Enable worldgen by default in non-wizden config (#30996)
Enable worldgen by default If somebody can explain to me WHY this isn't enabled by default, that would be epic. Otherwise we're merging this
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@@ -2134,7 +2134,7 @@ namespace Content.Shared.CCVar
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/// Whether or not world generation is enabled.
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/// </summary>
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public static readonly CVarDef<bool> WorldgenEnabled =
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CVarDef.Create("worldgen.enabled", false, CVar.SERVERONLY);
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CVarDef.Create("worldgen.enabled", true, CVar.SERVERONLY);
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/// <summary>
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/// The worldgen config to use.
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@@ -38,6 +38,3 @@ see_own_notes = true
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deadmin_on_join = true
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new_player_threshold = 600
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alert.min_players_sharing_connection = 2
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[worldgen]
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enabled = true
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