Make OuterClothing hide PDA and belt sprites under it. (#33448)

Make OuterClothing hide the PDA sprite
This commit is contained in:
Winkarst
2025-02-19 16:13:21 +03:00
committed by GitHub
parent 5148e2f86d
commit 9b7339e497
5 changed files with 6 additions and 6 deletions

View File

@@ -1276,8 +1276,8 @@
state: body-overlay-2
visible: false
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "id" ]
- map: [ "outerClothing" ]
- map: [ "mask" ]
- map: [ "head" ]
- map: [ "clownedon" ]

View File

@@ -89,10 +89,10 @@
- map: [ "gloves" ]
- map: [ "shoes" ]
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "belt" ]
- map: [ "id" ]
- map: [ "outerClothing" ]
- map: [ "enum.HumanoidVisualLayers.Tail" ] # Mentioned in moth code: This needs renaming lol.
- map: [ "neck" ]
- map: [ "back" ]

View File

@@ -27,10 +27,10 @@
- map: [ "gloves" ]
- map: [ "shoes" ]
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "belt" ]
- map: [ "id" ]
- map: [ "outerClothing" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]
@@ -318,10 +318,10 @@
- map: [ "gloves" ]
- map: [ "shoes" ]
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "belt" ]
- map: [ "id" ]
- map: [ "outerClothing" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]

View File

@@ -96,10 +96,10 @@
- map: [ "gloves" ]
- map: [ "shoes" ]
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "belt" ]
- map: [ "id" ]
- map: [ "outerClothing" ]
- map: [ "enum.HumanoidVisualLayers.Tail" ] #in the utopian future we should probably have a wings enum inserted here so everyhting doesn't break
- map: [ "neck" ]
- map: [ "back" ]

View File

@@ -79,10 +79,10 @@
- map: [ "gloves" ]
- map: [ "shoes" ]
- map: [ "ears" ]
- map: [ "outerClothing" ]
- map: [ "eyes" ]
- map: [ "belt" ]
- map: [ "id" ]
- map: [ "outerClothing" ]
- map: [ "neck" ]
- map: [ "back" ]
- map: [ "enum.HumanoidVisualLayers.FacialHair" ]