Merge remote-tracking branch 'space-station-14/master' into 29-04-2024-upstream

# Conflicts:
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
This commit is contained in:
Ed
2024-04-29 16:28:04 +03:00
565 changed files with 6918 additions and 3437 deletions

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@@ -18,7 +18,6 @@ using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
using Content.Server.Tabletop;
using Content.Server.Tabletop.Components;
using Content.Server.Terminator.Systems;
using Content.Shared.Administration;
using Content.Shared.Administration.Components;
using Content.Shared.Body.Components;
@@ -31,7 +30,6 @@ using Content.Shared.Database;
using Content.Shared.Electrocution;
using Content.Shared.Interaction.Components;
using Content.Shared.Inventory;
using Content.Shared.Mind.Components;
using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
@@ -74,7 +72,6 @@ public sealed partial class AdminVerbSystem
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly TabletopSystem _tabletopSystem = default!;
[Dependency] private readonly TerminatorSystem _terminator = default!;
[Dependency] private readonly VomitSystem _vomitSystem = default!;
[Dependency] private readonly WeldableSystem _weldableSystem = default!;
[Dependency] private readonly SharedContentEyeSystem _eyeSystem = default!;
@@ -824,27 +821,5 @@ public sealed partial class AdminVerbSystem
Impact = LogImpact.Extreme,
};
args.Verbs.Add(superBonk);
Verb terminate = new()
{
Text = "Terminate",
Category = VerbCategory.Smite,
Icon = new SpriteSpecifier.Rsi(new ("Mobs/Species/Terminator/parts.rsi"), "skull_icon"),
Act = () =>
{
if (!TryComp<MindContainerComponent>(args.Target, out var mindContainer) || mindContainer.Mind == null)
return;
var coords = Transform(args.Target).Coordinates;
var mindId = mindContainer.Mind.Value;
_terminator.CreateSpawner(coords, mindId);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-terminate-prompt"), args.Target,
args.Target, PopupType.LargeCaution);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-smite-terminate-description")
};
args.Verbs.Add(terminate);
}
}

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@@ -25,16 +25,19 @@ namespace Content.Server.Atmos.EntitySystems
private void OnAirtightInit(Entity<AirtightComponent> airtight, ref ComponentInit args)
{
var xform = EntityManager.GetComponent<TransformComponent>(airtight);
if (airtight.Comp.FixAirBlockedDirectionInitialize)
// TODO AIRTIGHT what FixAirBlockedDirectionInitialize even for?
if (!airtight.Comp.FixAirBlockedDirectionInitialize)
{
var moveEvent = new MoveEvent(airtight, default, default, Angle.Zero, xform.LocalRotation, xform, false);
if (AirtightMove(airtight, ref moveEvent))
return;
UpdatePosition(airtight);
return;
}
UpdatePosition(airtight);
var xform = Transform(airtight);
airtight.Comp.CurrentAirBlockedDirection =
(int) Rotate((AtmosDirection) airtight.Comp.InitialAirBlockedDirection, xform.LocalRotation);
UpdatePosition(airtight, xform);
var airtightEv = new AirtightChanged(airtight, airtight, default);
RaiseLocalEvent(airtight, ref airtightEv, true);
}
private void OnAirtightShutdown(Entity<AirtightComponent> airtight, ref ComponentShutdown args)
@@ -42,13 +45,8 @@ namespace Content.Server.Atmos.EntitySystems
var xform = Transform(airtight);
// If the grid is deleting no point updating atmos.
if (HasComp<MapGridComponent>(xform.GridUid) &&
MetaData(xform.GridUid.Value).EntityLifeStage > EntityLifeStage.MapInitialized)
{
return;
}
SetAirblocked(airtight, false, xform);
if (xform.GridUid != null && LifeStage(xform.GridUid.Value) <= EntityLifeStage.MapInitialized)
SetAirblocked(airtight, false, xform);
}
private void OnAirtightPositionChanged(EntityUid uid, AirtightComponent airtight, ref AnchorStateChangedEvent args)
@@ -83,21 +81,14 @@ namespace Content.Server.Atmos.EntitySystems
}
}
private void OnAirtightMoved(Entity<AirtightComponent> airtight, ref MoveEvent ev)
{
AirtightMove(airtight, ref ev);
}
private bool AirtightMove(Entity<AirtightComponent> ent, ref MoveEvent ev)
private void OnAirtightMoved(Entity<AirtightComponent> ent, ref MoveEvent ev)
{
var (owner, airtight) = ent;
airtight.CurrentAirBlockedDirection = (int) Rotate((AtmosDirection)airtight.InitialAirBlockedDirection, ev.NewRotation);
var pos = airtight.LastPosition;
UpdatePosition(ent, ev.Component);
var airtightEv = new AirtightChanged(owner, airtight, pos);
RaiseLocalEvent(owner, ref airtightEv, true);
return true;
}
public void SetAirblocked(Entity<AirtightComponent> airtight, bool airblocked, TransformComponent? xform = null)

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@@ -149,6 +149,29 @@ public sealed class RottingSystem : SharedRottingSystem
args.Handled = component.CurrentTemperature < Atmospherics.T0C + 0.85f;
}
public void ReduceAccumulator(EntityUid uid, TimeSpan time)
{
if (!TryComp<PerishableComponent>(uid, out var perishable))
return;
if (!TryComp<RottingComponent>(uid, out var rotting))
{
perishable.RotAccumulator -= time;
return;
}
var total = (rotting.TotalRotTime + perishable.RotAccumulator) - time;
if (total < perishable.RotAfter)
{
RemCompDeferred(uid, rotting);
perishable.RotAccumulator = total;
}
else
rotting.TotalRotTime = total - perishable.RotAfter;
}
/// <summary>
/// Is anything speeding up the decay?
/// e.g. buried in a grave

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@@ -5,7 +5,7 @@ using Robust.Shared.Console;
namespace Content.Server.Chat.Commands
{
[AdminCommand(AdminFlags.Admin)]
[AdminCommand(AdminFlags.Adminchat)]
internal sealed class AdminChatCommand : IConsoleCommand
{
public string Command => "asay";

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@@ -1,5 +1,6 @@
using System.Collections.Frozen;
using Content.Shared.Chat.Prototypes;
using Content.Shared.Speech;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
@@ -80,6 +81,16 @@ public partial class ChatSystem
bool ignoreActionBlocker = false
)
{
if (!(emote.Whitelist?.IsValid(source, EntityManager) ?? true))
return;
if (emote.Blacklist?.IsValid(source, EntityManager) ?? false)
return;
if (!emote.Available &&
TryComp<SpeechComponent>(source, out var speech) &&
!speech.AllowedEmotes.Contains(emote.ID))
return;
// check if proto has valid message for chat
if (emote.ChatMessages.Count != 0)
{

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@@ -20,7 +20,7 @@ public sealed class TransformableContainerSystem : EntitySystem
SubscribeLocalEvent<TransformableContainerComponent, SolutionContainerChangedEvent>(OnSolutionChange);
}
private void OnMapInit(Entity<TransformableContainerComponent> entity, ref MapInitEvent args)
private void OnMapInit(Entity<TransformableContainerComponent> entity, ref MapInitEvent args)
{
var meta = MetaData(entity.Owner);
if (string.IsNullOrEmpty(entity.Comp.InitialName))

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@@ -1,4 +1,4 @@
using Content.Server.Body.Components;
using Content.Server.Body.Components;
using Content.Shared.Body.Prototypes;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
@@ -35,7 +35,7 @@ namespace Content.Server.Chemistry.ReagentEffectConditions
public override string GuidebookExplanation(IPrototypeManager prototype)
{
return Loc.GetString("reagent-effect-condition-guidebook-organ-type",
("name", prototype.Index<MetabolizerTypePrototype>(Type).Name),
("name", prototype.Index<MetabolizerTypePrototype>(Type).LocalizedName),
("shouldhave", ShouldHave));
}
}

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@@ -1,4 +1,4 @@
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
@@ -43,7 +43,7 @@ namespace Content.Server.Chemistry.ReagentEffectConditions
prototype.TryIndex(Reagent, out reagentProto);
return Loc.GetString("reagent-effect-condition-guidebook-reagent-threshold",
("reagent", reagentProto?.LocalizedName ?? "this reagent"),
("reagent", reagentProto?.LocalizedName ?? Loc.GetString("reagent-effect-condition-guidebook-this-reagent")),
("max", Max == FixedPoint2.MaxValue ? (float) int.MaxValue : Max.Float()),
("min", Min.Float()));
}

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@@ -1,4 +1,4 @@
using Content.Shared.Body.Prototypes;
using Content.Shared.Body.Prototypes;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
@@ -74,7 +74,7 @@ namespace Content.Server.Chemistry.ReagentEffects
return Loc.GetString("reagent-effect-guidebook-adjust-reagent-group",
("chance", Probability),
("deltasign", MathF.Sign(Amount.Float())),
("group", groupProto.ID),
("group", groupProto.LocalizedName),
("amount", MathF.Abs(Amount.Float())));
}

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@@ -74,7 +74,7 @@ namespace Content.Server.Chemistry.ReagentEffects
damages.Add(
Loc.GetString("health-change-display",
("kind", group.ID),
("kind", group.LocalizedName),
("amount", MathF.Abs(amount.Float())),
("deltasign", sign)
));
@@ -96,7 +96,7 @@ namespace Content.Server.Chemistry.ReagentEffects
damages.Add(
Loc.GetString("health-change-display",
("kind", kind),
("kind", prototype.Index<DamageTypePrototype>(kind).LocalizedName),
("amount", MathF.Abs(amount.Float())),
("deltasign", sign)
));

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@@ -0,0 +1,31 @@
using Content.Shared.Chemistry.Reagent;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Content.Server.Atmos.Rotting;
namespace Content.Server.Chemistry.ReagentEffects
{
/// <summary>
/// Reduces the rotting accumulator on the patient, making them revivable.
/// </summary>
[UsedImplicitly]
public sealed partial class ReduceRotting : ReagentEffect
{
[DataField("seconds")]
public double RottingAmount = 10;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-reduce-rotting",
("chance", Probability),
("time", RottingAmount));
public override void Effect(ReagentEffectArgs args)
{
if (args.Scale != 1f)
return;
var rottingSys = args.EntityManager.EntitySysManager.GetEntitySystem<RottingSystem>();
rottingSys.ReduceAccumulator(args.SolutionEntity, TimeSpan.FromSeconds(RottingAmount));
}
}
}

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@@ -15,7 +15,7 @@ namespace Content.Server.Construction.Conditions
public bool Condition(EntityUid uid, IEntityManager entityManager)
{
if (!entityManager.TryGetComponent(uid, out LockComponent? lockcomp))
return false;
return true;
return lockcomp.Locked == IsLocked;
}
@@ -25,7 +25,8 @@ namespace Content.Server.Construction.Conditions
var entMan = IoCManager.Resolve<IEntityManager>();
var entity = args.Examined;
if (!entMan.TryGetComponent(entity, out LockComponent? lockcomp)) return false;
if (!entMan.TryGetComponent(entity, out LockComponent? lockcomp))
return true;
switch (IsLocked)
{

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@@ -0,0 +1,35 @@
using Robust.Shared.Audio;
namespace Content.Server.Containers;
/// <summary>
/// Allows objects to fall inside the Container when thrown
/// </summary>
[RegisterComponent]
[Access(typeof(ThrowInsertContainerSystem))]
public sealed partial class ThrowInsertContainerComponent : Component
{
[DataField(required: true)]
public string ContainerId = string.Empty;
/// <summary>
/// Throw chance of hitting into the container
/// </summary>
[DataField]
public float Probability = 0.75f;
/// <summary>
/// Sound played when an object is throw into the container.
/// </summary>
[DataField]
public SoundSpecifier? InsertSound = new SoundPathSpecifier("/Audio/Effects/trashbag1.ogg");
/// <summary>
/// Sound played when an item is thrown and misses the container.
/// </summary>
[DataField]
public SoundSpecifier? MissSound = new SoundPathSpecifier("/Audio/Effects/thudswoosh.ogg");
[DataField]
public LocId MissLocString = "container-thrown-missed";
}

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@@ -0,0 +1,50 @@
using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Popups;
using Content.Shared.Throwing;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
using Robust.Shared.Random;
namespace Content.Server.Containers;
public sealed class ThrowInsertContainerSystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ThrowInsertContainerComponent, ThrowHitByEvent>(OnThrowCollide);
}
private void OnThrowCollide(Entity<ThrowInsertContainerComponent> ent, ref ThrowHitByEvent args)
{
var container = _containerSystem.GetContainer(ent, ent.Comp.ContainerId);
if (!_containerSystem.CanInsert(args.Thrown, container))
return;
var rand = _random.NextFloat();
if (_random.Prob(ent.Comp.Probability))
{
_audio.PlayPvs(ent.Comp.MissSound, ent);
_popup.PopupEntity(Loc.GetString(ent.Comp.MissLocString), ent);
return;
}
if (!_containerSystem.Insert(args.Thrown, container))
throw new InvalidOperationException("Container insertion failed but CanInsert returned true");
_audio.PlayPvs(ent.Comp.InsertSound, ent);
if (args.Component.Thrower != null)
_adminLogger.Add(LogType.Landed, LogImpact.Low, $"{ToPrettyString(args.Thrown)} thrown by {ToPrettyString(args.Component.Thrower.Value):player} landed in {ToPrettyString(ent)}");
}
}

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@@ -1,6 +1,6 @@
using Content.Shared.Popups;
namespace Content.Server.Destructible.Thresholds.Behaviors;
namespace Content.Server.Destructible.Thresholds.Behaviors;
/// <summary>
/// Shows a popup for everyone.

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@@ -73,8 +73,6 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
SubscribeLocalEvent<DisposalUnitComponent, PowerChangedEvent>(OnPowerChange);
SubscribeLocalEvent<DisposalUnitComponent, ComponentInit>(OnDisposalInit);
SubscribeLocalEvent<DisposalUnitComponent, ThrowHitByEvent>(OnThrowCollide);
SubscribeLocalEvent<DisposalUnitComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<DisposalUnitComponent, AfterInteractUsingEvent>(OnAfterInteractUsing);
SubscribeLocalEvent<DisposalUnitComponent, DragDropTargetEvent>(OnDragDropOn);
@@ -294,40 +292,6 @@ public sealed class DisposalUnitSystem : SharedDisposalUnitSystem
args.Handled = true;
}
/// <summary>
/// Thrown items have a chance of bouncing off the unit and not going in.
/// </summary>
private void OnThrowCollide(EntityUid uid, SharedDisposalUnitComponent component, ThrowHitByEvent args)
{
var canInsert = CanInsert(uid, component, args.Thrown);
var randDouble = _robustRandom.NextDouble();
if (!canInsert)
{
return;
}
if (randDouble > 0.75)
{
_audioSystem.PlayPvs(component.MissSound, uid);
_popupSystem.PopupEntity(Loc.GetString("disposal-unit-thrown-missed"), uid);
return;
}
var inserted = _containerSystem.Insert(args.Thrown, component.Container);
if (!inserted)
{
throw new InvalidOperationException("Container insertion failed but CanInsert returned true");
}
if (args.Component.Thrower != null)
_adminLogger.Add(LogType.Landed, LogImpact.Low, $"{ToPrettyString(args.Thrown)} thrown by {ToPrettyString(args.Component.Thrower.Value):player} landed in {ToPrettyString(uid)}");
AfterInsert(uid, component, args.Thrown);
}
private void OnDisposalInit(EntityUid uid, SharedDisposalUnitComponent component, ComponentInit args)
{
component.Container = _containerSystem.EnsureContainer<Container>(uid, SharedDisposalUnitComponent.ContainerId);

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@@ -1,6 +1,7 @@
using Content.Server.DeviceNetwork.Components;
using Content.Server.EUI;
using Content.Shared.Eui;
using Content.Shared.Fax.Components;
using Content.Shared.Fax;
using Content.Shared.Follower;
using Content.Shared.Ghost;
@@ -54,7 +55,7 @@ public sealed class AdminFaxEui : BaseEui
}
case AdminFaxEuiMsg.Send sendData:
{
var printout = new FaxPrintout(sendData.Content, sendData.Title, null, sendData.StampState,
var printout = new FaxPrintout(sendData.Content, sendData.Title, null, null, sendData.StampState,
new() { new StampDisplayInfo { StampedName = sendData.From, StampedColor = sendData.StampColor } });
_faxSystem.Receive(_entityManager.GetEntity(sendData.Target), printout);
break;

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@@ -23,6 +23,7 @@ public static class FaxConstants
public const string FaxNameData = "fax_data_name";
public const string FaxPaperNameData = "fax_data_title";
public const string FaxPaperLabelData = "fax_data_label";
public const string FaxPaperPrototypeData = "fax_data_prototype";
public const string FaxPaperContentData = "fax_data_content";
public const string FaxPaperStampStateData = "fax_data_stamp_state";

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@@ -1,154 +0,0 @@
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Paper;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Fax;
[RegisterComponent]
public sealed partial class FaxMachineComponent : Component
{
/// <summary>
/// Name with which the fax will be visible to others on the network
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("name")]
public string FaxName { get; set; } = "Unknown";
/// <summary>
/// Device address of fax in network to which data will be send
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("destinationAddress")]
public string? DestinationFaxAddress { get; set; }
/// <summary>
/// Contains the item to be sent, assumes it's paper...
/// </summary>
[DataField("paperSlot", required: true)]
public ItemSlot PaperSlot = new();
/// <summary>
/// Is fax machine should respond to pings in network
/// This will make it visible to others on the network
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("responsePings")]
public bool ResponsePings { get; set; } = true;
/// <summary>
/// Should admins be notified on message receive
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("notifyAdmins")]
public bool NotifyAdmins { get; set; } = false;
/// <summary>
/// Should that fax receive nuke codes send by admins. Probably should be captain fax only
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("receiveNukeCodes")]
public bool ReceiveNukeCodes { get; set; } = false;
/// <summary>
/// Sound to play when fax has been emagged
/// </summary>
[DataField("emagSound")]
public SoundSpecifier EmagSound = new SoundCollectionSpecifier("sparks");
/// <summary>
/// Sound to play when fax printing new message
/// </summary>
[DataField("printSound")]
public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/printer.ogg");
/// <summary>
/// Sound to play when fax successfully send message
/// </summary>
[DataField("sendSound")]
public SoundSpecifier SendSound = new SoundPathSpecifier("/Audio/Machines/high_tech_confirm.ogg");
/// <summary>
/// Known faxes in network by address with fax names
/// </summary>
[ViewVariables]
public Dictionary<string, string> KnownFaxes { get; } = new();
/// <summary>
/// Print queue of the incoming message
/// </summary>
[ViewVariables]
[DataField("printingQueue")]
public Queue<FaxPrintout> PrintingQueue { get; private set; } = new();
/// <summary>
/// Message sending timeout
/// </summary>
[ViewVariables]
[DataField("sendTimeoutRemaining")]
public float SendTimeoutRemaining;
/// <summary>
/// Message sending timeout
/// </summary>
[ViewVariables]
[DataField("sendTimeout")]
public float SendTimeout = 5f;
/// <summary>
/// Remaining time of inserting animation
/// </summary>
[DataField("insertingTimeRemaining")]
public float InsertingTimeRemaining;
/// <summary>
/// How long the inserting animation will play
/// </summary>
[ViewVariables]
public float InsertionTime = 1.88f; // 0.02 off for correct animation
/// <summary>
/// Remaining time of printing animation
/// </summary>
[DataField("printingTimeRemaining")]
public float PrintingTimeRemaining;
/// <summary>
/// How long the printing animation will play
/// </summary>
[ViewVariables]
public float PrintingTime = 2.3f;
}
[DataDefinition]
public sealed partial class FaxPrintout
{
[DataField("name", required: true)]
public string Name { get; private set; } = default!;
[DataField("content", required: true)]
public string Content { get; private set; } = default!;
[DataField("prototypeId", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>), required: true)]
public string PrototypeId { get; private set; } = default!;
[DataField("stampState")]
public string? StampState { get; private set; }
[DataField("stampedBy")]
public List<StampDisplayInfo> StampedBy { get; private set; } = new();
private FaxPrintout()
{
}
public FaxPrintout(string content, string name, string? prototypeId = null, string? stampState = null, List<StampDisplayInfo>? stampedBy = null)
{
Content = content;
Name = name;
PrototypeId = prototypeId ?? "";
StampState = stampState;
StampedBy = stampedBy ?? new List<StampDisplayInfo>();
}
}

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@@ -4,6 +4,7 @@ using Content.Server.Chat.Managers;
using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.Labels;
using Content.Server.Paper;
using Content.Server.Popups;
using Content.Server.Power.Components;
@@ -16,7 +17,11 @@ using Content.Shared.DeviceNetwork;
using Content.Shared.Emag.Components;
using Content.Shared.Emag.Systems;
using Content.Shared.Fax;
using Content.Shared.Fax.Systems;
using Content.Shared.Fax.Components;
using Content.Shared.Interaction;
using Content.Shared.Labels.Components;
using Content.Shared.Mobs.Components;
using Content.Shared.Paper;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
@@ -36,12 +41,14 @@ public sealed class FaxSystem : EntitySystem
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly PaperSystem _paperSystem = default!;
[Dependency] private readonly LabelSystem _labelSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly ToolSystem _toolSystem = default!;
[Dependency] private readonly QuickDialogSystem _quickDialog = default!;
[Dependency] private readonly UserInterfaceSystem _userInterface = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly FaxecuteSystem _faxecute = default!;
private const string PaperSlotId = "Paper";
@@ -236,7 +243,7 @@ public sealed class FaxSystem : EntitySystem
}
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.User):user} renamed {ToPrettyString(uid)} from \"{component.FaxName}\" to \"{newName}\"");
$"{ToPrettyString(args.User):user} renamed {ToPrettyString(uid):tool} from \"{component.FaxName}\" to \"{newName}\"");
component.FaxName = newName;
_popupSystem.PopupEntity(Loc.GetString("fax-machine-popup-name-set"), uid);
UpdateUserInterface(uid, component);
@@ -288,11 +295,12 @@ public sealed class FaxSystem : EntitySystem
!args.Data.TryGetValue(FaxConstants.FaxPaperContentData, out string? content))
return;
args.Data.TryGetValue(FaxConstants.FaxPaperLabelData, out string? label);
args.Data.TryGetValue(FaxConstants.FaxPaperStampStateData, out string? stampState);
args.Data.TryGetValue(FaxConstants.FaxPaperStampedByData, out List<StampDisplayInfo>? stampedBy);
args.Data.TryGetValue(FaxConstants.FaxPaperPrototypeData, out string? prototypeId);
var printout = new FaxPrintout(content, name, prototypeId, stampState, stampedBy);
var printout = new FaxPrintout(content, name, label, prototypeId, stampState, stampedBy);
Receive(uid, printout, args.SenderAddress);
break;
@@ -307,18 +315,25 @@ public sealed class FaxSystem : EntitySystem
private void OnFileButtonPressed(EntityUid uid, FaxMachineComponent component, FaxFileMessage args)
{
args.Label = args.Label?[..Math.Min(args.Label.Length, FaxFileMessageValidation.MaxLabelSize)];
args.Content = args.Content[..Math.Min(args.Content.Length, FaxFileMessageValidation.MaxContentSize)];
PrintFile(uid, component, args);
}
private void OnCopyButtonPressed(EntityUid uid, FaxMachineComponent component, FaxCopyMessage args)
{
Copy(uid, component, args);
if (HasComp<MobStateComponent>(component.PaperSlot.Item))
_faxecute.Faxecute(uid, component); /// when button pressed it will hurt the mob.
else
Copy(uid, component, args);
}
private void OnSendButtonPressed(EntityUid uid, FaxMachineComponent component, FaxSendMessage args)
{
Send(uid, component, args.Actor);
if (HasComp<MobStateComponent>(component.PaperSlot.Item))
_faxecute.Faxecute(uid, component); /// when button pressed it will hurt the mob.
else
Send(uid, component, args);
}
private void OnRefreshButtonPressed(EntityUid uid, FaxMachineComponent component, FaxRefreshMessage args)
@@ -336,14 +351,20 @@ public sealed class FaxSystem : EntitySystem
if (!Resolve(uid, ref component))
return;
if (TryComp<FaxableObjectComponent>(component.PaperSlot.Item, out var faxable))
component.InsertingState = faxable.InsertingState;
if (component.InsertingTimeRemaining > 0)
{
_appearanceSystem.SetData(uid, FaxMachineVisuals.VisualState, FaxMachineVisualState.Inserting);
Dirty(uid, component);
}
else if (component.PrintingTimeRemaining > 0)
_appearanceSystem.SetData(uid, FaxMachineVisuals.VisualState, FaxMachineVisualState.Printing);
else
_appearanceSystem.SetData(uid, FaxMachineVisuals.VisualState, FaxMachineVisualState.Normal);
}
private void UpdateUserInterface(EntityUid uid, FaxMachineComponent? component = null)
{
if (!Resolve(uid, ref component))
@@ -409,16 +430,20 @@ public sealed class FaxSystem : EntitySystem
else
prototype = DefaultPaperPrototypeId;
var name = Loc.GetString("fax-machine-printed-paper-name");
var name = Loc.GetString("fax-machine-printed-paper-name");
var printout = new FaxPrintout(args.Content, name, prototype);
var printout = new FaxPrintout(args.Content, name, args.Label, prototype);
component.PrintingQueue.Enqueue(printout);
component.SendTimeoutRemaining += component.SendTimeout;
UpdateUserInterface(uid, component);
// Unfortunately, since a paper entity does not yet exist, we have to emulate what LabelSystem will do.
var nameWithLabel = (args.Label is { } label) ? $"{name} ({label})" : name;
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.Actor):actor} added print job to {ToPrettyString(uid):tool} with text: {args.Content}");
$"{ToPrettyString(args.Actor):actor} " +
$"added print job to \"{component.FaxName}\" {ToPrettyString(uid):tool} " +
$"of {nameWithLabel}: {args.Content}");
}
/// <summary>
@@ -438,9 +463,12 @@ public sealed class FaxSystem : EntitySystem
!TryComp<PaperComponent>(sendEntity, out var paper))
return;
TryComp<LabelComponent>(sendEntity, out var labelComponent);
// TODO: See comment in 'Send()' about not being able to copy whole entities
var printout = new FaxPrintout(paper.Content,
metadata.EntityName,
labelComponent?.OriginalName ?? metadata.EntityName,
labelComponent?.CurrentLabel,
metadata.EntityPrototype?.ID ?? DefaultPaperPrototypeId,
paper.StampState,
paper.StampedBy);
@@ -454,14 +482,16 @@ public sealed class FaxSystem : EntitySystem
UpdateUserInterface(uid, component);
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.Actor):actor} added copy job to {ToPrettyString(uid):tool} with text: {ToPrettyString(component.PaperSlot.Item):subject}");
$"{ToPrettyString(args.Actor):actor} " +
$"added copy job to \"{component.FaxName}\" {ToPrettyString(uid):tool} " +
$"of {ToPrettyString(sendEntity):subject}: {printout.Content}");
}
/// <summary>
/// Sends message to addressee if paper is set and a known fax is selected
/// A timeout is set after sending, which is shared by the copy button.
/// </summary>
public void Send(EntityUid uid, FaxMachineComponent? component = null, EntityUid? sender = null)
public void Send(EntityUid uid, FaxMachineComponent? component, FaxSendMessage args)
{
if (!Resolve(uid, ref component))
return;
@@ -477,13 +507,16 @@ public sealed class FaxSystem : EntitySystem
return;
if (!TryComp<MetaDataComponent>(sendEntity, out var metadata) ||
!TryComp<PaperComponent>(sendEntity, out var paper))
!TryComp<PaperComponent>(sendEntity, out var paper))
return;
TryComp<LabelComponent>(sendEntity, out var labelComponent);
var payload = new NetworkPayload()
{
{ DeviceNetworkConstants.Command, FaxConstants.FaxPrintCommand },
{ FaxConstants.FaxPaperNameData, metadata.EntityName },
{ FaxConstants.FaxPaperNameData, labelComponent?.OriginalName ?? metadata.EntityName },
{ FaxConstants.FaxPaperLabelData, labelComponent?.CurrentLabel },
{ FaxConstants.FaxPaperContentData, paper.Content },
};
@@ -504,7 +537,11 @@ public sealed class FaxSystem : EntitySystem
_deviceNetworkSystem.QueuePacket(uid, component.DestinationFaxAddress, payload);
_adminLogger.Add(LogType.Action, LogImpact.Low, $"{(sender != null ? ToPrettyString(sender.Value) : "Unknown"):user} sent fax from \"{component.FaxName}\" {ToPrettyString(uid)} to {faxName} ({component.DestinationFaxAddress}): {paper.Content}");
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.Actor):actor} " +
$"sent fax from \"{component.FaxName}\" {ToPrettyString(uid):tool} " +
$"to \"{faxName}\" ({component.DestinationFaxAddress}) " +
$"of {ToPrettyString(sendEntity):subject}: {paper.Content}");
component.SendTimeoutRemaining += component.SendTimeout;
@@ -560,7 +597,13 @@ public sealed class FaxSystem : EntitySystem
}
_metaData.SetEntityName(printed, printout.Name);
_adminLogger.Add(LogType.Action, LogImpact.Low, $"\"{component.FaxName}\" {ToPrettyString(uid)} printed {ToPrettyString(printed)}: {printout.Content}");
if (printout.Label is { } label)
{
_labelSystem.Label(printed, label);
}
_adminLogger.Add(LogType.Action, LogImpact.Low, $"\"{component.FaxName}\" {ToPrettyString(uid):tool} printed {ToPrettyString(printed):subject}: {printout.Content}");
}
private void NotifyAdmins(string faxName)

View File

@@ -87,19 +87,25 @@ public sealed class DrainSystem : SharedDrainSystem
// Try to transfer as much solution as possible to the drain
var transferSolution = _solutionContainerSystem.SplitSolution(containerSoln.Value,
FixedPoint2.Min(containerSolution.Volume, drainSolution.AvailableVolume));
var amountToPutInDrain = drainSolution.AvailableVolume;
var amountToSpillOnGround = containerSolution.Volume - drainSolution.AvailableVolume;
_solutionContainerSystem.TryAddSolution(drain.Solution.Value, transferSolution);
_audioSystem.PlayPvs(drain.ManualDrainSound, target);
_ambientSoundSystem.SetAmbience(target, true);
// If drain is full, spill
if (drainSolution.MaxVolume == drainSolution.Volume)
if (amountToPutInDrain > 0)
{
_puddleSystem.TrySpillAt(Transform(target).Coordinates, containerSolution, out _);
var solutionToPutInDrain = _solutionContainerSystem.SplitSolution(containerSoln.Value, amountToPutInDrain);
_solutionContainerSystem.TryAddSolution(drain.Solution.Value, solutionToPutInDrain);
_audioSystem.PlayPvs(drain.ManualDrainSound, target);
_ambientSoundSystem.SetAmbience(target, true);
}
// Spill the remainder.
if (amountToSpillOnGround > 0)
{
var solutionToSpill = _solutionContainerSystem.SplitSolution(containerSoln.Value, amountToSpillOnGround);
_puddleSystem.TrySpillAt(Transform(target).Coordinates, solutionToSpill, out _);
_popupSystem.PopupEntity(
Loc.GetString("drain-component-empty-verb-target-is-full-message", ("object", target)),
container);

View File

@@ -173,6 +173,26 @@ namespace Content.Server.GameTicking
return gridUids;
}
public int ReadyPlayerCount()
{
var total = 0;
foreach (var (userId, status) in _playerGameStatuses)
{
if (LobbyEnabled && status == PlayerGameStatus.NotReadyToPlay)
continue;
if (!_playerManager.TryGetSessionById(userId, out _))
continue;
if (_banManager.GetRoleBans(userId) == null)
continue;
total++;
}
return total;
}
public void StartRound(bool force = false)
{
#if EXCEPTION_TOLERANCE
@@ -228,6 +248,8 @@ namespace Content.Server.GameTicking
readyPlayerProfiles.Add(userId, profile);
}
DebugTools.AssertEqual(readyPlayers.Count, ReadyPlayerCount());
// Just in case it hasn't been loaded previously we'll try loading it.
LoadMaps();

View File

@@ -1,15 +1,17 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.GameTicking.Components;
using Content.Server.Chat.Managers;
using Content.Server.GameTicking.Presets;
using Content.Server.GameTicking.Rules.Components;
using Content.Shared.Random;
using Content.Shared.Random.Helpers;
using Content.Shared.CCVar;
using Content.Shared.Database;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Configuration;
using Robust.Shared.Utility;
namespace Content.Server.GameTicking.Rules;
@@ -20,11 +22,46 @@ public sealed class SecretRuleSystem : GameRuleSystem<SecretRuleComponent>
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly IComponentFactory _compFact = default!;
private string _ruleCompName = default!;
public override void Initialize()
{
base.Initialize();
_ruleCompName = _compFact.GetComponentName(typeof(GameRuleComponent));
}
protected override void Added(EntityUid uid, SecretRuleComponent component, GameRuleComponent gameRule, GameRuleAddedEvent args)
{
base.Added(uid, component, gameRule, args);
PickRule(component);
var weights = _configurationManager.GetCVar(CCVars.SecretWeightPrototype);
if (!TryPickPreset(weights, out var preset))
{
Log.Error($"{ToPrettyString(uid)} failed to pick any preset. Removing rule.");
Del(uid);
return;
}
Log.Info($"Selected {preset.ID} as the secret preset.");
_adminLogger.Add(LogType.EventStarted, $"Selected {preset.ID} as the secret preset.");
_chatManager.SendAdminAnnouncement(Loc.GetString("rule-secret-selected-preset", ("preset", preset.ID)));
foreach (var rule in preset.Rules)
{
EntityUid ruleEnt;
// if we're pre-round (i.e. will only be added)
// then just add rules. if we're added in the middle of the round (or at any other point really)
// then we want to start them as well
if (GameTicker.RunLevel <= GameRunLevel.InRound)
ruleEnt = GameTicker.AddGameRule(rule);
else
GameTicker.StartGameRule(rule, out ruleEnt);
component.AdditionalGameRules.Add(ruleEnt);
}
}
protected override void Ended(EntityUid uid, SecretRuleComponent component, GameRuleComponent gameRule, GameRuleEndedEvent args)
@@ -37,32 +74,101 @@ public sealed class SecretRuleSystem : GameRuleSystem<SecretRuleComponent>
}
}
private void PickRule(SecretRuleComponent component)
private bool TryPickPreset(ProtoId<WeightedRandomPrototype> weights, [NotNullWhen(true)] out GamePresetPrototype? preset)
{
// TODO: This doesn't consider what can't start due to minimum player count,
// but currently there's no way to know anyway as they use cvars.
var presetString = _configurationManager.GetCVar(CCVars.SecretWeightPrototype);
var preset = _prototypeManager.Index<WeightedRandomPrototype>(presetString).Pick(_random);
Log.Info($"Selected {preset} for secret.");
_adminLogger.Add(LogType.EventStarted, $"Selected {preset} for secret.");
_chatManager.SendAdminAnnouncement(Loc.GetString("rule-secret-selected-preset", ("preset", preset)));
var options = _prototypeManager.Index(weights).Weights.ShallowClone();
var players = GameTicker.ReadyPlayerCount();
var rules = _prototypeManager.Index<GamePresetPrototype>(preset).Rules;
foreach (var rule in rules)
GamePresetPrototype? selectedPreset = null;
var sum = options.Values.Sum();
while (options.Count > 0)
{
EntityUid ruleEnt;
// if we're pre-round (i.e. will only be added)
// then just add rules. if we're added in the middle of the round (or at any other point really)
// then we want to start them as well
if (GameTicker.RunLevel <= GameRunLevel.InRound)
ruleEnt = GameTicker.AddGameRule(rule);
else
var accumulated = 0f;
var rand = _random.NextFloat(sum);
foreach (var (key, weight) in options)
{
GameTicker.StartGameRule(rule, out ruleEnt);
accumulated += weight;
if (accumulated < rand)
continue;
if (!_prototypeManager.TryIndex(key, out selectedPreset))
Log.Error($"Invalid preset {selectedPreset} in secret rule weights: {weights}");
options.Remove(key);
sum -= weight;
break;
}
component.AdditionalGameRules.Add(ruleEnt);
if (CanPick(selectedPreset, players))
{
preset = selectedPreset;
return true;
}
if (selectedPreset != null)
Log.Info($"Excluding {selectedPreset.ID} from secret preset selection.");
}
preset = null;
return false;
}
public bool CanPickAny()
{
var secretPresetId = _configurationManager.GetCVar(CCVars.SecretWeightPrototype);
return CanPickAny(secretPresetId);
}
/// <summary>
/// Can any of the given presets be picked, taking into account the currently available player count?
/// </summary>
public bool CanPickAny(ProtoId<WeightedRandomPrototype> weightedPresets)
{
var ids = _prototypeManager.Index(weightedPresets).Weights.Keys
.Select(x => new ProtoId<GamePresetPrototype>(x));
return CanPickAny(ids);
}
/// <summary>
/// Can any of the given presets be picked, taking into account the currently available player count?
/// </summary>
public bool CanPickAny(IEnumerable<ProtoId<GamePresetPrototype>> protos)
{
var players = GameTicker.ReadyPlayerCount();
foreach (var id in protos)
{
if (!_prototypeManager.TryIndex(id, out var selectedPreset))
Log.Error($"Invalid preset {selectedPreset} in secret rule weights: {id}");
if (CanPick(selectedPreset, players))
return true;
}
return false;
}
/// <summary>
/// Can the given preset be picked, taking into account the currently available player count?
/// </summary>
private bool CanPick([NotNullWhen(true)] GamePresetPrototype? selected, int players)
{
if (selected == null)
return false;
foreach (var ruleId in selected.Rules)
{
if (!_prototypeManager.TryIndex(ruleId, out EntityPrototype? rule)
|| !rule.TryGetComponent(_ruleCompName, out GameRuleComponent? ruleComp))
{
Log.Error($"Encountered invalid rule {ruleId} in preset {selected.ID}");
return false;
}
if (ruleComp.MinPlayers > players)
return false;
}
return true;
}
}

View File

@@ -1,19 +0,0 @@
using Content.Shared.Whitelist;
namespace Content.Server.Labels.Components
{
[RegisterComponent]
public sealed partial class HandLabelerComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("assignedLabel")]
public string AssignedLabel { get; set; } = string.Empty;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxLabelChars")]
public int MaxLabelChars { get; set; } = 50;
[DataField("whitelist")]
public EntityWhitelist Whitelist = new();
}
}

View File

@@ -1,116 +1,8 @@
using Content.Server.Labels.Components;
using Content.Server.UserInterface;
using Content.Server.Popups;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Labels;
using Content.Shared.Verbs;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Player;
using Content.Shared.Labels.EntitySystems;
namespace Content.Server.Labels
namespace Content.Server.Labels.Label;
public sealed class HandLabelerSystem : SharedHandLabelerSystem
{
/// <summary>
/// A hand labeler system that lets an object apply labels to objects with the <see cref="LabelComponent"/> .
/// </summary>
[UsedImplicitly]
public sealed class HandLabelerSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly LabelSystem _labelSystem = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandLabelerComponent, AfterInteractEvent>(AfterInteractOn);
SubscribeLocalEvent<HandLabelerComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
// Bound UI subscriptions
SubscribeLocalEvent<HandLabelerComponent, HandLabelerLabelChangedMessage>(OnHandLabelerLabelChanged);
}
private void OnUtilityVerb(EntityUid uid, HandLabelerComponent handLabeler, GetVerbsEvent<UtilityVerb> args)
{
if (args.Target is not { Valid: true } target || !handLabeler.Whitelist.IsValid(target) || !args.CanAccess)
return;
string labelerText = handLabeler.AssignedLabel == string.Empty ? Loc.GetString("hand-labeler-remove-label-text") : Loc.GetString("hand-labeler-add-label-text");
var verb = new UtilityVerb()
{
Act = () =>
{
AddLabelTo(uid, handLabeler, target, out var result);
if (result != null)
_popupSystem.PopupEntity(result, args.User, args.User);
},
Text = labelerText
};
args.Verbs.Add(verb);
}
private void AfterInteractOn(EntityUid uid, HandLabelerComponent handLabeler, AfterInteractEvent args)
{
if (args.Target is not {Valid: true} target || !handLabeler.Whitelist.IsValid(target) || !args.CanReach)
return;
AddLabelTo(uid, handLabeler, target, out string? result);
if (result == null)
return;
_popupSystem.PopupEntity(result, args.User, args.User);
// Log labeling
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(args.User):user} labeled {ToPrettyString(target):target} with {ToPrettyString(uid):labeler}");
}
private void AddLabelTo(EntityUid uid, HandLabelerComponent? handLabeler, EntityUid target, out string? result)
{
if (!Resolve(uid, ref handLabeler))
{
result = null;
return;
}
if (handLabeler.AssignedLabel == string.Empty)
{
_labelSystem.Label(target, null);
result = Loc.GetString("hand-labeler-successfully-removed");
return;
}
_labelSystem.Label(target, handLabeler.AssignedLabel);
result = Loc.GetString("hand-labeler-successfully-applied");
}
private void OnHandLabelerLabelChanged(EntityUid uid, HandLabelerComponent handLabeler, HandLabelerLabelChangedMessage args)
{
if (args.Actor is not {Valid: true} player)
return;
var label = args.Label.Trim();
handLabeler.AssignedLabel = label.Substring(0, Math.Min(handLabeler.MaxLabelChars, label.Length));
DirtyUI(uid, handLabeler);
// Log label change
_adminLogger.Add(LogType.Action, LogImpact.Low,
$"{ToPrettyString(player):user} set {ToPrettyString(uid):labeler} to apply label \"{handLabeler.AssignedLabel}\"");
}
private void DirtyUI(EntityUid uid,
HandLabelerComponent? handLabeler = null)
{
if (!Resolve(uid, ref handLabeler))
return;
_userInterfaceSystem.SetUiState(uid, HandLabelerUiKey.Key,
new HandLabelerBoundUserInterfaceState(handLabeler.AssignedLabel));
}
}
}

View File

@@ -50,7 +50,7 @@ namespace Content.Server.Labels
/// <param name="text">intended label text (null to remove)</param>
/// <param name="label">label component for resolve</param>
/// <param name="metadata">metadata component for resolve</param>
public void Label(EntityUid uid, string? text, MetaDataComponent? metadata = null, LabelComponent? label = null)
public override void Label(EntityUid uid, string? text, MetaDataComponent? metadata = null, LabelComponent? label = null)
{
if (!Resolve(uid, ref metadata))
return;

View File

@@ -1,113 +0,0 @@
using Content.Server.Light.Events;
using Content.Shared.Actions;
using Content.Shared.Decals;
using Content.Shared.Emag.Systems;
using Content.Shared.Light;
using Content.Shared.Light.Components;
using Content.Shared.Mind.Components;
using Content.Shared.Toggleable;
using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Light.EntitySystems
{
public sealed class UnpoweredFlashlightSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
[Dependency] private readonly ActionContainerSystem _actionContainer = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedPointLightSystem _light = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetVerbsEvent<ActivationVerb>>(AddToggleLightVerbs);
SubscribeLocalEvent<UnpoweredFlashlightComponent, GetItemActionsEvent>(OnGetActions);
SubscribeLocalEvent<UnpoweredFlashlightComponent, ToggleActionEvent>(OnToggleAction);
SubscribeLocalEvent<UnpoweredFlashlightComponent, MindAddedMessage>(OnMindAdded);
SubscribeLocalEvent<UnpoweredFlashlightComponent, GotEmaggedEvent>(OnGotEmagged);
SubscribeLocalEvent<UnpoweredFlashlightComponent, MapInitEvent>(OnMapInit);
}
private void OnMapInit(EntityUid uid, UnpoweredFlashlightComponent component, MapInitEvent args)
{
_actionContainer.EnsureAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
Dirty(uid, component);
}
private void OnToggleAction(EntityUid uid, UnpoweredFlashlightComponent component, ToggleActionEvent args)
{
if (args.Handled)
return;
ToggleLight(uid, component);
args.Handled = true;
}
private void OnGetActions(EntityUid uid, UnpoweredFlashlightComponent component, GetItemActionsEvent args)
{
args.AddAction(ref component.ToggleActionEntity, component.ToggleAction);
}
private void AddToggleLightVerbs(EntityUid uid, UnpoweredFlashlightComponent component, GetVerbsEvent<ActivationVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
ActivationVerb verb = new()
{
Text = Loc.GetString("toggle-flashlight-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/light.svg.192dpi.png")),
Act = () => ToggleLight(uid, component),
Priority = -1 // For things like PDA's, Open-UI and other verbs that should be higher priority.
};
args.Verbs.Add(verb);
}
private void OnMindAdded(EntityUid uid, UnpoweredFlashlightComponent component, MindAddedMessage args)
{
_actionsSystem.AddAction(uid, ref component.ToggleActionEntity, component.ToggleAction);
}
private void OnGotEmagged(EntityUid uid, UnpoweredFlashlightComponent component, ref GotEmaggedEvent args)
{
if (!_light.TryGetLight(uid, out var light))
return;
if (_prototypeManager.TryIndex<ColorPalettePrototype>(component.EmaggedColorsPrototype, out var possibleColors))
{
var pick = _random.Pick(possibleColors.Colors.Values);
_light.SetColor(uid, pick, light);
}
args.Repeatable = true;
args.Handled = true;
}
public void ToggleLight(EntityUid uid, UnpoweredFlashlightComponent flashlight)
{
if (!_light.TryGetLight(uid, out var light))
return;
flashlight.LightOn = !flashlight.LightOn;
_light.SetEnabled(uid, flashlight.LightOn, light);
_appearance.SetData(uid, UnpoweredFlashlightVisuals.LightOn, flashlight.LightOn);
_audioSystem.PlayPvs(flashlight.ToggleSound, uid);
RaiseLocalEvent(uid, new LightToggleEvent(flashlight.LightOn), true);
_actionsSystem.SetToggled(flashlight.ToggleActionEntity, flashlight.LightOn);
}
}
}

View File

@@ -1,12 +0,0 @@
namespace Content.Server.Light.Events
{
public sealed class LightToggleEvent : EntityEventArgs
{
public bool IsOn;
public LightToggleEvent(bool isOn)
{
IsOn = isOn;
}
}
}

View File

@@ -1,6 +1,7 @@
using System.Diagnostics.CodeAnalysis;
using Content.Server.Chat.Systems;
using Content.Server.Fax;
using Content.Shared.Fax.Components;
using Content.Server.Paper;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
@@ -65,6 +66,7 @@ namespace Content.Server.Nuke
paperContent,
Loc.GetString("nuke-codes-fax-paper-name"),
null,
null,
"paper_stamp-centcom",
new List<StampDisplayInfo>
{

View File

@@ -1,12 +0,0 @@
using Content.Server.Objectives.Systems;
namespace Content.Server.Objectives.Components;
/// <summary>
/// Sets this objective's target to the exterminator's target override, if it has one.
/// If not it will be random.
/// </summary>
[RegisterComponent, Access(typeof(TerminatorTargetOverrideSystem))]
public sealed partial class TerminatorTargetOverrideComponent : Component
{
}

View File

@@ -1,41 +0,0 @@
using Content.Server.Objectives.Components;
using Content.Server.Terminator.Components;
using Content.Shared.Mind;
using Content.Shared.Objectives.Components;
namespace Content.Server.Objectives.Systems;
/// <summary>
/// Handles copying the exterminator's target override to this objective.
/// </summary>
public sealed class TerminatorTargetOverrideSystem : EntitySystem
{
[Dependency] private readonly TargetObjectiveSystem _target = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TerminatorTargetOverrideComponent, ObjectiveAssignedEvent>(OnAssigned);
}
private void OnAssigned(EntityUid uid, TerminatorTargetOverrideComponent comp, ref ObjectiveAssignedEvent args)
{
if (args.Mind.OwnedEntity == null)
{
args.Cancelled = true;
return;
}
var user = args.Mind.OwnedEntity.Value;
if (!TryComp<TerminatorComponent>(user, out var terminator))
{
args.Cancelled = true;
return;
}
// this exterminator has a target override so set its objective target accordingly
if (terminator.Target != null)
_target.SetTarget(uid, terminator.Target.Value);
}
}

View File

@@ -4,7 +4,6 @@ using Content.Server.Chat.Managers;
using Content.Server.DeviceNetwork.Components;
using Content.Server.Instruments;
using Content.Server.Light.EntitySystems;
using Content.Server.Light.Events;
using Content.Server.PDA.Ringer;
using Content.Server.Station.Systems;
using Content.Server.Store.Components;
@@ -12,7 +11,9 @@ using Content.Server.Store.Systems;
using Content.Shared.Access.Components;
using Content.Shared.CartridgeLoader;
using Content.Shared.Chat;
using Content.Shared.Light;
using Content.Shared.Light.Components;
using Content.Shared.Light.EntitySystems;
using Content.Shared.PDA;
using Robust.Server.Containers;
using Robust.Server.GameObjects;
@@ -207,8 +208,9 @@ namespace Content.Server.PDA
if (!PdaUiKey.Key.Equals(msg.UiKey))
return;
if (TryComp<UnpoweredFlashlightComponent>(uid, out var flashlight))
_unpoweredFlashlight.ToggleLight(uid, flashlight);
// TODO PREDICTION
// When moving this to shared, fill in the user field
_unpoweredFlashlight.TryToggleLight(uid, user: null);
}
private void OnUiMessage(EntityUid uid, PdaComponent pda, PdaShowRingtoneMessage msg)

View File

@@ -1,5 +1,10 @@
using Content.Shared.Power;
using Content.Shared.Whitelist;
using Content.Shared.Power;
using Content.Shared.Whitelist;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Power.Components
{
@@ -26,5 +31,12 @@ namespace Content.Server.Power.Components
/// </summary>
[DataField("whitelist")]
public EntityWhitelist? Whitelist;
/// <summary>
/// Indicates whether the charger is portable and thus subject to EMP effects
/// and bypasses checks for transform, anchored, and ApcPowerReceiverComponent.
/// </summary>
[DataField]
public bool Portable = false;
}
}

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@@ -1,8 +1,10 @@
using Content.Server.Power.Components;
using Content.Server.Emp;
using Content.Server.PowerCell;
using Content.Shared.Examine;
using Content.Shared.Power;
using Content.Shared.PowerCell.Components;
using Content.Shared.Emp;
using JetBrains.Annotations;
using Robust.Shared.Containers;
using System.Diagnostics.CodeAnalysis;
@@ -28,6 +30,8 @@ internal sealed class ChargerSystem : EntitySystem
SubscribeLocalEvent<ChargerComponent, ContainerIsInsertingAttemptEvent>(OnInsertAttempt);
SubscribeLocalEvent<ChargerComponent, InsertIntoEntityStorageAttemptEvent>(OnEntityStorageInsertAttempt);
SubscribeLocalEvent<ChargerComponent, ExaminedEvent>(OnChargerExamine);
SubscribeLocalEvent<ChargerComponent, EmpPulseEvent>(OnEmpPulse);
}
private void OnStartup(EntityUid uid, ChargerComponent component, ComponentStartup args)
@@ -158,18 +162,27 @@ internal sealed class ChargerSystem : EntitySystem
}
}
private void OnEmpPulse(EntityUid uid, ChargerComponent component, ref EmpPulseEvent args)
{
args.Affected = true;
args.Disabled = true;
}
private CellChargerStatus GetStatus(EntityUid uid, ChargerComponent component)
{
if (!TryComp(uid, out TransformComponent? transformComponent))
return CellChargerStatus.Off;
if (!transformComponent.Anchored)
return CellChargerStatus.Off;
if (!component.Portable)
{
if (!TryComp(uid, out TransformComponent? transformComponent) || !transformComponent.Anchored)
return CellChargerStatus.Off;
}
if (!TryComp(uid, out ApcPowerReceiverComponent? apcPowerReceiverComponent))
return CellChargerStatus.Off;
if (!apcPowerReceiverComponent.Powered)
if (!component.Portable && !apcPowerReceiverComponent.Powered)
return CellChargerStatus.Off;
if (HasComp<EmpDisabledComponent>(uid))
return CellChargerStatus.Off;
if (!_container.TryGetContainer(uid, component.SlotId, out var container))
@@ -186,7 +199,7 @@ internal sealed class ChargerSystem : EntitySystem
return CellChargerStatus.Charging;
}
private void TransferPower(EntityUid uid, EntityUid targetEntity, ChargerComponent component, float frameTime)
{
if (!TryComp(uid, out ApcPowerReceiverComponent? receiverComponent))

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@@ -47,9 +47,13 @@ public sealed class RandomMetadataSystem : EntitySystem
var outputSegments = new List<string>();
foreach (var segment in segments)
{
if (_prototype.TryIndex<DatasetPrototype>(segment, out var proto))
outputSegments.Add(_random.Pick(proto.Values));
else if (Loc.TryGetString(segment, out var localizedSegment))
if (_prototype.TryIndex<DatasetPrototype>(segment, out var proto)) {
var random = _random.Pick(proto.Values);
if (Loc.TryGetString(random, out var localizedSegment))
outputSegments.Add(localizedSegment);
else
outputSegments.Add(random);
} else if (Loc.TryGetString(segment, out var localizedSegment))
outputSegments.Add(localizedSegment);
else
outputSegments.Add(segment);

View File

@@ -15,7 +15,6 @@ public sealed class RoleSystem : SharedRoleSystem
SubscribeAntagEvents<NukeopsRoleComponent>();
SubscribeAntagEvents<RevolutionaryRoleComponent>();
SubscribeAntagEvents<SubvertedSiliconRoleComponent>();
SubscribeAntagEvents<TerminatorRoleComponent>();
SubscribeAntagEvents<TraitorRoleComponent>();
SubscribeAntagEvents<ZombieRoleComponent>();
SubscribeAntagEvents<ThiefRoleComponent>();

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@@ -1,46 +0,0 @@
using Content.Server.Speech.EntitySystems;
using Content.Shared.Chat.Prototypes;
using Content.Shared.Humanoid;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
namespace Content.Server.Speech.Components;
/// <summary>
/// Component required for entities to be able to do vocal emotions.
/// </summary>
[RegisterComponent]
[Access(typeof(VocalSystem))]
public sealed partial class VocalComponent : Component
{
/// <summary>
/// Emote sounds prototype id for each sex (not gender).
/// Entities without <see cref="HumanoidComponent"/> considered to be <see cref="Sex.Unsexed"/>.
/// </summary>
[DataField("sounds", customTypeSerializer: typeof(PrototypeIdValueDictionarySerializer<Sex, EmoteSoundsPrototype>))]
public Dictionary<Sex, string>? Sounds;
[DataField("screamId", customTypeSerializer: typeof(PrototypeIdSerializer<EmotePrototype>))]
public string ScreamId = "Scream";
[DataField("wilhelm")]
public SoundSpecifier Wilhelm = new SoundPathSpecifier("/Audio/Voice/Human/wilhelm_scream.ogg");
[DataField("wilhelmProbability")]
public float WilhelmProbability = 0.0002f;
[DataField("screamAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string ScreamAction = "ActionScream";
[DataField("screamActionEntity")]
public EntityUid? ScreamActionEntity;
/// <summary>
/// Currently loaded emote sounds prototype, based on entity sex.
/// Null if no valid prototype for entity sex was found.
/// </summary>
[ViewVariables]
public EmoteSoundsPrototype? EmoteSounds = null;
}

View File

@@ -0,0 +1,30 @@
using Content.Server.Chat.Systems;
using Content.Shared.Chat;
using Robust.Shared.Prototypes;
namespace Content.Server.Speech;
public sealed partial class EmotesMenuSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly ChatSystem _chat = default!;
public override void Initialize()
{
base.Initialize();
SubscribeAllEvent<PlayEmoteMessage>(OnPlayEmote);
}
private void OnPlayEmote(PlayEmoteMessage msg, EntitySessionEventArgs args)
{
var player = args.SenderSession.AttachedEntity;
if (!player.HasValue)
return;
if (!_prototypeManager.TryIndex(msg.ProtoId, out var proto) || proto.ChatTriggers.Count == 0)
return;
_chat.TryEmoteWithChat(player.Value, msg.ProtoId);
}
}

View File

@@ -4,6 +4,7 @@ using Content.Server.Speech.Components;
using Content.Shared.Chat.Prototypes;
using Content.Shared.Humanoid;
using Content.Shared.Speech;
using Content.Shared.Speech.Components;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;

View File

@@ -58,8 +58,7 @@ namespace Content.Server.StationEvents
/// </summary>
private void ResetTimer(BasicStationEventSchedulerComponent component)
{
// 5 - 25 minutes. TG does 3-10 but that's pretty frequent
component.TimeUntilNextEvent = _random.Next(300, 1500);
component.TimeUntilNextEvent = _random.Next(3 * 60, 10 * 60);
}
}

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@@ -1,19 +0,0 @@
using Content.Server.Terminator.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Server.Terminator.Components;
/// <summary>
/// Main terminator component, handles the target, if any, and objectives.
/// </summary>
[RegisterComponent, Access(typeof(TerminatorSystem))]
public sealed partial class TerminatorComponent : Component
{
/// <summary>
/// Used to force the terminate objective's target.
/// If null it will be a random person.
/// </summary>
[DataField("target")]
public EntityUid? Target;
}

View File

@@ -1,16 +0,0 @@
using Content.Server.Terminator.Systems;
namespace Content.Server.Terminator.Components;
/// <summary>
/// Sets <see cref="TerminatorComponent.Target"/> after the ghost role spawns.
/// </summary>
[RegisterComponent, Access(typeof(TerminatorSystem))]
public sealed partial class TerminatorTargetComponent : Component
{
/// <summary>
/// The target to set after the ghost role spawns.
/// </summary>
[DataField("target")]
public EntityUid? Target;
}

View File

@@ -1,66 +0,0 @@
using Content.Server.Body.Components;
using Content.Server.GenericAntag;
using Content.Server.Ghost.Roles.Events;
using Content.Server.Roles;
using Content.Server.Terminator.Components;
using Content.Shared.Roles;
using Robust.Shared.Map;
namespace Content.Server.Terminator.Systems;
public sealed class TerminatorSystem : EntitySystem
{
[Dependency] private readonly SharedRoleSystem _role = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TerminatorComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<TerminatorComponent, GhostRoleSpawnerUsedEvent>(OnSpawned);
SubscribeLocalEvent<TerminatorComponent, GenericAntagCreatedEvent>(OnCreated);
}
private void OnMapInit(EntityUid uid, TerminatorComponent comp, MapInitEvent args)
{
// cyborg doesn't need to breathe
RemComp<RespiratorComponent>(uid);
}
private void OnSpawned(EntityUid uid, TerminatorComponent comp, GhostRoleSpawnerUsedEvent args)
{
if (!TryComp<TerminatorTargetComponent>(args.Spawner, out var target))
return;
comp.Target = target.Target;
}
private void OnCreated(EntityUid uid, TerminatorComponent comp, ref GenericAntagCreatedEvent args)
{
var mindId = args.MindId;
var mind = args.Mind;
_role.MindAddRole(mindId, new RoleBriefingComponent
{
Briefing = Loc.GetString("terminator-role-briefing")
}, mind);
_role.MindAddRole(mindId, new TerminatorRoleComponent(), mind);
}
/// <summary>
/// Create a spawner at a position and return it.
/// </summary>
/// <param name="coords">Coordinates to create the spawner at</param>
/// <param name="target">Optional target mind to force the terminator to target</param>
public EntityUid CreateSpawner(EntityCoordinates coords, EntityUid? target)
{
var uid = Spawn("SpawnPointGhostTerminator", coords);
if (target != null)
{
var comp = EnsureComp<TerminatorTargetComponent>(uid);
comp.Target = target;
}
return uid;
}
}

View File

@@ -1,9 +1,13 @@
using Content.Server.Chat.Managers;
using Content.Server.Chat.Managers;
using Content.Server.GameTicking;
using Content.Shared.CCVar;
using Content.Shared.Chat;
using Content.Shared.Dataset;
using Content.Shared.Tips;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
@@ -22,11 +26,14 @@ public sealed class TipsSystem : EntitySystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly GameTicker _ticker = default!;
[Dependency] private readonly IConsoleHost _conHost = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
private bool _tipsEnabled;
private float _tipTimeOutOfRound;
private float _tipTimeInRound;
private string _tipsDataset = "";
private float _tipTippyChance;
[ViewVariables(VVAccess.ReadWrite)]
private TimeSpan _nextTipTime = TimeSpan.Zero;
@@ -40,10 +47,100 @@ public sealed class TipsSystem : EntitySystem
Subs.CVar(_cfg, CCVars.TipFrequencyInRound, SetInRound, true);
Subs.CVar(_cfg, CCVars.TipsEnabled, SetEnabled, true);
Subs.CVar(_cfg, CCVars.TipsDataset, SetDataset, true);
Subs.CVar(_cfg, CCVars.TipsTippyChance, SetTippyChance, true);
RecalculateNextTipTime();
_conHost.RegisterCommand("tippy", Loc.GetString("cmd-tippy-desc"), Loc.GetString("cmd-tippy-help"), SendTippy, SendTippyHelper);
_conHost.RegisterCommand("tip", Loc.GetString("cmd-tip-desc"), "tip", SendTip);
}
private CompletionResult SendTippyHelper(IConsoleShell shell, string[] args)
{
return args.Length switch
{
1 => CompletionResult.FromHintOptions(CompletionHelper.SessionNames(), Loc.GetString("cmd-tippy-auto-1")),
2 => CompletionResult.FromHint(Loc.GetString("cmd-tippy-auto-2")),
3 => CompletionResult.FromHintOptions(CompletionHelper.PrototypeIDs<EntityPrototype>(), Loc.GetString("cmd-tippy-auto-3")),
4 => CompletionResult.FromHint(Loc.GetString("cmd-tippy-auto-4")),
5 => CompletionResult.FromHint(Loc.GetString("cmd-tippy-auto-5")),
6 => CompletionResult.FromHint(Loc.GetString("cmd-tippy-auto-6")),
_ => CompletionResult.Empty
};
}
private void SendTip(IConsoleShell shell, string argstr, string[] args)
{
AnnounceRandomTip();
RecalculateNextTipTime();
}
private void SendTippy(IConsoleShell shell, string argstr, string[] args)
{
if (args.Length < 2)
{
shell.WriteLine(Loc.GetString("cmd-tippy-help"));
return;
}
ActorComponent? actor = null;
if (args[0] != "all")
{
ICommonSession? session;
if (args.Length > 0)
{
// Get player entity
if (!_playerManager.TryGetSessionByUsername(args[0], out session))
{
shell.WriteLine(Loc.GetString("cmd-tippy-error-no-user"));
return;
}
}
else
{
session = shell.Player;
}
if (session?.AttachedEntity is not { } user)
{
shell.WriteLine(Loc.GetString("cmd-tippy-error-no-user"));
return;
}
if (!TryComp(user, out actor))
{
shell.WriteError(Loc.GetString("cmd-tippy-error-no-user"));
return;
}
}
var ev = new TippyEvent(args[1]);
if (args.Length > 2)
{
ev.Proto = args[2];
if (!_prototype.HasIndex<EntityPrototype>(args[2]))
{
shell.WriteError(Loc.GetString("cmd-tippy-error-no-prototype", ("proto", args[2])));
return;
}
}
if (args.Length > 3)
ev.SpeakTime = float.Parse(args[3]);
if (args.Length > 4)
ev.SlideTime = float.Parse(args[4]);
if (args.Length > 5)
ev.WaddleInterval = float.Parse(args[5]);
if (actor != null)
RaiseNetworkEvent(ev, actor.PlayerSession);
else
RaiseNetworkEvent(ev);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
@@ -81,6 +178,11 @@ public sealed class TipsSystem : EntitySystem
_tipsDataset = value;
}
private void SetTippyChance(float value)
{
_tipTippyChance = value;
}
private void AnnounceRandomTip()
{
if (!_prototype.TryIndex<DatasetPrototype>(_tipsDataset, out var tips))
@@ -89,8 +191,16 @@ public sealed class TipsSystem : EntitySystem
var tip = _random.Pick(tips.Values);
var msg = Loc.GetString("tips-system-chat-message-wrap", ("tip", tip));
_chat.ChatMessageToManyFiltered(Filter.Broadcast(), ChatChannel.OOC, tip, msg,
if (_random.Prob(_tipTippyChance))
{
var ev = new TippyEvent(msg);
ev.SpeakTime = 1 + tip.Length * 0.05f;
RaiseNetworkEvent(ev);
} else
{
_chat.ChatMessageToManyFiltered(Filter.Broadcast(), ChatChannel.OOC, tip, msg,
EntityUid.Invalid, false, false, Color.MediumPurple);
}
}
private void RecalculateNextTipTime()

View File

@@ -105,7 +105,7 @@ public sealed partial class GunSystem : SharedGunSystem
// Update shot based on the recoil
toMap = fromMap.Position + angle.ToVec() * mapDirection.Length();
mapDirection = toMap - fromMap.Position;
var gunVelocity = Physics.GetMapLinearVelocity(gunUid);
var gunVelocity = Physics.GetMapLinearVelocity(fromEnt);
// I must be high because this was getting tripped even when true.
// DebugTools.Assert(direction != Vector2.Zero);

View File

@@ -35,8 +35,7 @@ public sealed class PortalArtifactSystem : EntitySystem
var secondPortal = Spawn(artifact.Comp.PortalProto, _transform.GetMapCoordinates(target));
//Manual position swapping, because the portal that opens doesn't trigger a collision, and doesn't teleport targets the first time.
_transform.SetCoordinates(artifact, Transform(secondPortal).Coordinates);
_transform.SetCoordinates(target, Transform(firstPortal).Coordinates);
_transform.SwapPositions(target, secondPortal);
_link.TryLink(firstPortal, secondPortal, true);
}

View File

@@ -22,7 +22,6 @@ public sealed class ShuffleArtifactSystem : EntitySystem
{
var mobState = GetEntityQuery<MobStateComponent>();
List<EntityCoordinates> allCoords = new();
List<Entity<TransformComponent>> toShuffle = new();
foreach (var ent in _lookup.GetEntitiesInRange(uid, component.Radius, LookupFlags.Dynamic | LookupFlags.Sundries))
@@ -33,13 +32,15 @@ public sealed class ShuffleArtifactSystem : EntitySystem
var xform = Transform(ent);
toShuffle.Add((ent, xform));
allCoords.Add(xform.Coordinates);
}
foreach (var xform in toShuffle)
_random.Shuffle(toShuffle);
while (toShuffle.Count > 1)
{
var xformUid = xform.Owner;
_xform.SetCoordinates(xformUid, xform, _random.PickAndTake(allCoords));
var ent1 = _random.PickAndTake(toShuffle);
var ent2 = _random.PickAndTake(toShuffle);
_xform.SwapPositions((ent1, ent1), (ent2, ent2));
}
}
}