Remove cellular resistance for slimes (#35583)
* Remove cellular resistance for slimes * Update guidebook
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@@ -161,7 +161,6 @@
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Piercing: 1.2
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Cold: 1.5
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Poison: 0.8
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Cellular: 0.2
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- type: damageModifierSet
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id: Infernal
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@@ -20,6 +20,6 @@
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moderately filling food for other species, although drinking the blood of your coworkers is usually frowned upon.
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They suffocate 80% slower, but take pressure damage 9% faster. This makes them by far the species most capable to survive in hard vacuum. For a while.
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They take [color=#1e90ff]80% less Cellular damage, 40% less Blunt damage and 20% less Poison damage[/color], but [color=#ffa500]50% more Cold damage, 20% more Slash damage and 20% more Piercing damage[/color].
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They take [color=#1e90ff]40% less Blunt damage and 20% less Poison damage[/color], but [color=#ffa500]50% more Cold damage, 20% more Slash damage and 20% more Piercing damage[/color].
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</Document>
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