Change return to continue in gamerulesystem (#27656)

Update GameRuleSystem.cs
This commit is contained in:
Mr. 27
2024-05-03 23:03:56 -04:00
committed by GitHub
parent 1d5392f86b
commit 96a3967c3f

View File

@@ -76,7 +76,7 @@ public abstract partial class GameRuleSystem<T> : EntitySystem where T : ICompon
while (query.MoveNext(out var uid, out var comp))
{
if (!TryComp<GameRuleComponent>(uid, out var ruleData))
return;
continue;
AppendRoundEndText(uid, comp, ruleData, ref ev);
}