cleanup material doors (#39851)

This commit is contained in:
lzk
2025-08-23 15:00:46 +02:00
committed by GitHub
parent 9dd071691d
commit 9880648f22

View File

@@ -1,4 +1,4 @@
- type: entity
- type: entity
id: BaseMaterialDoor
parent: BaseStructure
name: door
@@ -78,20 +78,10 @@
id: WoodDoor
name: wooden door
parent: BaseMaterialDoorNavMap
description: A door, where will it lead?
components:
- type: Sprite
sprite: Structures/Doors/MineralDoors/wood_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Door
bumpOpen: false
clickOpen: true
closeTimeOne: 0.2
closeTimeTwo: 0.6
openTimeOne: 0.6
openTimeTwo: 0.2
openSound:
path: /Audio/Effects/door_open.ogg
closeSound:
@@ -115,13 +105,9 @@
id: PaperDoor
name: paper door
parent: BaseMaterialDoorNavMap
description: A door, where will it lead?
components:
- type: Sprite
sprite: Structures/Doors/MineralDoors/paper_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Destructible
thresholds:
- trigger:
@@ -143,13 +129,9 @@
id: PlasmaDoor
name: plasma door
parent: BaseMaterialDoorNavMap
description: A door, where will it lead?
components:
- type: Sprite
sprite: Structures/Doors/MineralDoors/plasma_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: StructuralMetallicStrong
@@ -169,13 +151,9 @@
id: GoldDoor
name: gold door
parent: BaseMaterialDoorNavMap
description: A door, where will it lead?
components:
- type: Sprite
sprite: Structures/Doors/MineralDoors/gold_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Construction
graph: DoorGraph
node: goldDoor
@@ -184,13 +162,9 @@
id: SilverDoor
name: silver door
parent: BaseMaterialDoorNavMap
description: A door, where will it lead?
components:
- type: Sprite
sprite: Structures/Doors/MineralDoors/silver_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Construction
graph: DoorGraph
node: silverDoor
@@ -199,13 +173,9 @@
id: BananiumDoor
name: bananium door
parent: BaseMaterialDoorNavMap
description: A door, where will it lead?
components:
- type: Sprite
sprite: Structures/Doors/MineralDoors/bananium_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Construction
graph: DoorGraph
node: bananiumDoor
@@ -223,9 +193,6 @@
components:
- type: Sprite
sprite: Structures/Doors/web_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Construction
graph: WebStructures
node: door
@@ -262,43 +229,14 @@
openSound:
path: /Audio/Effects/rustle2.ogg
- type: entity
id: CardDoor
parent: BaseStructure
parent: BaseMaterialDoorNavMap
name: cardboard door
description: A door, where will it lead?
components:
- type: InteractionOutline
- type: Sprite
sprite: Structures/Doors/MineralDoors/card_door.rsi
layers:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: AnimationPlayer
- type: Physics
bodyType: Static
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeAabb
bounds: "-0.49,-0.49,0.49,0.49"
density: 100
mask:
- FullTileMask
layer:
- FlimsyLayer
- type: Door
bumpOpen: false
clickOpen: true
canCrush: false
closeTimeOne: 0.2
closeTimeTwo: 0.6
openTimeOne: 0.6
openTimeTwo: 0.2
openingAnimationTime: 1.2
closingAnimationTime: 1.2
openSound:
path: /Audio/Effects/card_drag.ogg
closeSound:
@@ -308,7 +246,6 @@
Brute:
path:
"/Audio/Weapons/pierce.ogg"
- type: Appearance
- type: Damageable
damageContainer: StructuralInorganic
damageModifierSet: Card
@@ -331,12 +268,6 @@
max: 4
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Icon
sprite: Structures/Doors/MineralDoors/card_door.rsi
state: closed
- type: Construction
graph: DoorGraph
node: cardDoor
- type: NavMapDoor
- type: Occluder
- type: BlockWeather