Add flowers to loadout (#32097)
* Add_Poppy&Lily * Add_FlowerWreath * Add_Headflowers Sprites, meta, prototype * Id_Changes * Changes * Update_Sprite * Desc_Change * Scale_Change * Sprite_Scaling
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@@ -312,3 +312,14 @@
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- WhitelistChameleon
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- type: StaticPrice
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price: 1
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- type: entity
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parent: ClothingHeadBase
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id: ClothingHeadHatHairflower
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name: hairflower
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description: A beautiful hairflower that can be inserted between locks of hair.
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components:
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- type: Sprite
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sprite: Clothing/Head/Misc/hairflower.rsi
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- type: Clothing
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sprite: Clothing/Head/Misc/hairflower.rsi
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@@ -8,6 +8,19 @@
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department: Command
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time: 3600 # 1 hour
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# Flowers
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- type: loadout
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id: FlowerWreath
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storage:
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back:
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- ClothingHeadHatFlowerWreath
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- type: loadout
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id: Hairflower
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storage:
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back:
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- ClothingHeadHatHairflower
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# Plushies
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- type: loadout
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id: PlushieLizard
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@@ -5,6 +5,8 @@
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minLimit: 0
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maxLimit: 3
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loadouts:
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- FlowerWreath
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- Hairflower
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- PlushieLizard
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- PlushieSpaceLizard
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- Lighter
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Binary file not shown.
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After Width: | Height: | Size: 297 B |
BIN
Resources/Textures/Clothing/Head/Misc/hairflower.rsi/icon.png
Normal file
BIN
Resources/Textures/Clothing/Head/Misc/hairflower.rsi/icon.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 442 B |
@@ -0,0 +1,18 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "icon sprited by Just_Art, equipped-HELMET sprite taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-HELMET",
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"directions": 4
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}
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]
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}
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