Fix: Examine Damage now specifies no damage (#33064)
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@@ -61,6 +61,12 @@ public sealed class DamageExamineSystem : EntitySystem
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}
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else
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{
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if (damageSpecifier.GetTotal() == FixedPoint2.Zero && !damageSpecifier.AnyPositive())
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{
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msg.AddMarkupOrThrow(Loc.GetString("damage-none"));
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return msg;
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}
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msg.AddMarkupOrThrow(Loc.GetString("damage-examine-type", ("type", type)));
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}
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@@ -10,3 +10,4 @@ damage-throw = throw
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damage-examine = It does the following damage:
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damage-examine-type = It does the following [color=cyan]{$type}[/color] damage:
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damage-value = - [color=red]{$amount}[/color] units of [color=yellow]{$type}[/color].
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damage-none = It does no damage.
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