals.State, VentPumpState.Welded);
}
}
}
}

View File

@@ -33,6 +33,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
base.Initialize();
SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceUpdateEvent>(OnVentScrubberUpdated);
SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceEnabledEvent>(OnVentScrubberEnterAtmosphere);
SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceDisabledEvent>(OnVentScrubberLeaveAtmosphere);
SubscribeLocalEvent<GasVentScrubberComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
SubscribeLocalEvent<GasVentScrubberComponent, PowerChangedEvent>(OnPowerChanged);
@@ -41,12 +42,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args)
{
var appearance = EntityManager.GetComponentOrNull<AppearanceComponent>(scrubber.Owner);
if (scrubber.Welded)
{
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Welded);
_ambientSoundSystem.SetAmbience(scrubber.Owner, false);
return;
}
@@ -59,40 +56,35 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
|| !nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet))
{
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
_ambientSoundSystem.SetAmbience(scrubber.Owner, false);
return;
}
_ambientSoundSystem.SetAmbience(scrubber.Owner, true);
var environment = _atmosphereSystem.GetTileMixture(EntityManager.GetComponent<TransformComponent>(scrubber.Owner).Coordinates, true);
var xform = Transform(uid);
var environment = _atmosphereSystem.GetTileMixture(xform.Coordinates, true);
Scrub(timeDelta, scrubber, appearance, environment, outlet);
Scrub(timeDelta, scrubber, environment, outlet);
if (!scrubber.WideNet) return;
// Scrub adjacent tiles too.
foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(EntityManager.GetComponent<TransformComponent>(scrubber.Owner).Coordinates, false, true))
foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(xform.Coordinates, false, true))
{
Scrub(timeDelta, scrubber, null, adjacent, outlet);
Scrub(timeDelta, scrubber, adjacent, outlet);
}
}
private void OnVentScrubberLeaveAtmosphere(EntityUid uid, GasVentScrubberComponent component, AtmosDeviceDisabledEvent args)
{
if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance))
{
appearance.SetData(ScrubberVisuals.State, ScrubberState.Off);
}
}
private void OnVentScrubberLeaveAtmosphere(EntityUid uid, GasVentScrubberComponent component,
AtmosDeviceDisabledEvent args) => UpdateState(uid, component);
private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, AppearanceComponent? appearance, GasMixture? tile, PipeNode outlet)
private void OnVentScrubberEnterAtmosphere(EntityUid uid, GasVentScrubberComponent component,
AtmosDeviceEnabledEvent args) => UpdateState(uid, component);
private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, GasMixture? tile, PipeNode outlet)
{
// Cannot scrub if tile is null or air-blocked.
if (tile == null
|| outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high.
{
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
return;
}
@@ -106,8 +98,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
{
appearance?.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub);
_atmosphereSystem.ScrubInto(removed, outlet.Air, scrubber.FilterGases);
// Remix the gases.
@@ -115,8 +105,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
}
else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning)
{
appearance?.SetData(ScrubberVisuals.State, ScrubberState.Siphon);
_atmosphereSystem.Merge(outlet.Air, removed);
}
}
@@ -131,10 +119,15 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
{
component.Enabled = true;
}
UpdateState(uid, component);
}
private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args) =>
private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args)
{
component.Enabled = args.Powered;
UpdateState(uid, component);
}
private void OnPacketRecv(EntityUid uid, GasVentScrubberComponent component, DeviceNetworkPacketEvent args)
{
@@ -159,6 +152,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
break;
component.FromAirAlarmData(setData);
UpdateState(uid, component);
alarmable.IgnoreAlarms = setData.IgnoreAlarms;
payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
@@ -168,5 +162,35 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
return;
}
}
/// <summary>
/// Updates a scrubber's appearance and ambience state.
/// </summary>
private void UpdateState(EntityUid uid, GasVentScrubberComponent scrubber,
AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref appearance, false))
return;
_ambientSoundSystem.SetAmbience(uid, true);
if (!scrubber.Enabled)
{
_ambientSoundSystem.SetAmbience(uid, false);
appearance.SetData(ScrubberVisuals.State, ScrubberState.Off);
}
else if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
{
appearance.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub);
}
else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning)
{
appearance.SetData(ScrubberVisuals.State, ScrubberState.Siphon);
}
else if (scrubber.Welded)
{
_ambientSoundSystem.SetAmbience(uid, false);
appearance.SetData(ScrubberVisuals.State, ScrubberState.Welded);
}
}
}
}