Optimize vent/scrubber (#7473)
This commit is contained in:
@@ -926,7 +926,7 @@ namespace Content.Server.Atmos.EntitySystems
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public IEnumerable<GasMixture> GetAdjacentTileMixtures(EntityCoordinates coordinates, bool includeBlocked = false, bool invalidate = false)
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{
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if (TryGetGridAndTile(coordinates, out var tuple))
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return GetAdjacentTileMixtures(tuple.Value.Grid, tuple.Value.Tile);
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return GetAdjacentTileMixtures(tuple.Value.Grid, tuple.Value.Tile, includeBlocked, invalidate);
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return Enumerable.Empty<GasMixture>();
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}
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@@ -33,6 +33,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceUpdateEvent>(OnGasVentPumpUpdated);
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SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceDisabledEvent>(OnGasVentPumpLeaveAtmosphere);
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SubscribeLocalEvent<GasVentPumpComponent, AtmosDeviceEnabledEvent>(OnGasVentPumpEnterAtmosphere);
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SubscribeLocalEvent<GasVentPumpComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
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SubscribeLocalEvent<GasVentPumpComponent, PowerChangedEvent>(OnPowerChanged);
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SubscribeLocalEvent<GasVentPumpComponent, DeviceNetworkPacketEvent>(OnPacketRecv);
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@@ -40,11 +41,9 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnGasVentPumpUpdated(EntityUid uid, GasVentPumpComponent vent, AtmosDeviceUpdateEvent args)
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{
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var appearance = EntityManager.GetComponentOrNull<AppearanceComponent>(vent.Owner); //Bingo waz here
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//Bingo waz here
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if (vent.Welded)
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{
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appearance?.SetData(VentPumpVisuals.State, VentPumpState.Welded);
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return;
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}
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@@ -53,8 +52,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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|| !TryComp(uid, out NodeContainerComponent? nodeContainer)
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|| !nodeContainer.TryGetNode(vent.InletName, out PipeNode? pipe))
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{
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appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
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_ambientSoundSystem.SetAmbience(vent.Owner, false);
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return;
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}
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@@ -63,8 +60,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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// We're in an air-blocked tile... Do nothing.
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if (environment == null)
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{
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appearance?.SetData(VentPumpVisuals.State, VentPumpState.Off);
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_ambientSoundSystem.SetAmbience(vent.Owner, false);
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return;
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}
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@@ -73,9 +68,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (vent.PumpDirection == VentPumpDirection.Releasing && pipe.Air.Pressure > 0)
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{
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appearance?.SetData(VentPumpVisuals.State, VentPumpState.Out);
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_ambientSoundSystem.SetAmbience(vent.Owner, true);
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if (environment.Pressure > vent.MaxPressure)
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return;
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@@ -105,8 +97,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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}
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else if (vent.PumpDirection == VentPumpDirection.Siphoning && environment.Pressure > 0)
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{
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appearance?.SetData(VentPumpVisuals.State, VentPumpState.In);
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if (pipe.Air.Pressure > vent.MaxPressure)
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return;
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@@ -139,10 +129,12 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnGasVentPumpLeaveAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceDisabledEvent args)
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{
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if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance))
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{
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appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
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}
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UpdateState(uid, component);
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}
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private void OnGasVentPumpEnterAtmosphere(EntityUid uid, GasVentPumpComponent component, AtmosDeviceEnabledEvent args)
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{
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UpdateState(uid, component);
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}
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private void OnAtmosAlarm(EntityUid uid, GasVentPumpComponent component, AtmosMonitorAlarmEvent args)
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@@ -155,11 +147,14 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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{
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component.Enabled = true;
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}
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UpdateState(uid, component);
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}
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private void OnPowerChanged(EntityUid uid, GasVentPumpComponent component, PowerChangedEvent args)
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{
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component.Enabled = args.Powered;
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UpdateState(uid, component);
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}
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private void OnPacketRecv(EntityUid uid, GasVentPumpComponent component, DeviceNetworkPacketEvent args)
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@@ -185,6 +180,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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break;
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component.FromAirAlarmData(setData);
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UpdateState(uid, component);
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alarmable.IgnoreAlarms = setData.IgnoreAlarms;
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
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payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
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@@ -195,5 +191,30 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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}
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}
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private void UpdateState(EntityUid uid, GasVentPumpComponent vent, AppearanceComponent? appearance = null)
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{
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if (!Resolve(uid, ref appearance, false))
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return;
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_ambientSoundSystem.SetAmbience(uid, true);
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if (!vent.Enabled)
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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appearance.SetData(VentPumpVisuals.State, VentPumpState.Off);
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}
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else if (vent.PumpDirection == VentPumpDirection.Releasing)
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{
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appearance.SetData(VentPumpVisuals.State, VentPumpState.Out);
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}
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else if (vent.PumpDirection == VentPumpDirection.Siphoning)
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{
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appearance.SetData(VentPumpVisuals.State, VentPumpState.In);
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}
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else if (vent.Welded)
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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appearance.SetData(VentPumpVisuals.State, VentPumpState.Welded);
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}
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}
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}
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}
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@@ -33,6 +33,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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base.Initialize();
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceUpdateEvent>(OnVentScrubberUpdated);
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceEnabledEvent>(OnVentScrubberEnterAtmosphere);
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosDeviceDisabledEvent>(OnVentScrubberLeaveAtmosphere);
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SubscribeLocalEvent<GasVentScrubberComponent, AtmosMonitorAlarmEvent>(OnAtmosAlarm);
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SubscribeLocalEvent<GasVentScrubberComponent, PowerChangedEvent>(OnPowerChanged);
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@@ -41,12 +42,8 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args)
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{
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var appearance = EntityManager.GetComponentOrNull<AppearanceComponent>(scrubber.Owner);
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if (scrubber.Welded)
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{
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appearance?.SetData(ScrubberVisuals.State, ScrubberState.Welded);
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_ambientSoundSystem.SetAmbience(scrubber.Owner, false);
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return;
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}
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@@ -59,40 +56,35 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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|| !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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|| !nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet))
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{
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appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
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_ambientSoundSystem.SetAmbience(scrubber.Owner, false);
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return;
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}
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_ambientSoundSystem.SetAmbience(scrubber.Owner, true);
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var environment = _atmosphereSystem.GetTileMixture(EntityManager.GetComponent<TransformComponent>(scrubber.Owner).Coordinates, true);
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var xform = Transform(uid);
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var environment = _atmosphereSystem.GetTileMixture(xform.Coordinates, true);
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Scrub(timeDelta, scrubber, appearance, environment, outlet);
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Scrub(timeDelta, scrubber, environment, outlet);
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if (!scrubber.WideNet) return;
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// Scrub adjacent tiles too.
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foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(EntityManager.GetComponent<TransformComponent>(scrubber.Owner).Coordinates, false, true))
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foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(xform.Coordinates, false, true))
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{
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Scrub(timeDelta, scrubber, null, adjacent, outlet);
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Scrub(timeDelta, scrubber, adjacent, outlet);
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}
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}
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private void OnVentScrubberLeaveAtmosphere(EntityUid uid, GasVentScrubberComponent component, AtmosDeviceDisabledEvent args)
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{
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if (EntityManager.TryGetComponent(uid, out AppearanceComponent? appearance))
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{
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appearance.SetData(ScrubberVisuals.State, ScrubberState.Off);
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}
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}
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private void OnVentScrubberLeaveAtmosphere(EntityUid uid, GasVentScrubberComponent component,
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AtmosDeviceDisabledEvent args) => UpdateState(uid, component);
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private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, AppearanceComponent? appearance, GasMixture? tile, PipeNode outlet)
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private void OnVentScrubberEnterAtmosphere(EntityUid uid, GasVentScrubberComponent component,
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AtmosDeviceEnabledEvent args) => UpdateState(uid, component);
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private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, GasMixture? tile, PipeNode outlet)
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{
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// Cannot scrub if tile is null or air-blocked.
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if (tile == null
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|| outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high.
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{
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appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off);
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return;
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}
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@@ -106,8 +98,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
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{
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appearance?.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub);
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_atmosphereSystem.ScrubInto(removed, outlet.Air, scrubber.FilterGases);
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// Remix the gases.
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@@ -115,8 +105,6 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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}
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else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning)
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{
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appearance?.SetData(ScrubberVisuals.State, ScrubberState.Siphon);
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_atmosphereSystem.Merge(outlet.Air, removed);
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}
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}
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@@ -131,10 +119,15 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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{
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component.Enabled = true;
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}
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UpdateState(uid, component);
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}
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private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args) =>
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private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args)
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{
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component.Enabled = args.Powered;
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UpdateState(uid, component);
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}
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private void OnPacketRecv(EntityUid uid, GasVentScrubberComponent component, DeviceNetworkPacketEvent args)
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{
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@@ -159,6 +152,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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break;
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component.FromAirAlarmData(setData);
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UpdateState(uid, component);
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alarmable.IgnoreAlarms = setData.IgnoreAlarms;
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payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus);
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payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true);
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@@ -168,5 +162,35 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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return;
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}
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}
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/// <summary>
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/// Updates a scrubber's appearance and ambience state.
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/// </summary>
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private void UpdateState(EntityUid uid, GasVentScrubberComponent scrubber,
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AppearanceComponent? appearance = null)
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{
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if (!Resolve(uid, ref appearance, false))
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return;
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_ambientSoundSystem.SetAmbience(uid, true);
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if (!scrubber.Enabled)
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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appearance.SetData(ScrubberVisuals.State, ScrubberState.Off);
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}
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else if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing)
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{
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appearance.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub);
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}
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else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning)
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{
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appearance.SetData(ScrubberVisuals.State, ScrubberState.Siphon);
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}
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else if (scrubber.Welded)
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{
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_ambientSoundSystem.SetAmbience(uid, false);
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appearance.SetData(ScrubberVisuals.State, ScrubberState.Welded);
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}
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}
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}
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}
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