fix vox/dionae/arachnids/moths/slimes not having burn visuals (#31286)

inital
This commit is contained in:
Mr. 27
2024-08-21 19:15:40 -04:00
committed by GitHub
parent 5bd90ccb1c
commit 759089e5a2
6 changed files with 12 additions and 0 deletions

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@@ -57,6 +57,8 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#162581"
Burn:
sprite: Mobs/Effects/burn_damage.rsi
- type: Speech
speechVerb: Arachnid
speechSounds: Arachnid

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@@ -25,6 +25,8 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#cd7314"
Burn:
sprite: Mobs/Effects/burn_damage.rsi
- type: Butcherable
butcheringType: Spike
spawned:

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@@ -21,6 +21,8 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#896e55"
Burn:
sprite: Mobs/Effects/burn_damage.rsi
- type: Butcherable
butcheringType: Spike
spawned:

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@@ -39,6 +39,8 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#808A51"
Burn:
sprite: Mobs/Effects/burn_damage.rsi
- type: MothAccent
- type: Vocal
sounds:

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@@ -67,6 +67,8 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#2cf274"
Burn:
sprite: Mobs/Effects/burn_damage.rsi
- type: Bloodstream
bloodReagent: Slime # TODO Color slime blood based on their slime color or smth
- type: Barotrauma

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@@ -37,6 +37,8 @@
Brute:
sprite: Mobs/Effects/brute_damage.rsi
color: "#7a8bf2"
Burn:
sprite: Mobs/Effects/burn_damage.rsi
- type: Bloodstream
bloodReagent: AmmoniaBlood
- type: MeleeWeapon