Increase of riot shield durability (#29239)

This commit is contained in:
Elysium206
2024-06-24 23:56:46 -04:00
committed by GitHub
parent a4d93362c3
commit 8c7fc9890c

View File

@@ -36,13 +36,13 @@
thresholds:
- trigger:
!type:DamageTrigger
damage: 80
damage: 140
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 40 #This is probably enough damage before it breaks
damage: 100 #This is probably enough damage before it breaks
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
@@ -70,6 +70,18 @@
components:
- type: StaticPrice
price: 90
- type: Blocking
passiveBlockModifier:
coefficients:
Blunt: 0.7
Slash: 0.7
activeBlockModifier:
coefficients:
Blunt: 0.5
Slash: 0.5
flatReductions:
Blunt: 1
Slash: 1
- type: entity
name: riot laser shield
@@ -84,12 +96,12 @@
- type: Blocking
passiveBlockModifier:
coefficients:
Heat: 0.8
Heat: 0.7
activeBlockModifier:
coefficients:
Heat: 0.7
Heat: 0.5
flatReductions:
Heat: 2
Heat: 1
- type: entity
name: riot bullet shield
@@ -104,15 +116,12 @@
- type: Blocking
passiveBlockModifier:
coefficients:
Blunt: 0.8
Piercing: 0.8
Piercing: 0.7
activeBlockModifier:
coefficients:
Blunt: 0.7
Piercing: 0.7
Piercing: 0.5
flatReductions:
Blunt: 1.5
Piercing: 1.5
Piercing: 1
#Craftable shields